Hidden 7 yrs ago 7 yrs ago Post by TalijaKey
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The mystery of the headless hatter


In the country of Abracadab where magician compete to make a better show than another. Where tricks and skills are twin brothers. Where the language is known as Yes. Where even the rats wear top hats and cast magical spells, exist a big mansion that belongs to the most well known hatters of the land. The Spinnersilk. The name that make the most qualitat hats for the magician to use. They keep the secret of their creations into their family and possessively. They do have quite a competition, out in the land.

When one day a raven lands carrying a message of urgency calling upon the group Mystery busters service in clearing up a mystery, the letter from Spinnersilk. There isnt much debate on if you should go or not, this is a very rich and very well known family. The letter didnt say what was the urgent matter, but it rows read that it can only be discussed face to face.

Once on the doorstep of the mansion its clear something horrible has happened....
Character Creation



About the world




How do we play




SHOP






MAP




Hidden 7 yrs ago Post by TalijaKey
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@Magic@Illyrianna

Hey peps, here you can ask questions and what not. As well I am going to make a recruitment thread to see if anyone else would like to join.
Hidden 7 yrs ago Post by Illyrianna
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Alrightyroo, a quick question... Where do we place our character sheets/biographies/whathaveyou?
Hidden 7 yrs ago Post by TalijaKey
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@Illyrianna here first. and when we done with any possible random thing I tell you to post it in character tab. ^^
Hidden 7 yrs ago Post by Illyrianna
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Okay! Another question. For the rolls: Do I just put the associated rolls for this RP(like the health roll and stuff) into a "campaign" under my name, or is there a way we can put all our rolls under the same campaign hosted by you?
Hidden 7 yrs ago 7 yrs ago Post by TalijaKey
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@Illyrianna They are working on such things but for now sadly no. You will have to make your own campaign and roll in it.

PS. Stalked your rolls Ili . Congrats on this game first 1! XD
Hidden 7 yrs ago 7 yrs ago Post by Illyrianna
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Race: Tall Dwarf
Name: Mortha Grail
Age: Young Adult

Health roll 1

Gold: 100

Attributes:





Appearance:

Credit: Melanie Delon

Mortha has always been a petite woman. Standing at 5' nothing with a slender frame, she often gives the impression that a slight breeze might just knock her over. Despite being a dwarf, the woman lacks their particular stocky stature, due to constant illnesses, and because she'd been raised by elves, many mistake her for an elven child. In rarer cases, she'd also been accused of Silver addiction, as it would very easily explain her youthful look and pale complexion. However, while she is frail and thin, she more than makes up for it in grace and with a smile that could melt hearts with its innocence.

As for clothing and style, the girl can be often found gushing over one pretty bauble or another, and her wardrobe reflects that as well. She is not a person with sensible fashion, wearing outfits of clashing colors that were put together without much thought, as long as the pieces looked pretty individually. In addition, she almost never wears clothing without a long, full, left sleeve, so it would hide the dummy wooden arm she has in place of a real, missing one.

Accessories:


Personality & Bio

Mortha was born to a pair of tall dwarves, a family that wasn't of much note or wealth, and with a history most would shudder from. Illness and madness runs in the girl's bloodline due to a curse, or so the stories say, though one particular member of her family confirmed that for Mortha. Her uncle, supposedly a man of great intellect, lost his mind a few years after she'd been born, and proceeded to try to murder the young girl, certain she was possessed by some evil that would enslave the world. He did this with a dark spell of his own, a curse that was supposed to kill Mortha and all the demons she allied herself with.

Thanks to a brave elf adventurer of the Grail family, the girl managed to escape, only losing an arm and her hearing in the process. Since then, her savior became her adoptive father, and an idol to look up to. Though she never could become a brave adventurer like him, it wasn't for lack of trying. She and her father clashed together plenty of times over this issue, and it wasn't until he allowed her to become a part of Mystery Busters detective agency, that she was content.




Abilities:
Class: Puppeteer;

Thressures:

Hidden 7 yrs ago Post by Illyrianna
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PS. Stalked your rolls Ili . Congrats on this game first 1! XD


Seriously, FML. XD I had to change the whole concept of my character because of that lousy roll. I guess I'm not gonna get too attached to this character. xD

Hidden 7 yrs ago 7 yrs ago Post by TalijaKey
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@Illyrianna Who knows maybe you got all the bad luck out the way? XD
Anyway onto your character.

Race: Elf => 1 random spell


You can summon A frost elemental companion that last until it dies in combat, or a hour if out of combat.
Your frost elemental can do simple task, like fetch, hit, follow, make ice cubes for drinks, etc.
Your frost elemental can cast a ray of frost that can freeze things.
Your frost elemental can throw chunks of ice at targets.

Abilities:
Puppet Master -> Approved.
Note: Can only be used once a day, or after a power nap.
You have to have line of sight to posses the target.

Shadowstep -> Approved.
Note: You can use this abilty after each gm post once if in combat.
You can pull other character with you through the shadows if you hold their hand. (so ignore the chaos action part of the card) If they dont want to hold your hand then you cannot move them.
Outside combat use it how often you like. Just dont forget to roll for each use.

Shop:
Wrap blade - Approved.
Note: Every time you hit something you aimed at, you can teleport 3 spaces around. It will be more risky if you are teleporting to a space out of your view.

Invisibility potion (2 pieces)- Approved.
Note: It last for a few hours, it does not make you soundless. You have to roll to drink it.

Buying random spell ->

After using this spell you have to recover for several rp minutes. During this time you cannot even move, even less protect yourself. Considering your healt roll is 1, if anything hits you during this time you will have to death roll.

Buying random consumable ->



Note: How well you roll will determe how well you heal everyone


Note: You will turn into a random character from the house Spinnersilk who also has a Silver Vampire Locket. Not all npc characters will have it. Once transformed you are playing with their skills set and personality as you are them.

And for good last

Atributes: Yes =>

You are not a elf by birth but were adopted by a elf. You can pick Between being born as dwarf (Tall dwarf - look like human, normal dwarf they are short, or Dvergr Dvergr they have stony skin, they can turn into a stone statue at will.) or as Kobold

You arent getting any new gold after this.
You will not lose gold or any of the treasures or spells gained up to this point.
But you will get the bonus of the race you chose.
Ergo if you chose Dwarf you will receive two random treasures at character creation, you inherit it from you creepy uncle.
And if you chose Kobold you will always roll two d20 instead of one.


You are deaf, but because of it you will be harder to hit. Anyone trying to hit you will have to roll higher to do so.
Hidden 7 yrs ago 7 yrs ago Post by TalijaKey
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<Snipped quote by TalijaKey>

Seriously, FML. XD I had to change the whole concept of my character because of that lousy roll. I guess I'm not gonna get too attached to this character. xD


Well now you have to change some more. XD You are the definition of glass canon.
You have to edit your profile with all the info I gave you in the upper post and you can pick a race. If its dwarf I have to give you two treasures and after that you can post the character in the character tab.

PS.Ask any question you have. I may forgot to explain something or a note isnt well enough written.
Hidden 7 yrs ago Post by Illyrianna
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@TalijaKey Alright, I think I did most of the important edits. I still have to do her appearance and bio properly, but I'm gonna hold off until I see those other two treasures(tall dwarves ftw!), if that's okay with you. I don't want to have to rework the whole character the third time. xD
Hidden 7 yrs ago Post by TalijaKey
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@IllyriannaOkay
Race: Dwarf =>
The two treasures you got from your creepy uncle are:


Your creepy uncle is responsible for you missing one arm.
+1000 gold you can spend in the shop or keep.



You know you are sicky and just in case you have written your will for when you die. So any treasure you have on you at the moment of death will be given to the right person.





OMG THE SYNERGIES!
Praise the random gods XD The girl is amazing! I cannot tell how much do I find her fascinating. XD
Hidden 7 yrs ago Post by Illyrianna
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@TalijaKey Okay, imma grab the Neural Link Gun for that 1000, if that's cool. xD
Deaf girl with a missing arm. She's coming along rather nicely.
Hidden 7 yrs ago Post by TalijaKey
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@Illyrianna You are all about that control. Approved purchases.
Note: You may control a ally for several minutes, and they may resist you if they so wish. Both of you will have to roll. If you roll higher you can keep on/start controlling them. If they roll higher they have resisted you/broke away from your control.


I am curious to see what Magic will end up making. XD
Hidden 7 yrs ago 7 yrs ago Post by TalijaKey
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@Magic Seeing as you have trouble with rolling. I hope it will get fixed maybe later. Here your roll:

...
...
@Illyrianna

What is up with you two! XD

EDIT: Magic fixed her rolling.
Hidden 7 yrs ago Post by Illyrianna
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Glass cannons unite! Maybe the detective agency should be renamed to something like Glassjaw Gumshoes XD
Hidden 7 yrs ago Post by Magic
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Nope I don't accept that (I wouldn't accept it if it was 20) i should be my roll or no roll.
Hidden 7 yrs ago 7 yrs ago Post by Magic
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Race: Kobold
Name: Alexis Halliwell
Age: Adult

Health roll 15

Gold: 2000

Attributes:




Appearance:

Credit: All the credit goes to wonderful artist/author (whoever he/she/they is/are), not me.

Accessories:





Personality & Bio
Alexis never told a lie. She claims - Honesty is the best policy.
Just because she follows others, it doesn't mean that she lacks confidence, it just means that she doesn't want to impose her superior skills on others.
She once single handedly saved a whole family of Dwarfs from certain death, and made peace between two Elfs, who were fighting for the last thousand years.

Abilities:
Class: Sorcerer





Thressures:

Hidden 7 yrs ago 7 yrs ago Post by Magic
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@TalijaKey Ok what did I do wrong, where are my pictures?
Hidden 7 yrs ago Post by TalijaKey
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@Magic You didnt use the url of the image but the site where the image is at.

try with this link.
wiki.urealms.com/images/thumb/7/7d/Acc..
instead of
wiki.urealms.com/wiki/File:Accessory_E..

GOnna now do the review of your character. and the random bits needed.
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