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  • Old Guild Username: Cartwright
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    1. Cartwright 12 yrs ago

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ALRIGHT! So here's an idea for the beginning:

If we are playing on the notion everyone knows eachother, we can start this RP off with a rescue mission! One character could be locked up in a prison for reasons to be revealed in the IC, and the others can come to the rescue! Breaking their comrade out to gain his cooperation. I can happily volunteer my character for this.

So.. Is this good idea? We go bust one of our boys out~
I'll PM some Ideas to you when I get home from work Demon ^w^
I got work toniight :c
deadpixel101 said
A me post?Rly?Why?


Need a post for any response to Feress. And the others have posted maybe two times while you posted one time. Try to keep it even, eh?
Ya know what? Mma wait for a Deadpixel post
Right-o! Who else are we waiting for?
Right-o! Lets pray it doesn't turn into a rescue mission if due to a teamate down, eh?
I shall have a post later today!

Quick note: I am surprised no Transformers Vibe came to the site ever since the new release on Friday
What I miss? >.>
((This was very rushed sorry! I hope it gets the idea across though.))

Name: Kasimer Riekom
Age: 27
Species: Wolf
Skills: Archery, Swordsmanship, Wilderness survival
Special abilities: Quick and agile with an almost uncanny reaction time.

Very keen senses, could smell blood or listen to the birds in the forests. That also comes with it's downsides if his sensitivity were to be exploited in battle ((His tail is also sensitive to the touch, but it contributes greatly to his balance))

Eye of the ranger and the moon- An ability restricted to the rangers he has grown up with, this ability grants him to temporarily see in the dark or conjure an orb light that has a faint glow in order to aid those around him in the dark. ((This ability can be learnt by anyone, but it is kept secret by the rangers))

Personality: Kasimer is more of a keeper of peace than a instigator of conflict. He keeps quiet in most occasions and can be very to himself until one gains his trust to an extent. Despite his drive for peace, one thing he will refuse to do is surrender for it. If it seems to be the only option he will fight and kill for the sake of his own and those around him. With that in mind, it should be know he carries the 'warrior's mentality' which states he will not stand by while others are being harmed. IF one is to strike an innocent, regardless of title or status, the wolf will stand to fight for the greater good.

Backstory: Kasimer grew up in one of the villages strewn throughout the land, becoming a hunter that harvested the land instead of a farmer that harvested his crops. He was one with the spirit of an adventurer in his younger days, and when word spread of the Rangers he couldn't help but investigate their origins. The curious wolf began digging, began wandering the woods at night until he came across a cloaked individual, one who had been watching him ever since he first stepped out of the village. He got a good glance of the man before him, and it wasn't hard for Kasimer to realize this was not only a stranger, but his father in blood. They talked and conversed throughout the night, it was that faithful night when his own father offered him to be the hero he was searching for, a ranger.

It wasn't hard for him to accept that opportunity, and throughout the years he began to train and learn the ways of living with nature. Over time, though he will come to learn that he will have a responsibility no other generation before him had. There were two things that were surfacing and coming to truth:

1. With the years passing, the number of rangers have diminished. There were only few who are considered guardians of the woods whom protect the streets from bandits and wild animals alike.

2. The new, corrupted kingdom has begun to be realized, and with that they have begun to target the woodsmen. These rangers weren't a town guard, or a military organization, they were only few skilled individuals who watched over the roads and woods. They will evidently become endangered when the king begins exterminating them.

Kasimer and his comrades were doomed to death if nothing were to be done, and he will be the one who intends to step forward and do something. The only question is; what will he do?

Appearance: You can Refer to this He also wears a gray cloak to conceal his identity as well as a satchel to carry some of his belongings and necessities((The satchel is usually to his right side.)) He carries a sword that is strapped to his left side, and his bow and quiver are usually resting against his back. He only wears leather armor in order to keep his speed, so it wont be much to save him if he is hit by a direct blow.

The blade is rather different from the typical blade of Baetus, but it's makeup is very similar to a Ninjato blade. You can google a ninjato blade, yes?
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