Avatar of CLIW
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    1. CLIW 12 yrs ago
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5 yrs ago
Current It's been like 5 years since I last logged in here, but I've finally finished college. Howdy!
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10 yrs ago
Do spambots dream of electric sheep?
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10 yrs ago
Hopal for more Opal <3
11 yrs ago
(╯°□°)╯︵ ┻━┻
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11 yrs ago
👌👀👌👀👌👀👌👀👌👀 good shit go౦ԁ sHit👌 thats ✔ some good👌👌shit right👌👌there👌👌👌 right✔there ✔✔if i do ƽaү so my self 💯 i say so 💯 thats what im talking about right there right there
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I'm interested! I've never read Lord of the Flies though but I've definitely heard a lot about it. When does this take place? Modern?
"I wish I had a dog, but they defecate too much and might eat my experiments." Arlene furrowed her brow and knelt in front of the dog, petting him. "It was a good thing the last dog I had only got into the barium sulfate." She yawned and got up, not wanting to dwell on the memory of taking her pet to the shelter out of fear he would gobble up a more harmful compound. She glanced at the lights, vaguely perplexed at the brightness, but found them painful to look at, so she was rubbing her eyes before she could have noticed the orbs in the fixtures. She remembered a granola bar she'd put in her purse in the morning and then promptly forgotten, so she took it out and munched greedily. She looked over at James. "Have you ever had pets?"
First idea:
Most Portal RPs I've seen take place in the Portal 2, post-apocalyptic sort of setting, with the famous GLaDOS and all. While I'd be perfectly fine with that, I was thinking of maybe doing an Old Aperture one, which might be harder, but certainly fun. If not Old Aperture, it could take place at around the time of GLaDOS's activation, so there'd be lots of running around and screaming and neurotoxin.

Second:
Hunter-gatherers, probably those in Northern Europe or around that area. Any universe, but preferably Cro-Magnon/Homo sapiens sapiens, although it could take place during the short period of co-existence with Neanderthals. I just love that sort of roleplay and I could totally dream up a culture and all that to follow in character.

Third:
James Cameron's Avatar? I really loved that movie and I'm hoping a few other people would be interested.

And then maybe even a superhero-type roleplay minus the superpowers, like Kick-Ass.
Name: Phillip Garret
Age: 16
Appearance: Very slim with tiny muscles and big glasses. He has a specific designated color that he wears for every day of the week. He's very pale, with light brown hair and blue eyes. He's pretty ordinary-looking, if you can get past the occasional weird random gestures he does.
Personality: Phillip is a high-functioning autistic, which explains the colors and the gestures. He is terrible at interacting with people, and he really doesn't like being touched. People would need to get express permission (mostly written) to hug him, although the only ones to have signed on so far are his parents and his younger sister. He really doesn't care about offending people, which is good, because he thinks out loud. Many of his teachers don't like him because he's always questioning their teaching- "What do you mean we can't chew gum? That increases the flow of blood to the brain which makes us think better, are you trying to wreck us sir, are you trying to wreck our grades?" He likes cats a lot, too. Schedule changes? Nope nope nope.
Regular or Witch: Regular
History: His entire life has been a history of everyone around him trying to cope with his odd quirks. His parents of course are used to it, because being asked to mark the exact amount of calories in your son's lunch eventually gets in your head.
Extra:

Name: Tracy Neil
Age: 17
Appearance: Frizzy red hair that she attempts to tame with a ponytail, dark green eyes and tannish skin with freckles. She has a nasty-looking scar on her right hand from getting it smashed in a car door when she was little, and limited dexterity in that hand. Needless to say she's a lefty.
Personality: Caring, protective, only opens up to a few people, confident. She's also pretty humorous and will happily go along with any mean-intentioned "ginger" jokes made in her vicinity. She watches out for Phillip quite a bit to keep him out of trouble. She is currently trying to go through the process of getting permission to hug him, but he's the last person to tell she's a witch, because he'd be quite loud in his reply.
Regular or Witch: Witch
Talent: Illusion casting?
History: Not very out of the ordinary. Unless being a witch is hereditary, her parents don't know she is one, and she was raised normally. She discovered her talent (obviously I'll edit this out if not approved) when a large dog began chasing her little pre-teen self while barking ferociously, and not aware that the poor thing only wanted to play she caused it to hallucinate and curl up on the ground whimpering while she ran home.
Extra:
Thank you!
Name: Dione Whitton
Gender: Female
Age: 26
Sexual Orientation: Heterosexual
Equipment: A good sturdy knife, snare wire, and a water "bottle" made of a treated deer stomach, as well as a very simple and primitive blow-dart and some homemade darts made of sharpened twigs. One last thing. A mask. It's dyed a few reds and blues and greens, narrow with a long face and bulging angry eyes, with "hair" hanging down the back made of various animal skins sewn together. It's partially an intimidation tactic, partially a superstition/good luck object and partially to avoid being recognized by "bad guys".
Personality: Defensive, self-conscious, sometimes unnervingly quiet, observant. Prefers showing over telling. Very superstitious, believes in spirits that want appeasement. She is the stealthy type, a hider, and does not enjoy confrontation, but she has staked out a little "territory" as her own, in which all the food is "hers". She'll probably warn someone to get out before she moves to physical action.
History: Her mother died shortly after giving birth to her, and her father even before that. Unusually, she was raised by her grandparents, who told her about spirits and firmly believed that the apocalypse happened because the spirits became sick of Mankind's hubris; they convened and struck to force humans back into the normal web of life. When they inevitably died, she built them a pyre, burned them and moved on to where she is now: wearing ash on her skin to keep the bugs off and the animals from smelling her, living in the second floor of a broken-down building and using a hole in the ceiling to vent out the smoke from her fire. Anyone in her general range might find animal organs tied to branches and things, usually as homage to the spirits. She's painted animals and humans and animal-human mixes with charcoals on the yellowing walls, and added color with crushed-up clay and flower/berry dyes.
Other: She's swift and agile, and good at camouflage. She'd use her wits in a fight, because she is not very physically strong.

Appearance- credit for image: http://basistka.deviantart.com/
I'd be fine with that, but I will need time to think up a character.
A bit of alternative history here: Instead of creating a runaway greenhouse effect, humanity has created a runaway albedo effect, perhaps caused by the lighter patches of earth left behind by deforestation, or the tons of metallic space-junk orbiting the Earth and reflecting sunlight away from the planet, or possibly even the massive feats of geo-engineering intended to reverse the warming trends of the planet. However the Great Freeze was caused, it started slowly and accelerated alarmingly. Ocean levels plummeted as the ice sheets crept farther out across the Earth than they had in around 12,000 years.
The cooling created droughts. Crops withered. The poor were the first to die in great numbers. The gluttonous rich died next, and the last, many of whom are apocalypse prepper types, have managed to survive. Society collapsed after widespread riots erupted in most major cities. The cities had it the worst; as food got more and more scarce, people began to kill each other, and the crime rates rose so high that the overstuffed prisons couldn't hold anymore people.

I'm not sure what time exactly in the ice age the map refers to (as in years ago), but at the point in the time of the roleplay, they're more or less in that location in the United States. The roleplay will take place in the northern or midwest US, but not on the ice sheets, as those are barren wastelands that spell certain death for any human that wanders too far north (Although there are probably isolated societies of people who have learned to survive in those conditions, but they're even more spread out than the city-states). In many places, the ruins of old cities lay dead, looted and picked clean decades ago; nature is starting to take a hold on them again. Animals make their dens occasionally in collapsed buildings, and tough trees take hold in the cracks of sidewalks, eventually growing big enough to break apart the pavement.
Farther south, there are a few city-states, few and far in between, where agriculture remains a part of life where the temperatures are a little more tolerant. To the north, people have reverted to hunting and gathering and occasionally stealing; they travel in groups of around 20 or 30 and follow their food wherever it may go.

Good idea? I sure hope so. Maybe I'll establish a city-state and a hunter-gather group, and they can possibly interact or get in fights or something. Comment if interested of course, and please give ideas on setting(s). I'm thinking of having it set a bit east of the Cordilleran ice sheet, so somewhere in Colorado.
Sounds good to me. I'm in.
I don't have much to contribute but I like where this is going.
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