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All right! X'gihl Tia is ready for grading and open for criticism!
Absolutely! Take it and run, and keep that momentum going until you can't make it any more interesting!

What've you got about him already? Anything interesting that you're willing to share, as of yet?
@Obscene Symphony Male Seeker.
Still kinda working on the bio, but I'm mostly settled on a Gyr Abanian, M tribe brat who migrates to Limsa (still figuring out how) around the time of the civil war against Theodric. Placing him in his late twenties or early thirties by modern day.
Making a Miqo'te MNK for this run! Will post when mostly complete.
Too late to call a slot in this one? Been a XIV player since 2.0 and I don't like RP'ing in-game. A post-by-post is more my style.

Name: Ashdane/”Ash"

Race: Human

Gender: Male

Age: 28

Appearance: Ash stands at approximately 5'8" (173cm) with brown hair cut short on the back and sides, the length on top pulled into a tail. Soft brown eyes that lighten to an amber color in sunlight and a skin tone carrying a light tan with it. His body appears athletic with the baggy white clothes and his leather armor, but beneath them Ash is lean and toned, befitting a person who prefers dexterity and agility over strength and hardiness. His face is largely angular, having a narrow jawline and high cheekbones with a face that often appears to be scowling when at rest. The choice of a baggy white shirt and pair of pants allows for breathable attire when his thick leather armor is finally removed at the end of a long day or mission. Even relaxed Ashdane remains tense and wired, though. A nervous disposition and eyes that often dart around his surroundings with subtle bags beneath give this man a dangerous, paranoid look that can easily set others on edge.





Fighting Style: “Artificianado.” A joking name a comrade from the Wayward Wolves once used to describe Ashdane's methods. Naturally, Ashdane ran with it. This style consists of a mix of swordplay, throwing knives, and artificer gadgets such as shrapnel bombs, razor wire traps, and more. When dealing with direct confrontation, evasion is a high priority and countering with quick strikes or a gadget when opportunities present themselves.

Equipment:
-Two spathas in scabbards across the back. While initially intended to be used in a dual-wielding stance, Ashdane usually uses one at a time and keeps his off-hand empty to utilize his throwing knives or gadgets.

-Studded leather armor meticulously cared for and modified heavily from his time in the Wolves. Thick armor around most of the body, leaving only the head, arms, and legs exposed for maneuverability.

-Three throwing knives located at the right hip. Reliable, sturdy, and retrievable.

-Leather toolbag typically situated on the left hip, filled with artificing tools along with metal and leather field care items, such as oils and whetstones. A separate pocket contains some extra scrap metal bits for use in field-crafting extra shrapnel bombs or replacement gadget bits. Ashdane will normally drop this bag using a quick release strap before engaging enemies as it can be cumbersome.

-Shrapnel bombs are small clusters of junk metal set into a metal base with just enough primer to launch the pieces at a respectable level of force capable of embedding and cutting flesh at a radius of 5 feet in a full circle. With slight modifications, and angling the base, Ashdane can give better aim and reach to the shrapnel, giving his teammates a better chance of not getting sliced and delivering more focused blasts to his foes. Bombs are primed by removing a small plug that acts as a brake for a dial on the underside of the base in place and twisting it 15 or more degrees clockwise, the bomb then detonates between 2 and 3 seconds later. Keeps 2 bombs on his person at the start of every mission.

-Spring razor wire traps are set into a tightly-wound cylindrical coil set into a cylindrical pillar that is hollow at the bottom, where it connects to the metal base. The hollow space is filled with enough primer to launch the pillar upwards roughly 4 feet, where it separates from the inside brake and the coil untwists at a rapid speed, flinging 3 strings of razor wire outwards in a 4 foot radius and dealing numerous cuts to those unlucky enough to stand in reach until the coil is at rest. These traps are primed similarly to the shrapnel bomb, having a dial at the underside of the base. Like the shrapnel bomb, the dial has a plug that acts as a brake for the device in order to prevent it from going off prematurely. The dial is turned counterclockwise by 45 degrees and plugged loosely so that most light vibrations through a nearby surface will release the plug and the dial will set the primer off. As a result, the spring razor makes for a good perimeter mine and alarm system. These traps are also made to be reusable, so long as more primer material is at hand and the base of the cylindrical pillar isn't too damaged to contain it. 4 of these are carried at the start of every mission.

Skills/Abilities:
-A skilled artificer, Ashdane can craft gadgets and traps from small metal pieces for use in combat and battlefield control.

-With his past as a street urchin, Ashdane is an accomplished pickpocket, eavesdropper, and adept at walking quietly without being noticed.

Other Information:


This is a W.I.P., but constructive criticism is welcomed at this point.

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