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9 yrs ago
Current This all feels very nostalgic, I'm told.

Bio

I'm just some guy, don't worry about me too much.

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Fool's Redoubt, 57th of spring, early morning

Fool's Redoubt.

An odd place off in the ass-end of nowhere with an odd name. It is so named for its construction, over a massive sinkhole that had swallowed up half the fortress before falling into a hole god knows how deep. Apparently the Fort was for an ancient Terran king who had decided to 'move' to a different capital instead of following tradition and keeping the palace in GAIA, and it is seen as punishment for his hubris when the fort collapsed. Oddly enough, rich mineral wealth was found beneath the fort in later years, and a mining town has sprung up near the abandoned fort, affectionately referred to as 'fort dumbass' by the locals.

Today, a man (Dwarf) by the name of Gor Kazach and his pseudo-lieutenant a man (Siren) named Aur Iliax await for various employees that should be arriving any time now. The Dwarf runs a trade caravan you see, and he needs bodyguards and those with technical or magical know-how to help him on the long trek to Rosa. Aur's experience with Tech was mostly limited to ground vehicles and guns, so it'd be nice to have someone who could help with the various artifacts and machines they dealt in. Especially problematic is most of the Mercenaries he hired had died on the way here to an unfortunate rockslide, and Aur was not exactly a one-Siren army.

So, Gor had sent out messages over the past week to various taverns in the area (the sort of guys who went to taverns to look for work were the sort of men he was looking for), in the hopes that maybe some Mercs or adventurers were wandering the area. Only time would tell if he was right...
Name: Gor Kazach
Race: Dwarf
Age: 124
Gender: Male
Appearance:

Size: Roughly five feet in height, with a stocky, strong build.
Elemental Affinity: Earth
Bio: A moderately wealthy dwarven Caravaneer, Gor runs the caravan named after himself, and has done so for almost fifty years. They specialize in odd magical trinkets and scavenged ancient tech, and as such his caravan is often beset by marauders, bandits and the like. So Gor generally hires Mercs to deal with these for him.
Personality: Gor is an average Dwarf, but what's wrong with that? Wise, stoic, forgiving, the whole nine yards. However, he does very much love shinies of all kinds (Ignan Iron-dollars, Aquan Pearls, Terran Standard Gold Coins, he loves it all) and is generally known to take the most lucrative path possible, as long as it doesn't bother him too much morally.
Affiliation: Kazach Caravan Company
Lucius Cypher said
I prefer the term antagonist, rather than villain. Your enemies could be very good people, they're just working against you.


Evil implies villain.
Rtron said
It's a deal!


Alright, give me some crazed plain (the land, not original flavor) bandits in a PM, use the NPC sheet in the codex.
Rtron said
Mhmm. You'd best hope he doesn't piss her off on a Dark day. She might decide to increase her importance by having a vehicle explode while he's working on it. ;P


I doubt he'd trust her all that much, what with her being a Lady Siren.
Rtron said
I'm telling you. We could take those Blackguard pansies. Wait, so if I wanted to make a lawful evil devil type character, I couldn't? Not cool bro. DX


You can, as a villain. I feel like this format (a party of adventurers questing around) is not conducive to evil PC's, who may get the group in extreme peril for no reason, undermine the group, or worse, be jackasses for no reason.
Rtron said
SON OF A Aren't you supposed to be making an IC starting post rather than snatching away my secure seat of power?!


Don't worry, his expertise is limited to vehicles (mostly ground) Dieray is still very much the technical wizard here.
My PC, grand pimplord of Sirens (not really).

Username: Freeshooter92

Name: Aur (Pronounced 'hour') Iliax

Race: Siren

Age: 24

Gender: Male

Homeland: Samsara, the siren home city. However, he thinks of TERRA as his home now.

Appearance: Aur is a typical male siren, of medium height and medium build. He has short, silver-gray hair, Light blue eyes (along with the characteristic siren bar-shaped pupils), fine angular features and lightly tapered ears. His body shows a little wear from several years living in the desert, and he has the calloused hands of one that does heavy labor.

He wears light Sirenic armor (mostly soft padding with some light plating in areas) of a light gray color, along with a darker gray scarf (often wrapped around the lower half of his face to keep the sand out when travelling in the desert). A set of goggles to keep the sand out of his eyes, and a set of various holsters and pouches.

Size: Average height of five feet ten inches, average weight of about 195 pounds.

Elemental Affinity: Dark

Bio:
"A gilded cage is still a cage."
That quote sums up Aur's life pretty well. Born to Cel Iliax, siren priestess of light, Aur was privileged in that he was both nobility and male, and was offered quite the pampered existence. Due to the trademark Siren imbalanced birth rates coupled with their inability to interbreed with other races, males are highly prized in Siren society, and are generally treated extremely well.

However, the truth is that they are just breeding cattle at the end of the day. Those that leave Samsara (though not prevented from doing so) are NOT allowed to come back, and all financial ties they have are severed. They can leave whenever they want in theory, but the harsh wilderness outside of the portals to Samsara are harsh enough to deter them from actually leaving. Coupled with the fact that they hold no power at all in Siren society and (while prized) generally viewed as inferior to the Sirenic matriarchy, it isn't exactly all great back home.

From a very young age he was curious about the outside world, what the real sun was like, what all these places he had read about were all about. TERRA's desert, the Crystalline forest of LUX (NOVA's original name. Most of his books were ridiculously old), among other things. Naturally, Aur's mother was not amused. While the thought of her son being used as breeding stock disgusted her, she didn't want him to throw his life away on the dangerous journey to RUNE, and if he was banished she wouldn't ever see him again. as such he was generally under supervision at all times.

However as Aur grew he became increasingly aware of his imprisonment, and eventually he had enough. He didn't want to die without having left the castle! He devised a plan. He would become strong enough to escape or die trying. The next few years of his life were spent training with the weapons of his people (passing it off as recreation to his mother. The firing ranges were quite popular) and his body as well. The royal guard, the Eight Rings, were all too eager to help him.

Soon, he left. No fanfare, no announcement, nothing. He doesn't know what became of his home as he hasn't returned. What he DOES know is that (lucky him!) there was a caravan passing right by the portal when he popped out in the White Rise desert. Ever since, he has made his living keeping the caravan's trucks in working order. However, he longs for the day he can finally see all those wonders he always dreamed of.

Personality: Aur is most definitely unlike his mother in virtually every way. He is selfish, slightly egotistic, a liar, a cheat, and a dreamer. While not malevolent by any stretch (and is actually quite kind when so inclined) he is out for himself above all. He hates the feeling of being trapped, and values freedom above all else. He is particularly distrustful of them women-folk, as his would-be oppressors left kind of a bad impression on him. However, he doesn't let anything stop him. If he says he will do something, he will do it.

Skills:
Mechanic: Aur is adept at fixing most ground vehicles, and even a few less advanced air ones.
Siren warrior: Aur is adept in the form of combat usually employed by Siren males. That is to say, judicious use of ranged firepower with some close combat mixed in.
Sneaky git: he's quite stealthy when he wants to be.
Iron rider: Aur is a natural with ground vehicles, especially ones with wheels.
Desert Survivalist: While he knows quite a bit about surviving out in the wild from his studies, experience with the deserts of TERRA have

Equipment:
Light Sirenic Armor

Sirenic Modular Carbine

A light dune buggy.
A combat/utility knife.
'Adventurers kit' with rope, torches, food, and other things.
Rtron said
Don't worry. If her plane breaks Dirae can fix it....if anything non-organic breaks, she can fix it. TEAM MECHANIC FTW.


NOT FOR LONG.
Lucius Cypher said
Mhmm... Maybe I ought to put a bit of my butter and sour cream into you.


Nope. I won't allow it.
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