Avatar of Ashifili
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    1. Ashifili 11 yrs ago

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I will remember this.

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Seeing how treasures are supposed to be reality-breaking tools, I'm fairly certain you can just get a magical spell that allows you to fly, if you want to go do that.
Hm...alright, KoL, can I add simple magical spells to Rui-Ling's skillset as well then? With the idea that he can supercharge those by feeding them souls too.

What power level should we imagine our characters at then? Something like the human Masters in Fate? Like Level 3 Misaka soldiers?

And in regards to Youkai's firearm immunity...is it because they're spiritual beings, meaning that all purely physical attacks are useless against them, or is it because their durability is simply beyond that of, say, sniper rifles and such?
that's kind of what I was wondering about. Quite a few chasers seem to have them, and that's the same impression i was given....but well, Suppose I could have asked xP


Well, right now, there's 4 treasures.
Shiranui, the lightning generating sword
Airgetlam, the soul-reaping left arm.
Monkey King's Staff, the staff that should be extendable, but grants Qi manipulation stuff instead.
Small Pocket Mirror, the soul-stealing...mirror.

One of them belongs to a GM character, two are pretty central the character's whole theme, and the third serves more as a power-boost mechanism than a combat thing...though I'm not sure about the utility of the third, cause it's pretty easy to make someone look into a mirror and then murk them.

There are 12 characters submitted/accepted in total, discounting Aria, who appears to be more of a NPC for plot-progression. This means that 25% of the cast have treasures, which is still not THAT bad, all things considered. Only problem, of course, is this phrase.
These items are by their very nature extremely rare and to posses even one is the mark of powerful individual

But then again, I guess we're playing exceptional characters (or to-become-exceptional characters).

Why did I do all this? Because I need to kill time for stamina refill.

And KOL, a question about this.
most of them gained their other abilities when they were sent there by accident, or dragged there by one of the Crimson Sky's inhabitants.

I'm assuming that one of the exceptions to this is being naturally born with special powers, but are there any exceptions on the other side of the spectrum, in which an ordinary person who goes into the Crimson Sky doesn't gain abilities at all? And is the ability to cast magic something that can be gained after one goes into the Crimson Sky, or is it merely something to be learned?
I'm guessing that indeed is a possibility. After all, the maximum amount is three, going by history, and we can only start with one...but then again, it sounded like they were supposed to be super rare items that instantly boosted their wielded to the ranks of high-tier Chasers, so who knows?
Huh, lotsa double ups, huh?

Double vampires, double lightning kiddos, and now double soul-stealing treasures...
Yeesh, where did he live? 14 year olds getting death penalties? XD

Guess crazier things have happened though.
He's 20 years old, but you still describe him as a schoolboy?
Mainly touched up his personality and made Airgetlam into a Treasure, cause it seemed like it fit.

Name: Rui-Ling Kazanari
Title: Spirit Hammer, Gordeau
Gender: Male
Age: Has stopped aging when he was 17, having lived 158 years by now.
Height: 5’5
Weight: 179lbs






Real talk here, before I get invested again.

Are you certain that you can continue on with this, KoL? It's sorta awkward seeing the same RP two or three times now, and doubly awkward seeing the same introductions and early-game posturing between characters. The concept is nice, but I wouldn't exactly want this to end prematurely once again...

And can I reuse Airgetlam boy?
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