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    1. deadpixel101 12 yrs ago

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Alright so I feel like this is going to go so bad but here he is. All his weird nonsense and scattered ideas. Good.

Name: Baelic Astroia (bay-lick) (As-ter-oy-ah)

Titles: Has no special title.

Affiliation: A high-professor in the university of necromancy and herbal studies. Located in Europa.

Gender: Male

Age: 56 years of age, though through magic and medicine he has maintained a youthful appearance, coming off as a younger 22 or so year old.

Birthplace: Black thorn march- Ev (Neighboring country to Oz). A small place to the south-west in Ev, it held the root-mother of the black thorn trees. A heated and damp place it maintains itself as a decent place to live, especially for an aspiring potion maker, as many fungi and plants of commodity grew in it's area. It was not under the protection of any of the four good witches/warlocks, and thus was controlled for a time by the wicked witch of the south. They produced poisons for her needs, of which apparently were many. (I know this probably isn't that amazing, but If you would like I could allocate more time to adding depth to this place)

Origin: Ruggedo, the gnome king of the gnome kingdom in Ev. An Oz book story.

Race: Human.

Appearance: Baelic has altered his looks through reckless use of concoctions and experimental potions. Having gone through a steady suck period he had managed to turn his hair an early grey, despite his youth, it is already looking whit-ish due to his already blond hair. A pale complexion and thin frame gives him a constant sickly appearance. Days of unrest leave bags under his eyes at most times and a small scar lines his right cheek, being as long as the distance from his nostrils to his bottom lip. His hair reaches down to his ear lobes, and is often unkempt due to lack of care. His eyes are a dull brown and are sunken into his face. He has a slender chin to match his body, and no facial hair marks his face. It is often patchy and thin, so it is shaved at any chance possible. His shoulders aren't extraordinarily broad and his limbs are somewhat gangly. The most noticeable feature of Baelic's ism easily his legs and waist, or lack there-of. Missing his appendages from his hips down Baelic sits in a wheeled chair of wood. He usually wears an old white coat, and blanket to cover up his nothingness. The chair is a deep oak, sturdy and heavy. It creaks slightly and has a storage compartment on it's back, large enough to fit a weeks worth of travel supplies.

Occupation: Teacher, potion/poison maker, scholar.

Resources: Other than his expensive chair, Baelic has been gifted a battle ax of decent weight. It is strapped to the right of his chair. This along with a tent, bedroll and some food, potions and books, Baelic does his best to travel light. His decent pouch of gold is hidden behind him at all times. He travels with his assistant and brother Marthuil. (Mar-thill)

Skills: Being a teacher of the art, Baelic is quite skilled in necromancy and potion alchemy. He can sustain one and a half animated corpses for three or so hours before draining his mana pool to it's ends. Any more and he drains much faster. The less he animates, the more power he can put behind it, thus perhaps obtaining something heavy and out of reach, he would only control two arms, and if he needs to be defended, a single entity will be raised to his side.

Personality: Baelic is a slightly jaded man who tends not to trust people for a small while. His tendency to cover up his insecurity with kind words or jokes leaves him seeming kind and welcoming, though he keeps tabs in his mind, and his list of friends is shorter than most would think. He believes most people are not as smart as they should be, or that they could be a lot wiser if they tried. Slightly impetuous, yes, though that came with aging around a bunch of apathetic students. Baelic is an old man who simply wants to get from point "A" to point "B" and too much unnecessary action can bother him, if that unnecessary action isn't a hobby he shares. A man who needs to stop shutting people out, Baelic isn't completely unkind, though he isn't going to accept anyone unless they can be useful or entertaining to him. A cynic old fool wrapped in one half of a young body.

Biography: Dorothy and party on their story book adventures ran into a being named Ruggedo. A gnome of vile temperament. Not just any gnome, but the king of the gnome kingdom! A greedy spiteful creature, Ruggedo hated humans with a passion, and he was known for keeping many many of them as slaves. Not for labor, simply to own them. After dodging and fending off Ruggedo on a few instances, the group managed to take from him his source of power, his magic belt. Taking this and foiling his plot of kidnapping the monarchs of Ev, the group made an enemy of Ruggedo. In later times, the red king dug tunnels to Oz, and plotted to use evil spirits and darkness to conquer it's lands. While it is not mentioned in t history books, many a slave were used now for labor. They dug and mined for the kings effort, and were sometime used for his army. In the large midst of this, a single boy was struggling to survive.

One Baelic Astroia. Working for his life, he dug and dug in the deep tunnels of the gnomes war effort. Digging for some time, the poor boy was caught in a cave-in. Being a bit slow to react, he did not get as far as he could have, and was nearly crushed under the weight of the dirt and rock. Luckily for the boy, he was alone now. No gnome with a spear at his back, or a a glare in his direction, he could use his magic unabated. Keeping his dying limbs animated, he was ably to free himself, though he could not make it very far. Crawling back as far as he could manage, he made near enough to others to be heard. As if all the gods were smiling on him at once, this night had bee the one when Ruggedo drank from the water of oblivion. Forgetting his name, purpose and power, the kingdom of gnomes was left kingless. Hours after this transpired, the boy had been crushed, and now, he was with other slaves. A defiant uproar arose from their group. The gnomes were scattered, confused, directionless. All at once the many different slaves fought back, pushing a path back to freedom.

After being carried and careened out through a small side tunnel, Baelic found himself with a group of other escapees, in the deadly desert. Through a pocket of life powder and his own magical effort, Baelic lived. Half of who he was before, but no longer a slave. After some time of travelling, often on the backs of others, or clawing his hands trough scorching sand, they found life. In the ling time of their travel, the exile of the old gnome king had taken place, and the group was free to do what they wished.

Years of study and searching for ways to survive, Baelic became proficient in his magical skills. Making a visit and learning from the Wizard of Oz, and receiving once a kind letter from Oz herself. He grew and aged, then un-aged, and continued his work until today. Here he is now, travelling finally from the country of Oz, to find an old friend..

Notes: He gets sick quite often, and has thus developed many different potions for his ailments. Often selling vats of his work to others to raise easy money when he needs.
I will be trying to apply here soon. I am taking a decent amount of liberty with my relation to pre-existing stories...so it may need revising after it's posted. Just a heads up.
Name: Kihra La'sei (Key-raw La-see) Sometimes called "Kee-see" for short.

Gender: Neutral gendered (a trait of her race), looks feminine, and responds to either kind of pronouns.

Appearance: (An image may come at some point) Kihra is an average height for her race, standing at 4'7. She has a ashen grey skin that is speckled with freckles on the bridge of her nose, her shoulders and a good portion of her back. She has a relatively thin waist but some decent definition to her thighs and calves. Her chest is modest and her pointed chin adds to her delicate look. Her facial features are either sharp or soft, with little in-between. The characteristic round glossy eye of her race mismatch her straight pointy nose, and her curt eyebrows.She has long head of nearly black grey hair. The mix leaves her looking somewhat like a slightly displeased teenager at nearly all times. A long slender tail of vertebrae and bone like matter protrudes from her lower back, and would extend past her legs if it was not often coiled around her waist. Two other tails may extend from her wrists, though they are retractable, and often do not need to be out. The only definable wound on her body are two large slashes down her back. If in a casual situation, she usually wears the usual long shirt that reaches nearly her knees (red), and a pair of soft black pants. If formal she has a black and white dress styled to her culture, showing little skin, and having intricate laces.

Personality: Khira is a studious and sharp minded person. If she wishes to take something seriously she will often not diverge from that state, and remain somewhat col and calculating despite what others are acting like. Even when relaxing she has a tendency to remain factual, and can come off as a little up-tight, despite not meaning to. When it comes to meeting new people she is somewhat standoffish, in the sense that she struggles to introduce herself. Though actually talking with new people does not make her nervous, she often doubts her words in solitude afterwords. A sense of humor is something not unfamiliar to Khira, though she is not to actually make jokes herself, they only rise from her lips when she is truly comfortable with anyone in earshot. All in all Khira is a little off-putting, though she does not mean to be, and simply needs to be warmed up to. When it comes to battle situations, she is always in a dire mode. No witty banter will come fro her lips, and it would take a little time after action for her to cease being tense and on guard.

Colony of Origin: The Order of Gharaliee' (Gaw-raw-lee)

Colony Description: Gharaliee is a colony of fae like creatures. Known for being somewhat insect like having larval stages, they are sometimes called the "Critter colony", much to their resent. Holding a system of royalty, figureheads will hold some power, and are born into position. Most actual decisions are made by elected counsels, and communities may have some sway on political matters. Depending on how one develops in youth, and how one looks in older life, one may e higher on the social ladder. Wing patterns, eye and skin colors, and race all make up factors as to who is considered" noble" and who is considered "common". Using a mix of magic and technology, Gharaliee'n's are known for developing many crystal based engines. Using the small magic packed minerals as fuel sources they created proficient weapons ships and devices. Life in Gharaliee is made to be simple, know for exporting many different kinds of crops they sustain a large portion of themselves with farming, having plantations on different planets and having an armada of "green ships" made solely for spreading and growing crops in different locations.

Weapons: For combat Khira uses her natural ligaments, her bone-like tails as weapons. Trained in an ancient martial art to utilize such bodily functions. Couple this with a decently high knowledge in magical arts, and it is easy to see why Khira uses no weapon.There is really no need.

Misc: Khira is what most call a "Bone fairy" a light creature which feeds heavily off calcium based things and is known for fixing and expelling bones quite easily.

Alright so it was kinda just all made as I went, but I hope it's alright. Let me know what parts aren't up to snuff!
Annnd I 'l bump you over the minimum then. :D

would this be starting tomorrow or tonight? It's getting a touch late for me so i'm just curious.

EDIT: Well I suppose that answers my question.
Eyyyy is this still happening?
SilverDawn said
No love for Miss Fortune.


Waifu and Husbando wars going on now.

Let's be serious though. All of the cast is great.

But Squigly and Peacock are top fucking tier.
Silver Fox said
Dead it's been forever :3 *huggles*


Hey! Yeah I haven't touched Rps since I last talked to you.

SilverDawn said
Which one?

S K U L L B O Y S


Which what? If which Silver, I meant Fox, but YEEH SKULLGIRLS.

RIGHT OFF THE BAT GOTTA SAY SQUIGLY IS MY FAV.
Hello there.

In recent times I have had a very specific craving, in relation to role-playing or writing in general.

I have gained some interest in a narrative where multiple writers are given specific prompts or things to base their pieces on, which wind together into a story no one person controls.

Not too different from any regular RP if at all, but I would like to give it a go.

In the world of Mysterra a collapse has occurred. The king of the sun has died, leaving an open throne, and a large powerful country under no rule. While this would usually not be a problem in most kingdoms, Soliar runs by a different set of rules. It is always led by a god. The late king Colier, has ruled his land for nearly 300 years now, and has mysteriously died, murdered most likely. Though this story isn't about how he dies, (well not completely.) it's more about, who will be chosen for the throne? Who will we ascend form and gain the power to rule. This throne will not remain empty for long. It is open to whoever is willing and strong enough to claim it.

A simple guideline yes, but it is to be built upon. While I have vague plot points and story to hit upon, I more want this Rp to be open and expansive. Meaning people should do their best to create their own plots and add to the world. As I spoke earlier, I want each person to build upon some basis. Though I don't want this basis to be the same.

The way I pictured this was, each person who would join, would be given a random prompt for a character (ex: The blood-knight) and would create something of their own design from the base I threw at them. Hopefully bringing a thematic yet diverse and original cast. Having a specific kind of prompt would likely change what sort of character you are tasked to control/create, and thus someone who would want to make a valiant hero, may end up with something more like a sly villain, but that is the point. Make something from something instead of nothing.

Some quick prompts from the top f my head could be things such as:

"Right hand of the angel"

"The doll maker"

"They who does not fall"

"The flag bearer"

And so on.

Kinda weird formatting here so sorry for making you read it all backwards and whatnot like this but hey. I'm dumb.

If you're interested then leave a little comment.

So I haven't been in an RP for months.

But I would love to come back for this.

Also, high silver! We seem to flock to similar things ey?

Double also. People who like skullgirls. What a beautiful thing to find.
A shame. It realy does feel like this whole website is slowing down...
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