Avatar of Flagg
  • Last Seen: 23 days ago
  • Joined: 12 yrs ago
  • Posts: 1406 (0.31 / day)
  • VMs: 1
  • Username history
    1. Flagg 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

...nature has so created men that they are able to desire everything but are not able to attain everything...
- Machiavelli

The world breaks everyone and afterward many are strong in the broken places.
- Hemingway



Welcome to Avara.

It is the the Year of the Law 234, over two centuries after the Breaking of the Moon and the rise of the god Justinian, the New God, the Immanent Divine, Lawgiver to the Peoples, who is believed by many to have broken the power of the Old Gods, forever ending the subjection of men to the cruel and thoughtless stars.

Those who still cleave to the Old Ways, however, sneer that the Lawgiver is a mere up-jumped sorcerer with pretensions of divinity, and that the Old Gods and Astral Principalities continue to plot the fates of men with timeless and inscrutable wisdom.

It has been two centuries of religious and political upheaval, as kingdoms and empires have aligned themselves with divinities ancient and new. In the midst of Justinian's clash with the defenders of the Old Order, some have turned to the lesser spirits haunting the forgotten places of the world- the so-called Red Pantheon- for power and protection, while others have begun worshiping the earth-spirit itself.

Amid this strife and chaos, a power more ancient than the Old Gods and more terrible than the New has awoken. Twenty years ago the Somnus Imperium, the mightiest power in Avara- convulsed for two hundred years by intermittent civil war between the followers of Justinian and the devotees of the Old Gods- collapsed, suddenly.

Without warning, the Dream Plague erupted within the Imperial capital of High Sepulchrave, and within a decade the Imperium was tottering on its last legs, eaten from within. No earthly pox, the Plague proved beyond the power of Justinian or the magic of the Old Gods' followers. It devoured the minds of those it did not kill outright, turning man and beast mad. The landscape of the old Imperium is now a wilderness, filled with the burned shells of towns and the wreckage of cities. Those brave or foolish enough to enter the Plague Lands and return with their lives tell tales of strange vegetation and beasts, of plague survivors worshiping at obscene sites, and of violent hordes infected by the Dreaming.

The fall of the Somnus Imperium has left the world reeling, with an unofficial (and tenuous) truce holding between rival factions as the various kingdoms and empires attempt to deal with the huge influx of refugees from the Plague, control the spread of the disease within their own domains, and fend off increasingly frequent (and seemingly organized) attacks from those sick with the Dream.

WHAT IS THIS RP?

-It is (grim)dark fantasy. This is the Black Plague meets Lovecraft meets Tolkien.
-It is a Nation-Roleplay.
-I would like this to be an exercise in collaborative world building.
-It is low-medium fantasy: magic exists. It is powerful, dangerous, and rare. Rare.
-It has deities that interact with the physical world.
-It has four very different major religions, which confer different benefits and deficiencies to professing nations
-It has a force of darkness, despair and the apocalypse. Things will start off a bit like a plague/zombie apocalypse rp meets a fantasy nation rp, but things will get worse for the living from there.
-It is vaguely Renaissance tech. Cannons and arquebus are new military technology.
-Fantasy races are somewhat unique and limited. This is not high fantasy. I will consider custom races, but they must work with the setting. This will probably mean no civilized beast-people.
-It is a story of cosmic horror, of enclosing lovecraftian doom. Expect death.
-Credit for the map and setting idea goes to Serpentine88. This is a remake of his RP, with my own significant changes. But the inspiration is all from his original RP.

The Rules

1: GM is the law.
2: Usual rules (No metagaming, powergaming or godmodding as well as captain obvious forum rules)
3: Be cool like the Fonz.
4: Be excellent to each other.
5: No arguing with the GM after I have made a final decision (Note Rule 1). I am open to suggestions, discussion and critique, but please respect when I make a decision.
6: Joining this RP and being accepted means that you accept and acknowledge these rules (Particularly rules 1, 3 and 4).
7: Please, please work with other people when designing your nations. Let's design a really cool world together. Worldbuilding is often the most fun part of these RPs, so let's really get into it.

The Good Stuff



Religions











The Dream Plague





Maps



Updated political Map

Dark Purple: Drathan Union (Flagg)

Pink: Virian Empire (Raptorman)

Dark Blue: Antian Dominion (Iso and Monkey)

Light Purple:Otnemarcasan Empire (Darkspleen)

Gold: Kingdom of Charlin (Goldeagle)

Dark Green: Isoterix Shogunate (Alfhedil)

Red: Kingdom of Karkarth (GreivousKhan)

Maroon: Greys of Uudhin (Grijs)

Orange:Hokksulgug (Aristo)

Light Green: Kingdom of the Moonlanders (Celeste)

Grey-Green: Katabasis

Tope: Aeieal Paper Angel

Red Spotted Borders: Somnian Remnant, including Crusader State of Ironmarch (purple) and Tatsua (pink)

Mustard (eastern islands): Open

White: Wilderness/wasteland/frontier/tribal lands (open for new players)

NPCs
Light Blue: Jusitinian Patrimony

Nation Sheets



I think my redo of Serp's map might work, and I'm reasonably satisfied with it, for the reasons I stated above. Serp had a real headache last game because his map allowed people to be so far away from the middle and one another. I don't see any substantive complaints about the map besides "you jus done flipped serp's!"... which was 100% my intention. But I'm happy to listen to counter-proposals or consider maps drawn up by others. Still working on the OOC, sorry- been slightly busy the last few days.
Uhhhhh Im sorry but. PFFFT HAHAHHA Thats awesome monty python sttuff, 1: "We need a new map bob." 2: "Well... I mean... *fiddles with map* What about that?" 1: "You just rotated the old one bob." 2: "Think of the money we'll save!"
Yep. Well there is a method to my madness here. I wanted to keep serp's easy to use and original map, but one of the problems with the old one was that so many nations were so far apart from the center and from each other. This way, most of the desirable, arable land is concentrated in the middle. I think this way preserves the advantages of serp's map while mitigating it's one big downside. OOC up today hopefully.
As you can see, it's a rotated version of serp's map with new geographic zones. Quick Color Key: Tan- desert Red- volcanically active area Dark Grey- ashland Grey- impassible mountain range brownish grey- mountain range brown- hill country green- temperate dark green- alpine forest light green- savanna light blue- tropical/jungle violent- swampland white- arctic brownish green- steppe/subarctic Will put up a key (the colors are slightly different in some cases than Serp88's) tonight, and try to get the OOC/Int Check up as well.
Ok all, I've decided on using a slight variation on Serp's map. Please keep in mind that the changes will probably necessitate everyone picking new locations compared to last time, but we have a map! I will try to get an OOC/Int Check up today.
If someone would like to make a consolidated map of the world that would be swell. I can make one as well but I'm rather busy at the moment so it will take some time. Just don't bother including Faze anywhere for reasons that are self evident
I can give it a crack. I'll only add the nations that have been moved to the characters tab, to avoid me confusing myself. If anyone else wants to do it, go ahead. MAP WAR I say. @Flagg So, lets iron out some framework. - Chee and Dratha have had their fair share of war in the past, but these conflicts have mostly been isolated to the locales, and have been rather small affairs. - Dratha numerical and technological superiority has driven the Chee northwards over the space of say, 500 years. This has left many ethnic Chee stuck in Dratha's northern territories. Rather than slaves, let's just say people of Chee descent face a bit of racism, and are treated by some as second class citizens? Enough to irk the Chee Nation, but not enough for it to want to war over. - Sun Worshippers vs the Sons of Night; although there is a certain level of mutual respect for opposing Gods, which has so far prevented any full scale holy war. That looks good to me, but I'm happy to compromise. To be honest, I can work with anything, so add/change what you want/need to :)
The only things I would add: - slavery is definitely permitted in some parts of the Consanguinity, and some Chee are likely enslaved along with other non-Drathan peoples as well as some Drathans themselves (losers in local wars, etc). This state of affairs has been the status quo in Dratha for a long time, so while it may have caused wars in the past, it is unlikely to be a fresh outrage to the Chee. In other places there is likely a large Chee population- especially in the cities- where they face the sort of discrimination you mention. If you're totally against any Chee being enslaved, no problem. - It would be cool for there to have been like a Chee Attila in distant ages, who conquered much of the Dratha and who is still sortve a boogeyman/national hero in the southern continent, depending on one's persuasion. Perhaps this was the full scale holy war you mentioned? Like have one semi-mythical great war between the peoples, perhaps with the Chee winning spectacular victories, and then the history since has been one of slow Drathan success in pushing them back north. I feel like that fits the character of both nations nicely. Religious diffusion and the mutual coopting/borrowing of beliefs, cults and rituals by both groups have since cooled the religious animosity and generated a certain level of mutual respect and recognition, especially in contrast to new northern faiths, but religious tension is still around in a more muted way. Work for you?
No problem. I like that last idea very much. There'll be no end of bad blood between our peoples, and it'll add to the fun of trying to establish common ground before the North invades and murders us. I like what you've done with the religious side of things. Man, our people are gonna hate each other from the get go. Also, referring to "if the Dratha did push the Chee northwards, it likely would have been a slow process over many centuries.", this is what I meant. The Dratha are the more "civilised", with permanent settlements and I'm assuming an expanding population, correct? MY peoples by contrast are nomadic, travelling from one area to the next. Their population would be relatively small in comparison, (at the moment I'm predicting around 4 million, which includes children and the infirm.) Naturally, when it came to competition for resources, I imagine the Dratha would have had the upper hand. So over the centuries, the Chee would have gradually moved further north.
Yes. I imagine the Drathans will think of the Chee (somewhat correctly) as cultureless barbarians, and the Chee will think of the Drathans as cranky, conservative and closeminded bigots (correctly). The Drathans are very very settled and sedentary peoples, but one thing to note is that they are more of a feudal confederation of clan-states than a unitary nation, and inter-clan war is a very common thing in the Consanguinity. I didnt give too much detail on the different clan fathers, but I should add those to the NS. Anyway, all of that is to say there have probably been many times when internal chaos has allowed to the more mobile Chee the upper hand against the Drathans, and different clans/tribes may have formed complex configurations alliances over the years. Anyway, building up that history ICly should be a bunch of fun.
@Forest Bandit Another idea I had was that there could be a significant ethnically Chee population in Dratha lands- perhaps enslaved?- and maybe one of the Chee Nation tribes might be an exiled Dratha clan. Sorry for the double post.
Oh awesome, I'm not alone! That's a green light for the collaborative history. The Chee Nation is young, but the tribes that form it are ancient, so there would have been a fair amount of interaction between the two peoples. I'm going to go ahead and say the Chee is an ethnicity, based mostly in the Odase region (my territory, basically). I think I'll go and make that clear in my sheet. From what I've read, the Dratha are the more advanced, rooted and mightier of the two. Perhaps we could start off hostile, with the Chee having been pushed from the south slowly by Dratha, driving them into conflict with the northern territories. Then once civilised man starts abusing our lands and peoples, we can talk about uniting. Nothing says "fear me" like a multitude of semi-cannibalistic natives going on a War Path.
Great! Yeah, since both ethnicities and their cultures are ancient, I'm sure the Dratha and Chee have been intermittently at each other's throats for centuries- as well as trade partners and perhaps sometime allies. If the Dratha did push the Chee northwards, it likely would have been a slow process over many centuries. Likewise, I'm sure the Chee in their time have invaded Drathan lands and there's been plenty of wars fought between the two, and internecine wars in which the other set of tribes/clans have gotten involved. Since the Chee are sun worshippers, I made the Drathan religion center around astrology, the moon and the stars, so I figure they could have some kind of old rivalry about the 'people of the sun' and the 'people of the moon' or the 'people of day' and the 'sons of the night' or w/e we come up with. It's likely the current Drathan dictator/warlord would want to make peace/ally with the Chee, since he recognizes the increasing threat of foreign incursion. Of course, few others among the Dratha do, and the Chee probably dont, so there's plenty of room for early game warfare.
@Commodore Robot: My NS can use some continued tinkering, but I think it's mostly complete and ready for review. @Forest Bandit: Happy to work on some collaborative history, fellow New Worlder. I mention the Chee in my NS.
© 2007-2026
BBCode Cheatsheet