Descending from the skies high above the Jedi Temple, a T-85 X-Wing soared into view. Peering through the window in the cockpit, Dante felt a rush of happiness as he simply muttered "Home." It had been some time since he been at the temple. Like many other Jedi Knights, Dante was constantly roaming the galaxy from system to system, answering the call of those who required Jedi help. Despite spending what felt like near half of his life in the temple, there was still something mystical and awe-inspiring about it. Dante surged his star fighter downward, the X-Wing just hovering above the ocean's water line before accelerating back towards the sky in preparation to land. Dante was excited, no doubt about it but as he guided his starfighter towards the main landing docks a small shiver ran down his spine and his happy mood dimmed.
As the starfighter landed Dante took note of all the various starfighters and other ships that had landed... many he had recognized but there was also those he wasn't familiar with. It was obvious now this call back to the temple wasn't some ordinary manner. Normally the landing dock was a constant rotation of starfighters coming and going but not this time.
The cockpit of the starfighter opened as Dante glanced back at his partner, a BB unit who shuffled in place in excitement. "I know, I know, exciting isn't it?" The droid beeped several times in response. As Dante exited his starfighter and the BB unit droid was lowered to the ground, Dante caught the eye of several younglings who had gathered to watch yet another starfighter arrive. Dante gave the young Jedi a small smile wave and a wave before turning back to his droid companion.
"Hey, be gentle with the little ones. I'll be back." The droid replied with a beep before accelerating towards the small children who were thrilled to see the small rolling droid give them attention. As Dante walked past the crowd giving brief greetings, Dante focused towards the temple in the distance as he adjusted his dark cloak and mentally braced himself for whatever Master Skywalker had planned.
Jon nodded in agreement as he started to scan the metallic surface, his kryptonian eyes peering past the metal and into the inner workings of the crazed weather machine. Part of him still ultimately wanted to just pulverize the machine and be done with it but Raimi's own suspicious agreed with his own hunches. For several moments Jon contemplated the machine's inner designs before locating what he believed housed the main power generator. The interior was large enough for a person to maneuver around inside.. clearly part of the design. It was difficult to tell if there was internal defenses but he was confident that there was nobody else on the inside so that was a plus.
"There's enough space for you to travel the inside. I'll move this thing towards the ocean and away from Gotham while you see what you can do on the inside." Jon then gazed downward before plunging a fist through the metallic surface before ripping a sizable hole on the metal surface. It was a decent show of strength but more importantly, such a small blow shouldn't affect the overall integrity of the machine's hull.
"There's your door. The main power source shouldn't be too far. I'll be careful but you need to move quick as I move this thing. The longer we take, the more people get hurt down there." Jon took a step back as he surveyed his surroundings once more. The hurricane like winds and violent lightning strikes would have proved to be quite a deterrent to most... but he wasn't most.
Jon walked over to the closest edge and gave Raimi once more subtle nod in acknowledgement, having no choice but to trust she would do her part before stepping off, letting gravity pull him downwards. Hail harmlessly bounced of his body and the sharp winds cut at him to no avail as Jon identified a proper position to move the grand object. With a quick burst of acceleration that sent the air around him blowing away, Jon placed himself right against the machine's main body. With a small exhale Jon placed his hands along the structure and began to apply force. At first nothing happened as Jon had to try and delicately balance his strength, trying to find the right sweet spot to ensure he could move the object but at the same time not accidently crush it.
After several tense movements, the machine began to move... it was slow at first but from the ground looking up, one would notice the weather machine gradually getting guided over the ocean and away from Gotham.
Battle Precognition: Ever since he was a boy, Dante had an innate feel on how certain actions would play out. While not always having the ability to properly react, Dante's natural use of this ability made him quite the fighter growing up, giving him an uncanny advantage to see his opponent's moves just as they were about to make them. As this ability evolved as he grew older, Dante managed to incorporate this ability into his piloting, making him an ace starfighter pilot.
Telekinesis: Whether it's pushing objects away or pulling them towards him, Dante is capable of using the force to manipulate sizable objects though Dante's finesse with these abilities needs work as without proper focus, Dante either uses too much strength or too little of it.
Physical enhancements: Whether it's using the force to increase his speed or strength, Dante can channel the force to push his body beyond his normal limits. While extremely tiring and only capable of using it bursts, Dante often uses it as a last resort to hopefully defeat a powerful enemy.
Lightsaber wielding: While Dante considers himself a slightly flawed but talented force user, it's his ability with the lightsaber that he prides himself as his best trait. As a dedicated user of the lightsaber form: Ataru, Dante uses his natural athleticism and natural feel for fighting to blitz his enemies with speed and precision.
Skills: Skilled pilot: While Dante admittingly is a poor mechanic, Dante is a natural pilot having learned the basics from criminals in Couracant's lower levels to some of the top pilots in the New Republic after joining the Jedi Order. While Dante can't tell you any sort of special hyperspace route or even how to teach someone to properly pilot a starfighter...put Dante in a starfighter battle situation and watch as his natural instincts take over as he analyzes his opponent's movements and maneuvers himself into winning situations.
Bold: While confidence has plagued young Jedi throughout history, Dante is no exception. While Dante works to properly manage his emotions better, Dante has incredible trust in himself to succeed and will often do things because he truly believes he's capable of pulling off certain feats even when the odds are stack against him. So far however it's this confidence that got Dante this far in life so surely it can't be too bad?
Competitive: Even as a child, Dante had to win. It's hard to tell if he hates losing or maybe the thrill of winning is just too alluring. While being competitive has meant Dante is dedicated to his craft and constantly always trying to hone his abilities, it also means he'll subconsciously try to out-preform his friends and comrades and also preform reckless actions if it means succeeding.
Dislikes politics: While Dante hopes to grow to be a Jedi Master one day, Dante has much to learn when it comes to playing the politics game. Dante distrusts most senators and other higher level figures of authority and feels most in common with the regular soldier or other Jedi.
Terrible liar: It's a little thing but despite his rocky childhood, Dante has never been able to lie properly. While telling the truth is usually a good thing, it also means he's not good at keeping his mouth shut when he disagrees with something.
Dante doesn't like talking about his childhood much even though it molded him to be the person he is today. Like many of the downtrodden in Coruscant's crime ridden lower levels, Dante was an orphan who found himself forced to rely on various criminals to help survive. While not much of a thief or a liar, Dante learned quickly he had a talent for fighting mostly due to his ability to read his opponents movements despite not understanding how. First it was prize fighting street fights against other local kids from rival gangs to eventually high speed illegal speeder races. This continued for some time until his early teenage ears when Dante was arrested by New Republic forces who were attempting to crack down on the crime ridden areas.
In his brief captivity, one of the officers recognized Dante's peculiar abilities and notified a member of the Jedi Order who quickly took interest in the force sensitive child. In exchange for his freedom, Dante was sent to Ahch-To and learned the ways of the Jedi. Dante while not exactly the model student, displayed incredible natural talent and with some reluctance was given a proper Jedi master to watch over him. Rewarding the trust placed in him, inspired by Luke Skywalker and seeking to redeem himself from his past actions, Dante and his master traveled throughout the galaxy to help those in need, particularly those affected by criminal gangs.
Before long Dante was made a Jedi Knight and while he did not officially have a Jedi Master at his side, Dante continued his work in combating criminal gangs such as dealings with the Hutt Cartels. In one particular mission Dante reunited with the same New Republic officer who had initially arrested Dante as a child and under his guidance earned trust and companionship among the Alliance Rangers. After numerous successful collaborations, Dante was given a new T-85 X-Wing, the latest X-Wing model available in the New Republic. Despite the galaxy remaining in turmoil, Dante remains optimistic in his role and does what he can, where ever he can.
@DragonofTheWest Could you tell me a bit more on what the 'Void' looks like? More accurately, it's inhabitants. I am asking because what I had in mind was a Tiefling-looking kind of character. Half-Demon or at least demonic traits (at least from a DnD Demons definition). However if the inhabitants of the void in your world are basically Demons, I don't think it would work, so I'd rather ask first. :)
Basically the Void is heavily influenced by The forces of Chaos from Warhammer and Oblivion from Elder Scrolls. So in short basically the worst creatures you can think off. Now I wouldnt be entirely opposed of such a character though how they would be able to interact with the others may be difficult
I can either have them be apart of a kingdom that already exists or make a kingdom/nation of my own? If I decide to go with the kingdom/nation of my own, can I make them the royal bloodline of that kingdom/nation or is that a little too much for those characters?
Yup feel free to create your own kingdom and make it your own. Just be sure to add a few bits of history and other details so others can notice the differences.
@DragonofTheWest alright, done. Do you mind if Nehlin accompanies Aerendyl to wherever he'll stay? Or do you need s.o with more diplomatic skills and/or is more affiliated to the guild?
Actually nevermind, seeing @deia876lat's roleplay, I think I misunderstood how much freedom the players are allowed. Still, to double-check, are these things ok? - controlling npc reactions as long as it's reasonable - making npcs and assigning them backgrounds on the fly, as long as it's reasonable - same thing with places: players can take the initiative to describe places the gm hasn't described yet, within reason.
Yeah thats a great way to phrase it actually and my apologies if people are still a little confused and Ill update some of the guidlines later on to reflect what you said.
Ultimately I tried to keep things vague or flexible so plot points and details can be adjusted to accomdate as much as people as possible. Also considering the lore is based on so many different source and im seeing a variety of characters which is awesome, I heavily encourage the use of implementing the use of npcs and giving them as much as detail needed to help their story… provided it doesnt contradict what has been established
@OddApproved Looks great I only ask that you elaborate on where your characters are from (kingdom wise) as in this setting high elves can be from all over the world. You are free to create your own kingdom/nation if you want
Title/Rank: High King of Asterion, "The Great Dragon King"
Aratheon is a classical inheritor of the Tassarion bloodline standing tall at an incredible 6’8 supported by a strong powerful frame. Unlike many of his people, Aratheon keeps his silver-gold hair cut short. Despite years in combat there is not a single scar on the elf's body though many attributes to this "perfection" due to Aratheon's use of specialized heavy armor and often fighting his battles on the back of his mighty dragon steed.
Personality: Ever since his birth Aratheon was born with confidence and charisma. Hailing from the mighty warrior kings of the Tassarion bloodline, Aratheon felt even in his youth he was destined for glory. Such self-belief had its advantages… lacking caution or the idea of limits Aratheon was competitive and energetic, yearning to learn all he can about war and leadership, and it wasn’t long till he was surpassing his very teachers himself. After the Great War, Aratheon arrogant demeanor was humbled as the value of life and the painful teachers of death and pain became all too clear when he lost numerous family members and friends.
As High King, Aratheon can move vast legions with a command and these soldiers willingly do as Aratheon has earned his people’s complete loyalty. Despite his childhood arrogance having tempered, Aratheon still possesses the self-belief that he is destined for further greatness and genuinely believes that he is unmatched by any.
Skills: Aratheon had long earned his title as the mightiest of the Asterion having fought in countless battles and duels against enemies foreign and domestic. Despite the disdain against him and his skills as a warrior aside, Aratheon’s reputation as a military commander and overall leader cannot be overstated. Whether it be a siege, an ambush, or a battle in the open field, Aratheon finds war to be a game he excels that having honed his skills and knowledge over his centuries of life.
Weaknesses: While he is king, Aratheon is hardly a diplomat. Lacking a certain caution, Aratheon is straight forward and honest but rigid and untrustworthy to outsiders. In combat, Aratheon is known to pursue any foes he perceives worthy or will often take the risker and flasher attack to win in spectacular fashion as opposed to the safer option. At his core Aratheon is a competitor and believes combat is the ultimate competition and while crossing swords with the king may be unwise… Aratheon’s history is full of errors and consequences. It is also noted that Aratheon's bloodline has produced the mighty "Dragon Kings of Asterion" but for all their successes they all seem to carry the fatal flaw of arrogance. While the people of Asterion would be quick to point all the fabled deeds of each warrior king, many foreigners have pointed out on just how many Asteryion kings had fallen in combat or had died in mysterious circumstances. While Aratheon is every bit to be the greatest hero his nation has produced, his acts have led his kingdom to be surrounded by enemies.
Additional Info: Not since the first High King of Asteryion has there been a hero more beloved than Aratheon. When he was just a boy, Aratheon was hailed as a true prodigy, capable of accomplishing physical and mental feats beyond his peers making him rash and arrogant more so than your typical high elf. Despite being a member of the royal family, Aratheon lacked a certain caution and his wild and often combative nature made him an enemy to rivals in the political court. To humble the young elf, Aratheon’s grandfather had him join the renowned ‘Dragoons’ which was a far contrast from the glory filled days of a Dragon Knight. While Aratheon excelled in his new assignment having learned various methods of killing and the rash realities of being an assassin in the dark, Aratheon learned quickly when his younger sister, also a Dragoon was slain in an early engagement against the Void early in the war.
Despite being beloved by the people of his kingdom, Aratheon is notoriously despised throughout most of the known world. While he was initially hailed as a worldly hero at the end of the Great War, Aratheon’s conquests afterwards against Void sympathizers and old rivals have left many to believe that Aratheon is perhaps the world’s next great enemy, and that the high elf’s ambition may lead to an end to the delicate global peace the world is experiencing.
Name: Aerendyl Tassarion Age: 60 years Race: High Elf
Standing at 6'3, Aerendyl just falls short at being a mirror image to his father. While possessing similar features such as a muscular and athletic frame, strong jawline, golden hair…Aerendyl lacks the same intensity his father possesses though one could attribute this innocent look due to age.
Personality: Aerendyl is the first-born child of Asteryion’s mightiest champion. However, Aerendyl was born in a time of peace and the veterans who have survived the Great War privately chastise the young prince for being too carefree and innocent to the reality of the world. Lacking his father’s ambition and unshakeable courage, Aerendyl is confident and proud in his own right but seems to lack the elitist complex his father and relatives possess giving him a certain friendly and innocent charm. This charm however disguises Aerendyl’s private insecurities and doubts in his own mind in regard to his abilities as well as the role he is meant to play as the crown prince of a mighty nation. And while Aerendyl has killed before he is still relatively new to it and is not as quick and prone to combat as one would think considering his bloodline.
Skills: Trained from birth to be a warrior, Aerendyl is considered talented though lacks the “prodigy” trait that followed his father growing up. While Aerendyl is versatile in a variety of weapons, Aerendyl privately admits that he likely would do very poorly against the upper echelons of warriors in the world. Still Aerendyl works to develop his skills and is a capable swordsman, archer, and rider.
Weaknesses: As mentioned before Aerendyl is talented but due to his position he will unfortunately always be doomed to be impossibly compared to his father. The burden of being the crown prince weighs on Aerendyl who would rather spend time adventure seeking then familiarizing himself in political worldly affairs. Aerendyl while enjoys the competition of fighting, lacks a particular killer instinct and is prone to feelings of doubt.
Additional Info: The first-born son of Aratheon Tassarion, Aerendyl was groomed to be a king just as his father was. Yet Aerendyl for all intents and purposes is not his father. From birth Aratheon believed that it was his fate to be king and bring untold glory to Asterion where as Aerendyl was indifferent to his status and that at his core, Aerendyl is happy to just be a helpful end with no higher end ambitions. It is believed in Asterion court that Aerendyl inherited his more relaxed and calm nature from his mother. In the most private of jokes it is said that while Aratheon and Astarielle’s loving union has brought prosperity to the kingdoms, it has resulted in a tempered prince with numerous question marks regarding his future.
While Aerendyl was exposed to the finest of teachers and riches, the young prince remains rather humble and though he is proud of his ancestry has no desire for the throne. Ironically Aratheon’s insistence on Aerendyl’s on preparation for kingship is ironically due to Aratheon anticipating that in the event he is to fall, Asterion needs a powerful king to keep the kingdoms together. It is Aratheon’s private fears that while Asterion is exhibiting an era of prosperity and unmatched dominance, history has shown that weak kings are largely responsible for Asterion’s darkest moments. This is largely contrasting with Aerendyl’s comfort in merely being a representative of his nation and being a good son and good prince.
Name of Faction/Group: United Kingdoms of Asterion
Leader/Governing Body: High King Aratheon, High Queen Astarielle
History: Many ages ago the continent of Asteryion consisted of several divided and rival kingdoms. While the continent was vast with bountiful and seemingly endless resources the various kingdoms were fierce rivals until a high elf of incredible skill and charisma managed to unite the various kingdoms when a foreign threat plagued the continent. When it was obvious how powerful these united people could be, the high elf who bore the last name Tassarion was crowned High King and an age of prosperity occurred. While the name ‘United Kingdoms of Asterion’ signified a unification of kingdoms it also represented the fact that the diverse population of the continent which consisted of elves, men and dwarves were bound together in oaths of friendship.
Despite having all the necessary resources to become an unparalleled force such in the world, Asteryion went through periods of good and bad kings. While there were kings who expanded on the economy, built up the kingdom’s infrastructure, there were also bad kings whose rule was neither prosperous nor peaceful. It did not help that while the Tassarion bloodline remained the dominant dynasty, ancestors of the great houses who swore oaths of fealty periodically betrayed these oaths and brief civil wars plagued times of prosperity. For a time, it seemed that for every successful step was made, something else would drive it back.
It was not until the Great War and the Void began ravaging Asterion did the people once more rally fully in complete unification. Despite heavy losses, the well-built military that had always existed increased its prowess due to constant fighting against an enemy that seemed almost immeasurable in number and savagery. As the Great War raged on, Asterion had lost two High Kings, each having fallen in battle against the Void. The short reigns of both kings forecasted an ill omen to the future of Asterion but the opposite happened… Aratheon Tassarion had come into power and was declared High King.
Aratheon who was young by elf standards continued to lead the Asterions into war against the Void as part of the Coalition and helped defeat the evil that was ravaging the world. With the defeat of the Void, Aratheon returned home as a conquering hero. Taking advantage of his popularity with his people, Aratheon would go on to lead several conquests in foreign territories often hunting down remnants of the Void and its allies while also defeating several ancient enemies of Asterion in revenge for past historical defeats. These successes catapulted Asterion’s status into an empire of incredible might.
Current status: The United Kingdoms of Asterion is one of the few kingdoms in the world who can confidently say it can influence global affairs on its own. With an experienced and vast military led by veteran generals and its legendary Dragon Knights, Asteryion is supported by a thriving economy that has networks all throughout the world. However, such vast power has its difficulties. Despite it being a ‘time of peace’ many foreign factions fear Asterion and hushed rumors speak of some kingdoms seeking to possibly join arms against this superpower. The United Kingdoms of Asterion are also one of the few kingdoms that do not rely on the Mages Guild and tension has been mounting between the two sides for some time.
Asteryion possess its own order of Mages though admittingly pale in comparison to the Mages Guild. The pride of the Asterion military would be its Dragon Knights. Well armored and all incredibly skilled, the Dragon Knights of Asterion are renowned for their fighting abilities and are usually deployed only in the most serious of conflicts. The name was given as the Knights themselves and their horses are adorned in ornate armor resembles dragons. True to their name however, the most elite of these Knights are given the honor of riding a dragon into combat. It is often said that without the deeds of the Dragon Knights, Asterion would have perished long ago.
A big rumor that has surfaced due to Asterion’s success is that Asterion’s secret order of assassins and spies known as Dragoons have infiltrated most of the world’s heads of state providing them a unique advantage in terms of information and political manuvering. Perhaps the biggest reason that Asterion tries to keep clear of the Mages Guild is that it was discovered that the Mages Guild has funded Asteryion enemies in the past while also being responsible for the assassination of a High King and Queen. Were it not for other political and social issues, Asterion would have possibly attempted to launch an attack on the Mages Guild long ago.