Hidden 5 yrs ago Post by Els
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Els

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I SEE YOU
Hidden 5 yrs ago 5 yrs ago Post by Els
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Els

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A Mutant Future RPG Campaign



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Welcome to the Splintered Lands, traveler. You must have some bad luck to end up all the way down here. But don't feel too bad, take solace in knowing you probably won't be around much longer to wallow in your misfortune. See, didn't that cheer you up? No? Well, shit; at least I tried.

My name's Els, and I'll be your sadistic benevolent Mutant Lord for this campaign. Hopefully you'll have a fun time struggling to survive in the dry, irradiated, sweltering hellhole that the people of this region call home. During this campaign, you'll have full control over what you do, who you interact with, and what kind of game you want to play. In other words: this is a sandbox.

So, what are the Splintered Lands? Well, they're a region of what used to be California, Nevada, and Mexico, before the Great Catastrophe struck, plunging the world into the Age of Strife. Now, those names are largely lost, along with much of the geographical features that made those regions recognizable. Now, large swathes of the former-American southwest are dominated by deserts, irradiated wastelands, dry semi-recovering grasslands, and hot, humid, swamps. The ground, especially to the west, has been shattered by massive earthquakes caused by the chaos of the Great Catastrophe. Scattered throughout this hostile environment are a number of settlements, small bastions of civilization, most well under a hundred people, though there are a few notable exceptions to this rule.

A number of organizations and tribal groupings also exist within the area. Some of these are docile, and others are certainly not. You will become acquainted with some of them during your adventures, and will hopefully avoid being left for dead in the desert, or being torn limb-from-limb by cannibals because you stepped into the wrong neighborhood.

Your story will begin in one of these settlements: Big Rock, to be precise. You're entirely new to the Shattered Lands, a stranger in a strange, and unforgiving land. Why you left wherever you came from to die in the desert down south is a mystery known only to you, but that doesn't really matter right now, all that matters is figuring out how to survive. How you, and any comrades you may acquire along the way, will do that is entirely up to you. Obviously, I will supply you with plenty of hooks to pull you in the direction of content I've prepared, but it's entirely up to you to decide what you do with your time here.

What is Mutant Future?
Mutant Future is a tabletop role playing game set in a post-apocalyptic future brought on by the total collapse of society, massive international conflict, rebellious artificial intelligence, ravenous diseases, and countless other world ending events. To put it in a more blunt manner: everything that could've gone wrong, did go wrong. The system itself is heavily inspired by Gamma World, and built upon the Labyrinth Lord OSR rules. The game is designed to be quick, flexible, and deadly, so be cautious when entering battles, or exploring long abandoned ruins, a single bad decision can easily spell your doom.

A copy of the rules can be found here: Mutant Future PDF

House Rules
  • No mutant plant characters. Reason: I think they're dumb. However, if you can come up with an idea for such a character that you think is really cool, tell me about it, and I'll consider it.
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