The Braziers:
The Braziers serve primarily as a scout group. They have often been the first guild to explore a new floor and often are the ones who have fight sighted bosses. They keep their numbers very small so they are not suited to take on bosses alone, although they normally will take part in the raids alongside the other front-line guilds. The guild only consists of ten or less members at any given time and this is for a couple of reasons. Firstly it means that each individual player receives more and can grow stronger. And secondly it means the group can remain more tight-knit, which is good for trust as well good cohesion in battle. With the exception of ‘Guild President’, ‘Guild Vice-President’ and ‘Guild Secretary’, each member is named after the role they fulfil. In the guild hall they have plaques which record every fallen member and the position they filled. Members are encouraged to wear the guild’s
light metal armour but it’s not mandatory.
The guild was very recently wiped out with the exception of the Guild VP, Hawke. It occurred less than five hours after the previous floor was cleared, and according to Hawke they accidently stumbled across the next boss and were unable to escape. This is first occurrence of a non-escape boss room and many are suspicious, especially given that it meant Hawke allegedly finished the boss off solo. The guild is now recruiting but many are choosing to stay away from it and its new leader.
The Blood Dragons:
The Blood Dragons are perhaps one of the most secretive of guilds despite being the highest ranked guild. It’s believed they have around thirty-five members but no-one outside the guild is sure. Each member is recruited in secret and only when they have proved to be a powerful (or potentially powerful) player, and are not allowed to leave the guild. Unless they are in their hidden HQ each member wears a helmet to mask their identity and is addressed by number. Members are forbidden from revealing their true identities to outsiders. It’s believed that they do this to prevent outsiders from targeting individual members or their weaknesses. Their leader is Blood General Iroh, and he often dictates how a raid will proceed. Because of their high ranking and secretive nature, many people are filled with both fear and awe when they see someone wearing their
armour. It’s believed their helmets exploit a bug which allows the wearers to hide their names.
The White Lotus:
This server’s equivalent of Knights of the Blood. The guild consists of around thirty high levelled players. Whilst they are one of the bigger guilds, every member must prove to be an experienced fighter before joining. They try to act very moral and believe themselves to be above some other clans. Their armour varies from member to member, but each will wear mostly white and will wear the lotus arm band (a yellow band with a white lotus symbol). Although they often work together to take down bosses, they are bitter rivals with The Blood Dragons and always fight to get the last hit on the boss.
The Night Fissures:
The Night Fissures started off as a protection group, offering their services to lower ranked players. This included leading players through dungeons, to higher zones or even just protecting them from hostile players. The roguish leaders of the guild quickly became some of the games richest players and so naturally gained some equipment advantages which led to them eventually joining the front-lines. The guild has around thirty players, with the top six being much more powerful than the rest. They have no uniforms
Order of the Devine:
This guild is the largest on the server, with around two thousand members. What distances it from other guilds isn’t actually its size, but rather the fact it is a Christian only guild. The guild understandably draws some tension, and there is even some infighting within it. Leadership or the guild changes on a fairly regular basis, with the old leader usually coming to an unfortunate end. Whilst the guild primarily believes in helping all players and beating the game, there are clearly some fanatics as well as players who are simply using the guild to further themselves. Some have argued that it is a player killing guild, but others argue that it’s unfair to judge the whole guild by the actions of a very small minority. Although any member is welcome to join the front lines, they have a Special Operations Squad (SOS) which consists of only high performing players. The only uniform requirement is to adorn oneself with a cross (be it on the armour or on a piece of jewellery), but the majority of the middle level players that form the bulk of their force will wear one of the games most
common armour sets.
The Nightshades:
A notorious red guild, the Nightshades are believed to be assassins and bandits. Although the guild definitely existed in the early days it no longer is registered by the system. It’s unclear whether they have disbanded, been killed, or merely act in secrecy. Some have hypothesised that they act as puppeteers for other orange guilds, having infiltrated smaller groups. The fabled leader of the guild is known as ‘Shade’ but this is likely to be an alias rather than a username. Next to nothing is known about ‘Shade’ or whether this person even really exists.
The Grey:
The Grey is an unofficial guild comprised of many high level players. The Grey act as a police force against orange and red players. The guild originally started off as an actual guild known as ‘The Protectors’ but found that their members were often too weak to effectively tackle criminals, therefore higher level players started lending their help. The Protectors still form part of the Grey but are in charge of running the prison in the Black Palace rather than catching the criminals. The Protectors wear
grey armour but members of the Grey normally identify each other by name rather than appearance.