Avatar of DemonTongue
  • Last Seen: 10 yrs ago
  • Joined: 12 yrs ago
  • Posts: 302 (0.07 / day)
  • VMs: 1
  • Username history
    1. DemonTongue 12 yrs ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

All was quiet and somewhat tense until the door to the tavern opened once again. Warm, pink light from the sunset outside flooded through the opening and framed a grim man in a heavy, dark, and tattered cloak. He entered slowly and with some difficulty. His face was mostly in shadow under the deep hood he had pulled up over his head. But it did little to conceal bright, moist eyes that saw only what was directly in front of him. He was followed by another dressed in a similar fashion who it seemed was trying to help him. His breathing came in wheezes, harsh and forced. One of the sleeves on his cloak had been rolled up and pinned at the shoulder where his right arm should have hung. Another man entered behind the first two and remained close to the door while his friends continued for several paces into the lounge. He was dressed in light armor and many blades and religious symbols covered his gear. His face was gaunt, dark and tired. He watched something out there intently and then nodded before letting the door close and seal out the sunlight.

"Illum," the leader hissed. He spoke with a voice that had been deprived of its depth and spirit. A breathy whisper from the husk of a dying man.

"Not going to tell them what you're really doing, you witch?" he asked.

The woman remained still. Her composure did not slip even in the slightest. The barkeep hurried to the end of the bar.

"Sorry, the place has been rented out for the evening, boys. On top of that I won't have you insulting my patrons. Go on and don't make me sort you out myself," he threatened.

"It's alright for now," Illum waved him down, "I apologize, I cannot seem to place your face to memory. Have we met? Are you aiming to come with us?"

"Don't you play your games with me!" the man jabbed a finger at her, "I already joined you once! Look at me! Look what I got out of it! Gold and riches, bah! You're a liar, a witch, and a murderer!"

He stumbled a bit while brandishing his stump of an arm. The man with him had to catch and stabilize him before he toppled into a table.

"Tell them, Illum! Tell them about the Black Wardens and the damned dragons and the fire! Tell them about the fire! I'll see you impaled and burned for what you did to us!"

Illum's patience and ease vanished. Her body visibly tensed and the look of composed curiosity transformed into defensive malice.

"You have been touched in the head," she said, "I remember each expedition as clearly as a still lake and I will not have my memory questioned. You have never had the honor of joining those men and women who have embarked on this task. I have never seen you and I hope I never have that displeasure again. Now leave. You are not welcome."

"Stuff your festering mouth!" the man screamed back. He hobbled up to the bar talking to himself in a rapid fury. His hand slipped under his cloak to his belt. The man standing guard by the door opened it and signaled.

"No drinks," the barkeep scowled, "My lady is finished with you, and so am--"

His words were severed by the short sword now shoved through his neck. The old, one armed man wrenched it free clumsily leaving the corpse to hit the bar and then slide to the floor. Two more mercenaries armed to the teeth and decorated with human teeth, various herbs, vials of liquids and an assortment of pouches entered. They already had weapons drawn.

Tara scrambled out of her seat by Nalia and backed to a wall as quickly as she could. Her eyes were wide and she looked for some sort of escape. The Essang watched the spectacle with some boredom and sucked down the last of his drink. His claws rested on the handle of a knife.

"We come for the witch!" the old man yelled at them, "We have no business with you. If you aim to keep it that way then get out! Those of you who defend this whore will be considered accessories to her evil and gutted alive beside her!"

The five of them spread out and began to close in on the enraged Illum.

"What about this one?" the one who had been guarding the door gestured at Tahira, "She looks like one of them Outlander lovin' magic slingers."

"We'll take her too!" the old man barked.

The Essang was the first to slip out of his seat and limp leisurely over to Illum. He drew a long, jagged dagger out of its sheath, a sword to any human of smaller stature, and spun it around once, testing the weight like he always did.

"She's got adventure, escape and gold, you old scag," he hummed, "You've got crazy and a big fat dose of ugly. I mean just look at that one!" he pointed at one of the henchmen, "That man fell out of the ugly tree itself and hit every damn branch on the way down! Don't think you can just come wreck up a private party and threaten ladies and get off with out a fight."

"You're gonna die for that!" the henchmen yelled.

"We'll see," the Essang smirked.

The witch hunter lunged at them both.
@Konica Over there hit n' running the campfire. I see you >:b
@Yojimbo You're good to go :D Post in the characters tab and IC whenever you're ready.
@Yojimbo Nice! We'll be excited to see it :)
Fracking posted my post with my footnotes still in the header like a n00b. It's fixed now. Your co-gm, ladies and gentlemen -///- *crawls in a hole*
"Bye, Chunk! Be back soon!," Tara waved at the stables where a massive animal was being lead out of sight as she ran through the city gates. That same feeling she got when she left the treehouse in her wake returned when she crossed the border of the forest and it was back now. She looked up at the inside of the wall absently and then out at the sprawl of tightly clustered buildings and crowd of people near the entrance. She marveled at the sights and noise and wonderful smells and how strange the cobblestones felt on her mostly bare feet. A smile formed on her face. How could she feel so free, so excited and so nervous all at the same time. She had been here before, of course. Selling skins, furs, and taking contracts for various jobs to earn some gold, then spending that gold on supplies and tools, but this time was different. This time was final. She was leaving home. Leaving her forest, her Nema, the treehouse, the main roads, the Lydian country, and Lenaya, the only lands she had ever known, for what would probably be a long time. She couldn't stay forever. Something was urging her out into the world. She couldn't stay cloistered in one spot forever. She was a woman now! Her Nema had said so.

Tara only hoped she wouldn't be hindered or left uninvited or found unworthy to go on the journey. Some travelers on the road had told her about it last week. Her Nema had protested and argued against it. But in the end, the wonder got to Tara and she would not be controlled! Now if only she could remember the name of the meeting place. The color yellow seemed fresh in her mind. "The Yellow... Something..." She would know it if she saw it! But for now, with no name and no knowledge of the city other than the market and the blacksmith, she wandered aimlessly. Part of her began to wonder if she had made a mistake.

After about half an hour had passed she found herself in a much too quiet part of the city that was more small houses than any sort of place for a tavern or a shop. Maybe the meeting place was a house? No. That didn't seem right. The travelers had said it was a tavern. Hadn't they?

"Hey! Hey!" she yelled when she saw a city guard turn onto the street, "Hey, I need to find a tavern!"

She ran up to the armored man who gave her a confused look.

"A tavern? Well, there's at least a dozen on this side of town alone. Can't be too hard," he said.

"Just need one, sir," Tara said, "It's got a name. I know it does. Just can't... The yellow something? Or gold maybe?"

"Not ringin' any bells for me, little lady," the guard shrugged, "More than likely, you mean the Gilded Trader. It's three blocks back the way you came on the main street."

"Fine," Tara huffed, "I'll just check them all."

She turned on her heel and started back-tracking.

Back on the main street she asked directions of one more of the locals who managed to point her in the right direction. The tavern was full to bursting with travelers, merchants, working girls, and chatty locals. A lot of people had come to go on the journey. Really a lot. Though none of them looked like guides, or mercenaries, or fighters of any sort. Something was wrong here. She awkwardly waded through the crowd, watching her heavily laden back pack, keeping her toes out of the way of boots and ducking elbows and bodies that came her way. She had never been in a tavern before.

"Hey, cutie!" an elderly man with several missing teeth got in her face, "Nice tattoos! Where'd you get them?"

Tara simply froze and looked up at him with huge eyes before making a sort of horrified squeaking noise and ducking behind a waitress. She squeezed her way to the wall of the establishment as fast as she could. This was the wrong place. But after sticking to the wall and carefully making her way to the door she slid by a large, mismatched pair of message boards covered in announcements, wanted posters and advertisements. She looked through them seeing if there was anything useful.

"There!" she gasped out loud.

She snatched one of the fliers from the board and shuffled her way up to the bar. These patrons were crazy and drunk and she didn't trust any of them to help her. Once there she stood on tip-toes and threw her arms over the bar, which hit her high on the chest, thrusting the flier at one of the bartenders.

"Hey! Where is this?" she jabbed the now crumpled and ripped parchment.

"The Golden Guar?" the barkeep frowned, "Down the main way, then two blocks south after you get to contract office. Why would you want to go there though? That place is a dive for mercenaries, thugs and bad people. You can buy anything you need here, sweety. What can I get you?"

"What? Heh! I'm not going to buy anything," Tara giggled.

The swiftness with which she found herself face first in the road outside of the tavern door was absolutely stupefying. People stared at her and the men who had thrown her out yelled at her, but she quickly and stubbornly picked herself up. She dusted off her skirts and pulled her fur hood off her head where it had fallen. Her bare knees were scraped up, but it was no matter. She glanced up the road where the barkeep had said she should go and started running.

By the time she reached the contract office she was panting a little. She didn't need to run, but she had already been going around in circles and wasting time and she didn't want to miss anything. Damn. This road was a lot longer than she thought it was. Her feet skidded over the stones as she rounded the corner too fast. There it was! She could see the sign from where she was. It was small, but it hung out over the street and she could see the tell-tale glint of the worn gold paint. Tara didn't slow down until she neared the door. She jogged to a walk and straightened herself up as much as she could before opening the door just a crack and peering in. Her mouth dropped open. She could not believe what she was seeing.

She threw open the door and stood there, just taking it all in. These people were all armed, some of the armored, all of them like nobody she had ever seen before and they all had friends. Amazing, exotic, beautiful friends. Just like she had back at home! Her eyes darted quickly between the adorable little white reptile, the curious owl, the beautiful wolf, the hulking ape and finally the long, graceful, snake-like cat. That last one forced a huge grin and a short burst of astonished laughter from her. Where did they all come from!?

"Kid, are you going in or what?" someone grumbled.

She snapped her attention upward and was met with a pair of bright yellow eyes looming over her. The very tall, thin creature leaned on the doorway above her and glared down. He was hunched and dark, but she quickly recognized his kind. The fur and the long ears gave it away. Essang. Not exactly rare in Lenaya, but not common either. Truth be told they rather scared her.

"S-sorry, sir!" she hustled in and jumped into the first chair available. It was somewhat far from the others. Too nervous to move again, she looked to the large woman with the big sword and her pet as much as she could without staring and squirmed from time to time.

The Essang had to stoop somewhat to get through the door and couldn't fully straighten up inside the tavern. He limped by her gracefully and she could hear him mumbling something under his breath. What exactly he said, she couldn't tell. He sat down at the bar and after one irritated swish of his tail, tapped the bar twice with a claw.

"Toss a raw egg and some firesalts into it," he growled, "Sobriety is overrated."


The Chemist




Name
Sorgen Q'aiwyr Dea Rhedikar

Age
40

Gender
Male

Appearance
Eight and a half feet tall with a slender build, but well toned. Blue-ish skin and dark grey markings and longer fur, black hair and bright yellow eyes that sort of glow with reflected light. Has black hair which he wears somewhat long and partially shaved. Grows a goatee of the same shade. Part of his left ear is missing a chunk out of it.

Clothing
He likes black. Thinks it's professional. However he can't seem to keep the shades very cohesive and usually winds up with a hodge podge of dark colors. He wears a heavy garment that resembles a cross between a scarf and a robe that he belts down around the waist. This is over the top of a thief's body suit that is open in the back save for four buckled straps holding it together. This is so his mane doesn't get tangled or too hot under a normal shirt. Shorts match the top of the suit with a space for his tail and buckle up both sides. He never wears shoes or gloves for apparent reasons.

Weapons
Long daggers if you want to get up close and personal. At the end of the day, though, he'd rather just blow your sorry ass up with one of a dozen different kinds of explosives, grenades, combustible sludges, acidic concoctions and other horrible things he comes up with... If it comes down to the wire he has extremely sharp claws as well.

Miscellaneous items
Three gunpowder flasks, full to bursting. A heavy pack full of mysterious and quite dangerous things as well as more mundane supplies. A rolled cloak for bad weather or sleeping. A very long thin pipe and weed for said pipe.

Biography
"We know you got coin, ya' little rat!" the fat blond boy and his friend towered over him after pushing him into the gutter. He scrambled backward but the alley only lead to a dead end. There was nowhere he could go.

"I don't!" the little human pleaded.

"You're such a liar! I know you got some! I seen you begging off sweet old hags and them merchants all day! Hand it over," the other boy yelled at him.

"No I don't!" he said again.

He crumpled in half after a hard boot was thrown into his stomach. Another found his arms, then his face, again and again and again.

"We'll find it when we're done then!" the fat one hissed.

Amidst the haze of pain and the pressure flooding into his head and drowning his thoughts he heard a rough, "Excuse me."

The beating slowed then stopped. He managed to open his eyes and through the tears a dark scarecrow like figure stretched over them. Glowing yellow eyes squinted down. It seemed to stagger and sway a bit as it put a clawed hand on each of their shoulders.

"Do you kids know a good place to dump a body or two... or three... or a lot, actually? Because there are going to be rather a lot of bodies."

"N-n-... NO!" one of the boys stuttered, "Let go you freak!"

The first boy wrenched away from the monster and bolted out of the alley. He was quickly followed by his friend. The small human found himself beaten down and alone with this beast. It stumbled backward under the weight of a massive back pack hanging from his shoulders before stooping down and looking him over with a jagged sneer. He quickly recognized the figure as one of the few Essanga that roamed through the town from time to time and frequented the markets. It's tail swished and it snorted. The stench of smoke, sweat, mildew and alcohol wafted over him.

"What about-- Stop crying!" he paused to make a noise in his throat, "What about you?"

The boy sniffled and shook his head. He didn't know what was going on. He just wanted to get away. To hide.

"Hm, no matter. I may have fudged the exact nature of clean up detail anyhow," the Essang said.

"Um..." the boy started quietly, "Can I go, please?"

"Go? Go where? You don't look like you have anywhere to go, if you don't mind me saying so. I'm sorry, sometimes I'm too forward... Wait. No. I'm not sorry. Anyway, where do you live?"

The boy found it hard to respond. This thing was making his head spin, "I don't live anywheres, sir. I just try'n get enough coin for food and what have you. Please don't hurt me. I wasn't doin' nothin'."

"Of that, I'm sure. Poor thing. I've joined your ranks of the homeless as of late and I find it rather uncomfortable to say the least. You have my--" the thing let out a loud belch, "sympathies. And speaking of recently becoming homeless, I do have a mission to get back to. Of course, I could use.."

He scratched his mane for a moment and glanced to the main street.

"You want coin is that it?"

After a hesitation, the boy nodded.

"Then let's talk coin," the Essang grinned.

It was late afternoon and the pair of them walked down a narrow street lined with apartments and spotted with merchants booths, criers and people hustling to unknown destinations. He struggled to keep up with the Essang's long strides even if he did have a slight limp holding him back. All of them spared a glance. The boy knew this area well. He often panhandled and begged here as this was a path many of the upper class or people with money at all tended to walk and they were walking in the direction of a more wealthy area of the town. All the while the drunken man-beast had been talking, though it was mostly to himself. At least the boy thought that's what was going on.

"You'll learn," he hissed, "When somebody wrongs you they do not get away with it. Nobody throws you out on the street, beats you, steals your belongings and leaves you with nothing. That was my house and my lab damn it! Renovations for a tavern. Pheh! I'll renovate something! I'll show them! I mean... You. You'll show them. For trying to take your money. Right. Do not let them... those bullies, get away with it. Do you hear me?"

The boy looked around in confusion and then nodded.

"You wait for them to be unaware, they can't see you coming, do not let them see you coming. There is no honor in war or battle, kid. A lot of you humans get your kicks in fighting 'worthy opponents' and going down in a 'blaze of glory,' 'honorable death,' all that stupid shit. If someone declares war, you do not make it enjoyable, you do not make it worthy, you do not show mercy. It is not a game. It is putting down the monsters. It is taking back-- Wait. Wait, wait. Where are we. I thought we passed-- There's the place with the fence, so then..."

The man-beast trailed off into nonsense and stood on his toes, looking up the street and then down a side path. He scratched behind his ears which were swiveling away.

"AH HA! It's the next street over. My apologies," he bowed and then started off again.

The two of them arrived at the rear of one of the largest human structures in the town. It was a mere four stories, dwarfed by many of the buildings in Lenaya, but here it stood above the rest.

"I know where we are," the boy chimed in quietly, "This is the offices for the Martelle family."

"Owners of half the buildings in this cesspool and the new owners of a once home, soon to be tavern. Brutes, extortionists, murderers, filthy, money-loving, cock-sucking, whores. Now if I remember correctly there's our two friends guarding the back entrance here and two at the front for the better half of the night," the Essang grunted while readjusting the pack, which was now straining to hold its own weight, "That just wont do."

The boy looked up the street to the two guards and then back at his new companion, "What you mean?"

"I believe what you are trying to say is 'What do you mean.' Children," the Essang shook his head.

He quickly dug around in a pouch on his belt and fished out a small, slightly crumpled piece of paper with several stains on it. He examined it and then looked down at the boy with a deeply unimpressed expression.

"Improvisation is the gateway to genius. It'll have to do," without another waisted second he limped off toward the guards.

"Evening!" he cried.

"Evening..." one of the guards sized them up, "Past hours, whatever business you have will have to wait until tomorrow."

"Ah, that's unfortunate. I was very afraid of that. We don't really have business, as it were, but we are couriers and come with a letter for the Martelle offices," the Essang presented the dirty paper with all the flourish of delivering a royal notice, "I don't suppose we could entrust it to you? It's nothing too urgent or official after all."

They guard was taken aback, but slowly reached out for the paper after exchanging a glance with his partner, "I suppose."

He took it and snorted. The snort turned into a chuckle and he shook his head, "What is this, some kind of a joke?"

His other hand came off the hilt of the sword to unfold the paper. The Essang's curled talons slammed into his face with a lightning fast punch that left the guard crumpled on the ground. The boy fell backwards and missed much of the chaos in his hurry to get away. When he was able to focus again, the Essang had a very long knife pressed to the other guard's neck and was leaning down into him.

"Let go of the sword," he threatened.

The guard did as he was told and put his hands up, "Alright. Alright!"

As fast as he had done the first, the man-beast slammed the man's head into the building and left him laying there with his partner. The boy was in shock. He felt a lump in his throat welling up and fear suffocating him. He stumbled to his feet and started to sniffle.

"Don't start that again," his companion whispered, "we have to move fast, you hear? Remember that coin."

He dug the keys out of one of the man's pockets and was through the door.

"Come now," he ushered the boy in.

Once inside he dropped his pack on the floor with a loud, THUD and hurried to open it. Out of it he pulled a thick spool of strange wire with a handle on either side and handed it to the boy.

"Start in this corner," he pointed, "Leave a trail of this wire along the base of every outer wall on this floor. Outer wall means the walls that form the outside of the building. Understand? When you are done continue the trail up the stairs to the next floor. Once you are there, do the same. I will meet you on the last floor. Be quiet, do not touch anything, do not tangle the wire, do not jerk the wire, do not snag or cut the wire. Be very gentle with it is what I'm trying to say. Kid, you do not want to make this stuff angry."

The boy nodded but stayed to watch as the man-beast pulled one of many small, square, paper-wrapped bricks from his pack and set aside a strange device with a crank, many, many toothed gears and a wheel with some numbers etched crudely into it.

"What is--" the boy started.

"Move!" the Essang hissed.

***

Night settled in quickly, but not before they had made it out of the building via the rooftop. The boy sat on a hill over-looking the sleepy town's southern side. He envied the rich people who lived there. At night their lanterns sparkled in a way that looked like stars among the houses and trees. He ripped another bite from the leg of meat his new friend had hurriedly purchased for him as they made their way out of town. It was heavenly. And his stomach was begging to protrude. He couldn't remember the last time he felt full. He settled in now against a tree and relaxed. Or at least tried to. The Essang hadn't stopped moving since they got here. He limped back and forth until he made a trail for himself in the grass. On each pass he would look out to the town, look at the stars, then to the horizon and then count backwards on his claws a few times. Then he would nod and continue the pacing.

"Are we in trouble?" he finally piped up.

"No. Not right now," the Essang whispered, "You probably will escape any sort of trouble what-so-ever if you keep your head down."

"We did something really bad, didn't we?" he asked.

"Well... yes... No way around that. But you're eating aren't you? And you have money in your pocket don't you?"

There was an awkward silence between them.

"I never said I was a good person. I only said you would get paid."

More silence. The Essang sighed and continued his pacing.

"You're weird," the boy said through another full mouth, "Why'd ya bring us out here?."

"Hmpf," the man-beast smirked, "A leg up on my escape for one... and for another... You like fireworks do you?"

"What's that?"

"Never mind. It doesn't matter what they are. The point is you're in a good place right now. I remember doing this with my family when I was a child. Setting up the shows and then watching, that is. Those were some of the best years of my life. They were artists obsessed with pushing their craft to the limits. New compounds, new colors, new patterns, new timing, new fuses. Every combination produced something wonderful. The more complex the combination, the more exotic the result. But it was flawed. So very, trial and error. No efficiency, no end goal, no purpose, no motivation. I couldn't do it. I'm no artist. I need my work to have a more definite nature."

A BOOM erupted from the depths of the town. A brilliant orange flash lit up the hill they sat on. BOOM BOOM BOOM. Three more followed in rapid succession. Dust was blasted up into the air in a large cloud that sat where the Martelle offices used to be. A stream of fire thrust itself upward into the sky before disappearing. Only to be succeeded by several gigantic bursts of gold and red.

A deep, soft, calm laughter came from beside the boy. He looked up. The Essang's eyes were lit up like flames and he grinned from ear to ear.

"Fireworks," he said, "Well, it was a pleasure working with you but now I leave this wretched town forev--"

Another smaller but still very notable blast went off a short distance from the epicenter and caused a fireball that burst up and caused a shock-wave that reverberated in both of their chests.

"WOOPS! Damn it all. Delayed charge. Still can't get the damn timers right. Useless materials. That would have been the flour mill next door... Anyway. Don't spend all that coin in one place, kid."

Before the boy could speak again, the creature had disappeared into the trees for good.

Extra
He walks with a bit of a limp but is able to move very quietly and quickly when he has to. He always seems to reek of pipe weed and tree sap.




Species Name
Essang. Essanga when used in the plural form.

Location in the world
They are a prolific species and have the numbers to spread to many of the forested areas of Aeon. However they prefer to live in small clans in either small townships built into the trees or rock faces or in nomadic groups. Most of the population is on the border of the Tsurask bogs where they have been warring for ages. They have a massive capital city built into a cave system to the north of Leneya. They are hesitant to talk about the location with other species though it can be found on some maps or located by those with better educations or a knowledge of the lands. The routes to the city are not usable in the winter due to the passes being snowed in almost constantly or other bad weather. Younger Essanga have a difficult time staying in one place and tend to move around quite a bit even if they do not belong to a nomadic clan. Often times they can be found hanging around human cities or on main roads. However other species are not so welcome in their settlements.

Species Appearance

They are a humanoid race with undeniably cat and sloth-like traits. A fine layer of hair covers the entire body and is longer in some places than others. It is most notably shorter on the face. They come in a variety of colors, most being dark, such as blues, violets, grays, blacks and reds. Albinism has been seen but is rare. Males average between eight and nine feet tall with a seldom few ever reaching ten. Females average around seven or eight feet. They have a very slender build and long limbs. A mane starts at the back of the neck in the hairline and grows down the spine to join with a long tail. The mane is naturally thicker in males. The hair on the spine will stand on end or fluff up when the Essang feels threatened. They have very long ears which can swivel in a multitude of directions. Their teeth are all pointed and very sharp like a shark's. When a tooth is broken or lost another takes its place. This has a tendency to give them very unattractive smiles. Being a nocturnal species they have large, reflective eyes. Their eyes are so reflective that during the daytime or under any sort of direct or saturated light they appear to glow. Myths have spread that they do not have pupils, but this is due to most humans only ever seeing them in the day when the slit pupil closes so tightly it is only a sliver in the center of the iris. While they have excellent vision at night it is rather bad during the day. They are extremely agile, fast and limber creatures and while they excel at athletics, those with intellectual skill are held in higher regard among their culture. Their life span tends to be somewhat longer than that of humans. If in good health, they can easily reach 150.

Species History
For centuries they have been warring with the Tsurask over resources. With the bog spreading into their territory they are losing hunting ground and prey. Out of spite both species engage in guerrilla skirmishes all over the border. The animosity runs deep and the two species will often attack each other on sight regardless of where they are or if there is any reason to do so. The Essang claim to have been on Aeon long before any other species, but evidence to support this is non-existent. The Essang only started keeping written record roughly 1000 years ago while other species have more extensive histories. In times before the capital city was established they consisted of hundreds of smaller clans that were suspicious and unfriendly toward each other. Through many skirmishes and much diplomacy the clans were brought together and a courier system was set up in order to keep a patriarch aware of the movements of all of his clans. The tradition continues today, though it is made much easier with the use of writing and the Patriarch is merely a figurehead these days. He presides only in ceremony over a council of clan representatives.
I'm writing up my IC intro now, but I realize my entry is much much shorter then everyone else's. Would you prefer a similar length to the first few or is something like two paragraphs alright? I can squeeze in some more misadventures like everyone else but I this is sort of all that came to mind for m character.

I just want to know what is liked before I post something.


The minimum is about 1.5 paragraphs as long as you hit that no harm done. We're not really looking for super long posts as long as it's a good post. Quality over quantity as they say :b If you like the post where it's at there's no need to shoehorn in more stuff just for the sake of length.
One CS down...
One more CS and like fifty million drawings and paintings to go. @.@

This wip portrait will be updated with a proper one when I finish painting it.


The Beastmaster




Name:
Tara

Age
18

Gender
Female

Appearance
Tara is five feet two inches tall and well muscled. She has brown hair which is usually a mess and full of braids and trinkets. Her skin is sunkissed and she has blue eyes. A blue pigmented and slightly faded tattoo adorns her chin and her lips and is made up of mostly lines and dots in geometrical patterns. The same kind of tattoos trail down the back of her neck, spine and shoulder blades. Random tiny symbols can be found tattooed on various parts of her body in the same faded blue pigment.

Armor
She only wears armor when she knows she will be working or fighting. The rest of the time she simply opts to stay in her normal, light, leather and cloth garb. The armor she does wear when working consists of steel shin guards, a set of strap on boot spikes, heavy steel guantlets and pauldrons that cover the entire arm and shoulder. Depending on what she is doing she may or may not wear a leather bib or chest piece.

Clothing
Skin and furs and woven materials. All of the things she wears as clothing were made either by herself or her Nema. She wears either a simple set of leather wraps on her bare feet or a long pair of leather and fur boots in cold weather or harsh terrain. Around her torso and legs is a long leather tunic that doubles as a skirt when belted. Another set of woven skirts and short leggings is under that. When it gets too cold she wears a fur half cloak on her shoulders. When it is too hot the top of her tunic can be dropped and she opts to wear a simple band around her chest.

Weapons
A well loved hand axe is her weapon of choice in a pinch or a close quarters fight. When going after huge jobs or nastier armored enemies she has an assortment of jagged steel hooks, chains, and ice pick like weapons. Most come in pairs and with links for said chains. She also caries a skinning knife and dagger, but she doesn't really consider them proper weapons, just tools.

Miscellaneous items
A pair of climbing tools similar to tekagi. Flint and steel. A lot of rope. Miscellaneous tack for her duvara. A bed roll. All of her extra weapons, tools, armor and items are packed and carried by the duvara.

Biography
The girl clutched her shoulder and scowled into the flames in the hearth. It was a chilly autumn night and the windows were uncovered but she was drenched in sweat. An elderly woman, brown skinned, silver haired with deeply set black eyes and a tattooed face sat next to her. She was wrapped in furs and had the girl's mangled and half bandaged arm across her lap. Blood and salve had already soaked through the first layer of the wrap. The little finger was missing from the second joint, those remaining were broken, much of the skin was missing, torn away by something sharp. The girl hissed and jerked once and then let it flow into a deep breath, trying to hang on to her resolve.
"You let him have his head before you were in position," the old woman scolded quietly.
"I know," the girl groaned.
"You're lucky he didn't take your arm or your head or shred you to ribbons."
"I know, Nema!" she snapped.
The girl's grandmother glared at her with more heat than than the flames could ever have. The silence was broken neither by the insects in the fields outside nor any of the livestock nearby. Only by the timid crackle of the embers and the bubbling of the salve in the kettle.
"'M sorry, Nema," the girl whispered, "I made a mistake. Won't make it again."
"I hope not. You only have so many body parts to get bitten off."
"Don't wanna do this anymore."
"Don't be dramatic, Tara. You'll be back out there tomorrow."
"No."
Tara's grandmother sighed as she finished wrapping the splint around her hand.
"'M scared," she continued, "Old wounds are startin' to hurt again, people think I'm touched by demons... An' this job is different. It don't want to listen, it don't want to hunt, don't want to be free, don't want to be safe, don't want to move on. It wants to kill and wants to horde. I saw into his eyes up close an' all that was in there was death."
"Some creatures are like that. Many dragons are like that. Some go mad with old age. You may not be able to be gentle with this one."
Another long silence followed. Soon Tara was given her arm back. She cradled it and bowed her head with shaking breaths. Her eyes wandered from the hearth to pile of equipment on the floor by the entrance to the farm house they were staying in. The jagged hooks and chains she used to work with creatures of this size were tangled with her armor, spikes and axe where she had dropped them all in a hurry. They were charred, dirty and spotted with her own blood.
"I can't put 'im down," she whispered.
Her Nema stoked the fire and added more wood. When she was done she stirred the kettle and sat back on the blankets before lighting her pipe and taking a long drag off it.
"If you don't, then we don't get paid, we don't buy supplies for winter, this village continues to be attacked, people continue to die and the road eventually closes. The King's men won't deal with the beast, that's for sure."
Tara didn't answer.
"You're different child. These cityborn people behind their walls and knights and senses of superiority will never understand people like us. The tribals will always cast us out as users of blood craft and blasphemers of their gods and spirits and what have you. Humans of all kinds struggle to dance with the creatures we live with and instead opt to cower or conquer. With you there is harmony and understanding and an unspoken language. I barely had to teach you the craft some days. You always seemed to know what to do. You may be touched, but not by demons. It's a gift... And a curse. When any other man would kill, you try and reason and dance, even when you shouldn't. Some would call it stupid, others would call it mercy. As long as you remember to survive like they do, I call it the way things should be.'
'Tara, I leave this up to you. Whatever you decide, decide it quick. Either way we'll be back in the depths of the wood among the ancients and the beasts and the tree house again soon."
Tara nodded slowly, but continued to stare off into nothingness.
"Now," the old woman grunted as she stood, "Your Nema's bones are cold. I'm going to bed. Be a good girl and tend to the fire if you stay up."

***

The dragon slammed into a rocky outcrop above the village farmlands the next morning. He spread his leathery wings and tore the ground with his talons when he moved. His tail flattened the brush and he let out a scream that could be heard well over a mile. His hide was the color of sandstone with black streaks stained over his backside. Thick and jagged growths and scales protruded from his overly-bulky form. He hissed and drooled and coiled and sputtered. While his one blind eye looked off at an angle his good eye locked onto the little thing that was causing him so much anger.
He circled and arched his back, flapped his wings and twisted his neck as he let out another terrible scream. A show to put his enemies in their place. And this one was the worst kind. Tenacious. The little bitch of a human girl he had maimed the day before was back in his territory. She stood calm before his posturing, with her arm guards, face paint and boot spikes back on. One vicious, painful, hateful three foot steel hook in on a chain was clutched tight in her right hand and a set of climbing claws was forcibly strapped to her bandaged left arm. She looked him right in the eyes. How dare she?
The human girl bared her teeth stomped the ground and let out a rasping scream of her own. He would not stand for this! She would die where she stood! The dragon lunged at her.

Extra
She has a history of being socially backward, awkward and easily confused by other people, but she is very good with animals. By more civilized people she is often viewed as dirty or even filthy and smelly.
© 2007-2026
BBCode Cheatsheet