Dravon Grey (sired name).Aliases:
The Bastard of Hecate, Black Wolf.Titles:
Planewalker, Black Wolf, The Vampire King.Age:
300. (at time of death) which makes his biological age thirty. As of his resurrection, he still appears youthful.Time of Death:
4,375 years ago.Place of Origin:
Male.Eyes: Varies.Hair: Short fade.Day To Day Attire:
Light leather armor.
black leather gloves.Strengths:
Willpower, physical capabilities, martial ability.Weaknesses:
Reckless, belligerent, short-sighted.
Combat Master Challenges Authority Selfless SpitefulSexuality: HeterosexualRelationship Status: Single.Personality:
Through and through, he is a warrior. Before he died a millennia ago, those who knew him spoke primarily of his proficiency in battle and his martial prowess. Beneath his warrior's veneer, there is a touch of humanity. Many of his ilk--most vampires that is--have a disdain for human beings, Dravon does not. He cares deeply for them all, regardless of how some of them have treated him when he was a mortal himself. In the afterlife, his sentiments have not changed in the slightest. While he can sometimes be spiteful, he is also understanding and will listen to the plights and pleas of many, even those who have wronged him--before he drives his sword through their heart.
Those who endear themselves to him, or those to whom he wishes to endear himself to, Dravon will protect until he dies. There are no boundaries for his love for someone--there are also no boundaries for his hatred. If one makes themselves Dravon's enemy, he will hunt them to the ends of earth--and into Eternity if he must--until he has retained vengeance for the wrong done to him.
A listing of skills, such as horseback riding or cooking and abilities or magic. You can have a total of ten, but temper them to not be overly powerful - except one can be noticeably more powerful, usually the one skill/ability/magic/item that makes them recognizable.
- Skill (Master): Magical Regenerative Healing Factor: The primary ability of a vampire of his type (a human vampire), Dravon can heal from many injuries given enough time. Organs and serious injuries can take weeks or months to heal depending on the severity of the injury. Additionally, wounds inflicted by silver or wooden stakes will take a longer time to heal (an extra three or more weeks). Wounds from normal weapons (those that are not silver) can be healed within several seconds if minor, and two to five days or more if normal. The more he is injured and the harder his cells work, the faster his body heals over these injuries.
Enchanted Vampiric Body Enhancements (Master): Aside from his naturally heightened speed, strength, reflexes, and durability as a dhampir, Dravon gains further enhancement from the curse placed on him by his father who was a vampire. It is his insane supernatural speed that is chief. Bullets, weapons, and knives of normal and magic kinds do him a varying degree of harm. Magic weapons harm him more than usual.
Speed/Reactionary Abilities: As with any person who is enhanced with the abilities of a vampire, he gains supernatural speed. He can dodge several arrows (depending on the speed at which they are fired and the range from which they are fired), and at his peak has even caught a single arrow in his hand from a decent distance.
Supernatural Combat Competence: His speed and quickness make him a viable hand-to-hand threat, and he uses his heightened agility, speed, and reflexes to blitz his opponent, or dodge chained attacks. It does not mean he cannot be beat, but that it is unlikely for him to be taken down by a single combatant unless they match his level of skill. He is proficient in several kinds of unarmed hand-to-hand combat.
Night Vision (Skill, Expert): One of his few abilities that does not pertain to combat, he can see in normal and magical darkness with the same clarity. This makes him a fine tracker and hunter, as few things can escape his sight.
Supernatural Vampiric Senses (Master Skill): As a Dhampir, Dravon possesses acute senses that have been heightened to levels on par with magic Familiars. He can: see three to four miles ahead of himself with equal clarity as he would something that is right in front of him. He can hear the smallest noise from a hundred or less feet away, sense heartbeats and the flow of blood, and feel the seismic tremors made when one moves.
Weapons Master (Master): He is a skilled fighter. Indeed, fighting has been what he has done his entire life. As such, his proficiency with different types and kinds of weapons, including crossbows, arrows, daggers, and swords is vast. Unlike others, however, he does not have much knowledge as to how one operates magic weaponry, nor is he keen on the secrets of arcane magic and how to utilize it. He owns two swords whose blades are made of diamond steel--they are designed specifically for slaying creatures of the night, but they cannot harm spirits or creatures with no physical body. They have no other properties.
The Silent Hunter: Dravon has honed his stealth abilities throughout his many years of existence. In physis and by arcana, Dravon can move about without being heard or seen. Not only can he mask his scent and the sound of his steps using certain enchantments, he can--if stationary--mask his presence to those with magic tracking abilities and those with supernatural senses. Even without enchantments, Dravon is a fine hunter, able to move in complete silence when necessary.
Dhampir Traits : While being a Dhampir does not make him near strong as a full vampire, and while he does possess some of the weaknesses all his vampire kindred do, Dravon is less effected by these hindrances. He will not die during daylight, though he will feel weak and uncomfortable; his need for blood can be satiated by eating raw meat instead of true human flesh, he can survive weapons made of silver, and stakes to the body and still heal though it will cause him greater pain than any normal weapon. Holy weapons have a particular effect on him because they dim the potency of his natural physical abilities and cause him great pain, though not to the extent of a full vampire. As well, Dravon does not age with the same speed normal humans do. To calculate, every ten years a human ages is as one for Dravon.
Planewalker: In legend, Dravon is said to be one of the few Vampire Kings who have mastered the art of traversing surfaces--physical or magical--as though they were normal. He can move across any surface, regardless of height, slant, length. Changes in solidness or form of a surface do not effect his movement. He completes unnatural and seemingly impossible movements without much struggle. A rare ability developed over several hundred years. Trapping spells and any spells which cease movement can mitigate this ability.
Sired by a vampire father and a human mother, Dravon lived--as one would expect--a recluse's life. As a child, he soon found that he could not play outside with his friends during daylight because it left him with painful rashes and sometimes burns. He also craved meats, and raw meats in particular. It was not until he was a teenager that he figured out what he was, and in a not so beneficial way. It happened at night, not in an alley--in the middle of the street, in front of the entire neighborhood. Before Dravon had come into his body, that is before he hit puberty, he was average height and stocky. It was not just this which made him the brunt of his colleagues ire, it was his disproportionate build--his abnormally long legs, thin neck, and wide head.
"Hey, dumbass!" The stereotypically condescending voice called out. Dravon turned.
There were no words after, the bully--a kid who wore bright Hawaiian shirts and cargo shorts and did a lot of weightlifting, made his move and threw the first punch. Instinct possessed Dravon, the fist came to a halt and rested against its will in the clasp of Dravon's palm. Both young men shared their confusion on their faces.
"What the hell!" sir Hawaiian shirt re-coiled.
"Got some balls, huh? What, they finally drop?!" His clan of fellow dropouts laughed alongside. Dravon still wore the look of disbelief. To capitalize, Hawaiian shirt tossed another jab, lazy in its execution, though pat for the normal.
The same result.
Something clicked in Dravon's mind. He wasn't normal. A crazed smile folded along his face, he bent back the kid's wrist until his would-be-bully dropped to both knees an writhed. Raised by his mother never to harm, he let his aggressor free amidst the bleak of the neighborhood. Wide-eyed and amazed, Hawaiian shirt and his comrades took off into the belly of the night, remarking,
"He's a freak!"
Amused, Dravon went inside. His mother was in the kitchen prepping the dishes for dinner, though the required silverware for supper these days was for a party of two isntead of three. They hadn't needed silverware for three for quite some time. Dravon, not one to mince words, delivered his question bland,
"Ma, what am I for real?" The day came, and his mother knew. Her purple eyes glanced upon her son, and her eyes themselves nearly gave away the secret she had been hiding for fifteen years.
"Sit down, son, let me tell you something."
No true answers were given that day. It was not until Dravon got out on his own and began to discover for himself what he was that he began to create his legend as a hunter of all things tied to the most sinister and forgotten corners of Illiska. He enlisted in the army of the Barbarian king who presided over the land at the time, and fought in his army. Soon, Dravon became what was akin to a 'consul' and advised the Barbarian Kings on hunts, raids, and pillages in the North. His legend grew with each passing century, though he himself never ascended to assume control of the Kings' tribes. He served under some twenty or thirty Barbarian Kings of varying ages and kinds before his life ended.
On the battlefield, Dravon was the Barbarian Kings' finest warrior, using his unnatural speed and strength to lead blitzkrieg offenses against suspecting and unsuspecting armies and tribal bands alike. The more Dravon achieved, the more fame he garnered--and the more jealous the Kings became. It was the Barbarian Kings' jealousy that spelled Dravon's doom. Once, underneath the guise of a peace negotiation, Dravon was sent with an envoy of five other men to speak to the growing tribe's leader. He realized too late what his 'mission' truly was.
A thwip as arrows cut through the sky, and then the cold gloom. Dravon was--apparently--silenced for all eternity. But then he woke up.Myth:
A leader and warrior capable of slaying entire armies without drawing a single blade. His ability on the battlefield was unrivaled by his peers. Some say they have seen someone who resembles Dravon Grey from so many centuries ago, but none can confirm such sightings. These sightings happen every one hundred years or so, but all those who report said sightings mysteriously vanish, never to pass the tale on. The legend of Dravon Grey, as a result, is a dying one--to all those who are mortal, at least.
* ☠ Enemy * ⚜ Unfriendly * ☯ Neutral * ☮ Friends * ღ Ally * ♥ Crush/Significant Other *
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"I wouldn't."Theme Song: Do not expect to survive if you seek battle, demon.Anything Else: