Sir Galahad Wilmont de Vitas Quaid III
38 | Male | Half-Elf
❏ BIRTHPLACE: Vitas, Capitol of the Stormlands
❏ CASTE: Noble
❏ AFFILIATIONS: The Quaid Family (Formerly), Knights of the Storm (Formerly)
❏ GOALS: To prove to his family that he is, to be frank, better than all of them.
◆ Charismatic Courtier: The Scion of a noble family, Galahad is skilled and working his way through conversation- either through charming and schmoozing those of noble stature, or browbeating and intimidating those of lower standing.
◆ Mage Knight: While of noble birth, Galahad isn't afraid to get his hands dirty and is a full fledged knight of the Stormlands. Though trained in and capable of using a wide variety of armaments and armor, Galahad prefers to wield a polearm.
◆ Lutist: Hands never idle, Galahad has some experience with the arts, as expected of one of noble birth, and is fairly competent with music.
◆ Galahad's Armor - Well crafted and balanced set of armor designed to be protective and mobile. Consists of a base layer of a long gambeson, with a mail shirt and cuirass. Plate pauldrons, vambraces and greaves protect the extremities, and a deep blue cloak bearing the Quaid family sigil wraps around the shoulders.
◆ Shortsword - An elvish shortsword of high quality.
◆ Quaid Sigil Clasp - An emerald clasp with the Quaid family sigil and a 'G' embedded within the gem in gold.
Standing in at just over six feet tall, Galahad is a lithe and sinewy individual with the appearance of one who is used to continuous physical exertion, without some of the bulk of his fellow knights. As expected of an Knight of the Storm, his physique is in excellent shape, and his frame is akin to what might be expected of an athlete or career soldier. His skin is a light olive tone and is relatively unscathed. His dark black hair falls in graceful waves around his head, hiding the slight tips of his ears, and his eyes are a cold emerald green, possessing a piercing, almost chilling gaze. Galahad has an expensive taste in attire, often wearing fine silken clothes with bright and vibrant colors, and a borderline gaudy amount of jewelry.
Snarky and flippant, Galahad is a confident- often to the point of arrogance, and self assured individual. His casual and selfish demeanor is often mistaken for an uncaring and aloof disposition, and his lackadaisical nature and often haughty attitude does little to change the opinions of others. He has a penchant for sarcasm and rarely seems to take things seriously, throwing snide jokes or dashing charm around whenever he sees fit like a flip of a coin. Underneath his cool are careless persona lies a quiet, impotent rage, feelings of inadequacy, jealousy, cynicism and a constant need to prove himself. The weight of expectations placed upon on him by others weighs heavy on his mind.
Galahad mingles well with those of genteel birth, and easily works his way through aristocrats and knights alike, though he has difficulty relating to those of poorer circumstances. His attitude does little to garner the sympathies of the common folk and he often seems disinterested or uncaring about the struggles of others.
Not quite as vapid and self centered as he portrays himself- though still some measure of each- Galahad possesses a well developed moral compass, and is strongly loyal to those he cares about, though his tone and callousness might suggest otherwise. He cares about folk, in his own way, but one will never hear him admit such in open conversation.
Major: The Strength Arcana
The third in his family line to have been blessed with the Strength Arcana, Galahad, while no master, is fairly proficient with his abilities, or at least well practiced with his current repertoire of abilities. Like most others of the Strength Arcana, he possesses the ability to fly and jump great distances with ease. While able to manipulate the gravity of others, when in conflict, Galahad is most proficient in manipulating his own. His lance moves lighter than a feather and hits harder than a warhorse, from above he can throw down his lance and leave craters in the ground from its impact. He can generate small singularities to suck in or restrain people or objects in a small localized area or increase the force of gravity on a man's sword so he cannot heft it properly. In general it takes less effort to manipulate his own than it does to manipulate something another person is actively controlling.
Minor: The Seven of Swords
An ancient relic lance, handed down from from generations, the Seven of Swords was first obtained by Galahad Archemon Vitas Quaid, first of his name. Made from levinstone, a rare and powerful metal native to the Stormlands the weapon is unwieldy and difficult for the uninitiated to use. When properly attuned to its user, the Seven of Swords is easier to control and can even return to its wielder's hand on command. The Seven of Swords can split itself into 7 identical lances, echoes of the original, with each copy holding the same properties. The original lance is held in hand, while it's echos float around the user until actively manipulated. Unless otherwise affected, the echoes fade after a few minutes, and there can only be 7 lances at a time.