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    1. benit149 12 yrs ago

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Removed Guardian Field, plus Grave and Wind Blade for now. I'll figure out what I want Krita to use as well as add the traditional incantations. I still want her to be a healer and nature-based mage though.
Okay, so it's an alternate universe without any of the main characters. I've got my CSs for the twins now. I wasn't sure if you wanted the Japanese names for the warrior artes, so I added them.

Name: Krile Shizumori
Nickname/Alias: none
Age: 20
Gender: female
Occupation: freelancer
Race: Human
Personality: calm, vapid, analytical, very difficult to read, never smiles, and often talks in a soft whisper – she even murmurs her attack names rather than shouts them
Appearance: Krile is the red-clothed twin shown here ->
Weapon Type: reverse-grip dagger or sword; her Bodhi blastia is a bracelet on her right wrist
Artes:
Demon Fang (Majinken) – a common ground projectile used among warriors. Krile compensates by first slashing up to create the projectile, then twirling the sword in her hand to return it to its regular position
Fang Blade (Sougazan) – Krile twirls left for the first slash, then does another twirl before following with an uppercut slash – adds a backwards somersault to regain her balance
Crane Flight (Tsurukouzan) – an original move where she performs a three-step spinning dance, striking the enemy three times with her sword, also sidestepping by 90 degrees on the final step

Biography: Krita’s younger identical twin sister, although born only five minutes later. They were born in Capua Nor to a fisherman and a housewife. One day 5 years ago, the town was suffering from a shortage of fish due to a massive storm. Their father braved the storm to find fish, but lost his life when his boat capsized. Their mother later found out that the town’s magistrate forced their father to go out, or else his family would have been sold. Distraught, their mother refused to come out of her room. The twins did their best to care for her, but she died from starvation.

The twins went to the orphanage in Capua Torim for a couple of years, but quickly left and wandered Terca Lumireis as freelancers and self-sustaining survivors, frequently making money by selling materials to synthesis shops. They have turned their backs to the Empire due to their parents’ deaths and that no one in the Empire would listen to them, but they didn’t feel compelled to form a guild in Dahngrest due to the constricting rules. They have merely wandered from town to town looking for work and hunting animals.

Although it looks like Krita is taking care of Krile, in reality it’s the opposite. Krile has remained level-headed despite their circumstances, frequently needing to calm her sister down whenever she gets too angry or bitter. Unfortunately, because Krile is so focused on taking care of Krita, she doesn’t devote much to herself, nor does she ask for anything in return. This may lead to her not taking care of her health, and working to the point of exhaustion.

In battle, Krile uses a dagger or sword held in the reverse grip fashion, and specializes in close-range combat using her unusual technique that emphasizes grace over strength. She was inspired by the tales of a nameless swordswoman who used the same technique; the swordswoman was slowly dying and devoted the rest of life to helping others, all while folding 1000 origami cranes to wish for a cure to her illness so others will not suffer. She died at 644 paper cranes, so those she saved folded the remaining cranes and made the same wish she wanted at her memorial. Krile is interested in finding manuals that expand this style further. The move she made up - Crane Flight - is based upon the first manual she read as a child.

****

Name: Krita Shizumori
Nickname/Alias: none
Age: 20
Gender: female
Occupation: freelancer
Race: Human
Personality: expressive, emotional, talkative, very easy to figure out, and is fairly perky and happy
Appearance: refer to image in Krile’s profile – Krita is the green-clothed twin
Weapon Type: wand; her Bodhi blastia is a bracelet on her left wrist
Artes:
First Aid – Basic healing spell cast for on-the-spot healing ("Holy power, come to me... First Aid!")
Sharpness – Enhances physical attack power. Krita frequently uses this for her sister ("Strength, dwell in this blade... Sharpness!")
Grave - A basic earth-element spell that causes stone spikes to strike the enemy from below ("Pierce my enemies, angry earth... Grave!")
Biography: Krile’s older identical twin sister. Refer to Krile’s biography for backstory. As the pair travels the world for materials to sell, Krita is adamant in saying that she is taking care of Krile, but she is really the one who needs emotional stability. In battle, Krita functions as a mage, using wands and staves to help with concentration. She fancies herself a nature-based mage, specializing in earth and healing artes.

NOTE: Grave doesn't appear in ToV, so I had to make up the incantation.
I'm familiar with ToV so I'd be able to sign up. I have a couple of female twins in mind that I once made for an original Tales-based story. Before I sign up though, I'm a little confused about something. Is this supposed to be an alternate universe to the actual game, or is it set 20 years after the events of ToV?

If it's 20 years after the game, I have some issues with the storyline. In the ending,


Assuming this story is a sequel to ToV, can you explain this inconsistency?
"wait, if I'm dead, that means I can't die again. sweet!"


“I just said you’re not dead!” Lin smacked her forehead.

Out of no where Alice suddenly swung her blade, narrowly missing dice while shouting "Shut up you filthy cat!". Immediately after she noticed that she had almost hit someone and immediately apologized. "I.. uh... sorry... That wasn't directed at you.. I'm guna just stand over here..." Alice took a few steps back and kept her eyes off to the side, thoroughly embarrassed.


Hez was utterly terrified of Alice's random attack and shivered a bit, keeping even closer to Lin.

“What in the world were you just doing there?” Lin raised an eyebrow at Alice.

"I caught most of that as I came up behind you guys, so I guess we have a bit of a problem to tackle. By the way, I'm Atropos."


"Yep, we have a much larger problem zone than anything that's appeared before. Any help we can get will be great," Lin nodded. "We're almost there, so get ready for anything."

The team reached the outer edge of the three fusing zones, which looked like a trio of colorful water blobs melding together and gradually turning black at the center. Lin's eyes widened; she had never seen anything like this, and the spectacle amazed her.

"Wow... just... wow," she gasped dumbly. "I don't even know where to begin with this..."

Hez stared blankly at the abnormal zones, mesmerized by the crazy colors while frightened of the myriad of confused emotions swirling around the place, a heavy miasma looming over the Oneiros team. Even so, Hez seemed most interested in the black center of these three zones. Without thinking, she stepped toward the darkness in silence.

Lin exclaimed, "Where are you going, Hez!?"

The mute girl pointed back at the blackness and took a moment to explain her thoughts to her partner.

"The middle...? The center of it all...? You think the artifact is hiding in the center area?" she repeated, then pondered to herself. "Well... it kind of makes sense, since something is attracting them. But does the artifact belong to one dreamer and it mutated the other two? Is it the same kind of artifact for all three of them? Or is there some kind of rogue artifact causing all of this?"

All Hez could do was shrug and continue walking forward.

"You're right. All we can do is go in and look. Don't stray too far from us though. If any monsters attack us, you won't be able to fight them."
Sounds interesting, although I'm not keen on the final boss being immortal.
It is. Just catch up on your reading before posting. The main group is on their way to the abnormal negative zone if you want to stick her in. Just don't have Atropos asking a bunch of questions if she's new; Dice is already bombarding Lin with questions and she's providing some expositon. I don't want to do all of that again for another character when I want to get us into the action. >.<
Updated the first post with your character. I want to know why Katarina was practically forgotten by her family when she was the victim of such a horrendous accident. Wouldn't the logic be for them to take care of her rather than abandon her? What's her family situation? Why did they not care about her? As long as that's answered either here or in the story, everything else is satisfactory.
Yep, I pretty much had to fix the whole basis of the storyline and see how you guys reacted to it before reopening it. Since I figured everything was okay with the whole dungeon thing, plus I have some rough basis of how to handle the story later, it'd be okay to welcome new folks.
"Just as I said, you're still alive but in a dream world. Don't worry about being dead," Lin assured him. "So you say you manifested in a labyrinth that led to a garden shed, yes? That sounds surprisingly normal for Vivi-Dream. What happened was you appeared in a 'zone' that you subconsciously created as a result of your identity; our lives, beliefs, personalities, interests, basically what makes us who we are. This means that your zone - which you can name whatever you want - is your personal safe area outside of Remniche. If you allow it, others will be able to visit it as well. It's when our zones become infested with negative emotions that we have to investigate and cleanse the area. The zone you appeared in must be safe or else it would've given me warnings on my chalkboard.

"As for our funky names, we represent our dreamers just like the zones do, but we're still 'characters'. We still need names to address each other, even if we Oneiros technically aren't real. I'm not sure what the overall logic is behind us choosing our names, but it seems to be subconscious too. Well... we can exclude Hez here because I personally named her," Lin addressed her mute friend and chuckled sheepishly. "I kind of played on the word hesitant because that's pretty much what she is. Seems kind of silly now, but she's not complaining.

"As for all of your other questions... well, why not let experience answer them for you? We're all here to help each other, so don't feel too bewildered over all of this."

The group of Oneiros walked up to a roundabout that spiraled upwards to their destination. The concrete road gradually turned into pulsating vessels with miniature strands branching out hundreds of different directions that led towards miscellaneous zones far in the distance. Despite this confusing array, their main path remained visible enough for them to trek.
No, you're able to post whenever you want. The main group is walking in Remniche towards the route to the triple-fusion dungeon if you want Dual to bump into them there.
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