Avatar of Freeshooter92
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9 yrs ago
Current This all feels very nostalgic, I'm told.

Bio

I'm just some guy, don't worry about me too much.

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Sep said
That'd be an interesting thing to do in an invasion. -appearsoutoftheground- "Oh hai guys! What is up?"


*Rises*

"Greetings, I will be your executioner today. Kindly get crushed."

*Hurls all the boulders*
Guilty Spark said
How do you want to start? Your character is a little imposing, I imagine vocators would have pegged him as a potential evoker and Ivona (their leader) is still roaming the city. You can start with your own ambush fight, although that is pretty much over done at the moment.


Perhaps I can start with him 'waking up'? Like, the former site of his death-fortress is now the basement of some random tavern? And he just sort of... comes out of the ground?
Alright, so I how do I get started?

Hi Sundered, Hi again Ellri.
HOWEVER SHALL I ENJOY A DELICIOUS SANDWICH?
I really should have reconsidered cooking as a dump stat...
Guilty Spark said
*Markul raises a rock from the ground while you're dancing around and trips you, Markul then steps on you.Now stop boasting/bragging etc, my OOC isn't a pissing contest. Even when they're still friendly.


Oh, sorry.
What if he makes a speedy golem instead?
He CAN flatten bitches...
Guilty Spark said
Alright, that sounds fine.@Freeshooter, he seems powerful but I like him. We don't have "magic" exactly, so you can have it tax his stamina to use his abilities.


Right, thank you. As for balance, he is strong, yes. Probably the most dangerous thing about him is his intelligence, he's a big brute that ISN'T dumb. However, he has his fair share of weaknesses. He's a large target, slow, he especially has trouble turning around quickly. His immortality only applies to age and disease, that suit of armor is more of a hindrance against things like fire, lightning, cold. Also, he's a terrible cook.
Makin' a CS, gonna be pimp. Also, hi Ellri.

Name: Baron Isaiah Markul, the Black Knight.

Age: Physically 37, as for the time between when he was born and now, fuck knows.

Gender: Male

Relic Description: The Blind Maiden's Tear.

The Tear is a simple pendant composed of a silver chain and a bright green gemstone that glows with a soft inner light. This relic grants its bearer several benefits, including:
High physical strength, and a physique to match.
A reserve of magic power to draw on, like a battery.
And immortality. Note, that that is not the same as invulnerability.

But the Tear's greatest power is its ability to bestow life on any object (Save corpses), easily creating golems. Once, the Tear was powerful enough to create entire armies of such creatures, now it may only have one active at a time. However, using it this way drains it of energy, meaning Markul has less power for his Geomancy.

Markul's unique power is Geomancy, magic that manipulates earth, stone, and metal. Refined metal (such as most armor and weapons) is much more difficult to manipulate; it takes the same amount of effort to crush some uppity adventurer's breastplate together as it does to drop an elephant sized boulder on him. As you can imagine, Geomancy is very powerful, though it is taxing to perform. And, seeing as how Markul is weaker than he used to be he only uses it when he really has to. As for the largest object he can move right now, that would be a stone boulder roughly 6 feet in diameter.

Skills: Being a big strong man, Markul has all the advantages that brings. He can hit stuff, he can lift stuff, yada yada. He is skilled with his chosen equipment (Heavy armor, tower shield, flail), and is a good smith to boot. He spends a lot of his free time putting 'vessels' together, though most people would call them dolls. Essentially like a blueprint for his golems. He finds such a task as designing a golem to be quite relaxing.

Background: A relic of a lost age himself, Markul is very, very old. Once your stereotypical 'dark lord' He amassed an army of golems and was planning to do the whole 'take over everything everywhere' plan. However, a group of intrepid adventurers went to stop him, yada yada. Sounds familiar right? it was all quite cliche, and the adventurers defeated him and sealed him away, but the exact details of this whole debacle were lost to time. Now, ages later, their spell has worn off and he has been released from his earthen coffin, only to find himself in a time he doesn't understand. The spell kept him physically preserved, but he has had quite a lot of time to think about things, as his mind was free to wander. He might not be what you expect...

Appearance: Markul is a very large man, owing to his Relic in some ways. He stands at just under eight feet tall, with the musculature to match. However, such a large frame obviously comes with drawbacks. He is never seen without his jet-black armor, a must for any dark lord. He never removes his helmet in the presence of others, and nobody knows what his face looks like (Likely to be all intimidating, appear less human. That, or shame...). He carries a large tower shield and a massive studded flail, the likes of which only he could really wield. Basically, big imposing villain, an image he worked on for over a decade.

Motivation: Markul wishes for... purpose, and redemption. He seeks atonement for his sins above all, but he is also a relic himself, and he longs for meaning.

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