Hidden 10 yrs ago Post by SlowPlow
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It had been three weeks since Sword Art Online had launched. It was the first VRMMORPG ever to be released. There was considerable hype around this game, as it was the first game to really push the Nerve Gear to its limits. The Nerve Gear is a helmet which allows the user to truly experience a virtual reality. Signals in the brain are rerouted to your character in the game - you cannot move your real body once you are in-game. Everybody in the gaming community had been looking forward to Sword Art Online. Matsumoto Hetsurigo, or simply "Matsu", as his character was called, had been one of the most avid enthusiasts of this new development in gaming technology. The two months of beta had been the greatest time of his life. Inside Aincrad, which was what Sword Art Online's virtual world was called, he felt truly free. Yet now, ironically, he was trapped in it.

The game's creator, Kayabe Akihiko, had appeared before all the players at launch day. At that time, nearly everybody who had bought the game were online, which amounted to almost ten thousand people. However, none of them were able to log out. The log-out button had inexplicably disappeared from everyone's menu screens. Akihiko, though, delivered an explanation. Matsu still remembered the moment vividly, as if it had happened a minute ago. The log-out button had disappeared, because he had made it disappear. It was, as he said, a feature of Sword Art Online. Nobody would be able to log out until the players had beaten the last boss, which resides at the 100th floor.

Additionally, if as that wasn't enough, the game's resurrection system had been disabled. And if one died inside the game, or if anyone on the outside tried removing the Nerve Gear, it would fry the user's brain to dust. The Nerve Gear uses microwaves, which literally makes it into a high-powered Microwave. And this effectively meant that if a player's character died in-game, he would also die in the real world. The outside world had been notified through mass media, Akihiko had shown them, and the players were all being moved to facilities where their lifeless bodies would be fed through tubes etc. It wasn't a game anymore. It was a battle for survival, where only the strongest could achieve victory.

Many had already died. Some had comitted suicide, not believing what Akihiko had said, and others had simply been defeated by the dangers of Aincrad. They never returned. Matsu feared for his life, like all the players naturally did. Most of them stuck to large groups. There was safety in numbers, but although it made traversing the world easier, it greatly limited each individual's earned experience, money and loot.

Experience points determined the level of your character. Earn enough experience points, and your character would level up. The higher level you were, the stronger your base stats became, and thus it increased your chance for survival. Money, or Coll, as was the in-game currency, was needed for food, lodging and equipment. The need for food and sleep struck Matsu as an oddity. Their bodies inside Aincrad didn't really need nourishment or energy, as they only existed virtually. However, the game designer had made it so that it would feel as much as possible akin to real life. One did become hungry, and if he didn't eat, he would eventually begin to starve, which could result in his character's death. If he didn't sleep, he would become exhausted, and that would impact his ability to do combat. Equipment, earned through purchase or loot, was just as important as leveling up. Equipment, or gear, as it was usually refered to as, improved a player's statistics, which improved his ability to fight, which improved his ability to survive.

The last resource are skills. One could level up a multitude of skills by practicing them. The number of available skill slots were determined by one's level. Currently, Matsu had four skill slots. The one he had stressed the most was his chosen weapon skill; the Claymore Sword skill, or long-sword skill. It was a slow weapon, and an offensive one, but used correctly, he could finsh off mobs his level with a single combo. Most players chose to stack defensive skills, like sword-and-shield, but then it took a longer time to kill mobs. "Mobs", short for "mobile", is a generic term for all unfriendly, non-player entities within the game. The faster he killed them, Matsu reasoned, the faster he would be able to earn resources; experience points, Col and loot (in the form of equipment and sellables).

On this day, Matsu had stood up early, like usual, and headed into the wilds. He had stayed at a cheap inn in a small village on the 5th floor. It wasn't comfortable, but he would rather save his Col for the things he actually needed. Unlike most players, so far he had ventured into the wilds by himself. At the pace he killed mobs, it was most efficient to go at it alone. Sharing resources struck him as foolish. Later that day, though, in the midst of grinding (continuously killing) mobs, he had encountered a Rare creature. It was an Undead skeleton-creature named "Jailer Evan". It died fairly easily, to Matsu's surprise. Rare creatures were usually a challenge, when they weren't lethal. Its loot, however, surprised him further. It was a rusted old key of Rare quality named "The Key of Sands". What was even more curious, it could readily be activated. Keys usually required the door they belonged to before they could be activated.

He hesitated, afraid he might perhaps trigger some trap, before he lightly touched the key floating in his palm, effectively activating it. At first, nothing happened, but then a message came up at the corner of his screen. It was a familiar message, which said he had just accepted a new quest. Quests were tasks given by friendly NPCs, or non-player-characters, which one could complete for rewards. Matsu had never received one from an item before. Puzzled, he quickly checked his quest log in the menu screen. The quest was rated as Dungeon difficulty. Dungeons were difficult areas which had to be completed together with a group. However, it didn't say which dungeon he had to go to. He checked the coordinates, and scratched his head. The quest pointed to the middle of the Empty Land; a desert-area on this very floor. Nobody ever went there, as there was no content there. It was only empty desert. Someone had mapped it out completely, he had heard of, and hadn't even found a single mob. The quest didn't give any other information. Matsu pondered for a while. It was a unique opportunity, certainly, but a Dungeon difficulty quest meant he probably couldn't do it by himself. So far, he hadn't made any friends inside Aincrad either. Since launch, he had only concerned himself with acquiring as many resources for himself as possible.

Matsu tried forgetting about it, stowing the key away, and continued his relentless grinding. He didn't get far, though, before he checked the odd quest again, to see if he had missed anything. Nothing. Matsu rubbed his chin, annoyed. The sun was still high in sky, and there were many hours still he could use for grinding, but he didn't manage to take his mind off the damned thing. He needed to get this over with, to get it out of his head. And in order to that, he needed companions. Resigned, he headed back to the small village where he'd spent the night. Two Rivers, the village was called. He entered the inn, intent on making friends. It was empty in the common room this time of day. Most of them were outside, like he should've been. Instead, he was chasing this silly quest. Still, he spoke out to the whole room; the few who were there. Speaking in front of audiences usually made him nervous, especially if they were strangers, but strange situations called for strange actions. "Listen up, people", he said, standing right inside the door, "I have a unique opportunity to anyone willing to join me on a quest. I think it's a so far undiscovered Dungeon-area, and anyone who joins me will get an equal share of the profits." He looking around, hoping someone would answer his call.
Hidden 10 yrs ago Post by Wonder
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A loud bang could be heard outside her room causing Saki to spring up in her bed in a panic. She soon realized however, she was still in Sword Art Online causing a brief sigh to escape her mouth before she turned and looked at the blank wall in front of her. It was terrible waking up every morning here, it made you realize how much you overlooked small thins in the real world such as family and general freedom from most fears. Quickly getting to work, prepping herself in the morning as every young lady should while busying her mind with the thoughts of the day. Saki or Sachiko as she was known in the real world, was never one to struggle waking in the morning. Instead she often was the first up in her house and the first to go to bed. To most she was rather sheltered and naive about the world but Sachiko really just avoided most people and feigned any form of connection which was typical in her family. This level of alienation can easily take a toll on a person and make them wish they didn't exist in that setting but she never imagined she would be trapped in one like this in order to get away. It was out of the frying pan and into the fire she figured as she finished putting on her clothing and prepping herself.

Wandering out into the town of Two Rivers she saw people of all kinds wandering about and could easily see the distinction between the three specific types of people who existed now. There were those like her, able to accept the reality of the situation and somehow survive in it rather that was in a good or bad way, those who simply couldn't handle it and have entered a state of hopeless depression and the ones caught in the middle, wanting to escape but to fearful to do it themselves. Sachiko didn't care much however, she wasn't depressed or sad but more accepting that if she died she was gone and felt comfort that she probably wouldn't feel any real suffering the lights would only go off. She was not afraid of death because she knew there was little to return to in the real world for her. Sachiko was one of the 'lucky' beta testers who managed to test out the game before its official launch and because of this, she was one of the first to actually get ahead in this world having already known some information about it. Now boasting enough money to support herself she was thankful to not be one of the poor unable to find room in an inn.

Walking down the road Sachiko thought more about how she had gotten into the game, a boy who she knew liked her in class had told her he could get her in the beta if she wanted in an obvious attempt to impress her. The boy, her and a friend of his went through the beta together and managed to create a decently strong trio but those two were gone now and Sachiko assumed their families had unplugged them not realizing the repercussions of their actions. Somehow in her thought she appeared in front of a bread vendor and mumbled out conversation with the boy behind the counter. The thoughts clouding her mind made it impossible to really care for what the boy was saying and instead she simply purchased one of the medium grades of bread and handed over 50 Col before wandering off. For the rest of the day Sachiko simply walked around town in a daze, it was like this often for her and she began to wonder was her mind slipping? Had she been so absorbed into this virtual reality that she was losing her sanity and allowing her personality to drain? What was going on with her? No matter what she told herself, she couldn't feel the motivation or drive to escape this hell believing there to be no real end and instead they were here forever. Somehow she once again wasted the day in dream land, doing nothing and most likely simply spending her money on food and board which she wasn't earning back. It was easy to say for her, Sachiko began evolving into one of those depressed players too scared or weak to move on.

When what appeared to be the sun went down allowing night to spread over the town of Two Rivers, she once more for the third night in a row returned to the inn having done nothing that day. Wandering to a table in the back she plopped down alone and let her head drop on the table, causing her eyes to be directed at the inn's door where she noticed a peculiar man enter who seemed to have something weighing on him. She looked around and noticed only three other people along with the Inn's help standing around before the man announced he was looking for people to join a quest. Most of the players turned away, but instead Saki felt something in her change and she was now for the first time in a week curios. Standing up she grabbed the hilt of her curved blade and squeezed it standing across from the boy, "Yeah sure I will. Why not?" smiling as she walked over and placed her hand out. "My name is Saki, and you are?"
Hidden 10 yrs ago Post by SlowPlow
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Matsu hadn't really prepared for a response - at least not such an immediate one. And not by a cute girl. There weren't many of those around. There used to be only beautiful people in Aincrad, when people could design their own character. However, Akihiko had made it so everyone looked like how they did in real life. There weren't exactly a plethora of cute girls in the hardcore MMORPG-community. For a moment, Matsu could only stare at her outstretched hand. Matsu didn't really have any experience talking with girls. It was one of his short-comings. He'd spent most of the last ten years stuck in his parents' mansion, where the only female was his mother and their forty-eight-year-old cleaning maid. She looked at the girl in front of him. What had she said? He couldn't recall. Realizing too much time had passed, and not wanting to make a further fool of himself, he quickened to and shook her hand.

"I'm Matsu. It's… nice to meet you", he said, steeling his somewhat shaky voice. He cursed himself for being so shamefully introvert. That's the price of solitude, he figured. "So, uhm… you want to join me on this quest?" He asked, but immediately reddened a bit, as he realized it sounded cheesy. They weren't in a fantasy flick, either. "I mean, you're willing to go? I don't know what we'll be facing. Here…", he said, and opened his quest log to indicate the obvious lack of information. He noticed then that the other players in the room had all ignored him. Dungeon-rated quests usually required a full group to complete. Matsu was quite skilled, though. When meeting Rare creatures in the wilds, he had always managed to defeat them. In previous dungeons he had been in, which weren't many, he had been the one carrying the team.

Matsu didn't put much confidence into her abilities, and began wondering if this was such a good idea. No way a girl gamer could be both cute and skilled. That was just not metaphysically possible, in Matsu's mind. They would need to get more group-members, if they were to succeed at this thing. Still, he invited the girl to join his party. He would have to take whoever he could get. A girl like that, though, would maybe be more of a burden than help. Focusing on downing mobs quickly, he wasn't very good at protecting others in battle. If he was forced to focus on defending her, then he wouldn't be as effective in combat. On the other side, if the mobs were busy targeting her, he would have free reign to deal as much damage as possible. Matsu shook his head. Sometimes, he lost himself in the game completely. It had only been three weeks, but real life already felt far away, as if it didn't exist. Another world, out of time. It wasn't like that, though, he had to remind himself. Real life didn't have stats, or gear, or any of that stuff. Aincrad was making him more cynical by the day. He had to keep a grip on what was real and what wasn't. This was still just a game, albeit a lethal one. If he had to protect her, so he would, like any decent person. If they didn't look out for each other, who would?
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