Okay, so apparently waiting is what some folks consider super fun, but it's really not my thing. Unless we get moving again, I'm going to call this a game and duck out.
Name: Coal Miner Appearance: Coal is a gangly young man with a bulbous bobble-head and a sour expression. He has spiky brown hair and a haughty attitude. He wears plate armor that is too large for his build and makes him look like he is swimming in it. Race: Human Age: 19 Former Profession: Coal miner Skill: -Getting his butt kicked... seriously! He is known for bringing enemies to the point of exhaustion when they attempt to kill him. -Munchkin: collects, rents, purchases, and uses trinkets and toys that give him an edge. Personality: -Assertive (doesn't wait for permission) -Autonomous (Doesn't need help from anybody) -Clever -Cynical -Driven (to reach greatness) -Unscrupulous (Doesn't follow social or cultural restraints) -Cleaning Commando (Obsessed with order and cleanliness) -Jealous History: Coal mined coal from the mine for many years, but was never really satisfied with the work or the pay. Fortunately for him, he hasn't ever been one for cowering in fear or waiting for permission to change things. Because of this, his grandfather taught him how to fight the undead... when he tried to eat Coal's brain. This incident gave him an idea... why not kill living things and get gold and glory for it?
Well, he was short and lanky, and his head was big and wobbly, and he acted as if the world smelled like onions tossed in the garbage that had a day in the summer sun to gain some potency. So nobody really wanted him. However, Coal knew that somewhere there was always rock bottom, sweet and glorious rock bottom... a place that a coal miner had to dig upward to reach. It was a toss-up between becoming a bandit or a city guard. The bandits weren't really recruiting at that time (I think they just told him that.) And the city guard had paid time off. The recruiters were a little shocked and surprised when someone showed interest in joining. So he was tossed into the mix without so much as a resume, reference, or background check; ready to be torn apart by any dangers that might lurk on the street.
It is difficult to say exactly what was the worst division of the guard. The bottom of the barrel was pretty broad especially since people stopped paying attention to those losers that couldn't cut it. However, in all evaluations aside, Coal was considered among them. One could hope that it was substandard performance, but that was not the case. He was actually pretty clever. No, Coal's problem was that he was highly allergic to butt-kissing. The last butt he had to kiss required a stay at the house of healing... not for him though, but for the poor supervisor that he kicked so hard he broke the man's coccyx. That was one of his more endearing traits, he didn't follow any laws or any social restrictions. Sure, he had no need to be arrested but that was because he simply tended himself and was no predator as laws were intended to curb. However, his decision to behave this way was his alone, and he would have had no problem ignoring any sort of decree if it was counter to his self-regulation. This, of course lead to trouble. People pointed fingers at him for not being nice, not being professional, didn't say things the way they wanted them said, and altogether was not being the person they wanted him to be. He didn't care, so of course this lead to sheer terror of his superiors whenever a politician or a noble or a member of the bards were anywhere in the vicinity. So, for two years lieutenants passed Coal from one to another, trying to sneak him in with valuable guards, like a parent would hide vegetables in an acceptable dish to trick their children into a healthy diet. Or they would bargain and trade off. The tough love lieutenants found him to indifferent to drum out and too snarky to intimidate, and the soft fluffy ones found that he bulldozed over them. They wanted to get rid of him, but with acceptance of everyone everywhere, how could they? Especially when they had no legal grounds. He really hadn't settled in at all. It was a sad story of solitude and loneliness. It is really too bad the fellow didn't really care.
Appearance: If you look there, yes, there. You will see a young woman. No, not that one, don’t let your eyes be diverted to beauty and a buxom hourglass figure. Look past her, there, see her. The freckled lanky brunette with her hair up in a black velvet band, that is her. Sure, she is nothing spectacular to look at, is she? Just look at her clothes. Dime a dozen knee high boots and a simple tunic. Perhaps a little flair with those beads in her hair, but altogether unspectacular if not a little eclectic. But, that is all the outer shell. Look closer. See it? Well of course you can now that I point it out, that spite and fire lurking behind the dark brown of her eyes. That is what we call spirit, grit, gumption, and many other words, and that is exactly what makes her story interesting. -Freckles -Brown Hair -Dark Brown Eyes -Eclectic (odd) tastes -Beads & A black velvet band in her hair -Knee high boots -Fire in her eyes
Personality: -Obsessed with becoming a powerful wizard -Knows “stage magic” aka sleight of hand -Follows her own rules -Has a moral code that she absolutely won’t cross -Weird -Talks without thinking -Impulsive -Unlucky
@vilhelmOkay, so I don't do default but I also only build unique characters. What do I need to change about my character to fit your game? Or do I need a radically different concept?
Also, Arrow is more of a support concept anyway so if @zapdos is up for the Hero of Shadow, I'm cool with that.