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  • Old Guild Username: DMZ
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    1. DMZ 12 yrs ago

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11 yrs ago
Current Running a fantasy RP(roleplayerguild.com/topics/7..), looking for more things to do.

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@SigilIt just seems so out of character for a monk.

Unless you are telling me Keystone is insane.

Also, I love how you focus on this one wizard, seemingly ignoring my previous post about the Enclave's population at any time :P
@SigilWhy did that need to be in there?

.....why?.....

[is currently internally dying from a mix of laughter and horror]
Meriv's right eyebrow jumped impossibly high on his forehead when he heard about other offers on the scrolls:
"I can assure you, whatever our merchant colleagues have offered can be matched by us, provided the items you speak of are in sufficiently good condition and represent some form of value!" he continued with his usual energy, demeanor and tone mismatched as he spoke. He stopped for a minute to think about the identification inquiry, finally responding with a curt bow:
"Identification varies in price, depending on the item you have and how potent it may be. I'm sure you understand that the more powerful such an item may be, the more time and energy need be expended to find out everything about it! For simple items such as most enchanted weapons, our most recent items have cost our customers a mere pittance compared to the value of the item. They were, of course, more than happy to sell such items to us after they heard our wonderful prices! If you show me the items in question, I may give you an offer for that."

Behind the pair, deep in the large 'shop', a large figure, easily three times the size of Keystone, passed by between some shelves, shrouded in darkness even infravision could not pierce.
The thin man perked up at the sound of another voice, suddenly very animated and full of energy. He studied the fighter before him with unfeigned interest, trying to gauge what he was made of. Apparently satisfied, the clerk threw his arms out wide and greeted the monk:

"Welcome to the Red Wizard Enclave of Telflamm, the greatest place in the eastern realms for all your magical and knowledge needs!", seemingly ignoring the man's query. "You will find we have everything you need provided you have the coin to pay for it," he finished with a far more pleasant tone of voice. Bowing curtly before the monk, as if apologizing for his ignorance, the clerk continued:

"The scrolls you may hand over to me, and I will be happy to appraise them for you. If you sell the scrolls to us, the appraisal is free of charge!" he exclaimed with glee. Meriv was an odd clerk after all, as excited about a minor magic missiles scroll as he was about the most powerful of self written scrolls. "As for your other query, you need only to mention what it is you seek information about, and I will be happy to make an appointment with an authority on the matter. As with most things in life, the time of of such authorities is very valuable, you understand. Making an appointment will cost you in proportion to the quality of information and the time you would like to receive, as is customary." The man paced around the room, very excited about the probabiblity of making some sales and purchases. "I also invite you to check our vast array of items for sale! Surely you will not be disappointed!" he cried out, and with a sudden drop in volume, added " of course, if you try so steal anything, you will find that the authorities will be the least of your problems, my good sir."

The man stopped mid-stride and gasped, as if remembering something:

"Ah, where are my manners!? I am Meriv, the proprietor of this fine establishment."
@SigilDone.

I'm curious what you'll do with those magical items.
The story of this imaginary Kaylee greatly disturbed the priests of Tyr, their attempts to free the trapped entity having little success with the likes of Keystone. When the monk mentioned the name 'Glith', however, the eyes of the goodly priest went wide for just a second before he composed himself, but didn't divulge any further information if he had any.

The Thay red Wizards were known for many things, not the least of which was their power, but even that was dwarfed by their hunger for more. The enclave in Telflamm was one of the largest congregations of the faction ins all of the realms, boasting dozens, if not hundreds of powerful mages at any given time. For all their evil, the enclave was also one of the primary places to get the best magical items in the east of the Realms, and the wizards gave better prices than most of the merchants did.

The main entrance to the enclave in Telflamm was large set of double wooden doors, emblazoned with the logo of the Red Wizards. During most business days, these doors were wide open, inviting the guests into a large, almost cathedral-like interior with magical torches and candles barely reaching the ceiling. On the forefront of it all, at a small desk surrounded by hundreds of massive shelves with various potions, spells and other items lining them, sat an unremarkable grey skinned man, so thin he was almost impossible to see in the gloom. Wearing the standard garb of the red wizards, an apprentice cloak, he spent most of his days behind that desk, waiting for customers. No other obvious guards or sentries could be seen in the space, but only a fool would doubt that some manner of defense was present.
@SigilHe is? Well, damn, today I learned.

Also, what is your outline here? I could decsribe the Red Wizard outpost in a short post, or you could explain to me in PM what actions you plan on taking, and I can reply with results for you to incorporate.
@Sigil

Sir Rottingarse


Ouch man, now I can't take my own NPC seriously.
@vietmykeWorking on finishing the IC while I make up a few ideas.
Keystone's inquiring in the many places of Teflamm had varying success.

The clerics of the Hall of the Avenging Hammer welcomed the inquisitive monk with open arms, thinking they had found a new devotee to the Sword of Justice. The few healers that remained in the city could do little to answer his queries about undead monsters, but they did refer to the Red Wizard Enclave for information, explaining that the many Thayan necromancers studied the subject extensively. The referral came with its fair share of warnings about the evil that the wizards were and their backstabbing nature. They did want to know everything the monk knew about this new threat now approaching the city from the east.

The two scrolls proved to be valuable indeed, with various merchants offering exorbitant prices for the powerful magic, and more than a few inquiring as to how much they would have to pay for the bracers and any other magical items the monk might have. A wise man would be suspicious of the seemingly high prices the merchants offered, however. Several mentions of the Red Wizard Enclave caught the monk's ears as places that would value magic and magical items, accompanied by more whispers of the dangers inside the large compound.

Keystone was questioned by the guards at the Xiang Temple, but once again welcomed with open arms once his trade was known. Within minutes he was offered a meeting with Grandmaster Shein-Fang of Teflamm, two days later. Until then, the monk was welcome to attend the daily exercise sessions and get up to speed with new techniques being developed in the eastern regions of Faerun. The temple's monks spent their days training and keeping order in the district the temple was located in, as well as keeping a wary eye on any corruption in the city, working closely with the clerics of Tyr. Much like the clerics, the guards bade Keystone to tell the Grandmaster everything he knew about the impending threat to the city.

Dwarves were a rare sight in Telflamm, its humid climate and open sky being unattractive prospects to most of that race, but Keystone did overhear a few rumours of a dwarven blacksmith in the city's merchant square, mostly praises for the (expensive) quality of handiwork he delivered. Several other dwarves could be found in the city's various taverns, some as henchmen and some as common workers, but none of them had long beards, if any.

Despite the search, Keystone could not find a trace of the old wizard or its companion. None of the townsfolk even recalled there was more than one prominent wizard in town. Reverin was well known, but the name 'Erepar' only brought glassy looks upon people's faces.

The entity in Keystone's head took a while to respond, conveying agreement with the monk's mind-speak. Images of a cage flashed by, a dark, almost childlike figure sitting inside it, not daring to go out even though it could easily squeeze through the ghostlike bars. Despite the cage, the entity seemed quite content with staying inside the imaginary construct. Moments later, more images flashed through Keystone's head, images of a town different from Two Stars or Telflamm, empty and devoid of all life. A brief but keen sense of fear flooded the monk's head.

The towns preparations, despite the short timeframe, were coming along at a rapid pace, all manners of undead wards being placed along the city walls and the city guard being outfitted with maces and slings instead of their regular bows and swords.
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