Avatar of Ermine
  • Last Seen: 7 yrs ago
  • Old Guild Username: kitakaze/Puss/Catherine
  • Joined: 12 yrs ago
  • Posts: 1451 (0.32 / day)
  • VMs: 3
  • Username history
    1. Ermine 12 yrs ago
  • Latest 10 profile visitors:

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Recent Statuses

9 yrs ago
Current Oh. Right. Should update this from time to time.
9 yrs ago
FINALLY have a date for the move. Can FINALLY move back to Whitestone to be with my sister.
1 like
9 yrs ago
I'M A DE ROLO, APPARENTLY. O_O As in, I found out I have another sister who's like 10 now. Named Cassandra. Now I'm Alice von Ermineskaya Kowalski de Rolo III.
3 likes
9 yrs ago
1. It has been at least 3 years since guildfall. It does not feel that long. 2. Just need to confirm stuff and I can move. 3. My sister is officially a model. Plus, she has an interview today.
2 likes
9 yrs ago
Five Open Legend games, soon to be six. Three D&D games, soon to be two. A Numenera game that's been going since before Numenera went public. Probably enough for now. -nodnod-

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Most Recent Posts

If this did end up being a thing, do you have any specific rules planned? Like "OMFG NO MAGICAL LOCKET THAT LETS YOU LIVE FOREVER AND REGENERATE INSTANTLY! I don't CARE how you managed to fit that into under 50 points!" or "We're using Xst/nd/rd/th edition rules, mkay?" or "yes, you absolutely can be the special little snowflake you want because there's no build point limit~" or even "I have this idea I want to try out..."?

(I'd be more likely to be interested if I knew my limits and something about the world)

But if the Buffy question to Hylozoist was a hint as to the themes and universe, then...maybe.
In Hola 10 yrs ago Forum: Introduce Yourself
1) I came here because the username, was not disappointed.
2) I do not have suggestions for nation RPs for you because my brief look into the nation RP board uncovered nothing. You could always start your own~ What better way to introduce your writing style and concepts to the community?
3) Welcome~ I hope you enjoy your stay, no matter how distracting your avatar may be. Like...SO DISTRACTING. Like...my biggest fan.
Sup?
What's your stance on magic not TECHNICALLY existing but typical "wizard spells" (lightning, fire, and ice stuffs) being emulated with science? Specifically a tablet and a specially made glove (has to be a glove to direct it and have the insulation necessary for it to do what it needs to do without melting/freezing/electrocuting the person wearing it). And definite Hollywood hacking using what amounts to Google Glass originally designed as an indie game platform along the lines of OUYA, but infinitely more useful, interesting, and, well, capable of full VR?
Or that plus actual magic ALSO existing, but being secret and rare, and more along the lines of enchantment than spellslinging (items of power, in other words)?
And stance on secret societies (in general, or specific ones, or fictional ones, etc)?
And favorite fruit?
Favorite cookie?
Marital status?
Mother's maiden na- Oh. Right. Intro, not job application.

Also, you reminded me of this with your intro.
Ability Scores: 16 Str, 16 Dex, 12 Con, 11 Int, 18 Wis, 8 Cha
Class Skills: Acrobatics (Dex), Autohypnosis (Wis), Craft (Int), Intimidate (Cha), Knowledge (all) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), Stealth (Dex), Use Magical Device (Cha)
Total Skill Ranks: 25 (at least 3 in Spellcraft)

BAB+3|Fort+1|Ref+1|Will+4
Class Features: Animus, Arcane Defense+1, Blade Meditation, Elemental Attunement, Elemental Glyph I, Withstand Spell

Elan
-4 Hour Deep Meditative Trance instead of Sleep
-One Ability Score +2
-Humanoid (aberrant)
-Medium
-30' Base Move
-Start with Wild Talent
-Resistance (Su, +4 to one save until next action for 1PP immediate)
-Resilience (Su, -2X damage for XPP immediate)
-Repletion (Su, Do not need to eat or drink for 24 hours for 1PP)
-Psionic Aptitude: May take PP instead of HP or SP

Bonus Feats: Unlocked Talent, Access Psionic Talent

PP: 8/9 (one ALWAYS spent on Repletion)
Animus: Start Combat at 6, gain 1 at the end of each round +1 if she uses a maneuver, can spend at most 2 animus to augment a maneuver
Current uses of animus: Enhance Maneuver, Anima Burn
Arcane Defense: AC bonus vs Psionic/Psi-Like Abilities, Spells, and SLAs.
Active Element: Air

Disciplines: Elemental Flux, Mithral Current, Riven Hourglass, Shattered Mirror, Sleeping Goddess, and Veiled Moon
Discipline Skills: Autohypnosis, Craft (glassmaking, painting, sculpture, or sketching), Perform (dance), Spellcraft, Stealth
Overlapping Discipline Weapon Groups: Light Blades (all)
Maneuvers Known/Readied: 11/6(3) - 1Harmony-Shattering Strike (Strike, Sleeping Goddess); 1Tidal Blade (Strike, Mithral Current); 1Clockwatcher (Counter, Riven Hourglass); 1Disturbing Blow (Strike, Veiled Moon); 1Dimensional Strike (Strike, Veiled Moon); 1Flowing Creek (Counter, Mithral Current); 1Call the Soul's Blade (Boost, Sleeping Goddess); 2Fading Strike (Strike, Veiled Moon); 2Reactive Reversion (Boost, Sleeping Goddess); 3Shattered Glass Smite (Strike, Shattered Mirror); 3Time Skitter (Boost, Riven Hourglass)
Stances Known: 3 - 3Elemental Flux Stance (Elemental Flux); 1Ready the Draw (Mithral Current); 1Elemental Nimbus (Elemental Flux)
Weird Stuff: Choose 2 all the time maneuvers readied, 1 is randomly determined at the beginning of battle, others added randomly one at a time at end of turns

Trait: Finding Your Kin (Mother, Mystic, +1 HP and SP in addition to favored class bonuses as Mystic, Mystic becomes a favored class)
Trait: Unorthodox Method (Replace Solar Wind with Sleeping Goddess)

Feat1: Combat Reflexes
Bonus2: Seize the Opportunity
Feat3: Elemental Flux Style
Feat5: Fuse Styles

Favored (Fighter): 0HP | 0SP | 0PP | +0x2 on stabilization rolls while dying
Favored (Mystic, +1HP/SP, From Trait): 0HP | 0SP | 5PP | +0/4 starting animus pool
Lemon zeeeeest. >< Did it do anything? Wake uuuuuup~
I have a pretty okay understanding of making characters in 4th. Takes forever for me if I'm not given any strict limits (somehow longer if I am). >.> Not so much of an understanding of rules in play, though, since everyone in my usual gaming group gives up on it. I'm more curious than anything; I'd play to see what this one is like. It's one of the ones I have but have never gotten to play. I've made some moderately interesting characters, at least?
Cuddles.
Wren Elizabeth Rose Davis
5'1", 93 lbs, 13 year old girl, born 10 September at 10:34 PM
Born in Middletown, Connecticut. Adopted (technically, and with legal evidence) by a single father.
Lost the use of her legs to disease when she was very young, and spent most of her life in a wheelchair.

Wren's life is tied to a small portrait in a locket; so long as it is intact, she lives eternally. The picture of her in the locket shows all injuries and age she should have gained; her body recovers from all injuries in seconds -- even lost limbs -- and she will never age past 13. She is only slightly more attractive and intelligent than other girls her age, and has a keen sense of fashion. The fact that she is able to make all living things (but not electronics) see her in whatever clothes, jewelry, and makeup she wants (she can emulate them with some minor shapeshifting, as well, but that takes a little more effort) makes the last fact quite important. While she's not very strong, her timeless nature means that she never needs to eat, drink, sleep, breathe, or worry about bodily odors or any physical ailments. While she doesn't know it yet, she is immune to alcohol, drugs (medicinal and recreational), pathogens, and all other toxins. Her soft-tissue shapeshifting extends a little further, to where she also has a "boy side." She has the same control over it as her girl side. She calls her boy self "Ren." Less confusion that way. As immortality is new to her, she's not yet to the stage where she exploits it, and is quite careful, and occasionally even shy.

Like almost all girls her age, Wren fears the loss of her virginity. Both of her older sisters, 16 year old twins, got pregnant within a few weeks of each other, and both were subsequently disowned by her devoutly Catholic parents. Her older brother (and eldest sibling at 20 years old) had no such issues with having children (being gay, which also led to him being disowned, though he maintained a strong relationship with a few of his siblings before his death), and her younger siblings (two brothers and two sisters) weren't quite to the point where they had any interest in the opposite sex. She used to want kids someday, but it can no longer happen (though she doesn't know it yet).

A fan of Korean culture, Wren used to go to Korea-cons with her older brother, but couldn't go to them as often as she wanted. She got separated from him at one recently...where she found her locket. As her brother was driving them home, she finally gave in to the locket's whispers, opened the it, and it became bound to her. A truck ran a red light almost immediately upon opening the locket, hitting their car and killing her brother. She was able to escape the car with surprisingly little trouble, unscathed, and with regained use of her legs. She still has occasional nightmares about the accident.

Wren's immortality cost her further physical development (puberty is halted at its current, early state), though she hasn't noticed yet; she won't like it when she finds out. She was adopted by Grayson Davis shortly after she convinced CPS she was being abused (with the aid of shapeshifting).

Wren is openly both agnostic and panromantic. Wren is good with both people and computers, and enjoys reading classic literature. While she has practiced some minor larceny and never gotten caught, she does not enjoy stealing. Because of her experience with the supernatural, she has done a lot of research on assorted conspiracy theories.

All she carries with her is a small backpack and a cell phone, both paid for by her new father, and a high-end laptop.
-generally suggests adding honey to everything, so may not be good at all-
Have you tried adding a little honey? Goes a long way.
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