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    1. deadpixel101 12 yrs ago

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[Name]

Songbird

[Gender]

Female

[Age of Death]

23.

[Appearance]

(Sorry, I prefer descriptions) Standing at nearly 5'3 Songbird is a lithe creature. She is pale skinned and has a clear complexion. She has a heart shaped face with a defined jaw. She has an average build, not entirely skinny, nor strong, nor thin. Her shoulders are close and curved softly, and her hair is long, coming down to her waist. It is startlingly blond, nearing a white color. Her eyes are a soft and warm brown, though they hold a confusion and underlining sadness.

[Soul Potency]

1

[Personality]
In one word, she is average. Songbird is a person who tries her best to stay very neutral, and avoid conflict in general. She likes to agree as it is easier and often safer. While she may seem like she has no thought of her own because of this, she is actually the type to overthink. She imagines all possible outcomes of a choice and runs through every one. This leads her to wasting time and being indecisive, and thus going with simple low risk answers. Though by the same token if pressured she may make a brash or reckless outburst. A scared mouse that needs to evolve, she is looking out for herself, and that is all.

[Biography]

Living a dead end job after dropping out of college, she housed with her high-school friend and worked in a grocery store as a cashier. Failing to get her bachelor of design she gave up on any dream job and hoped to simply move up enough on the work ladder to support herself. Single, mostly by choice, she lived for herself and looked forwards to indulging with movies and games on the weekends. Yet again to describe her she was living an average and plain life. Though her inner spark of whimsy and thirst for greatness is not completely snuffed. She passed away when her friend ran a red light, and they collided with a semi-truck.

[Skills]

Finding patterns, analyzing and taking them apart mentally. She is also good at simply observing and taking a lot from very little.

[Ability]

"Acceleration and aversion to self destruction" She is able to in bursts, increase her speed exponentially. This is not always used in running. She may punch fantastically fast, and even grow hair at a fast rate. It also applies to her thought, meanig she can for small periods think much faster then usual. As we all know speed plus mass equals force, and if a fragile human was to increase their damage output by hitting at blinding speed, they would likely explode their fist with the force. This backlash does not apply to Songbird. If hit by something while moving fast, she of course is hurt. Though she does not destroy herself by hitting something fast. That being said she is extremely fatigued by using this ability, in any form.

[Weakness]

After speeding a part of herself up, she must enter a cool down period. Nothing comes free. So while she at first is extremely fast, in exchange some equal amount of her body must be slowed. If her fist moves fast for a single punch, perhaps her foot may move extremely slow and lag behind later. She has no control over which part is used in this exchange.

[Other]

N/A
Shira


A breeze of wind swept through the bustling street. Dust danced, cloth shivered and paper rustled. One paper in particular was currently losing a starring competition with an odd man, who seemed to be made of imperfect glass. The pristine page was plastered to the stores side wall, among and over other advertisements and notices. The man looked at it with un-moving eyes of a dull grayish blue. His broad shoulders and somewhat bulky frame ignored the wind, though his baggy underclothes seemed ready to be dragged off. Shifting his armor mindlessly he made sure that would not be the case. A fluttering sound and a weight on his head meant his companion had come back from the search. "Back already?" He asked simnply, his gaze not lifting from the page. The antler like horn on the right side of his head was now the resting spot of a large owl. The thing tilted it's head to the left and cooed softly. The man nodded with an ever so tiny motion in response. "Right. Let's be off then." Finally freeing the poster from his ocular prison, he turned and watched his feathered friend take flight. Following in a slow pace after it.

Eventually, after many turns and useless detours, the man found himself in front of a large building, with an odd gold sign depicting a half lizard half man. Shira looked to the building with the same grayish stare, internalizing his options. "Well. Worth a shot I guess." He decided to himself. His ally had landed once more on his right horn, and the two entered. Parting the doors the glass man found himself in a warm building, nearly empty though it carried a feeling of a gathering. He scanned the large room and counted the bodies inside. Two large creatures, several people and one smaller creature. An interesting ensemble, it seemed as though none of them were really acquainted yet. Which suited him fine, he disliked being the one new member. Finding it quite hard to ignore the large creature just ahead of him, he awkwardly side stepped out of it's shadow. Looking the mystic looking woman up and down. She was the most intriguing in his eyes, an yet at the same time, perhaps the most threatening. No longer did Shira enjoy mystery. Deciding to at the moment ignore her and her large companion, he looked to the room once more. With a sigh he chose his seat. An empty table next to a the younger looking girl and her small pet. He sat practically next to her, though gave hardly a nod as a greeting. He wasn't the most outspoken person. He pondered why he was here, and found the honest and displeasing answer he expected. He didn't have many better options. He was at a crossroad in his life, one with three cliffs and two paths to nowhere. At least this nowhere was interesting.
Alrighty. I mean it's not the epitome of quality but it's serviceable lol.

Posting it now then~
I'm writing up my IC intro now, but I realize my entry is much much shorter then everyone else's. Would you prefer a similar length to the first few or is something like two paragraphs alright? I can squeeze in some more misadventures like everyone else but I this is sort of all that came to mind for m character.

I just want to know what is liked before I post something.
Shira A Vek'sai

(Sheer-ah-veck-sigh)

Title: Non applicable

Age: 34 (Turns 35 next month)

Gender: Genderless, though goes by male pronouns to make things easier.

Appearance: Standing at 4'8 with a well toned figure "he" is a small but sturdy fellow. Broad shoulders and thick arms which trail down to pointed fingers, he appears to have some strength. A taunt waist and short but developed legs show his stepping power. A sharp jawline and slanted chin give the being a defined look. Sunken cheekbones and an upturned nose and to his sharp looks and his slanted eyes give him an air of danger. Three scratches etch from below his bottom lip to his neck. Kaleidoscope eyes of shifting color change to confuse less educated prey. Strands of silky white trial down to his knees, though is tied together a little shorter with a red ribbon, tattered and worn. A hunched brow gives an almost always serious look to the "man", though he is often passive. As all of his people, Shira appears to be made of a crystalline substance. Shimmering and course in texture and appearance, they were called "living statues" by those did know of them. Much alike in form to humans, they tend to be shorter in stature, with claw-like digits and flat teeth for crushing rather then piercing. Hair made of odd mineral their bodies are valued on black markets. It has been found they are dual hearted and have a "richer" blood incompatible to humans. Most have antler like horns.

Armor: A small metal chest-plate, no ornament. Metal arm guards and leg guards, as well as metal boots to match. A thick leather armor hides under his clothing as well. It is enchanted to absorb impact.

Clothing: Baggy and loose black clothing drapes his body, bandages wrapping his feet and hands. A second red ribbon is tied around his right wrist. Leather finger-less gloves are worn on his hands as well.

Weapons: While Shira keeps a large combat knife inside his boot for dangerous situations, his preferred method of combat is strictly his large shield. Double handed and large enough to cover most of his body, he is an excellent defender, though he is not the passive type in a fight. Mostly using the thing as a battering ram, he applies the shield as a blunt weapon, which just so happens to block things pretty well. Using his surprising strength he sometimes throws the chunk of metal, for when someone across the room is being just a little too annoying. All in all he is an oddity, one who uses defense as offense, and charges into battle first.

Miscellaneous items: A silver ring on his left hand, it has tallies etched into it. He has a satchel hanging over his shoulder, it sidles against his right hip. Inside he keeps a journal, a bottle of ink and a quill, whatever currency he has on his person, a flint and tinder, as well as a jar of jam and a large rock wrapped in cloth.

Biography: Once long ago, a simple man lived alone, working as an apprentice blacksmith under one of the more well known forgers on his continent. A secluded person he worked hard though kept to himself when he could. Having only the simple ambition of becoming good at his craft he continuously worked towards his goal. That is, he worked towards his goal, until his master passed away. Refusing to learn alone, or under anyone of less skill, he began travelling his country to find another big name to work for. Along the way from his hillside town to the capital, he was picked up by a caravan of bandits. Having little of value on his person he was taken for labor, where he was found quite valuable. As nothing is eternal, the group of villains were thwarted by the law before the man could make any escape. Now an accomplice of this somewhat famous group of bandits, he was on the run. Having picked up a few things along the years he was held captive, he dodged the law as best he could, and forgot his old dream of becoming the best of his craft. Taking up small under-table jobs of various nature he continued to age and learn things, until he found himself in somewhere he had never been, and had lost interest. Lenaya, capital of the humans. Here he found another thing he had not expected. Interest. A pristine flyer that told of a chance. Perhaps running would be over?

Extra: A tired and aged soul, he enjoys his quiet, though due to experience, is not apposed to letting loose a storm.




Species Name: Aveir

Location in the world: The north-western forests of Aeon are home to these people. A cold yet lively place, the lush deep green world here holds the life of this stone like race. A simple boat voyage from this location will take one to the continent of man.

Species History: The Aveir are a recluse and calm people, while they have a decent history of war within their own tribes they have very seldom done battle with those outside their kin. They are calm and talkative people as a whole who have learned the value of trade over martial prowess. While they hold very little script of their history, stories have been traded down through song and spoken word. Legend tells of Ateon, the firstborne. The original Aveir who watched over the birth of their kind, and united them to build and form a nation. While some outside text exists of an adventurer named "Ateon" it is hard to say if they were real, or if they had anything to do at all with the formation of Aveir civilization. Until recently the Aveir have existed as many tribes across their land, not having one rule over them all. In the last 500 or so years a council has formed a large capital in the center of the continent, and under some martial law has formed a sense of unity among the Aveir people. They function mainly by trading lumber, game and precious minerals, though they have come to be known for their express blacksmith ability in time. The name of their land is "Aveum" which in their ancient language means "mother" though with the developed tongue now it is but a name.

Race description: Reclusive and relatively peaceful in nature the aveir are not the kind to cause unnecessary conflict. Passive most of the time they are known for choosing to exchange words instead of blades. While they have remained fairly separate until recent years they share a strong feeling of preservation. Their history is theirs and they hope that it is known by their people eons from now. Sentiment is another feature most of these people share, though of course that is a generalization. Mineral eaters they have developed flat teeth and strong jaws to crush stone into digestible pieces. While they prefer their natural food they have taken to eating plant matter as well. They are not meat eaters in any way. A natural will to build and craft is placed within many of this species, which has led them to be known for their forging, smiting, inventing and architecture. While they are mostly peaceful, it can be said that opposites attract, and vice versa. aveir are not always known to get along with each other.

Physical description: Shorter in stature to humans but similar in build they find it quite easy to intermingle with them and do many things that humans do. They are genderless as a whole but can appear more male or female depending on how they subconsciously choose. Skin made of a hard rocky substance they appear almost as living gargoyles, though they move as smoothly as those of regular flesh. Their eyes are the most natural looking element to them, as they are exactly the same as all creatures eyes, other then the fact that they shift colors. This ability has been noted to confuse predators to create a chance to escape. These people are noted to have antler like horns sprouting from their heads, though depending on the region born the shape and length may differ. The "hair" of these people is milk white and comprised of odd organic minerals, it is considered valuable and takes quite a long time to grow. Another varying element of these creatures is their outer "shell" some look as though they are made of stone, while others of precious gems or others of glass, it all depends on genetics and where they are formed. Having hands very similar to humans, though not entirely. Unlike humans with nubby round fingers, their digits form to sharp claw-like shapes. It is also noted that the race has a second joint in their arms, just as some humans do. All in all a small and sturdy race they could cause damage but it is not in their nature to do so.




Species: Owl
Name: Chester
Age: 7
Appearance: A large grey owl with beady and piercing eyes of yellow. A massive wingspan and sharp claws he is a menace to smaller creatures.
Equipment: An owl has little need for equipment. That being said a letter opener in the shape of small sword has been comically strapped to his back, as if he were to draw it in times of need.
I would enjoy to preserve one of the final roster spots if I could.
~Witch hunt~



If you were to wait until exactly 2:36 AM and looked directly above, you would see one especially large shining star, now, slightly to the left. No the other left. You would see exactly where you need to look to find our setting. In some distant galaxy, in some distant solar system, on some lonely little blue dot, you would find Eitmal. The planet of magic.

Eitmal is very much alike earth, though with some noticeable differences. Instead of turning to electricity for energy, they have tapped into something alien to us. Mana. The ever flowing supply of whimsical energy each living thing can exert. It can also be found flowing from the planets core, and seeping through the air. Humans and other such fantasy creatures live on this planet and use mana to function and work. Technology much alike and yet much different to ours is present, and while fascinating to us, is commonplace for them.

"Magic" is the arcane application of mana. The control of that energy to do amazing things. While some magic is as mundane as writing text without the hand, some is of course, much more nefarious. People who can use such dangerous magic need to be licensed under the world government. If they do this they are then a "mage" if they do not do this, then they are in fact, a "witch"

Witches are on the up-rise, and they rally together to remove the need for licences and formality, saying magic is a right and should be free to everyone no matter what the application. To counter this many mages have formed together into "guilds" to hunt witches. They are, in short, bounty hunters. Claiming the rewards placed on witches heads to survive and thrive.

Our story will take place in the city of Iul (Uh-luh) the capital of Freid (Freed) and home to the world governments head base. The world is nearly as modern as ours, though with some distinction.

Now if you were in this world, who would you be?


Picture(Erase if you don't have one):
Name:
Age:
Gender:
Physical description(Not needed if you have a picture):
Personality(Can be left blank for the IC):
Abilities(Things you are good at without magic):
Magic:
Weapons(If you have):
Mage or Witch:
Stance(If you fight for your side or are just in it and mundane):
Bio(Write as much or little as you like):
Other:

Please erase my little notes (such as these) when filling these out.


RULES:
1.All standard guild rules apply, if you doubt doing it, just don't.
2.I will reject people for being un-creative. This is harsh yes but I don't want "can control fire" as a magic ability. That is done to death. Something more like "can commune and command spirits of flame" would be more interesting. I want weird and obtuse please.
3.Please try and have fun, not only that but please try and help others do so too. It's a team game after all.
4.If you are signed up for this you are my family now. And I will crescent-kick anyone who disobeys me under my roof got it. I worked hard to build this house! I didn't walk 60000 miles in 40ft snow uphill both ways to Satan's A-hole school with one shoe and no legs just for you to ruin it. Never will this empire fall, my plan is fool proof. The bank will be closed and that's your chance. Take out the guard and we'll be out back. The donkey is fully loaded and we have as much ribbon candy as we can handle. We're golden Pony boy. Never again do we have to starve in the freezing hot rain of the Saharan arctic. Your beautiful neon grin skin will never need to touch those filthy brats again. Our towel company is booming and no one knows our secret. It's you me and me kid. It's you and me.
5.Disregard rule 4


I'm so sorry cuddle pot I won't be able to make any posts for a good while, you can say you lost Lewis as planned.

Horrid if you wanted Knox free you can say the package was delivered without any complication.

I'm very sorry for this I feel like a twat but yes please go on ahead, I will catch up next week if/when I can.
Priscilla Aggreivo



November 18, 8:12 PM
West Commons


Lounging to herself, Priscilla sat in her living room. Lavish with red and black furniture the room was dimly lit, a corner of the wall lined with bookshelves, another corner occupied by a dusty piano and an entire wall lined by tall thin windows. Her couch wrapped around a large dark oaken table, with coasters and two glasses partly filled with scotch. The spider woman had her legs crossed over another, a small black arachnid danced on her moving fingers in front of her face. "So you say..." She commented to the little creature, her sultry tone washing over the room in a hush. A knocking at the door drew her ebony eyes to the doorway. Around the corner the door apparently hid a new guest. "Busy today." She smiled at the mystery. Her small friend retreated down her arm and under her sleeve. Her usual black rustled she stood.

Opening the door just enough to show very little, she greeted the man behind it with a curious and cool smile. She looked him up and down, scanning him for what he was. A moth man, apparently. She wondered what a being of his nature could want with him. "How may I help you this fine evening?" She asked with a slight tilt of the head. She eyed the package in his hands. She hadn't ordered anything...
Lews VonHausser



November 18, 4:25 PM
West Commons


The young starchild kept in pace with the cat and the cat. Taking in details about both he took his time in getting what he wanted. What he wanted was information of nearly any form, starting with visual. Sighing loudly he decided that was enough sightseeing. Quickening his step the young boy began to come up abreast to the cat-kin. "Sir? May I ask where you are going?" Stranger danger was not something Lewis had learned of. He smiled faintly up to the taller party, not aware of where he was or the possible danger he maybe in. Tripping nearly Lewis realized his pace. The man was moving much faster then he was used to. Some sense of pride would not allow him to show he was struggling to keep up though.


Jasper Flintlocke



November 18, 8:55 PM
West Commons, The Pale Horse


Jasper, having a delicious moment to himself, decided against expending extra energy to be sociable, and went for the common place alternate option. Shifting form in a shadowy haze from black feline, to spiffy human, he circled around the familiar building. Stretching and creaking into his new body he grinned self satisfied in front of the building. Fixing his bow-tie and sidling up to the door, Jasper prepared his entry. Bursting into The Pale Horse with gusto, the familiar waved his arms in a wide arc, having each hand open to each side. "Ladies and gentleman! I have arrived." His silky confident voice rang above the room, drawing eyes, some annoyed some amused. Yet another regular has appeared. He prowled the floor, sliding over to the bar on a cloud of magic and shade. "A martini so dry I should see dust on the olive." He grinned his Cheshire grin at the bar-hand. "Please." He added with a coy tone.
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