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a bump for the money
Thanks to Netflix's Recent addtion of RWBY to its roster I've been going a tiny bit OC nuts. I have at least 3 OC ready for emediate use with about 4 more in near ready condition. With my brain running over board with these things I am in desperate need for some RPing. Admittedly I don't have much in the way of plot ideas at the moment, but I am more than willing to brain storm with willing parties. A few thoughts to for set up off the top of my head: Tornment copotion setting. New School year/new Students. Recent Grads on their first assignments/mission. HERE IS WHAT I AM LOOKING FOR - OC's only. I know for fandom stuff people really enjoy playing their favorite characters. While I get that, its really not what I'm interested in. - Mid-casual minimum levels of skill. I like a good two or three paragraphs per post at a minimum. I don't mind if you dip below that now and then if what you do write is good at moving along/contributing to the plot, but for the love of peat no one liners. -Communication! I have a busy schedule and will probable only be able to get a post up every other day, so I understand if life sweeps you away from a dear little guild PLEASE LET ME KNOW!!! I will do the same for you. If you find you are interested please post here or send me a PM. Hope to hear from ya soon.
Name: Oxana Golova Age: 13 Nationality: Russian Personality: A good brief description of Oxana's thoughts and feelings on life as well as being a magical girl is simple thus; 'All obstetrical are meant to be over come'. Oxana is a rather serious little girl, even before she was called to the rather serious work of facing monsters for the greater good of the universe. She was described as a '80 year old codger in a child's body' by members of her family. That not to say she is with out humor, it is just very rare. If anything her often to serious and straight forward attitude is the source of humor to others as she is left confused as to why people are laughing at what she had just said or done. She is stupidly courageous and dedicated to any task she under takes. Just as she us unlikely to turn her back on a half finished job, she is unlikely to turn or flee from a battle unless urged to do so by others. Her world is black and white, Do or Die, Wind or lose, Success or failure . There is no try in her vocabulary. Biography: Anna's Parents died in an major car crash when she was still not even a year old. She never knew her father or mother and has only ever seen them in pictures or old videos. She was Raised primarily by her grand father which likely explains a lot about her. Abram Golova, a former Spetsnaz operative. He has since retired from the military and runs his own Sambo establishment, teaching unarmed combat when he wasn't taking care of his dear grand child. A ridged and grizzled bear of a man who's military life styles has definitely rubbed off on his grand daughter. She spent much of her child hood following his advice and example of working her very hardest at everything she was tasked with. Diligent in school and at home, she even took to the rather rigors Sambo Training her grandfather offered her. Albeit a far watered down version compared to the classes her father gave to train young men looking to get work as body guards or when he was breaking in a troup of local military or police rookies, but training none the less) she even took to playing with a sort of ridged focus and calculation that made it seem more like a chore to some of her friends than actual fun and games. One day while while she was playing hide and seek with her friend ( she was the seeker and was systematically combing the near by woods for signs of anyone hiding ) she was suddenly attacked by a monster, a beast of metal and ice. She ran from it, driven by a deep fear that only surfaces when one is faced with the horrifyingly unknown of the world. When she could no longer continue to run and it seemed all hope was lost as Mysterious girl came from seemingly know where and engaged the Error in combat. A fierce battle ensued, a chunk of wood from a tree decimated by a swing of the beasts power limbs destroyed her left eye. But despite the grievous injury the monster was defeated and she was saved. She passed out shortly after and then woke to the sight of her grandfather as she lay in a hospital bed. When visiting hours were over and all others had left the Mysterious woman returned, apologized from not arriving sooner or being ably to save her eye. She also explained what her saving Oxana's life meant for her and how her life would never be the same. Oxana took to the calling with pride and fierce determination. The world had become black and white for her. There was evil out there, she had been saved by good and given the power to do good, and it was now her job to save the world from similar evil that once threatened her life. Experience Level:Magical girl, though still fairly green Skills: Sambo Style Hand to Hand. Think of Sambo as militarized Judo with Krav Maga Sprinkles; while there is sports Sambo, what Oxana's learned from her grandfather was military Sambo. With this understanding of martial arts even before she developed the greater strength and speed of the Magical girl she could have pushed around kids that were a head taller than her and thirty pounds heavier. Great diligances and focus: Oxana takes to tasks with all the intensity of croc attacking its prey. Once she got her teeth into a project, job, or goal she is almost impossible to shake loose from it. Resliant: Oxana, perhaps due to the virtues of her strict military up bringing, perhaps from practicing martial arts from a very young age, or maybe simple because she is from one of the colder corners of Russia, but she is a rather durable young woman. She Is rarely found complaining about unpleasant conditions of any sort or likewise put off or deterred by such things. Similarly she isn't all that intimidated by out and out pain either. Having a big jagged bit of wood crushing your eye and half fracturing your ocular socket will make most pain seem rather trivial to you to. Magical Power: "Shadow" Oxana has the ability to manipulate her Shadow. At first all she could do as make it larger or smaller despite the presence of or lack of light. When transformed to magical girl, when in complete darkness, or stretched to overlap natural shadows, her shadow appears as a white rather than a black one. She found with practice that she could manipulate it further into what she callas her three basic 'constructs'. The general strength and power of each various on how large she has stretched out her shadow. The more she spread and grows her shadow the less mobile she is able to be and the more of her stamina it drains. Construct Arms From her shadow a pair of great ghastly arms rise up to grip or strike at her foes. She can normalcy get two or three good solid movements out of them before they retreat back into her shadow. They aren't particularly fast or graceful but they are fairly strong. Best used for slowing down or restraining monsters or delivering a blow or two to stun unsuspecting errors. Construct pillar A swift and singular attack, unlike the more complicated arms. She raises a circular pillar up from her shadow like a dark column. Given it is blunt in nature its unlikely to really kill anything, but it shoots up with significant force, greater than what the arms constructs can produce. She has used this to sucker punch larger foes or launch smaller ones away. She has even used it to launch her self when she needs to get to or away someplace at a good speed. Construct Cloak. Her shadow wraps about her or up to 3 others and renders them one with the darkness, unable to be seen in what ever darkness they are blending into. A purely stealth skill, she personally cannot use her shadow to attack from this construct but can conceal others for the to prepare for an attack. If anyone makes a movement as significant as a step the concealment will be broken from the entire party. Best used for stake outs, sneak attacks, or disappearing when one doesn't wish to be found.
Name: Oxana Golova Age: 13 Nationality: Russian Personality: A good brief description of Oxana's thoughts and feelings on life as well as being a magical girl is simple thus; 'All obstetrical are meant to be over come'. Oxana is a rather serious little girl, even before she was called to the rather serious work of facing monsters for the greater good of the universe. She was described as a '80 year old codger in a child's body' by members of her family. That not to say she is with out humor, it is just very rare. If anything her often to serious and straight forward attitude is the source of humor to others as she is left confused as to why people are laughing at what she had just said or done. She is stupidly courageous and dedicated to any task she under takes. Just as she us unlikely to turn her back on a half finished job, she is unlikely to turn or flee from a battle unless urged to do so by others. Her world is black and white, Do or Die, Wind or lose, Success or failure . There is no try in her vocabulary. Biography: Anna's Parents died in an major car crash when she was still not even a year old. She never knew her father or mother and has only ever seen them in pictures or old videos. She was Raised primarily by her grand father which likely explains a lot about her. Abram Golova, a former Spetsnaz operative. He has since retired from the military and runs his own Sambo establishment, teaching unarmed combat when he wasn't taking care of his dear grand child. A ridged and grizzled bear of a man who's military life styles has definitely rubbed off on his grand daughter. She spent much of her child hood following his advice and example of working her very hardest at everything she was tasked with. Diligent in school and at home, she even took to the rather rigors Sambo Training her grandfather offered her. Albeit a far watered down version compared to the classes her father gave to train young men looking to get work as body guards or when he was breaking in a troup of local military or police rookies, but training none the less) she even took to playing with a sort of ridged focus and calculation that made it seem more like a chore to some of her friends than actual fun and games. One day while while she was playing hide and seek with her friend ( she was the seeker and was systematically combing the near by woods for signs of anyone hiding ) she was suddenly attacked by a monster, a beast of metal and ice. She ran from it, driven by a deep fear that only surfaces when one is faced with the horrifyingly unknown of the world. When she could no longer continue to run and it seemed all hope was lost as Mysterious girl came from seemingly know where and engaged the Error in combat. A fierce battle ensued, a chunk of wood from a tree decimated by a swing of the beasts power limbs destroyed her left eye. But despite the grievous injury the monster was defeated and she was saved. She passed out shortly after and then woke to the sight of her grandfather as she lay in a hospital bed. When visiting hours were over and all others had left the Mysterious woman returned, apologized from not arriving sooner or being ably to save her eye. She also explained what her saving Oxana's life meant for her and how her life would never be the same. Oxana took to the calling with pride and fierce determination. The world had become black and white for her. There was evil out there, she had been saved by good and given the power to do good, and it was now her job to save the world from similar evil that once threatened her life. Experience Level:Magical girl, though still fairly green Skills: Sambo Style Hand to Hand. Think of Sambo as militarized Judo with Krav Maga Sprinkles; while there is sports Sambo, what Oxana's learned from her grandfather was military Sambo. With this understanding of martial arts even before she developed the greater strength and speed of the Magical girl she could have pushed around kids that were a head taller than her and thirty pounds heavier. Great diligances and focus: Oxana takes to tasks with all the intensity of croc attacking its prey. Once she got her teeth into a project, job, or goal she is almost impossible to shake loose from it. Resliant: Oxana, perhaps due to the virtues of her strict military up bringing, perhaps from practicing martial arts from a very young age, or maybe simple because she is from one of the colder corners of Russia, but she is a rather durable young woman. She Is rarely found complaining about unpleasant conditions of any sort or likewise put off or deterred by such things. Similarly she isn't all that intimidated by out and out pain either. Having a big jagged bit of wood crushing your eye and half fracturing your ocular socket will make most pain seem rather trivial to you to. Magical Power: "Shadow" Oxana has the ability to manipulate her Shadow. At first all she could do as make it larger or smaller despite the presence of or lack of light. When transformed to magical girl, when in complete darkness, or stretched to overlap natural shadows, her shadow appears as a white rather than a black one. She found with practice that she could manipulate it further into what she callas her three basic 'constructs'. The general strength and power of each various on how large she has stretched out her shadow. The more she spread and grows her shadow the less mobile she is able to be and the more of her stamina it drains. Construct Arms From her shadow a pair of great ghastly arms rise up to grip or strike at her foes. She can normalcy get two or three good solid movements out of them before they retreat back into her shadow. They aren't particularly fast or graceful but they are fairly strong. Best used for slowing down or restraining monsters or delivering a blow or two to stun unsuspecting errors. Construct pillar A swift and singular attack, unlike the more complicated arms. She raises a circular pillar up from her shadow like a dark column. Given it is blunt in nature its unlikely to really kill anything, but it shoots up with significant force, greater than what the arms constructs can produce. She has used this to sucker punch larger foes or launch smaller ones away. She has even used it to launch her self when she needs to get to or away someplace at a good speed. Construct Cloak. Her shadow wraps about her or up to 3 others and renders them one with the darkness, unable to be seen in what ever darkness they are blending into. A purely stealth skill, she personally cannot use her shadow to attack from this construct but can conceal others for the to prepare for an attack. If anyone makes a movement as significant as a step the concealment will be broken from the entire party. Best used for stake outs, sneak attacks, or disappearing when one doesn't wish to be found.
So a quick Inquiry to the set up. You mention we will not be visiting the worlds used in the games. Does that also Apply to worlds our characters could have came from? I happen to have this OC laying about who came from Wonder Land and just wanted to know if it would be possible to use her for this setting or if I would have to come up with someone new?
Worm, are you going to make the true bad guys 'angles'
Stand User
Full name: Samson Huntfield

Alias: Sammy, Hunter

Gender: Male

Age: 30

Occupation/Status: 'Accountant', 'Business Man', Thief for Hire

Skills: Good with numbers, Acrobatic and agile, pick-pocketing, high level thievery.

Appearance: A man of unassuming build and looks. Stands about 5'8'' with the sort of body one would suspect of a runner or biker, though it is often difficult to tell exactly how in shape he is as he often is wearing as suite that reveals little about him. The suit itself is expensive and custom designed for him, though looking at it not many would consider it particularly fashionable, A gaudy emerald green number often paired with bright gold buttons and cufflinks. Black, thick framed glasses almost always adorn his face and his hair is swept back and jelled down, giving him a sleek professional look.

Likes: Business, Numbers, precious stones and metals, wealth

Dislikes: Beggars, Barrowers, and lenders.

Fears: Poverty and dogs of large size.

Bad Habits: He is incredibly stingy and harsh when it comes to matters of finance and money. He makes a great deal moving wealth around for his clients but as his assistants will point out he could be making almost twice that if he didn't call potential clients of either of his businesses complete fools for some of their requests.

Personality: Samson isn't so much polite as he is professional. He is shrewd, discerning, and when it comes to matters of business he takes no matter lightly. He cares greatly for those he considers trust worth and dependable, going to great length to keep them from getting into forms of trouble brought about by their line of work. But he is just as likely to drop you like dead weight at the first sign of foul play dishonest behavior. He has a unique code of conduct and honor and his strictly adherent to it.

History: Samson grew up poor and destitute. His father a gambler and his mother a drunk. Money, safety, or stability were not parts of his life growing up. He did his best to keep food on the table himself by pick pocketing and working his way up to thievery. Eventually his mother drank herself to death and the father simply disappeared, likely due to gambling debt. Samson, no longer having all his earning taken from him, actually saved enough to put himself through school and went on to Establish 'Huntsfield Accounting' a large and successful 'perfectly league' accounting firm. Samson and his personal team are among the more skilled and 'trustworthy' money movers in the world. Able to make money disappear and be untraceable to its original owner. He only takes clients who are owners of large business, politicians, and other forms of rich individuals. He makes it a very stern rule to not move around mob money and has fired members of his company who tried to convince him otherwise or do it behind his back. Though he does work with the underworld from time to time. He will often offer his services as a cat burglar to the criminal leaders as apology for not providing his other services, and those who have taken him up on the offer are often pleased with the results and the fair price.

Stand

Name: All That Glitters

Namesake: Stairway to Heaven - Led Zeppelin

Appearance: Inhumanly lanky and skinny in build, like a living scarecrow of sorts. Its build is not perfectly symmetrical, its right arm being nearly the length of its whole body ending in wickedly sharp claws. Over all its appearance seems jagged and inhospitable to behold. Its more minute features are difficult to make out as its coloring is a swirling, changing pattern of pitch black and bright gold, besides its general shape only its bright golden eyes are its constant feature.

Ability: The Manipulation of Light. Using its over sized right hand it can rend large masses of light from the area the claws pass through, creating patches of deepest dark. These patches of dark will remain intact until a new source of light is directed onto it ( flashlight, candle light, open a window to allow a sunbeam to cross its path, ect ) With its left hand it can re-purpose the light into dazzling flashes or shapes.
In terms of baking I believe 1 of those is about the same as 20 traditional eggs.
Yay! Glad he passed bar, I felt fairly satisfied of him for a first shot at a OC for Jojo's. I look forward to developing him further and seeing how he ends up interacting with the others.
Stand User
Full name: Samson Huntfield

Alias: Sammy, Hunter

Gender: Male

Age: 30

Occupation/Status: 'Accountant', 'Business Man', Thief for Hire

Skills: Good with numbers, Acrobatic and agile, pick-pocketing, high level thievery.

Appearance: A man of unassuming build and looks. Stands about 5'8'' with the sort of body one would suspect of a runner or biker, though it is often difficult to tell exactly how in shape he is as he often is wearing as suite that reveals little about him. The suit itself is expensive and custom designed for him, though looking at it not many would consider it particularly fashionable, A gaudy emerald green number often paired with bright gold buttons and cufflinks. Black, thick framed glasses almost always adorn his face and his hair is swept back and jelled down, giving him a sleek professional look.

Likes: Business, Numbers, precious stones and metals, wealth

Dislikes: Beggars, Barrowers, and lenders.

Fears: Poverty and dogs of large size.

Bad Habits: He is incredibly stingy and harsh when it comes to matters of finance and money. He makes a great deal moving wealth around for his clients but as his assistants will point out he could be making almost twice that if he didn't call potential clients of either of his businesses complete fools for some of their requests.

Personality: Samson isn't so much polite as he is professional. He is shrewd, discerning, and when it comes to matters of business he takes no matter lightly. He cares greatly for those he considers trust worth and dependable, going to great length to keep them from getting into forms of trouble brought about by their line of work. But he is just as likely to drop you like dead weight at the first sign of foul play dishonest behavior. He has a unique code of conduct and honor and his strictly adherent to it.

History: Samson grew up poor and destitute. His father a gambler and his mother a drunk. Money, safety, or stability were not parts of his life growing up. He did his best to keep food on the table himself by pick pocketing and working his way up to thievery. Eventually his mother drank herself to death and the father simply disappeared, likely due to gambling debt. Samson, no longer having all his earning taken from him, actually saved enough to put himself through school and went on to Establish 'Huntsfield Accounting' a large and successful 'perfectly league' accounting firm. Samson and his personal team are among the more skilled and 'trustworthy' money movers in the world. Able to make money disappear and be untraceable to its original owner. He only takes clients who are owners of large business, politicians, and other forms of rich individuals. He makes it a very stern rule to not move around mob money and has fired members of his company who tried to convince him otherwise or do it behind his back. Though he does work with the underworld from time to time. He will often offer his services as a cat burglar to the criminal leaders as apology for not providing his other services, and those who have taken him up on the offer are often pleased with the results and the fair price.

Stand

Name: All That Glitters

Namesake: Stairway to Heaven - Led Zeppelin

Appearance: Inhumanly lanky and skinny in build, like a living scarecrow of sorts. Its build is not perfectly symmetrical, its right arm being nearly the length of its whole body ending in wickedly sharp claws. Over all its appearance seems jagged and inhospitable to behold. Its more minute features are difficult to make out as its coloring is a swirling, changing pattern of pitch black and bright gold, besides its general shape only its bright golden eyes are its constant feature.

Ability: The Manipulation of Light. Using its over sized right hand it can rend large masses of light from the area the claws pass through, creating patches of deepest dark. These patches of dark will remain intact until a new source of light is directed onto it ( flashlight, candle light, open a window to allow a sunbeam to cross its path, ect ) With its left hand it can re-purpose the light into dazzling flashes or shapes.
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