The colonisation of Arran is a sci-fi nation rp set on the garden world Arran.

Players are free to design their own faction and can create everything from a cult seeking a new home to settle to an intergalactic corporation creating a new outpost.

At the start, each player will be able to select his or her starting location on the map and will receive a set amount of resources with which they can buy the equipment for their first colony. Through mining, farming, trading, exploring,… they will be able to gather more resources and thus be able to buy or even manufacture their own equipment to grow their colony.

The rp is completely in the hands of the players. How the colony is shaped is entirely up to you. There are various buildings and other useful supplies in the catalogue but this is more of start-up guideline than anything else.

At the start of the game, every player will receive 100.000 Cr (Credits) as start-up capital that can be spent in any way they wish. After that, they can choose to export local resources to the rest of the galaxy for more money with which to buy new supplies and schematics or they can use those resources on their own to manufacture their own equipment. Players are not forced to use anything from the catalogue if they so wish. Colonists are perfectly capable of building their own houses from local materials and even build barns and storehouses to store the goods they themselves farm manually. Of course, if such a path is chosen the return from such manual efforts will be just high enough to feed the colony itself and keep some reserves for the harder seasons.

The catalogue will remain open throughout the game and will be routinely updated with new items as the game progresses and certain conditions are met.

The players enjoy a lot of freedom to do as they please but some rules are in place to facilitate gameplay. The rp is divided up in ‘turns’ each lasting an in-game month. Each turn starts with the players making their moves and ends with a general summary from me wherein I also state any ‘events’ that happen such as natural disasters or discoveries that are made.

Ideally, players will have two days to respond after the summary. If after those two days, not all players have responded yet, the next summary will be posted after 75% of players have made their post or a week has passed, whichever comes first. If a player does not post for two whole weeks, they will be removed from the game (unless a valid reason is presented (a short statement that RL stuff got in the way is enough, just don’t leave me and the other players hanging))