This RP isn't dead; two collaboration posts are being made to progress it, and others are making their own posts.
There are a few pirate clans scattered about, but nothing worthy of forming a nation out of. Anarchic space is going to be synonymous with dead space, ruled by Scourge or pirates.
Whichever you like. There are existing nations you can create a character within, or you can write up your own. I'm not gonna say what to do like I'm recommending a lunch course to you. Taking over an NPC nation would be rather difficult, though I suppose not strictly impossible. As for building one, that's up to your writing, isn't it?
Not really. Zark's race has some bender-type powers, but they rarely occur. Wide-spread or naturally occurring psychic powers would be rare and... I dunno. Maybe. You'd have to really sell me on why your character or race should have psychic powers.
Still breathin', people, just had some unfortunate disappearances. A few folks who expressed interest have just not been seen again, for example. I want another person or two, really. And maybe I should make some finalized sheets.
<Snipped quote by Dreadheart>
I might be interested, yes.
A vast world divided in several continents and even more factions. The goal? Total domination.
Each player creates his/her own faction/nation within the world, or joins as part of an already existent one.
The players in the world engage in several ways, such as Political-military-diplomatic RP between factions or subfactions. This is where the real test of intrigue and determination is usually put! But epic, large scale nation-centric rp is not the only form that can be seen, as thhere may be players interested in hosting Lore Events. Tales DMed by people owning factions, who wish to let players explore further the lore of each land or faction in more narrative, or personalized stories.
This endeavor is to open a large world with a cooperative and competitive conquest system, allowing the players to make their own mark in the world.
The setting is Medieval-styled fantasy. Magic is meant to be present, yet there may be players who wish their nations being more into arcane, while this is not a prerequisite.
I am actually also thinking to establish a very loose mechanic for players to be able to evaluate eachother's army's or character's strength level, so that there will be no space for misinterpretation, should the engagement becomes competitive!
SO, with these said, I was curious to see if people would be down for such a setting, so that I could shoot some mapping and preparation for the fun to launch!