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    1. AmberAlert 8 yrs ago

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Just popping in to say Im glad to see some interest in this. @legion02 I might take you up on the offer.

Does anyone have any preferences as to what they might like to see in this rp? Maybe in regard to some of the stuff in the to-do? Or maybe more general, such as pvp vs pve? Let me know.

At any rate, Ill do some work on this tonight and probably tomorrow morning. :]
Welcome!!

Now, I guess most roleplays start with a History of some sort—a collection of events that lead up to the current climate of the rp. That’s all well and good, but I say to hell with that. Maybe it's because I'm lazy. Or maybe I'm actually on to something here. I have a general idea of what I want my RP to be, what I want us to do, and some general directions I'd like to go. I have a few themes in mind I'd like to examine if given the chance, and I have some pretty sweet characters I'd like to explore. The only problem is that damn intro/history thing. How did we get to this point? Well, I don’t really care. I could make some long winded story line which will probably be inconsistent or unbelievable anyways. So hell, I'm going to skip it for now and see what happens. If I really feel the need, I'll add it to the OoC.

So what exactly do I want from my rp? Well, exactly as the title says—Superpowers and war. In the most simple sense, I want to combine a superpowered rp with a sci-fi/military rp. Two or Three factions would be at war—with a twist. Their military contains superpowered humans. And so our characters will be moving through hostile territories, battling adversaries both superhuman and not.
I'd like for this to be a more mature take on the idea of mutant/superheroes. War isn't easy. It isn't pretty. And so unlike video games and anime, getting caught in an explosion will in fact sear your skin. It's a scent you'll never forget. Someone with a power that seems simple or even silly, such as having giant scissors for arms, could wreak havoc. Having her run through your platoon, severing limbs, clearing heads, would be devastating to the psyche.

Obviously there is more I have to work out/write up but for now I'd just like to see what people think so far.

Thear


Continents and Countries
The planet we live on, and definitely not an anagram for anything. They say that most of the planet consists of water but it really doesn't 'feel' like it. The land masses span thousands of miles, and are composed of all kinds of biomes. While there are 6 continents, there are many countries. The Western most continent is Carnatacit. Occupying the entire continent is the country of Carn. To the east of Carnatacit is Alisautar. The country in control of this land mass and all the islands surrounding is known as Desyny. West of Alisataur, in the center of the map, is the largest continent known as Erisuaa. Here there is Genland, to the north east, Asirus to the East, and Hanic to the west. The northern most part of the continent is Crafic.

To the west of Erisuaa are the Aecarims. West and East Aecarim, though they share a name, they are not controlled by the same country. West Aecarim is controlled by The Republic of Aecarim while East Aecarim consists of Lizard, Ubalomic, and Natinegar.

To list them nicely, the continents are Carnatacit, Alisautar, Erisuaa, Crafic, East Aecarim, and West Aecarim. The countries are Carn, Desyny, Genland, Asirus, Hanic, Crafic, The Republic of Aeracrim, and Lizarb, Ubalimic, and Natinegar.

Governments
Carn has the smallest population of all the countries. With extreme weather conditions, most people choose to avoid this place. Not a significant source of natural resources, Carn is often forgotten during political matters. However that is exactly what they prefer.

Desyny is another small country. While its population is many times larger than that of Carn's, it is still rather small in comparison to the other countries. Desyny is not an ambitious country. It has a simple alliance with Genland for protection.

Hanic is the most populous country in Thear. Previously underdeveloped, this country now has a booming industry, competing with that of Aeracrim. This country has no allegiances and is quickly amassing the largest standing army in the world.

Asirus is a massive country with a large population. Home to large amounts of natural resources and a strong army, Asirus is in constant war with The Republic of Aeracrim for land. Asirus' government is democratic, yet the Prime Minister is a power hungry brute who often bullies the Council into decisions.

Genland is a smaller country, yet has a modest population and a great economy. After centuries of ambition, Genland is now defensive, joining conflicts to preserve itself. Genland is currently allied with The Republic of Aeracrim in its efforts against Asirus. It also receives resources and supplies from Desyny in exchange for its protection.

Crafic, the desert country, is much of a mystery to the rest of the world. The people here live in the deserts and are rarely seen. Some say that the desert is covered in some sort of magic that keeps their civilization from being found. It is believed that if the people of Crafic left their desserts, they could conquer the world.

The Republic of Aeracrim is a large and rich country. The country prides itself in being run by its people, who select representatives that have their interests in mind. However, this is not the case as the representatives happen to all be wealthy merchants. While the country has a president, it is often simply a figure head. The merchant senators believe that their country should be ever expanding. Thus, they are at war with Asirus. They also have their sights on Eastern Aeracrim.

Lizarb, Ubalimic, and Natinegar are all poor underdeveloped countries. Lacking many resources they are constantly at war with each other. However, they have no alliances with the other countries of Thear, and so are often left alone in their squabbling.

Talents


About 1 in every 4 people are born with a Talent. A talent is a genetic mutation that causes a human to have abilities beyond their regular capabilities. Talented people have various nicknames but Talent is the most proper. Science is constantly trying to understand these talents but often only get so far. For example, there was a Talent who could create explosions from his hands. When examined the doctors revealed that his palm sweat was highly flammable. Yet they could not discern how exactly he was igniting it.

Talents typically manifest themselves during the time of puberty, when the body is going through various changes. These talents will start off weak and unrefined. It takes years of practice and training to learn the extent of one's talents completely. Sometimes a Talent will learn that their abilities are something completely different than they previously thought after learning more about it. One of the most famous Talents, Meri Ohi, originally thought her talent to be a healing-type talent. However, she later discovered she was actually manipulating time!

Talents have been around for as long as people could remember. Often they caused more problems than not. Therefore, emergency response teams always include Talents. Police officers, fire fighters, EMTs, they're more like comic book super heroes than anything else.

Talents also play a major role in the Military. Given special training, privileges, and as many incentives as the government can afford, Talents in the military are treated well. While about 25% of the population is talented, only about 10% of the military is talented. Therefore, Talents in the military, depending on the country, are either separated and put in charge of non-talented units, grouped together to create special operations teams, or a combination of both. Regardless of the talent, Talents are almost always held in a higher regard than non-talented.

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