Avatar of Alamantus
  • Last Seen: 7 mos ago
  • Joined: 11 yrs ago
  • Posts: 515 (0.12 / day)
  • VMs: 0
  • Username history
    1. Alamantus 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

5 yrs ago
Current So I've learned that I have low-level adult ADHD, and that's helped me understand a little bit why I can never seem to stick with an adventure for longer than a month at a time.
7 likes
6 yrs ago
I've started the process of writing an adventure book for my most ambitious GUTS+ campaign, and hoo boy, it's exhausting.
6 yrs ago
1 month later...
1 like
7 yrs ago
I'm attempting to make some one-page adventures for my GUTS+ system. We'll see how that goes!
1 like
7 yrs ago
I'm not a spambot, I'm just excited about my hard work on my app and I want people to not use spreadsheets to make conlangs anymore because that sucks!
3 likes

Bio

A web developer who makes apps for extremely niche interests. If you happen to find the username "Alamantus" anywhere else on the internet, it's pretty likely that you've found me, so say hello! :D Just be sure to say where you're from and how I know you when you do or else I'll have to ask. :P
Random Details:
  • US Mountain Time Timezone
  • Male
  • Married
  • Dog owner

Current RPs:

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Most Recent Posts

Yeah, you can definitely still join! Get that character post up. But yeah, wait until we're done in the orb until you hop into the story, alright?
Yeah, that's a good point. I'll probably do that soonish and see if I can get any response. I did set up another interest check in the Advanced section if you're interested, though. It's a sci-fi instead of fantasy. Maybe that'll garner some interest...
Looks good to me! Now if we can just get some more people interested and start an actual RP topic...
153!
2: Gun blows up. No more gun, and serious injury to character. 3: Fail 4: Fail 5: Fail 6: Fail 7: Fail 8: Succeed 9: Succeed 10: Succeed 11: Succeed 12: Succeed and can fire again immediately. A little less than fifty fifty(skewed in favor of failure) and extreme results on either end.
Gisk
That sounds like it works to me. Whatever you think is most fair for you! And don't forget the possibility of rolling your Power Number! :) Just remember that you'll also need to roll for your action's success, so after you fire, you'll need to follow the regular roll scale for whether or not you hit the enemy or actually do whatever you were trying to do.
Lemme run this character idea by you: Comes form an order of knights who do in fact use guns. Every member of the order learns to build their own gun, and each family has their own secret techniques and technologies regarding gun creation. Their skill would be the use of their gun. The detriment would be that it would take time to reload after three shots. I guess for RP purposes, the character would have to take a turn and roll to reload. If they fail, they'll have to take another turn and it would keep going until they succeed. Or maybe the roll on the first turn just determines how many turns it takes to reload. You said gunpowder wasn't widespread, so that's why I wanna run this idea past you, to make sure such a character is okay.
Gisk
Yeah, I think that would be fine! I think instead of 3 shots, it should be like a musket needing to reload after each shot, since the technology is so new and probably finicky. How you described reloading sounds like a perfect flaw (rolling to reload and needing to take more turns if you fail) for that because a gun, if it hits its mark, would be pretty powerful in this world. Does that sound fair?
In Hello. 11 yrs ago Forum: Introduce Yourself
Well my experience with RPGuild has been pretty awesome so far. And there's no silencing opposing points of view with the report button because there is no report button (yet?)! The forum's still being built (see the top of every page for a link to the developer's dev journal to see all that's happening), so there are some quirks to get used to, but Mahz is always fixing things. So I hope you enjoy your stay! If you have any questions, the mods here are quite helpful, and many of the members are, too! And I might even be able to help with something, too. Who knows? There's a New Users "Getting Started" post somewhere around here, but I don't know where. Hopefully someone swoops in to give the link here pretty soon. EDIT: Found it! http://www.roleplayerguild.com/topics/4958/posts/ooc Hope to see you around!
Yeah, I read the handbook it looks like loads of fun. I hope someone besides me is also interested.
Gisk
Very cool. I hope someone else is too!
Basically what has been invented so far? Is it medieval with horse carts, bows and no medical care? Or Renaissance? Or even futuristic?
Gisk
Oh, ok, right! Sorry about that! It's basic medieval low fantasy, so horses and carts, bows and crossbows, no gunpowder (for widespread use at least), and monsters. The educated people in this kingdom don't believe that magic exists, but the commoners do, hence the wizard adviser to the king. Magic may or may not actually exist, though. That'll come out in the game. Beyond a basic setup, EnA allows for group world building, so if you attempt an action get a good roll, you can invent the world along with the EM and other players. It's all about improvising, really.
But no wizard characters? What about races? And what's the tech level?
Gisk
According to the EnA handbook, you can be literally anything, as long as you're sentient and have a way to get around (that's not written, but it's implied if you want to actually do anything in a game...). So shatter expectations! Be a wizard who's hidden his magic for the sake of not wanting to stir up trouble. Be an elf. Hell, be a North Pole elf, it doesn't really matter. The only thing you can't be are the pre-specified NPCs (like Sarkkus or the king in this story). I'm not sure what you mean by tech level, though. Can you explain real quick for me?
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