Hidden 10 yrs ago Post by Rhombic
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Rhombic

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Light blue: River
Dark blue: Sea
Light green: Fields
Dark green: Forests
Pale brown: Marshes
Brown: Mountains
[Note: the origin of coordinates is at the middle of the grid]

Status: OPEN

Welcome to "Celtic Communities". Based on a possible true story among many of its nature, this RP allows you to get hold of a small Celtic community (tribe, village or small group of villages) and decide its future according to the following initial contextual outline:

"Somewhere near modern Wales, during the 5th century AD, the new restructuring plans after the fall of the western Roman empire were not having too much of an impact in these rural valleys. In fact, the major communities of the region, each one with a few hundred people, still spoke an unknown Celtic language that has never been discovered since their fall. The little contact that they were starting to have with the outside world led them to build up rivalry between the villages: the lack of trust and faith between the tribes drives them to an uncertain future."

Procedure to apply.
Post here (OOC thread) the following list with answers:

Community name: [Must be Celtic-like]
Community type:
Population:
Main agricultural activity:
Historic background and cultural characteristics:
People and groups of importance:
Approximate geographical position (see grid): [EXAMPLE: 5-right, 2-up]

Rules.
1. - My word is the final word.
2. - The communities' actions should be as realistic and coherent as possible.
3. - If any community is AWOL during three consecutive turns or four non-consecutive turns over a period of six turns, it will be subject to re-assignation. The deadbeat may apply to recover their nation, but someone may have already applied.
4. - Every post shall have the name of the community in a clearly visible way so as to avoid problems.
5. - I insist: realism in decisions is the key to success. Playing chaotically will only deter other players from continuing and will also earn you a bad reputation.
6. - In case it was not clear, this is a human-only game; magic and any other sort of supernatural power are strictly forbidden.
7. - Feel free to name any geographical feature of the map (unless, of course, it has already been done).

Current communities:
Corivii
Andeit
Hidden 10 yrs ago Post by Rhombic
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Rhombic

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More information on the general background will be provided together with the IC once it begins.
Hidden 10 yrs ago Post by Olimario948
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Olimario948

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I will make a post later.
Hidden 10 yrs ago Post by Olimario948
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Olimario948

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Community name: Corivii
Community type: Militaristic
Population: 729 (Is it to small?)
Main agricultural activity: Wheat
Historic background and cultural characteristics: The Corivii were originally a small celtic community in what would become Yorkshire and destroyed some of there weaker neighbors wanting to eventually build and empire. Eventually they were forced to flee from a stronger celtic community to an area near whales and started setting up small villages and rebuilt by Cunobelinus who lead the Corivii to battle against some small nearby tribes. Now the Corivii prepare for there next attack against there neighbors and wait for a new empire to be established. Honor runs through Corivii tradition along with fighting and war, the Corivii have made many weapons such as spears, swords and more.
People and groups of importance:
Vercingetorix: 1st leader of the Corivii, destroyed neighboring tribes, died during an enemy invasion at the age of 51.
Cunobelinus: 2nd leader of the Corivii, destroyed neighboring tribes, rebuilt the community, died from a heart attack at the age of 87.
Arthfael: 3rd and current leader of the Corivii, age: 32
Approximate geographical position: 5 up, 1 left.
Hidden 10 yrs ago Post by gogojakeo
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gogojakeo

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Community name: Andeit
Community type: Militaristic farming (they farm, but every male over the age of 16 is either trained or in training for war)
Population: 1267
Main agricultural activity: Barley
Historic background and cultural characteristics: The Andeit people are very specific in the type of people they like. If they don't like you, they will destroy your village. Roughly 80 Andeit villagers are from other villages who have vowed to serve in the Andeit village. Around 150 residents have foreign blood. The villagers hail a god known as Corpre, to whom the sacrifice a male and female virgin every year. Most villagers live in the mountains, and work in the forests.
People and groups of importance:
Comgi: Leader of Andeit roughly 120 years ago. Began the reformation that trained all male villagers and managed to defeat 4 villages in his riegn.
Monco: Current leader of Andeit. Has reigned for 12 years, during which time 2 villages have been defeated.
HH (His Holiness) Escan: The first high priest of Andeit. Brought religion to Andeit around 130 years ago.
HH Tusumi: Current hgiht priest of Andeit. Has been the high priest for 7 years
Approximate geographical position (see grid): 8 right, 6 up.
Hidden 10 yrs ago Post by Rhombic
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Rhombic

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Both are accepted. The population seems fine.
By the way, are OPs allowed to play in their games (as a player or in some other way)?
Hidden 10 yrs ago Post by Olimario948
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You could if you wanted.
Hidden 10 yrs ago Post by Rhombic
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Rhombic

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I suppose that it would work better if I just moderated the game. That should be enough.
Hidden 10 yrs ago Post by Rhombic
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Rhombic

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Is anyone still interested?
Hidden 10 yrs ago Post by gogojakeo
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gogojakeo

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Yeah, sure, if everyone else is still up to it!
Hidden 10 yrs ago Post by Olimario948
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Olimario948

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I shall stay.
Hidden 10 yrs ago Post by Rhombic
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Rhombic

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Fine. We'll wait for three more to join (at least) and the IC should start then.
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