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    1. Ehksidian 6 yrs ago

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Gonna post this here instead of the Discord server for approval.

Though the Catfolk section is pre-approved.

Catfolk

One would think that an alien species bearing a striking resemblance to the housecats of Earth, a species that nearly acts identically like them, and one fully capable of speaking human languages with no issues would be impossible. That assumption would be entirely correct. There are no truly alien species foreign to Earth that are like that.

There are, however, the Catfolk. Historians are unsure about the exact origins of the species. Some assert that the species came from genetic experiments on actual housecats on Earth, to “uplift” the species. Others say that they are direct offshoots of humans, caused by extreme self-modification to the point where they couldn’t even be considered the same species. Regardless of their origin and vague history, they still exist nowadays in small pockets among human colonies.

Catfolk in general behave much like a blend of humans and actual housecats, with an overall lazy demeanor and a somewhat…playful attitude towards things they consider “prey.” Of course, this varies from individual to individual. They lack a culture notably distinct from humans, and all of their technology is either human in origin, or derived from human technology. Agile and flexible, they at large prefer lighter Mechs over heavy-hitting ones, preferring more stealthy approaches and ambushes over direct head-on conflict. They generally prefer being snipers, scouts, and the like over being frontline soldiers.




Name: Taia Sal

Age: 28

Species: Catfolk

Gender: Female

Appearance: Taia stands at 5’7” at the tips of her ears, with short grey fur covering her entire body. Her overall silhouette is rather plain and slim. Like any cat, her green eyes have notably slitted pupils. A slender and long tail tapers out behind her, flicking idly every so often. Without the tail or…well, cat head, her frame is remarkably human. The most notable feature would be her left arm – an entirely pitch-black prosthetic limb, which looks more akin to a gauntlet than a normal arm. Of course this usually is difficult to see, as Taia almost always wears long gloves that reach up to her shoulders on each arm, or jackets. Even when on the field, her usual tactical gear always covers her left arm completely.

Equipment: Taia always carries a small pistol in a hip holster. A personal comms device, tablet, and other devices in field-tested casing are usually found on her person.

Skills: Taia made her mark as a crackshot with a sniper rifle, and more than knows her way around fiddling with technology – both experimental and not. She’s fully capable of performing maintenance on prosthetic limbs and similar robotics, more out of needing to take care of herself than anything else. She has a rather natural knack for slinking about in the shadows and working in low-light environments.

Personality: While she may seem somewhat businesslike and no-nonsense at first, Taia has quite the thrillseeker streak in her…which sometimes leads to some poor decision making on her part. On the off chance she doesn’t decide to do something stupid for kicks, she usually runs thorough mental exercises on how an event might go. They aren’t exactly correct, of course, but she tries.
Even with her adrenaline junkie attitude, she still prefers not to put her life directly on the line. She’s aware of her physical and skill limitations, and prefers not to test those too much. Especially after losing her arm.

Bio: “You want my history? Really? I mean, if you insist. Gotta get the job somehow…

“I was born in a human colony pretty far out there. Some backwater planet, wasn’t much to it. Few other catfolk there like me, of course. Mom and dad weren’t the richest around but we weren’t dirt-poor, luckily. Rarely didn’t have at least some food on the table. And if we didn’t, Dad would usually go out hunting for some food. Always find it odd when people say they couldn’t do that sort of thing. Like, why wouldn’t you have some forests or the like around? That’s off topic.

“Eventually I decided to leave home. Wasn’t a big fan of living in the middle of nowhere, after all. I was interested in helping test out experimental military tech and got that job pretty quickly. Not surprising though, given the nature of the tests. They pretty much threw whichever Joe Schmoe they could find off the street to try and figure out the limitations of some of these weapons they made. Something about ‘general usage’ or whatever, I forget. Normally they paid you a bit to make sure the device was easy to figure out and operate, then sent you off. I got a more long-term job and ended up helping out with more…volatile things. Weapons.

“Ever hear about arm cannons? Stick a gun to an arm, use the entire arm as stabilization instead of just holding it for more firepower. Well, it’s a dumb idea. They gave me one and it blew up, which is why I don’t have my left arm. They at least hooked me up with a prosthetic to make up for it, but…it was absurd. Quit that job, took up some military work for a bit, got sick and tired of all the ‘do it for your planet and species!’ crap and decided to come here.”

“Is that good enough for you?”

Weaknesses: Prosthetic arms, while more durable than normal arms, still require specific maintenance to operate at a decent capacity. Not only that, but it doesn’t heal naturally over time – Taia would have to dedicate time specifically to repairing her arm if it gets damaged.

Not only that, but she’s not the strongest person around. Her physical capabilities consist of being able to move fast and be flexible, not moving heavy loads.

Mech Profile:

Mech Name: Shadowrend

Mech Chassis: MK-02 Lightweight Scout

Mech Class: Light

Appearance: Shadowrend is a lightly armored Mech, focusing more on mobility than taking hits or anything. Its entire left arm is a massive laser cannon, far bigger than most Light mechs have. Because of this additional weight, the Mech lacks any weapons on its right arm – this is to lower the weight enough so that the Mech is still plenty agile, especially with the myriad of Jump Jets it has.

The entire Mech is painted deep black, to better assist it in nighttime operations...though Taia does often try and paint it to better suit whatever environment it is, if the black paint job would be detrimental.

The only other detail of note is the gigantic laser making up its left arm...which has the words "BFG" painted on it.

Armament- What weapons does it have?

Center Torso Hardpoint: Two jump jets

Left Torso Hardpoint: One jump jet, one Light Short Range Missile Array

Right Torso Hardpoint: One jump jet, one Light Short Range Missile Array

Left Arm Hardpoint: Heavy Laser

Right Arm Hardpoint: None, used as a hand to stabilize the Big Freaking Laser when firing from afar.
Gonna post this here instead of the Discord server for approval.

Though the Catfolk section is pre-approved.

Catfolk

One would think that an alien species bearing a striking resemblance to the housecats of Earth, a species that nearly acts identically like them, and one fully capable of speaking human languages with no issues would be impossible. That assumption would be entirely correct. There are no truly alien species foreign to Earth that are like that.

There are, however, the Catfolk. Historians are unsure about the exact origins of the species. Some assert that the species came from genetic experiments on actual housecats on Earth, to “uplift” the species. Others say that they are direct offshoots of humans, caused by extreme self-modification to the point where they couldn’t even be considered the same species. Regardless of their origin and vague history, they still exist nowadays in small pockets among human colonies.

Catfolk in general behave much like a blend of humans and actual housecats, with an overall lazy demeanor and a somewhat…playful attitude towards things they consider “prey.” Of course, this varies from individual to individual. They lack a culture notably distinct from humans, and all of their technology is either human in origin, or derived from human technology. Agile and flexible, they at large prefer lighter Mechs over heavy-hitting ones, preferring more stealthy approaches and ambushes over direct head-on conflict. They generally prefer being snipers, scouts, and the like over being frontline soldiers.




Name: Taia Sal

Age: 28

Species: Catfolk

Gender: Female

Appearance: Taia stands at 5’7” at the tips of her ears, with short grey fur covering her entire body. Her overall silhouette is rather plain and slim. Like any cat, her green eyes have notably slitted pupils. A slender and long tail tapers out behind her, flicking idly every so often. Without the tail or…well, cat head, her frame is remarkably human. The most notable feature would be her left arm – an entirely pitch-black prosthetic limb, which looks more akin to a gauntlet than a normal arm. Of course this usually is difficult to see, as Taia almost always wears long gloves that reach up to her shoulders on each arm, or jackets. Even when on the field, her usual tactical gear always covers her left arm completely.

Equipment: Taia always carries a small pistol in a hip holster. A personal comms device, tablet, and other devices in field-tested casing are usually found on her person.

Skills: Taia made her mark as a crackshot with a sniper rifle, and more than knows her way around fiddling with technology – both experimental and not. She’s fully capable of performing maintenance on prosthetic limbs and similar robotics, more out of needing to take care of herself than anything else. She has a rather natural knack for slinking about in the shadows and working in low-light environments.

Personality: While she may seem somewhat businesslike and no-nonsense at first, Taia has quite the thrillseeker streak in her…which sometimes leads to some poor decision making on her part. On the off chance she doesn’t decide to do something stupid for kicks, she usually runs thorough mental exercises on how an event might go. They aren’t exactly correct, of course, but she tries.
Even with her adrenaline junkie attitude, she still prefers not to put her life directly on the line. She’s aware of her physical and skill limitations, and prefers not to test those too much. Especially after losing her arm.

Bio: “You want my history? Really? I mean, if you insist. Gotta get the job somehow…

“I was born in a human colony pretty far out there. Some backwater planet, wasn’t much to it. Few other catfolk there like me, of course. Mom and dad weren’t the richest around but we weren’t dirt-poor, luckily. Rarely didn’t have at least some food on the table. And if we didn’t, Dad would usually go out hunting for some food. Always find it odd when people say they couldn’t do that sort of thing. Like, why wouldn’t you have some forests or the like around? That’s off topic.

“Eventually I decided to leave home. Wasn’t a big fan of living in the middle of nowhere, after all. I was interested in helping test out experimental military tech and got that job pretty quickly. Not surprising though, given the nature of the tests. They pretty much threw whichever Joe Schmoe they could find off the street to try and figure out the limitations of some of these weapons they made. Something about ‘general usage’ or whatever, I forget. Normally they paid you a bit to make sure the device was easy to figure out and operate, then sent you off. I got a more long-term job and ended up helping out with more…volatile things. Weapons.

“Ever hear about arm cannons? Stick a gun to an arm, use the entire arm as stabilization instead of just holding it for more firepower. Well, it’s a dumb idea. They gave me one and it blew up, which is why I don’t have my left arm. They at least hooked me up with a prosthetic to make up for it, but…it was absurd. Quit that job, took up some military work for a bit, got sick and tired of all the ‘do it for your planet and species!’ crap and decided to come here.”

“Is that good enough for you?”

Weaknesses: Prosthetic arms, while more durable than normal arms, still require specific maintenance to operate at a decent capacity. Not only that, but it doesn’t heal naturally over time – Taia would have to dedicate time specifically to repairing her arm if it gets damaged.

Not only that, but she’s not the strongest person around. Her physical capabilities consist of being able to move fast and be flexible, not moving heavy loads.

Mech Profile:

Mech Name: Shadowrend

Mech Chassis: MK-02 Lightweight Scout

Mech Class: Light

Appearance: Shadowrend is a lightly armored Mech, focusing more on mobility than taking hits or anything. Its entire left arm is a massive laser cannon, far bigger than most Light mechs have. Because of this additional weight, the Mech lacks any weapons on its right arm – this is to lower the weight enough so that the Mech is still plenty agile, especially with the myriad of Jump Jets it has.

The entire Mech is painted deep black, to better assist it in nighttime operations...though Taia does often try and paint it to better suit whatever environment it is, if the black paint job would be detrimental.

The only other detail of note is the gigantic laser making up its left arm...which has the words "BFG" painted on it.

Armament- What weapons does it have?

Center Torso Hardpoint: Two jump jets

Left Torso Hardpoint: One jump jet, one Light Short Range Missile Array

Right Torso Hardpoint: One jump jet, one Light Short Range Missile Array

Left Arm Hardpoint: Heavy Laser

Right Arm Hardpoint: None, used as a hand to stabilize the Big Freaking Laser when firing from afar.
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