I.Intro
If you came here to join me, then you probably know the drill; this is the year 2281 AD, and this hellhole, the Mojave Wasteland, is a prize being fought over by the New California Republic, whom I left after they broke their ideals one too many times, Caesar's Legion, evil fucks who are as stuck in the mistakes of the past as they say we are, and Mr. House, a money-grubbing bastard who would gladly suck the Wasteland dry. There are a bunch of smaller factions: the Khans, the Fiends, the Brotherhood's stragglers, the Followers, and the Kings, and then there are us.
Our group is named The Counterattack, and we're a group of citizens who seek to hinder the Legion when the NCR's regulars cannot. We seek to use the Legion's own tactics against them, and unlike the NCR High Command, we accept almost anyone willing to fight Caesar and his greed for power; Ghouls, Super Mutants, Robots and even those 'Synths' who sometimes wander in from the East, as long as they stand for the NCR's ideals even when the NCR itself doesn't, they're with us. Of course, General Lee Oliver and his goons do not like this idea of armed folk going behind their back thinking they can do better than them, so I got us some connections with the NCR Government - A Senator named Pete Tannhauser who's willing to sponsor us.
Now we can act without the higher-ups in Camp McCarran getting in our way... If we can prove this works. So what do you say? Want to bust some Legion Heads together?
-------
All right, as my last attempt at making a Fallout Sandbox RP failed miserably, I'm going to make an RP that, although it still leaves room for players to have a lot of freedom, will have a central plotline that those who want direction can flock to, and which affects and will be affected by events occuring elsewhere in the playable area. But what is that plot?
This is a Fallout: New Vegas RP set as close to canon as possible, only The Courier and the Platinum Chip he was carrying are missing (but not dead). An ex-NCR Ranger, disenchanted with the Massacre at Bitter Springs several years earlier, has formed an organization of partisans to fight the Legion on their own terms. You are most likely part of this faction, but you also have the option of forming your own (within limits), joining up with the larger forces (yes, including the antagonists), or just going it alone (not recommended unless you are a veteran RPer).
Just remember: War, War Never Changes.
Our group is named The Counterattack, and we're a group of citizens who seek to hinder the Legion when the NCR's regulars cannot. We seek to use the Legion's own tactics against them, and unlike the NCR High Command, we accept almost anyone willing to fight Caesar and his greed for power; Ghouls, Super Mutants, Robots and even those 'Synths' who sometimes wander in from the East, as long as they stand for the NCR's ideals even when the NCR itself doesn't, they're with us. Of course, General Lee Oliver and his goons do not like this idea of armed folk going behind their back thinking they can do better than them, so I got us some connections with the NCR Government - A Senator named Pete Tannhauser who's willing to sponsor us.
Now we can act without the higher-ups in Camp McCarran getting in our way... If we can prove this works. So what do you say? Want to bust some Legion Heads together?
-------
All right, as my last attempt at making a Fallout Sandbox RP failed miserably, I'm going to make an RP that, although it still leaves room for players to have a lot of freedom, will have a central plotline that those who want direction can flock to, and which affects and will be affected by events occuring elsewhere in the playable area. But what is that plot?
This is a Fallout: New Vegas RP set as close to canon as possible, only The Courier and the Platinum Chip he was carrying are missing (but not dead). An ex-NCR Ranger, disenchanted with the Massacre at Bitter Springs several years earlier, has formed an organization of partisans to fight the Legion on their own terms. You are most likely part of this faction, but you also have the option of forming your own (within limits), joining up with the larger forces (yes, including the antagonists), or just going it alone (not recommended unless you are a veteran RPer).
Just remember: War, War Never Changes.
II. Rules
1.) No godmodding, powerplaying, metagaming, etc.
2.) Note, there will be sexual themes in this RP, but anything above nudity is forbidden, because I don't want us to get banned.
3.) No OOC feuding! If you must argue, be respectful. IC, meanwhile, you can hate each other as much as you like as long as it doesn't seep over to OOC.
4.) Please notify me if you will be gone longer than a few days, I myself will let you guys know if I will be gone.
5.) I reserve the right to control or kill off Custom Factions made by inactive players and control and write out (but not necessarily kill) OCs made by those inactive players.
6.) All player characters must be OCs unless you control a Canon Faction (or sub-faction), and even then, it's encouraged you use OCs so as not to derail canon characters' personalities. You are, however, allowed to temporarily control merchant/bartender/officer canon characters (such as Trudy from Goodsprings) if you want to buy something, do a scene inside a bar, or do other minor interactions.
7.) All relationships between people of the same age group are allowed, whether homosexual or heterosexual, as long as it does not violate RPGuild Rules.
2.) Note, there will be sexual themes in this RP, but anything above nudity is forbidden, because I don't want us to get banned.
3.) No OOC feuding! If you must argue, be respectful. IC, meanwhile, you can hate each other as much as you like as long as it doesn't seep over to OOC.
4.) Please notify me if you will be gone longer than a few days, I myself will let you guys know if I will be gone.
5.) I reserve the right to control or kill off Custom Factions made by inactive players and control and write out (but not necessarily kill) OCs made by those inactive players.
6.) All player characters must be OCs unless you control a Canon Faction (or sub-faction), and even then, it's encouraged you use OCs so as not to derail canon characters' personalities. You are, however, allowed to temporarily control merchant/bartender/officer canon characters (such as Trudy from Goodsprings) if you want to buy something, do a scene inside a bar, or do other minor interactions.
7.) All relationships between people of the same age group are allowed, whether homosexual or heterosexual, as long as it does not violate RPGuild Rules.
III. Character Sheets
[b]Name:[/b]
[b]Age:[/b]
[b]Looks:[/b]
(picture optional)
[b]Personality:[/b]
[b]Faction:[/b]
[b]S.P.E.C.I.A.L[/b]= (42 Points spread wisely. Cannot go over 10 on any one stat)
[b]Strength:[/b]
[b]Perception:[/b]
[b]Endurance:[/b]
[b]Charisma:[/b]
[b]Intelligence:[/b]
[b]Agility:[/b]
[b]Luck:[/b]
[b]Backstory:[/b]
[b]Faction Name:[/b] (NCR Rangers, The Khans, Fiends)
[b]Faction Leader:[/b] (Who leads your faction? Canon Characters are only allowed if you control a Canon Faction)
[b]Are they Canon?:[/b] (Yes, or No?)
[b]Numbers:[/b] (Larger than 15, smaller than 300 unless you're a Canon Faction.)
[b]Tech Level:[/b] (How good is your tech? Justify this in your history, but fair warning, you will have to work very hard to justify Enclave or Institute-level tech.)
[b]Location(s):[/b] (Pick a Canon Location in the Mojave Wasteland to put your faction in; Maps can be found online. Note that unless you have a good explanation, the north of the Mojave is the best place for OC factions.)
[b]History:[/b] (Your Faction's History.)
Faction Name: The Counterattack
Faction Leader: Randall Stanley, an Ex-NCR Ranger who left the NCR (honorably) after the Bitter Springs Massacre, with sponsorship from Peter Tannhauser, an NCR Senator who sympathizes with him.
Are they Canon?: No.
Numbers: 100
Tech Level: The Counterattack has access to NCR weapons and armor, within reason, and a few guns and ammunition crafted by the Gun Runners. However, their medical technology and supplies are limited by what they can buy or craft, while their ability to produce energy weapons is minimal until they can get Vault 11's systems working. As a partisan group, The Counterattack make good use of poisons and camoflauge, as well as dynamite and improvised explosive devices.
Location(s):
- Vault 11 (Main Base).
- 188 Trading Post (Not Owned, but they have a recruitment station there).
- Sloan (Not Owned, but they have a recruitment station there).
History: "When a Republic fails to commit to its ideals, the solution is to acknowledge it, fix it, and strive for a more perfect union," that was the creed of Randall Stanley, an NCR Ranger who left the NCR Military after the Massacre at Bitter Springs three to four years ago. A consummate idealist with enough pragmatism to know that he needed allies, Randall spent a year or more trying to get the NCR's top brass to acknowledge that not only will the Legion return to the Mojave, but the current tactics and strategy of the NCR needed to be... supplemented by a force who knew the Legion's methods and mindset without falling prey to the temptations of the latter.
Obviously, this earned him the reputation of being a nutjob, but Randall was persistent and eventually found a sponsor in a young NCR Senator, Peter Tannhauser, whom he saved from some thugs hired by one of the latter's political rivals. After spending another year serving as Peter's chief bodyguard and godfather to Peter's son, Leonid, Randall then returned to the Mojave with money, connections, and political protection against a suspicious NCR Army High Command. After taking in the news of the Legion driving the NCR out of the Arizona Spillway and back into the Mojave, Randall then began recruiting mercenaries, ex-NCR soldiers, and random citizens to an audacious mission: Find the mysterious, and presumably empty, Vault 11.
Travelling eastward from the Mojave Outpost, Randall went with a small group of the most hardened mercenaries and former NCR Soldiers, laying false trails just in case people heard of his activities - Which they did. A band of Legion assassins ambushed them close to the 188 Trading Post, but Randall got lucky and took out their commading officer with a stick of dynamite and scattered the raiding party. Nevertheless, after finding Vault 11 and taking out the giant rats, mantises, and radscorpions infesting the structure, Randall knew that he needed more secure operations from now on if he was to get away with raiding the Legion.
Hopefully, a Senator's money and connections can get him a good spymaster, right?
Faction Leader: Randall Stanley, an Ex-NCR Ranger who left the NCR (honorably) after the Bitter Springs Massacre, with sponsorship from Peter Tannhauser, an NCR Senator who sympathizes with him.
Are they Canon?: No.
Numbers: 100
Tech Level: The Counterattack has access to NCR weapons and armor, within reason, and a few guns and ammunition crafted by the Gun Runners. However, their medical technology and supplies are limited by what they can buy or craft, while their ability to produce energy weapons is minimal until they can get Vault 11's systems working. As a partisan group, The Counterattack make good use of poisons and camoflauge, as well as dynamite and improvised explosive devices.
Location(s):
- Vault 11 (Main Base).
- 188 Trading Post (Not Owned, but they have a recruitment station there).
- Sloan (Not Owned, but they have a recruitment station there).
History: "When a Republic fails to commit to its ideals, the solution is to acknowledge it, fix it, and strive for a more perfect union," that was the creed of Randall Stanley, an NCR Ranger who left the NCR Military after the Massacre at Bitter Springs three to four years ago. A consummate idealist with enough pragmatism to know that he needed allies, Randall spent a year or more trying to get the NCR's top brass to acknowledge that not only will the Legion return to the Mojave, but the current tactics and strategy of the NCR needed to be... supplemented by a force who knew the Legion's methods and mindset without falling prey to the temptations of the latter.
Obviously, this earned him the reputation of being a nutjob, but Randall was persistent and eventually found a sponsor in a young NCR Senator, Peter Tannhauser, whom he saved from some thugs hired by one of the latter's political rivals. After spending another year serving as Peter's chief bodyguard and godfather to Peter's son, Leonid, Randall then returned to the Mojave with money, connections, and political protection against a suspicious NCR Army High Command. After taking in the news of the Legion driving the NCR out of the Arizona Spillway and back into the Mojave, Randall then began recruiting mercenaries, ex-NCR soldiers, and random citizens to an audacious mission: Find the mysterious, and presumably empty, Vault 11.
Travelling eastward from the Mojave Outpost, Randall went with a small group of the most hardened mercenaries and former NCR Soldiers, laying false trails just in case people heard of his activities - Which they did. A band of Legion assassins ambushed them close to the 188 Trading Post, but Randall got lucky and took out their commading officer with a stick of dynamite and scattered the raiding party. Nevertheless, after finding Vault 11 and taking out the giant rats, mantises, and radscorpions infesting the structure, Randall knew that he needed more secure operations from now on if he was to get away with raiding the Legion.
Hopefully, a Senator's money and connections can get him a good spymaster, right?