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That isekai idea works until you take into account the advanced part and include things like AI, brain machine interfaces, etc. Knowledge can just be downloaded.
5 yrs ago
Current
That isekai idea works until you take into account the advanced part and include things like AI, brain machine interfaces, etc. Knowledge can just be downloaded.
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5 yrs ago
Some day's I regret setting foot in this site.
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5 yrs ago
What do you mean by added? Like to a PM or something?
1
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5 yrs ago
What the pog doin?
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5 yrs ago
Unless you love kids a little too much, then a prison sentence is what can be done about it.
The plot does interest me, but since it'd take me another playthrough of Oblivion or Morrowind to be sure I have an accurate character from either of those games, I'm wondering if you'd be willing to do a crossover instead. The two characters for such I had in mind were Lucifer from Milton's Paradise Lost sans some minor changes, and Dracula from Castlevania Lords of Shadow. Again he's been changed slightly since I used him for another multiverse type roleplay and since most of his powers were just too broken to use.
My idea was that one of them ends up in Skyrim somehow, Lucifer makes more sense in this regard honestly, and encounters Ja'vassa, becoming wrapped up in whatever plots he might have.
EDIT: After giving it more thought, maybe I don't necessarily need to play one of the ES games again to make a character, rather just use wiki entries and such. My idea, going back to your original plot idea, would involve Morrowind, but not in the sense that it's the plot of the game itself. Rather I was thinking of a plot that could both explain how your Dragonborn ended up in the past while also providing him with a potential antagonistic force depending on how things go.
As a child, Gabriel sometimes fell into dark moods and had a tendency to brood, which could only be broken with the aid of Marie, whom he came to love deeply. As a man, Gabriel was still morose and moody at times, but he was also incredibly tenacious, noble and faithful, having been raised by the Brotherhood to believe in God and put his faith in Him.
Following the death of Marie, Gabriel was heartbroken and when he discovered a chance to revive her, he was willing to go anywhere and do anything to resurrect her. During his quest, he learned that the founders of the Brotherhood were the cause of the troubles of the world, and his faith began to waver. He was also plagued with nightmares of Marie's death, which prevented him from sleeping, and as the stress grew he ceased sleeping and soon stopped eating. The death of Claudia, an innocent, made him even more bitter and angry.
At the end of Gabriel's quest, he no longer cared for the suffering of others and held his grief and sorrow in place with anger, consumed by his wish to revive Marie. He even consigned a disgraced holy man, albeit a selfish and cowardly one on the brink of insanity, to death by taking a holy relic which had protected him.
When he faced the Lord of the Necromancers, Gabriel learned that Zobek had influenced him with the Devil Mask to make him pursue the powers of the Lords of Shadow to fulfill the prophecy by killing everything in his way, including his Marie. This was the plan, but the Lord of the Dead had not foreseen the darkness within Gabriel, and how terrible he would become, earning him the nickname "Prince of Darkness". He said that Gabriel was a beast and a cold-blooded murderer.
Following the final battle, Gabriel saw Marie again but was ashamed of himself and what he had done during his quest. Marie forgave him, saying that while he was flawed, he was as God intended, and she still loved him. The revelation that the God Mask Gabriel had reclaimed could not resurrect the dead was the final blow to Gabriel and, his spirit broken, he wept as Marie left for Heaven.
When Laura called him to her, asking for help defeating the Forgotten One, Gabriel claimed not to care for the fate of the world, and only agreed to help the vampire so he would not be plagued by more guilt for having failed humanity. After drinking Laura's blood Gabriel relinquished most of his humanity and claimed that he was now darker and more terrible than the demon he hunted, which became true when he claimed the demon's power and killed him. He then renamed himself Dracul and returned to the human world.
~~As Dracula~~
Dracula's feelings of pain and emptiness became manifest in the Void Sword and Chaos Claws which replaced for him the Light and Shadow magic he had wielded as the Brotherhood's chosen one.
Dracul (known to the people as Dracula) hungered for revenge on the Brotherhood and wished to remake the world as he saw fit, in revenge for his betrayal, becoming a cold, cruel, cynical and ruthless being with complete confidence in his abilities. During this time he formed a sort of philosophy on killing based on his nihilistic view of the world; he felt that he had sent his victims to a better place, and he did not care to learn more about them. Thus he denied knowing Trevor's mother when he first confronted his son.
In spite of how dark he had become, Dracula's love for his family remained as strong as ever. When he learned of the true identity of Trevor, he was instantly horrified and remorseful for having killed his and Marie's son to the point of crying, previously looking genuinely happy upon learning he had conceived a child with his beloved. He desperately attempted to revive him, but when it seemed to fail, he gave his son a respectful burial. Now far more angry than ever at the Brotherhood's latest betrayal -sending his own son to kill him-, he sent his werewolves to their sanctuary to kill all who live there and resumed his old plans. Dracula was also considerably fond of his grandson Simon, acknowledging his fighting prowess as being worthy of being a Belmont, and greeted Alucard cordially and tried to recruit him. Even though he attacked both his son and grandson, it was luminously obvious that Dracula considerably held back and was merely putting up a show for their benefit, never using his void or chaos power and sticking only to his mist form, fireballs and Shadow Whip and going as far as to never strike the killing blow while having one of them restrained, in order to seemingly allow them to defeat him, strongly indicating he was willing to be temporarily destroyed rather than kill Alucard and Simon, the only living relatives he had left and proofs of his love for Marie. Dracula's voice actor Robert Carlyle admitted that Dracula doesn't relish who he is, and would prefer a more normal life and a better relationship with his son. He seemed to have somewhat more empathy and mercy for families, as he was genuinely shocked and a bit remorseful for having fed on an entire family while having the other members watch and wait for their turn in horror, likely as it reminded him of the same thing he did to Marie, only it was much more brutal.
While conversing with Alucard, Dracula further elaborated on his nihilistic and apathetic viewpoint, using his own fall as an example of the darkness that resides in the heart of all of humanity, that even if he were to die now others would simply take his place, and that ultimately evil would prevail, proving itself the natural order of everything. Snapping a disfigured cross, he demonstrated his belief that the world was thus, irrevocably broken.
In modern times, Dracula still lived but had withdrawn from the world out of disgust and weariness, becoming a shadow of his former self, despairing of his undead existence and longing for death. To this end, he entered into a pact with Zobek to defeat Satan in exchange for true death.
On his final quest, he encountered specters of his wife Marie and Trevor as a boy. These apparitions dramatically changed Dracula, awakening what remained of the man he once was and causing him to choose his family over his dark life. Although he still expressed his immense hatred for God, resolving to be forever a thorn in his side, he had finally abandoned his crusade against God even if only reluctantly in favor of a better familial life.
When Dracula met his son's child form, he was clearly more distressed than ever by how Trevor resented him but still showed his care by willingly protecting him from the castle, killing his own subordinates to protect him, even though at the time he was unsure if he was an illusion or not, and uncharacteristically tried to justify his reasons, but Trevor coldly rebuffed him. Nevertheless, Dracula trusted Trevor whenever he came to him for information and even went as far as to collect the pieces of the Mirror of Fate simply because Trevor wanted it to play. This infuriated the blood of his castle and caused him to take form to attempt to corrupt him again, but Dracula proved his light side, which is his love for his family, had triumphed over his darkness and defeated his demons. He also promised and kept his word that he will choose his family overall he had wanted and become. After Zobek's Lieutenant was revealed as Alucard, Dracula immediately treated him as an equal, all antagonism he showed gone, and trusted his son completely, following his guidance when they finally fought Satan and his monsters. He finally defeated Satan by tricking him that he would sacrifice Alucard while in actuality he was merely baiting him out. After this, Dracula crushed the Mirror and stated he will make his own destiny alongside his family.
When Dracula encountered the specter of Marie, he was clearly pleased yet showed remorse of how he was responsible for her death. He soon became angry by her stands of God and her actions but showed vulnerability and angrily espoused much of his feelings for the world. He bitterly demanded to know if the Brotherhood had told her of how he would slay her, or of how he and their son would become mortal enemies, showing he felt a sense of betrayal for what Marie did. Marie's response was that their suffering had meaning and that she had been sent back to help Dracula, who could not believe that she was real yet ultimately came to accept it. He also confessed that he wished to leave the castle and that it was no place for their son.
In addition, the brighter side of Dracula's personality, that even extended to holding a level of kindness and mercy for others, was shown when he confronted Victor, the last Belmont. Rather than killing him on principle, Dracula immediately ceased his attack after hearing an infant's cry and then handed over the cure for the demonic plague to Victor. More of his human nature is seen after he faced the Toy Maker, as he was going to kill the man after being possessed to take the piece of the Mirror of Fate, but spared him after he regained his senses and merely requested the piece, all the while telling him to now keep his heart safe, in reference to the Toy Maker's past tragedy. However, this does not by any means mean he would hesitate to kill an enemy if they were to prove persistent, showing despite his humanity's slowly resurfacing, Dracula still retains a considerable amount of ruthlessness.
Toward those he dislikes, Dracula can easily be as cold, antagonistic and intimidating as he once was, as he had no qualms threatening and intimidating the Chupacabra that he will kill him without hesitation should he try one of his tricks and after he freed him, Dracula coldly kicked him when the dwarf knelt at him and thanked him and later on told him to get out of his way after fulfilling the only reason why Dracula freed him. While he did had sufficient compassion to let him start his shop again as a reward for his help, he remains as disrespectful and annoyed as ever around the Chupacabra and did not bother to imply he agrees to let the business continues or speak with him whenever he buys from his Shop and neither did he thank the dwarf for giving him the Talisman of the Dragon. He also blatantly told the Chupacabra to just read what is written within the Kleidos to invoke the magic of the mirror in the Shop, even calling it the "damn spell", displaying that Dracula still retains much of his feelings of superiority, which is evident by the fact that he retains full confidence in his abilities and powers and even displayed some arrogance, viewing Zobek's Lieutenant (who was actually Alucard in disguise) as an inferior and even calling him a "dog" in front of Zobek. While he wants to be rid of his immortality, he is even not above boasting about the invincibility his immortality grants him, as evidenced when he said that he is the only one who lives forever when a demon said he will take Dracula and the inhabitants of the train with him to death and later mocked Victor by saying that he is immortal when Victor said he thought him death. However, while he is fully confident that he's capable of doing anything that he needed to do to defeat Satan by himself, his goal to end his life and interactions with his family had apparently humbled Dracula somewhat, as he has proven to not be above accepting the help of others and could admit whenever he needs help and use strategy to defeat foes, proving to be capable of being ingenious in combat as evidenced by the fact that he acknowledged that due to Nergal's territory dramatically amplifying his powers, even he is no match for him there and was able to completely reverse the tides by luring him to his castle to take away Nergal's advantage and when he used the Void Sword to freeze Raisa so he can best her by reducing her speed. He also displayed the ability to work with his son, without knowing it was actually him, quite well and cordially even though he found him to be an inferior being, although it was only after learning it was Alucard that he did consider him an equal, displaying he can work without his personal pride and arrogance as well as negative opinions getting in his way. Dracula also respected Zobek, a feeling that was mutual, despite their hatred for one another, and willingly listened to him and was cordial until he turned against him, implying that he acknowledged Zobek's intelligence and power.
Blood Manipulation: Dracula can utilize his own blood in many ways. The most evident manifestation of this is the Shadow Whip itself (which is revealed to be forged out of blood in the game's first trailers). After completing the tutorial stage, Dracula will then don his new long coat by creating it out of his blood.
Void and Chaos Magic: After becoming Dracula, Gabriel's burning hatred for Zobek, Satan, and the Brotherhood of Light, as well as the immeasurable emotional pain, allowed him to manifest the powers of Void and Chaos. They are similar to the Light and Shadow Magic he used as Gabriel, having the same properties of being able to increase his attack power, but are far more versatile and allow for a wide variety of elemental effects such as freezing or burning enemies. Dracula can call upon these powers by summoning the weapons he created to represents them.
Void and Chaos Shockwaves (Widespread): During his fight against Trevor, Dracula leapt into the air and unleashed shockwaves of either Void or Chaos magic (depending on which weapon he was wielding) that encompassed the entire room. He also slammed his weapon to the ground and released a widespread blast of either Void or Chaos magic that radiated outwards for several feet.
Immortality: After becoming a vampire and gained the power of the Forgotten One, he became the immortal Prince of Darkness and took up the moniker Dracula. At the same time, he also maintained his position as God's chosen one and is thus immune to the divine and holy magic that would typically harm those of his kind. As the new master of the castle, Dracula has remained in the world for over nine hundred and sixty-six years, mainly due to the fact that he cannot be permanently killed by anything other than the Vampire Killer. This is not to say that he cannot die-he can-rather he will not stay dead for any long period of time. While the times between his resurrections vary depending on the damage incurred, he is generally able to come back within a matter of hours, if not minutes.
Telekinesis: Whenever Dracula pulls out the Mirror of Fate to unlock seemingly unlockable doors, he displayed the ability to move the pieces of the Mirror to their correct position as well as rotate the pieces without touching them. He also once telekinetically pulled a stunned Brotherhood of Light soldier to him so he could feed. (And in the Lords of Shadow 2 trailer, Dracula is also shown to be able to telekinetically open the door to his castle to face the army of the Brotherhood of Light). Upon entering the Crossroads, however, the scope of his telekinetic ability was reduced, meaning he can now only move objects where he once moved men.
Blood Draining: As a vampire Dracula can drink his enemies' blood to heal himself, though the healing can be countered if the feeding is interrupted, as he is no longer receiving the proper sustenance. Additionally by draining the blood of vampires such as Carmilla, Dracula can gain access to their innate powers like Carmilla's Mist Form. They must, however, be from the same universe for the second part of this power to work. So no, he cannot steal a certain vampiric stand users powers should he manage to feed from him.
Shapeshifting: As an elder vampire, Dracula can take on different appearances such as a withering old man, his young self and, through a still unknown method, a physical appearance strikingly similar to Vlad III Drăculea, the Impaler with a mustache and a beard. He also can transform into animals and interestingly possesses all of the bestial transformations of a common vampire, with the possible exception of the wolf form, that his son Alucard possesses. For some reason or another, he is unable to take the forms of those he encounters within the Crossroads, not that it bothers him any.
Mist Form: Dracula can become an elusive black and red mist to reach new locations, phase through enemy attacks to avoid taking damage, and create large clouds of smoke-(as seen in the E3 trailer)-that can obscure the vision of his opponents. Well, most of them anyway. Should said foes have a means of seeing through smokescreens, they can effectively counter this aspect of his power. Furthermore, he cannot attack while in this form either, being forced to revert back to his normal one if he wishes to fight.
Plague of Rats: Using the Shadow Portals, Dracula can transform into a small pack of rats in order to reach small locations with ease. This allows Dracula to manipulate the environment around him to his advantage and to do things such as distract and hide from enemies who are unaware of this form, activate mechanisms, as well as find secrets. The eight other rats that also accompany Dracula while he is in his rat-based form allows Dracula to survive should the rat he is currently inhabiting is killed by immediately possessing one of the other remaining rats. If Dracula is low on rats, he can restore any rats he may have lost previously by using another Shadow Portal.
Dragon Form: Dracula's true form is his dragon form. It is similar to the original Dracula's different forms he would take during a battle with a Belmont (except the original Dracula had a variety of true forms). In this form, Dracula has partial Pyrokinesis and is capable of breathing fire upon his enemies. Upon collecting 5 dragon scales, Dracula is able to activate his talisman and transform into a powerful draconic form, which is his most devastating attack as it can obliterate almost all of his enemies with a single strike. This power's process works similar to the Dark Crystals he utilized when still a mere mortal. He is also able to partially manifest this form even without a dragon talisman, as shown by how he finishes off the Gorgon. It can also be assumed that, like his original counterpart, Dracula can maintain this form for a long period of time if he chooses, though it does place a tremendous strain on his power.
Bat Swarm: Dracula is capable of summoning and projecting a swarm of bats at enemies to briefly distract and stun them. While it doesn't deal any damage on its own, it could still keep its target from attacking as well as to distract sentries during stealth missions. Dracula can also combine Void or Chaos magic with the bat swarm to create a barrier of magically infused bats to swarm around him, inflicting void or chaos damage to any opponent that comes into contact with them.
Teleportation:(As seen in Mirror of Fate) Dracula can teleport to different locations in an instant while leaving behind traces of his infamous black mist. He does this while eavesdropping on Simon and Alucard and during the final battle with the latter two in which he teleports around his throne while being chased by Alucard. This ability may very well be linked to his Mist Form. (In Lords of Shadow 2) Dracula is notably seen to use teleportation against Raisa Volkova and Nergal Meslamstea. Or, this was how it worked in Dracula's own universe anyway. Now, however, he finds himself only able to teleport to locations that are within line of sight, in addition to having to wait at least twenty seconds before he can call upon this power again.
Acidic Blood: During Dracula's battle with the Brotherhood, he vomits a great amount of vampire blood into the power source of the Siege Titan. This was powerfully toxic enough to corrupt and destroy the mechanized giant. When using the Vampiric Possession skill, he mentions that his blood corrupts the body of the victim, explaining its gradual loss of health.
Supernatural Strength: After becoming Dracula, his strength vastly increases to levels that made him the physically strongest Vampire in history. Dracula's strength allows him to lift or push very heavy and large objects, such as a large battering ram, with little effort, peel off metal parts of a Siege Titan and can physically effortlessly overpower humans, able to easily pick up fully armored soldiers with one hand and throw them around like rag-dolls. His strength also allows him to wield the Void Sword with a single hand easily as well as break necks with one hand without any strain. He even crushed Nergal's head under his boot with ease after their fight. He is easily strong enough to physically overpower other beings of considerable strength without much effort, evidenced when he could easily overpower and kill many of his former followers and Satan's soldiers, and can also quickly break out of being physically restrained by other very strong beings, evidenced when he easily threw a demon away from him after being briefly pinned down upon being caught off guard and soon returned the favor by firmly pinning down the demon by head and in the Final Battle with Satan possessing Alucard's body, when Satan had him in a choke hold, Dracula swiftly broke free and was able to physically pin down the Fallen Angel until they fell many feet below. He also easily lifted Carmilla with a single piece of iron gate he had impaled through her torso and throw her away a great distance with ease, then javelin toss said piece of metal gate at her with enough speed and force to catch her completely off guard and instantly penetrate her skull though, killing her. Dracula was also able to easily kick away a Dark Crystal demoness with a single leg.
Supernatural Durability/Resilience: Due to his Immortality as well as his already incredible durability and endurance being dramatically amplified, Dracula is tremendously durable and resilient. He can easily survive falls from great heights without taking any damage and has been seen to be able to shrug off powerful attacks without being hindered at all.
Supernatural Speed: Dracula can move extremely fast, his already great speed as a human dramatically amplified, and can easily outrun humans and even other Vampires. He could easily catch Carmilla off guard from behind and stab her before she could even react. He was also able to quickly stab Zobek with the Void Sword before Zobek could impale him with the Vampire Killer. He later killed Satan with the Vampire Killer before Satan he had a chance to react.
Supernatural Agility/Reflexes: As Dracula, Gabriel is extremely nimble and agile and possesses excellent reflexes. He has displayed the ability to easily catch the Talisman of Dragon when the Chupacabra threw it at him. He could easily leap great distances and land perfectly on his feet, as evidenced when he jumped from his castle's balcony onto the Siege Titan's hand to confront the Golden Paladin and he can frequently dodge unblockable attacks from enemies with relative ease. His agility and reflexes are displayed by his ability to outmaneuver Satan's demons, his former monster followers, and Brotherhood of Light soldiers in combat with ease.
Flight/Levitation: Dracula displayed the ability to levitate himself off the ground, evidenced when he remained suspended in the air after he gained his powers and before killing the Forgotten One. During his confrontations against Simon, Trevor, and Alucard, Dracula uses a combination of levitation and mist to maneuver in battle and avoid getting hit. (In Lords of Shadow 2, he levitates an instant before possessing a target).
Resistance To Holy Artifacts: A regular knight of the Brotherhood of Light would believe that crucifixes and other holy artifacts can weaken and kill all vampires. However, they have no effect against Dracula as he is still God's chosen one. In some instances, he can even reflect holy magic back against the caster due to this reason. (This is also similar to how Dracula from the famous novel written by Bram Stoker couldn't be affected by crucifixes because he himself served God as Vlad Țepeș).
Shadow Whip: A supernatural whip-like weapon Dracula creates from his own vampiric blood. It retains many of the moves and attacks of the Vampire Killer and serves as his main weapon, manifesting as an eldritch crimson gauntlet on his right arm.
Shadow Daggers: Like the Shadow Whip, Dracula can create projectile daggers via the use of blood magic.
Chaos Claws: Dracula is capable of manifesting Chaos Claws that are burning red gauntlets and are used similar to Shadow Magic. They are the representation of Dracula's burning rage and hatred toward Satan, Zobek and the Brotherhood of Light. They are Dracula's strongest weapon and inflict extreme amounts of damage. It's clawing and punching attacks combined with the element of fire enables him to smash through enemy armor through both heat and crushing force. They also allow Dracula to break through enemy guards or Boss blocks more quickly. After acquiring the Primordial Chaos gem, Dracula was able to fire Chaos Bombs and expand the powers of the Chaos Claws even more, becoming capable of summoning explosions from the ground or creating waves of fire that damage large crowds of enemies whether they be Armored or on Guard, vertical whirlwinds of fire, fire vortexes as well as shoot off fireballs that can damage enemies from a distance. Additionally, the description of the Fire Cover attack indicates that the Chaos Claws' energy projections allow Dracula to burn enemy souls.
Chaos Eruptions: Dracula can create eruptions of fire from the ground, as demonstrated his fight with Trevor Belmont. Over time he learned how to make these pillars of flame explode much quicker using the Explosive Earthquake skill that emulates the Dark Gauntlet's Exploding Quake ability.
Void Sword: Dracula is capable of spawning this powerful mystical sword, which represents the void in his heart and the magic in it, and is capable of harming foes with powerful frost based attacks. It works similar to Light Magic and has the longest of range of all Dracula's weapons. After recovering the Primordial Void Gem, he became capable of firing Void Projections from the blade that can freeze waterfalls and fires, and gained access to a plethora of techniques and adaptable powers like wave blasts, an explosion of Void magic, as well as a swirling vortex of wind during which the sword gives off electric blasts. The Void Sword can also be used to freeze enemies by either conjuring a blizzard or icy winds.
Void Slashes: When fighting Trevor, Dracula can swiped at the air with the Void Sword, causing slashes of Void magic to travel towards him. These slashes can also be created in mid-air.
Character Alignment: Chaotic Neutral-ish. Kind of hard to see where he lies on the spectrum, but it's clear Dracula values his own goals over the laws of mortals and even other ancient beings.
Other -Firstly, I've made minor changes to several powers. Compare what's here to the wiki and you'll see which one's I mean. Also, I removed all manner of his combat focus, as it feels more like a game mechanic than something that can be used in a more lore based setting. Now, onto his-Christ almighty the brokenness of his capabilities astounds me-skills in combat and elsewhere.
One more thing real quick, the White Wolf Medallion will not be in play for this given the circumstances and setting.
Combat Prowess: Dracula has also retained his unparalleled combat skills as Gabriel, displaying great skill in using his weapons as well as hand-to-hand combat with his Chaos Claws, and he appears to be even more skilled than before, likely as he had trained while he is the lord of the castle. He is also able to combine his powers with his battle prowess to a devastating effect, making him a phenomenally deadly fighter. His skill combined with his powers allowed him to easily match and eventually defeat Trevor Belmont, his son and one of the finest warriors of the Brotherhood of Light as well as take on both Simon Belmont and Alucard while deliberately holding back his powers, even repeatedly incapacitating Simon, before eventually being restrained by Alucard. In the Lords of Shadow 2, Dracula's skill is prominently displayed when he effortlessly slew dozens of Brotherhood of Light soldiers single-handedly and bested Paladin Roland De Ronceval without sustaining any significant injuries. Even with only having access to the Void Sword and Shadow Whip, Dracula still proved to be more than formidable enough to slay his vampiric followers, many jail keepers, and the Statue the Castle's Blood animated with ease and he also defeated Raisa Volkova while she was not in her true form. Upon acquiring the Chaos Claws again, Dracula easily defeated the Gorgon, triumphed over Carmilla while being weakened due to having drunk her cursed blood, killed Raisa Volkova in her true form, slew Agreus with ease and defeated the Toy Maker's toys with little effort. He also was able to corner Victor Belmont while unable to use his Void or Chaos powers and upon regaining them, he quickly gained the upper hand and defeated him, easily slaying the powerful shadow demoness that Victor summoned using a Dark Crystal. Finally, he defeated and killed Zobek in his true form and Satan himself.
Master Whip-User: Dracula retains his immense skill with the Vampire Killer as Gabriel and uses said skill to wield the Shadow Whip with impeccable proficiency. He displayed his skill with the Shadow Whip prominently against Victor Belmont, overwhelming him without using his other weapons. Dracula can use his Whip to easily block attacks and then immediately launch a devastating counterattack or quickly deliver a barrage of attacks that can often catch his enemies off guard.
Master Swordsman: Dracula is exceptionally skillful in using the Void Sword. His prowess allows him to easily wield it with one hand to great effect and he can quickly switch the Void Sword from one hand to another. A testament to his proficiency in swordsmanship is the fact that he uses it the most when finishing off enemies. Dracula's skill allows him to easily unleash a rapid barrage of slashes and trusts within seconds. Using the Void Sword, Dracula can easily slay his Vampire soldiers, Brotherhood soldiers, and he was easily able to slay a powerful shadow demoness send at him by Victor, quickly slashing her hand off with a swift maneuver done without even looking and then following almost immediately with a slash to her chest before he then accurately threw his sword into her stomach and killed her while simultaneously almost killing Victor with a well-placed throw.
Combat Resourcefulness: Although Dracula often prefers to go all out without using strategy, due to his extensive combat experience, he has proven to be quite resourceful and cunning as well as pragmatic in fighting and can remain calm even when outpowered, analyze his opponent's strengths and advantage and then skillfully turn the tides by using what particular ability he has that his opponent is weak against. His aptitude for fighting tactically was shown when he was able to swiftly come up with an idea to freeze Raisa to weaken her speed so he can engage her after being initially blitzed easily. When Raisa in her true form managed to pin him, Dracula simply used his Mist Form to escape the hold. Upon seeing Victor Belmont grow larger, Dracula calmly deduced that the crystals that surround them are how Victor became a giant and thus was able to counter the spell by destroying the crystals. Upon realizing that while Nergal draws power from his office, his power exceeds even Dracula's own, Dracula was able to retain enough composure that he was able to come up with a plan to effectively negate Nergal's advantage by luring him to his castle.
Deception: Although not often shown, Dracula has proven to be quite skillful in fooling others in the midst of combat. His deception was skillful enough to not only completely fool Nergal into believing he was desperately running away and beaten while in actuality he was luring him to a trap but he was even able to fool Satan himself into believing he would kill Alucard to kill him while he was actually planning to draw him out of Alucard before killing him.
Stealth: Dracula has displayed himself to be an ingenious stealth artist. While weakened greatly, Dracula was able to make use of what powers he retained to effectively sneak past through the heavily guarded Bioquimek Corporation without being detected. He used this talent, later on, to avoid being spotted by Carmilla while weakened by her cursed blood and to avoid Agreus from sensing him to reach the piece of the Mirror of Fate.
Known Aliases: Satan, Day-Star (formerly), Son of The Morning (formerly), The Anointed Cherub (formerly), The Devil, Tempter, The Evil One, The Enemy, The Father of Lies, The Adversary, Apollyon, and Abaddon.
Appearance: Lucifer appears as a human male of average height and unknown ethnicity clad in a flowing white toga, with a handsome countenance, muscular build, curly jet black hair, hazel colored eyes, and a melodious voice that falls away at times to reveal a darker tone underneath before abruptly returning to normal. Furthermore, Lucifer used to have wings as did those who rebelled alongside him, but these were ultimately torn from him by Michael and the other archangels before his exile from Heaven. While the rest of the outcasts wings were burned by the holy wrath of the Seraphim in the sight of God, Lucifer's wings were kept on display in the Holy of Holies itself to serve as an eternal monument to his folly.
Son of man, take up a lamentation upon the king of Tyrus, and say unto him, Thus saith the Lord God; Thou sealest up the sum, full of wisdom, and perfect in beauty.
13 Thou hast been in Eden the garden of God; every precious stone was thy covering, the sardius, topaz, and the diamond, the beryl, the onyx, and the jasper, the sapphire, the emerald, and the carbuncle, and gold: the workmanship of thy tabrets and of thy pipes was prepared in thee in the day that thou wast created.
14 Thou art the anointed cherub that covereth; and I have set thee so: thou wast upon the holy mountain of God; thou hast walked up and down in the midst of the stones of fire.
Thou wast perfect in thy ways from the day that thou wast created, till iniquity was found in thee.
Personality: Despite his outward bluster and self portrayal as a proud rebel who broke free from the tyrannical grasp of a cosmic overlord, Lucifer is-at his core-someone who doubts himself. Who doubts his own skill and power. A being who realizes that no matter how hard he fights, no matter how long he tries, he is ultimately waging an unwinnable war against an unconquerable foe. Yet still he fights, still he rages, hoping against fate itself that his ancient schemes might come to fruition only to be disappointed, time and time again. But with the emergence of the portals, and his transportation into another world, the Father of Lies may finally find a way to the victory he so desperately seeks.
Thine heart was lifted up because of thy beauty, thou hast corrupted thy wisdom by reason of thy brightness: I will cast thee to the ground, I will lay thee before kings, that they may behold thee.
Abilities -Biological Immortality: Despite his fallen nature, Lucifer is still an angel and thus does not need to eat or drink, nor worry about dying of old age. He can still be killed through violence, however, which is quite the step down from his original state where he-like all angels who remained loyal-could not be harmed by man nor blade save that of his eldest brother Michael. Whose sword was granted the power to cut even the substance of angels by God himself.
-Enhanced Physiology: Where before he had been supernaturally powerful, Lucifer has since become little more than superhuman. While still capable of killing a being lower in power than him-such as your average human-he wouldn't stand a chance against higher beings, hence why he and his followers must resort to temptation and seduction if they wish to achieve their pervertedly selfish goals. Additionally this physiology includes the ability to heal faster than your average human, but it's still far slower than most healing factors, taking upwards of a minute-provided damage is not currently being incurred-for minor injuries and upwards of an hour or more for more serious wounds.
-Omnilingualism: Lucifer can understand any language written or spoken in Heaven, Hell, and Earth due to the immense amount of time he's spent interacting with the inhabitants of each. Other languages however, such as one's that originate outside his own universe or do not share any sort of similarity with the ones he's used to, he will not be able to understand and will need to take the time to learn them before being able to speak with any kind of fluency. Despite all of this though, Lucifer is more than skilled enough to use this power to his advantage, most commonly when tempting those who live on Earth.
-Supernatural Charisma: Although he is fallen, and has become incredibly weak as a result, Lucifer still retains the same silver-tongue he's always had, as evidenced by his rallying of the fallen host even in the face of inevitable damnation and an agonizing defeat eons prior. Granted, it is not impossible to resist his charms, but it is very difficult if one is already inclined to commit evil acts. For though he persuades one to do evil, he does so in a twistedly rational way, making the temptation even harder to resist.
Of course more virtuous individuals with strong moral compasses, or those who are extremely stubborn and bullheaded can more easily resist him.
How art thou fallen from heaven, O Lucifer, son of the morning! how art thou cut down to the ground, which didst weaken the nations!
Character Alignment: Neutral evil, as clearly demonstrated by his self serving actions.
For thou hast said in thine heart, I will ascend into heaven, I will exalt my throne above the stars of God: I will sit also upon the mount of the congregation, in the sides of the north:
I will ascend above the heights of the clouds; I will be like the most High.
Other: I did change some thing's about him by a lot. In Paradise Lost, although he is fallen, Lucifer does seem to have much more power than what I've put here, probably due to the typical Christian depiction of him that was prevalent at the time. But since I don't want him to be a major villain, I've taken away his shapeshifting and general ability to go toe-to-toe with archangels, as seen in various media, including the Bible.
Also, I gave my own little backstory on why he no longer has wings.
The lord of Lethe let the shimmering visage of the inn fade from his mind as he shifted his attention back to his realm. There was quite a bit of work ahead of him given what he had planned, so he couldn't spend all day watching his avatar faff about. Withdrawing from the vision of Galbar as he moved deeper into his realm, Viris soon found himself at its center. So, gathering his vaporous form together as tightly as he could, Viris started work on his grandest project yet. The creation of what he called an "oversoul." A massive fracture from the infinite whole of his divine self, but not one to be cast down and used by a mortal as in Ibel's case. No, this was to be used by many, for he had heard his servants unuttered pleas and would leave them unanswered no longer. Thus would he take this part of himself and keep it here as the spring from which others would draw, not only so Ibel might rest, but also so he could more broadly enforce his will. With that done he could eliminate more knowledge than ever before.
It was the perfect plan, yet one minor flaw still nagged, gnawing at the back of his young mind like a malnourished rat with a seed.
Just how was he was to bestow such power to his mortal followers?
He assumed that the rest of his siblings did so through blessings, as that seemed to be the most straightforward choice, yet he was not as fortunate. Perhaps it was because of his inexperience, the fact that he was still relatively weak in comparison to everyone else, or his very nature, but he simply lacked the ability to influence the mortal realm in such a direct and impactful way.
So what was he to do?
Honestly he had no idea, not presently anyway. So, seeing no immediate solution, the conceptual returned his attention to finishing the creation of the oversoul for the time being. Looking within, he carved a rather sizeable chunk out of his own essence and cradled it in his hands, watching as more of the multicolored Lifeblood rushed in to fill the hole that had been left behind, just like before. Lifting this fragment on high, Viris gradually began to mold it into a spherical form, compacting it firmly until it held the shape he desired. With that done he bent over to place the fragment on the ground and, balling his hands into fists, slammed them into the barren earth, causing it to fracture and crack before rocketing up into the air where it remained
A monolith of change in a land of consistency.
Snapping his fingers, the god of forgetfulness observed the orb as it flew into the air, its interior pulsating with deific power. It hovered there, suspended by some unseen force, as the glow within slowly grew stronger, flooding the realm with a cobalt tinged radiance. Satisfied with his handiwork, Viris moved to the edge of the pillar and jumped, becoming one with the roiling fog below...
Wanting give the followers that would undoubtedly arise from Ibel's acts the same powers as his avatar, so they can more easily carry out his will, Viris begins the construction of his grandest project yet...
The realization of an Oversoul from which his followers can draw a fraction of his memory stealing power.
There is a slight problem with this plan, however, namely the fact that he has yet to figure out exactly how they should go about doing such. He ponders this of course but, failing to arrive at a satisfying course of action, returns his attention to finishing his creation instead.
Memory Eater (III): Members of this order can steal a person's memories with nothing more than a touch, provided it is one with full skin to skin contact. Unlike Ibel, however, they may only take one memory from a target at a time, and even then must do such knowing they have ample time to process what they've seen, as each memory taken will feel as though it were actually lived. Additionally, order members do not have to acquire their target's consent in order to steal a particular memory, but they will find the process that much harder as a result.
Bara kept a cautious eye on his surroundings as he stalked into one of the planets ancient, yet not entirely forgotten, shipyards. Sparing the craft both in motion and hanging about for repairs no more than a passing glance, the young Vormetu made his way along the boardwalk in search of the odd spot in the wall that marked the path leading to their hidden port, yet another part of their ancient deal. Upon finding it he stepped forward and, taking one last look to make sure no one was watching, slipped inside. A feat that any other creature might find difficult, but one such as himself found to be a breeze. Especially now that he had finally allowed his psychic disguise to drop. Shuffling his way down the narrow corridor for what seemed like an eternity, Bara finally emerged into a medium-sized chamber, the easternmost portion of which looked out onto a relatively low trafficked byway of the ecumenopolis at large. Its western side, on the other hand, was dominated by the dimly lit form of a Hykri being held aloft by a series of scaffoldings and cables, making it seem as though ship were being held aloft by some unseen force. Sparing the briefest of moments to admire it, Bara slouched forward, worming his way over to the nearest scaffolding where he began his climb.
Upon reaching its apex Bara made his way over to the craft's southeastern access point and slithered inside, the metal sloshing shut behind him as he move deeper into the ship. Arriving at its center he clambered into its configuration with a wheezy sigh. Smiling, if what his body did could even be counted as such, he connected his mind with the consciousness of the ship in a process that could only be described as reuniting with a long lost friend. When the connection was complete, Bara sent out a mental command telling the ship to alter its exterior ever so slightly, causing it to break free from its metallic shackles. Rotating the craft towards the sparsely populated byway, he set off at high speed, skillfully navigating the planets labyrinthian maze of streets for several hours before finally arriving at Kinnis upper atmosphere. Laying on the thrust, Bara took the Hykri up into the cold vacuum of space, course set for the nearest wormhole...
Bara boards a Hykri parked in a secret dock procured by the council as part of their bargain with the Dealers, and ascends into space for the first time in a very long while. His destination the nearest wormhole node and his goal the discovery of recent galactic events.
If this is still accepting and hasn't moved too far along, I'd like to apply with this character here.
VERFICATION IN PROGRESS. PLEASE STANDBY...
VERIFICATION COMPLETE.
ACCESS GRANTED.
Name Allan Walsh.
Age 35.
Nationality American.
Appearance Beneath all the tactical gear Walsh is a rather small man in terms of height and build, who still manages to be imposing despite his significant lack of size. Perhaps it is the silent yet keen way he observes every situation or his quiet demeanor, but there is something about the way he carries himself that exudes an aura of subdued menace. Comportment aside, Walsh couldn't be more average if he tried. He has short honey blonde hair, which is streaked with strands of grey, that is cut in a fashion similar to ones you would expect to find amongst the rank and file of the U.S. military. His tanned skin is unblemished for the most part, save for a set of three faint scars running across his forehead and what seems to be the remnants of a small chemical burn spattered across the bottom right corner of his chin. As for his hazel colored eyes, they are almost hawk-like in nature and stare out at the world from the depths of their sockets with a keen yet steely gaze.
Background [INMATE HISTORY EXPUNGED BY WARDEN]
Talents Walsh is unusually talented when it comes to shooting and moving about undetected, to the point where such things are seemingly second nature to him. He is also somewhat skilled at administering first-aid, and while it is nowhere near the level of a professionally trained field surgeon, it will certainly keep you alive long enough to see one.
Most of the time anyway.
Personal Effect A singular silver coin, the faces of which have been worn bare by several years worth of friction thanks to Walsh's nervous tick of rubbing it right before a fight. Claims it's for lucks sake.
Ibel let out a tired sigh as his trembling hands fell from the shoulders of another petitioner. It had been months since he'd first arrived here in the freehold, yet in that time he had been anything but lazy. As a matter of fact he had been quite busy performing the work of his lord by taking the burdens of those around him onto himself, though he hadn't expected it to go quite like this. Things started out small as they so often did. A few people reconnected here and some quarrels resolved there, nothing too noticeable. But, despite his best efforts to maintain a relatively low profile, word of his gift had quickly begun to spread and so to did the problems with which he was faced. Jilted lovers wanting to leave the bitter sting of betrayal behind, veterans who wished to forget the horrific brutality of war, and even some of the more illicit members of the small Toraan community who wished to have all record of their illegal deeds erased from public view, all had come to him with issues only his master could solve. And while he was glad for their willingness, he was beginning to question the toll it was starting to take on his sanity.
He could still see the memories after all, relive every minute second of them until the day of the gods return, and could do nothing but languish beneath their weight. Yet he had known this from his very first day here had he not? It was his burden to bear, that much his lord had made clear, but he'd be damned if it wasn't a difficult one. Stretching somewhat, Ibel turned his gaze upwards to look for his next petitioner, only to heave a huge sigh of relief when his eyes were met with an empty square, the townsfolk who so often frequented it having packed up for the day. Leaping down from the crate upon which he was perched, Ibel let out a lengthy groan as he raised his arms up to the sky, his back popping pleasantly. Doing his best to stifle a yawn, the man stumbled back to the inn and up the stairs that led to his room, forgoing the need to pay. He'd already done more than enough for the freehold as it was and that bought him quite a bit of influence, unintentional as it might have been. Bracing himself against the door as he shoved it open, his body crying out in exhaustion and pain, Ibel made it about three steps in before collapsing into a motionless heap on the floor his mind quickly falling into the realm of dreams.
And all the while Viris watched, the thinnest ghost of a smile cutting its way across his nonexistent face...
All according to plan...
Several months have passed and Ibel has been working practically nonstop, using the gift given to him by Viris to sort out the various conflicts and problems plaguing the freehold. An act that has given him a great deal of influence over its inner workings, whether he recognizes it or not. Meanwhile Virius watches from the heavens with a smirk, pleased that things are progressing according to some still unknown divine plan...