Avatar of Flagg
  • Last Seen: 24 days ago
  • Joined: 12 yrs ago
  • Posts: 1406 (0.31 / day)
  • VMs: 1
  • Username history
    1. Flagg 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

Go for it! Any questions, feel free to PM me or check out the Chatzy.
Yep! I should mention, that since this is a character-focused RP, you won't be playing as your faction as a whole (see the long winded first post in this thread for details) but you're welcome to create one and play as characters from it.
Darkmatter said
Also, celebrity cameos?


A joke.
I'll post a new interest check this week, with some schnazzy IC introductions, cgi graphics, and celebrity cameos. Hopefully that will draw some people in. In the mean time, we currently have more than enough people to play, and we can launch the IC once CSs are submitted.
The Imperial Grand Duchy of Agamenos



Faction Name: The Imperial Grand Duchy of Agamenos

Government Type: Neo-Feudal Confederation

Head of State: His Resplendent Effulgence Adamantious von Kesselbrood XVI, Grand Duke of All Agamenos

Chief Executive: Her Excellency Katarine Hildegaard Valacious Pauline von Grindelhook, Countess of Morgenthau, Regent to the Ducal Throne, Protector of the Realm

Legislature: Agamenos Sector Diet

Description of Government:

Population: 150+ Billion

Home Region and Sector: Agamenos Sector

Capital System: Cathedra

Desc:

Systems:

Morgenthau
Ovo
Colchis
Celestine V
Vyenne
Dionysius I
Malebranche
Antaeus
Boniface VIII
Orpheus
Aeschylus: The Great Machine

History:

Adamantious Kesselbrood I had been an Imperial High Admiral at the time of the Ignatio Event, and he saw more clearly than most the the galatic chaos that was coming. He seized the elven planets of the Agamenos Sector for himself, adopting the title of Grand Duke after deposing it's previous bearer and ruthlessly crushing no less than four major rebellions.

Kesselbrood's power depended, however, on the support of the sector's major guilds, noble houses and corporations, as well as the quiesence of the many (terribly oppressed) non-human races present in the Sector. As marauding fleets and rogue forces rampaged through the ruins of the Arcturus Imperium, the Grand Duke- desperate to consolidate his power- cut deals with the high and mighty of his new fiefdom.

Thus, the Agamenos Sector Diet was created, a representative and legislative body elected by the noble houses of the Sector, which wielded significant authority and limited the centralized power of the Grand Duke and his administration.

Claiming to be the sole heir to the Imperium, the Grand Duchy has been at peace under the Grand Dukes of House Kesselbrood and the Sector Diet for nearly four centuries, fending off assaults from invaders while maintaining inner stability. Former Imperial caste-laws have been significantly relaxed over the years, and various xenos groups are even represented in the Diet and are a significant presence in the Ducal military. Thanks to shrewd leadership and luck, the worst of the Imperial Collapse left the Agamenos Sector unscathed.

All is not well, however. The Grand Duchy has always been more of a confederation of states loyal to a dynasty than a unified polity, and the seams in its governing structure are beginning to tear. The current Archduke Adamantious von Kesselbrood XI is an enfeebled madman, governed by his ministers. Worse still, he is childless and a succession crisis looms.

As human noble houses scheme after the Ducal throne, seperatists movements abound among both monohumanist militants incensed at the relaxation of Imperial Caste and race laws, and dissatisfied aliens, many of whom chafe at subjection to human rule.

Perks

The Empire Didn't End:
The Grand Duchy survived the devastating Collapse of the Arcturus Imperium through a combination of shrewd political leadership, isolationism and military skill. As a result, its homeworlds were left untouched by the catastrophic wars which marked the end of galactic civilization, and a great deal of archeotech- and the knowledge of how to use it- has survived. Advanced computer systems, cloning technology, bio-synth tech, and industrial expertise has been jealously preserved within the borders of the Duchy. As a result, it's armed forces are equipped with many (sadly, degraded and patchwork) Imperium-era weapon systems, most notably its powerful and ancient fleet of Imperial ships.The aristocrats of the Grand Duchy jealously horde knowledge and technology from the old empire, and pay free traders handsome fees for recovered artifacts.

Size Matters
The Grand Duchy sprawls over twelve densely populated worlds. Its control of three Arcturus Imperium-era agricultural worlds has allowed it to sustain a truly massive human and xenos population.

Flaws

Political Messy

Economically Backwards

General Military information:

Ground Forces

Navy

Race(s):
1. Humans
- baseline humans
- Imperial humans- much of the Duchy's nobility/upper classes, often heavily augmented
- flatheads- barely sentient human clone soldiers used by the Duchy
2. Transorganics
3. Domodets
4. Vakeshi
Image
5. Gn'Mok
6. Nyr'kine
Image
7. Vatani
Can a nation have more than one arch-mage? Would it just take that trait a certain number of times?
Since the pirate pad server I was using seems down and out, we can use this in the meantime. New Pirate Pad

Tomorrow I will fix up the OOC and probably begin the IC. Let's see some character sheets!
Post them here. WIPs are perfectly fine.
OOC is up. It's a tad incomplete atm, but that will be fixed by tomorrow. http://www.roleplayerguild.com/topics/4339/posts/ic
Hello and welcome!

This RP is a bit of an experiment, a combination between traditional space-nation RPs and character rps. Participants are invited to create nations and factions of all kinds (see below for types of nations/factions still available) that will participate in a massive, interstellar conflict known as, unsurprisingly, the war of the Seven Suns.

However, players will not directly or completely control their nations and everyone in them, as they would in a typical NRP. Nor, indeed, are players required to create a faction in order to join. Rather, players will develop characters from across the available factions and control them. Characters can be anything from senior politicians and commanders in each faction to lowly grunts or anonymous civilians. Players who have created factions will be required to play at least one character that is not from their own faction. There is no limit on the number of characters a single RPer can play. Those players who decide to create a faction do so with the understanding that other people will play in, develop, and add to that faction.

The course of the war and the actions of the major powers will be mostly decided by me, the GM, in consultation and collaboration with everyone involved. To the extent that a faction leader has control over military affairs and important NPCs, players will exhibit control over factions, but no one's control over any faction will be absolute. I welcome your input 100% and am likely to go along with everything you suggest. One of the major goals of this roleplay will be collaborative IC and OOC worldbuilding and story creation. Our characters will be caught up in a great conflict which we, the players, will decide on and direct together from behind the scenes. We will use pirate pads (alot of them), a chat room and this OOC to discuss the direction of the story, though of course new events can also develop on their own ICly.

The RP's Chatzy can be found here: Chatzy

A pirate pad for us to collab on: New Pirate Pad

And the public, messy pirate pad where alot of our initial collaborating has gone on is here: Old Pirate Pad (no need to read all of the stuff in the pad to know what's going on, alot of it is just proposals and ongoing discussion)

That's the boring stuff. Now, the STORY SO FAR...
It has been almost 400 Atheni-Standard Years since the Ignatio Event collapsed the Golden Road and two other major subspace arteries, plunging the galaxy-spanning Arcturus Imperium into two centuries of chaos and civil war. In many systems, oppressed xenos and undercaste humans erupted in rebellion against their now-isolated imperial sector governments, while in others Imperial governors and admirals turned into warlords and bandit-kings, carving fiefdoms out of whatever territory they were strong enough to seize and hold.

In ASY 3,320, Emperor Fashti XVIII was murdered on his throne by his successor, who ruled for all of three days before the Imperial Palace on Atheni II was bombarded from orbit by a rival claimant and all semblance of Imperial authority ended for good.

The Galactic Dark Ages had begun.

It is now ASY 3,576.

Along a once-minor subspace stream known in Imperial times as the Old Way lies the populous Agamenos Sector, in which peace has been maintained over the centuries under the feudal tutelage of the ancient and august House of Kesselbrood. Declaring itself the sole heir of Imperial authority, the Grand Duchy of Agamenos and its loosely governed vassal-planets have weathered techno-barbarian invasions, pirate incursions, and internal rebellion over the long years of galactic chaos. In that time it has endured, even prospered. The Grand Duchy's decentralized, feudal holdings boast a truly massive population of humans and xenos and a wild profusion of local governments. The Ducal military controls a large and well maintained remnant of the Imperial fleet- massive ships of the line lovingly maintained through the centuries. Planetary governments, human noble houses and trade guilds have over time placed important legal checks on the autocratic power of the Grand Duke, which are delineated in the Agamenos Constitution. The many alien minorities of the sector have slowly gained liberties of their own, recently winning the right to representatives in the Sector Diet and protection under Ducal law, though their status as second class subjects remains clear. The culture and political life of the Duchy is diverse and rich, if inefficient, chaotic and marked by incredible inequalities of wealth and political power.

To the galactic south of the Grand Duchy, in the Jasar Sector, lies another inheritor of the once-great Empire. The small but wealthy New Arcturus Republic has grown quickly in recent years, resisting the Duchy's feudal embrace while profiting enormously from trade with and immigration from its much older, much larger neighbor. The NAR has forsaken the old Imperium's racism and authoritarianism while maintaining its legacy of order, prosperity and legitimacy. The small nation has become a haven for oppressed alien species and political refugees from the backwards Duchy...and from the galaxy's darker corners.

For the subjects of the Grand Duke and the citizens of the Republic, the days of peace are quickly coming to an end. To the NAR's galactic east, an ancient cabal plots its rise to galactic dominance. A terrorist network of transhuman fanatics in the days of the Imperium, the All-Party has grown into a small empire of its own during the dark ages. Under the cold, watchful eyes of the omnipotent Grand Council, the transorganics of the Party marshal their forces to overthrow the reactionary overlords of the Grand Duchy and to crush the upstart New Arcturus Republic. The cyborgs of the All-Party will avenge themselves on the descendents of their ancient Imperial oppressors, and free the galaxy from the shackles of biology and the constraints of the flesh.

The totalitarian vision of the All-Party is not alone in plotting a new galactic hegemony. Sitting to the galactic southwest of the NAR sits the Theocratic Ascendancy of Vatan- the disciplined, xenophobic, caste society of the Vatani peoples, an evolutionary offshoot of mankind. The Ascendency's God-King, Perendor Zo'diell, has watched from afar the proliferation of Vatani exiles and unbelievers in the Grand Duchy and especially in the New Arcturus Republic, where they have thrived. He is displeased. Unbelief in his divine authority, even in distant solar systems, is a threat to his rule, and the exiles and those who shelter them will pay.

War approaches. Who will you join?
Major Powers

Imperial Grand Duchy of Agamenos
Order, Honor, Tradition


Nation Sheet

Subfaction/Vassal State 1: Open

Subfaction/Vassal State 2: Open

The Theocratic Ascendancy of Vatan
Chosen by the Gods


Nation Sheet

Subfaction 1: Open

The Transorganic Alliance Party
The Future of Evolution


Nation Sheet

Subfaction 1: Open

Minor Powers

The New Arcturus Republic
Liberty, Equality, Justice


Nation Sheet

Subfaction 1: United Front

B. Minor Power Open

C. Minor Power Open

D. Minor Power Open

Characters

WIP
Nation Sheets, Faction sheets and character sheets can be completed along any format you wish. Please include, however, an in-character sample post along with all NS, FS and CS submissions. There are no limits on the number of subfactions for any nation.
© 2007-2026
BBCode Cheatsheet