Character Sheet
Name:Amelia
Gender: Female
Age: Unknown
Species: Nightkind
Personality: Amelia is much a combination of the other two Vampire Triarchs in personality. She is a brave, capable warrior and military strategist like Vlad; while also being politically astute and learned like Markusz Aurelian. Bridging the gap between the two who are very much contrasting personalities. As such Nightkind who trace their lineage back to her often display themselves as shrewd and brave. Her defining character flaw would be her sense of justice. Not that it is absent. But that it is overbearing. Swift and just in dispensing it while ruling this may draw the ire of both parties who see themselves as wrongly being punished while others view her methods as wise.

Amelia is often a quiet, solemn soul, spending many a night alone in her private chambers or out riding in the nearby woodlands under the pale moon. She prefers a quieter crowd to that of chattering ballrooms and promenades. Engaging in social appointments and affairs only out of necessity or keen interest.
Physical Description: Amelia stands at 6ft and is lithe, muscles for her build, but also slender. Her body seeming to capture the stereotypical beauty of a woman. Smooth skin, pure white teeth, and bright eyes with flowing raven black hair. Her bosom full and body possessing the right curves in the right places. However, remaining firmly athletic.
Biography Amelia emerged at the same time as the other two Nightkind Triarchs in ages past. Alternating in the Fourth Cycle of the Sun with the creation of The Chain. Two Triarchs hibernate while one rules. Thus she has leap frogged through time for centuries. Alternating as peacekeeper and warlord. She has embraced several individuals and rumors abound about the Elder Princess as she is sometimes called even having biological offspring. Which, given her extremely long life is probable that she had taken a lover or lovers at some point in time.

Her reign in the Fourteenth Century, the last 53 years, has remained tense. The Great War had not solved anything between the various realms of the Continent. Only weakening most and putting everyone back at each others throats once the dust cleared. Nocturne itself once unified is now in a precarious state with the Provinces exercising increasing autonomy at the expense of the Elder Council's power. She is also the only Triarch to hold a feudal title and is Voivode of Transylvania.
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[box]Faction CS
Name: Realm of Nocturne
[b]Governing Ideology:[/b City-State of Valeria is Meritocratic but the provinces vary between such and feudalism. The Legislative Arm of Valeria is the Elder Council which is made up of the city's districts. The Judicial Arm is made up of Triarchs appointed and Council approved Magistrates. The Triarchs fulfill the executive arm of government.
Leader(s): Amelia
Territorial Claims: Nocturne (1) on the map.
Population: 1.2 Million in the City-State of Valeria with the provinces providing another 12 Million.
Armed Population: Few thousand Death Dealers (all vampire), 15,000 peacetime Valerian Guard (all human), and provincial standing forces create a number approximate to 20-25 thousand at any given time.
Death Dealer appearance


Valerian Guard


History: Nocturne has occupied a central history to the Continent in that its position has led it to be involved in numerous wars, subject to invasions, and economic prosperity. Sitting on the main land routes for North to South and West to East the city of Valeria is often teeming with foreign merchants peddling their wares. Exotic animals and possesses several minority neighborhoods. Throughout history the Nightkind of built a surprisingly tolerant and egalitarian society. Possessing the largest population and city in the world it is a small wonder when the Nightkind or anyone from Nocturne speaks highly of their homeland.
Culture: Culturally Nocturne is religiously tolerant and socially egalitarian. Though in reality this is not uniform throughout the provinces. Some provinces like Transylvania, Magyan, and Westmark are extremely religious and patriarchal while others like Balatora, Morhemia, and Veiern are not. This extends into political and social spectrums as well. The provinces of Transylvania, Magyan, Balatora, and Westmark are extremely feudal. The province of Tyrstria is organized much like a republic. But they all consider themselves a part of Nocturne.
Currency of Nocturne
Sun: Golden coin at 24 carats
Moon: Silver coin at 12 carats with four making a Sun
Half Moon: small silver coin at 8 carats with ten making a Sun or five making a Moon.
Copper Penny: 100 pennies make a Moon and 300 makes a Sun.

Theme: (Optional)

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