Avatar of FrozenEcstasy
  • Last Seen: 6 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1182 (0.26 / day)
  • VMs: 1
  • Username history
    1. FrozenEcstasy 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Back from my... 2 year Hiatus? Lol...
2 likes
10 yrs ago
But Where's Your Heart?

Bio

Gay, single, more than ready to mingle

Most Recent Posts

Actually, lemme drop out... for now. If there's a spot still open I might come back. Until then... naw~
Oi, too many dragons? I can look for something else~~<3 And he's kinda Mary Sue bc he's also Jesus
Character sheets should be posted here for approval. Once approved you will post them in the character tab
[OOC is up](http://www.roleplayerguild.com/topics/75064)
![](http://i59.tinypic.com/34qmghz.jpg) **Name:** Jeraur Kindlespark **Age:** 24 **Gender:** Male **Class:** Performer **Origin: **Uellia **Skills:** -Tiberius Locus: An enchantment Jeraur normally casts under his breath. The initial spell enchants his words, it is released when he speaks a horribly corny joke. At first, it seems just like a joke, until everyone in ear shot Jeraur deems as a threat finds themselves encased in ice from the waist down. *Now that's what you call getting cold feet.* -Soporo: Beginning with the original incantation, Jeraur sings powerful melody that will cause those in earshot, friend or foe, to begin becoming drowsy. This is due to the fact Jeraur begins depriving them of oxygen, which will cause them to pass out after too long. This typically leads to Jeraur himself becoming drowsy because of the sheer amount of energy it takes. It's often an ability only used to sing a group of restless friends to sleep. -Argentum Loquela: Another under-the-breath incantation Jeraur favors, it gives a pleasing tint to his vocals that aids in persuasion. Those who aren't familiar with his quick tongue are easily fooled, those who aren't suspecting his silver tongue at the moment are easily fooled, those who are suspicious are much harder, but with the right amount of time nearly anyone can be swayed. *Nearly.* -Anguis Loquela: A variant of Argentum Loquela, but requires an alchemical aid to release into the air. It's a wind spell that acts as a verbal truth serum. Those he speaks to lose an ability to lie, they don't lose the ability to hide truth with fancy words and circumvention. -Agilis Pede: Jeraur uses a wind rune to heighten his acrobatic prowess with the aid of air lifting him. This allows him to make insane jumps and cartwheels, but sometimes it can carry him too far, leading to some more than clumsy accidents on occasion. -Lux Obsidio: A quick flash of light characterized by the laughing matter in which he speaks the words, it's a white wall of light that flashes on for about 20 seconds and obscures vision beyond the wall. -Adamanteus Hit: A rune in Jeraur's guitar creates a magical reinforcement that makes his guitar hard as steel. **Sample:** A typical day inside a tavern normally meant you'd find a bunch of drunks, near drunks, and men with naggy wives, drinking their sorrows away in rivers of spirits and whiskeys and wines. It also meant a sassy bartender and some entertainment. Entertainment would be a performer of some kind... a clown, an exotic dancer, a bard... Someone a bit like our unlikely hero Jeraur. But does that mean you ever see Jeraur in one? HA! Hell no my dear. Jeraur is beyond the trivial pursuits of the mere mortal and the drinking and making merry of men. He's all about traveling the world, performing his little tricks and songs for the occasionally by-passer on the road for some extra money. Of course, if they didn't give him any money forthright, they'd give some to him without thought. Oh deary no... he'd never take too much though. Everyone's gotta live right? Jeraur is man of honor, knowledge, adventure, and bardic sarcasm. He doesn't take too kindly to societal functions and chains, but he doesn't take too kindly to those who refuse society completely either. He's the jester at the noble's court one day, and the cheap trickster in the alleyway a week later. He can be the most noble man you've laid eyes on in one minute, and hold your coin purse in one and a knife to your throat in the other hand in the next second. It's impossible to say one could ever truly be a good judge on Jeraur's moral code and intentions, because he always seems at odds with figuring himself out anyway. Good thing is there's one thing about Jeraur that's always set in stone, and that's his unwavering loyalty to his friends and those who have been hospitably to the needy. Among all these travels and all these misadventures, Jeraur has learned how to defend himself. Thing is, he doesn't do it with the brute force or flashy magic spells... he does it by being slippery, quick witted, and owning the knowledge needed to smack someone over the head with a fancy guitar. A magic spell or two helps, which is why kept under his often billowy or loose clothing is a chain mail fitted with runestones. It helps lead to the illusion that Jeraur has never needed runestones, which often surprises those he first meets. The secret normally isn't secret for long, people are intelligent, but it's fun seeing an initial shock. That's what Jeraur is there for in the first place, to cause questions to be asked!
**Name:** Dallas Robertson **Age:** 19 **Gender:** Male **Appearance:** Dallas is almost a perfect example of the tall, dark, and handsome stereotype. Standing at around 6'2" with a creamy white complexion and a face that could melt women from a mile away. However this seems to be marred by social stereotype as soon as someone sees him for who he actually is... He has naturally pitch black hair grown in an emo-style cut that hangs of his left eye, the right side of his hair is pulled back behind his ear and causes it to flare out on the ends. A chinstrap comes forth to frame his round face cause without it he looks a bit to boyish for his taste. His eyes are an icy blue and can just about wreck anyone's ability to stare him down. He dresses in your standard dark colored outfits for the socially outcast. Often wearing converse or some sort of heavy boot, darkly stained jeans, a plain-dark T-Shirt and striped jackets. Occasionally he's been seen dressing almost preppy. He also has a sapphire stud in his right ear. That seems to have sentimental significance. **Personality:** Despite his dark look Dallas is far from any sort of emo-child or gothkid personality, however he does like to sit alone in a corner. He is always smiling, laughing quite obnoxiously, and doing god-knows-what. Those who judge by appearances often have trouble getting past his appearance (which is sometimes marred with black and masculine make-up) and never get to see Dallas' inner beauty. Even with appearances out of the picture it's still kinda hard to get past his first impression. You see, Dallas has an edge, and this has earned him his status as a legend of snark. He has a rule, and a very annoying one. "If you can't handle me at my worst, you can't handle me at my best." Meaning, when you meet him, you have a fifty fifty chance on meeting the biggest douche you've ever met in your life, he likes to keep most people at a distance so the ones who can get past that he knows are keepers. He does butt heads with some people who are more forthright about things, but he insists on being a mystery. His charms are also something to be wary of. When he starts putting on the flirt it's hard not to be sucked in by it, however it's often shallow. When it's not shallow, play-flirting it often means he is in love or wants to make friends. The last thing about Dallas, the thing that nobody notices half the time because it's so situational, is he is very, unhealthily, chaste. The kid can't even take his shirt off. Like the rest of him, he believe you have to work to get to know him (even his nips), and you just about have to marry him to finally know Dallas through and through, and in his mind, that's how it's supposed to be. **Brief Biography: ** Dallas had his parents split up when he was young, but it didn't effect him much. He just rolled with the punches and went on with life, growing up with his mother as a single parent he had it pretty easy, he wasn't rich, but living was more than comfy. But that all changed when the fire nation attacked... Err, so to speak. When he was old enough to do some more strenuous chores his mother swamped him with expectations out the wazoo. He had to make all A's, he had to cook, and clean, get a job, learn to drive, look into scholarships, go to church, mow the yard, sweep the floors, clean the kitchen, do the dishes, do the laundry, polish the tables, vacuum the rugs, feed the cat, pump the gas, take out the trash, make his bed, make her bed, do her dishes, do her errands, go the college she wanted him to, look the way she wanted him to, live the way she wanted him to... His own life was put on the back burner for her ideals. He... Got fed up with it. Everything he was suddenly became anti-her, to the point even he forgot himself. The result was a darkness that inked onto his personality and style, and a confusion of self. His strive for independence suppressed and released traits about himself in a near random fashion. This confusion is what causes him to push others away at first, his appearance warding off even more people. Eventually the radical change from a perfect boy to a troubled boy infected the high school with rumors, as well as the community immediately in touch with him, only furthering the burial of the true Dallas. **Relationship W/ Mother:** Dallas and his mother have a give-and-take in their relationship. In truth they almost hate each other, but they love each other so much because since his father left they're about all each other has when the night rolls over. Dallas' mother is a southern-style, old-school, work-obsessed individual whose annoying and relentless demands out of Dallas have broke him down. Dallas hates work because of how much his mother has made him in the past several years since he's been a teenager. He is also open minded where she is dogmatic, quite where she is loud, and understanding where she is not. **Virtue:** Chastity **Number:** One
Congratulations on sticking with me this far in your interests of Genesis! If you want a plot summary please revisit the IntChk ([HERE](http://www.roleplayerguild.com/topics/75054/posts/ooc#post-2314779)) as I do not repeat myself needlessly if I can keep from it. Here in this OOC place my first thing to tell you about is the basics of plot for chapter one. As we know already the earth is in turmoil and yada yada,... Well almost. Chapter one actually starts right at the beginning of the apocalypse! So nobody knows about fissures yet and whatnot. It all begins at St.Peter's Hospital in the middle of a town called Hope. If you couldn't be any more ironic. A high school legend (in this sense not a very good legend to some), Dallas Johnson, has been put into a coma by a car accident. His mother has finally opened up to visitors. This is where you guys come in. All seven players must be in the same room by the second post rotation in order for the roleplay to continue as planned, if it takes just a bit longer that won't be to bad honestly. When all characters are gathered Dallas will awake with some information that will further the plot line. So with that out of the way here are some posting conventions. -As this roleplay goes on look for ** *paragraphs like this* ** describing necessary player information needed to understand the direction of the plot. -We will be posting in such a way that the next "post rotation" does not happen until all seven players have completed the prior. Unlike previous attempts with this RP we will not be utilizing a turn based system, so order doesn't matter until I say otherwise. - Italics will be used for "flashbacks" that help flesh out the characters history rather than it happening in the CS. That way players don't have to look back to your CS every time they need to recall something as reading something in the RP holds more ground in ones memory because of the nature of such things. -You have free reign over your characters but I will largely be monopolizing the plot for issues with story arcs. In some situations I will thrust a duty upon your character in order to test their limits. -You will want to be able to eat, sleep, and breath your character to get the most out of this thing. You may cry, you may jump for joy, you may scream and throw your computer out the window, but you must be deeply involved with how well you know your character. -------------------------------------------------------- Name: Age: Between 13-21 Gender: Male or Female, No enbys/genderfluids please >:V Appearance: Please do in paragraph form, only use a picture if it is hand-drawn by you or commissioned by you. I have my reasons >.> Personality: Make it believable! I won't accept you if your character is your typical anime-inspired Mary Sue. Try and be original, stay away from archetypes if you can. Brief Biography: It says BRIEF for a reason. Keep between 2-4 paragraphs. Relationship W/ Parent/Guardian: Your character has a special relationship with ONE of their parents/guardians. The relationship may be good or bad, but this guardian LOVES you, but they might not show it conventionally. Virtue: One of the SEVEN CONTRARY VIRTUES, no doubling up. Chastity is off limits as it's mine. Number: This will be assigned to your character by ME. Leave this blank. Spots assuming everyone applying gets one: Male Spots: 3/3 Female Spots:1/4 Spots actually taken Male Spots: 2/3 Female Spots: 1/4
Reserved
Well fuck. We can't edit. But we have this fancy shmancy new character tab
I CAN'T EDIT MY PAGE RAWR
© 2007-2026
BBCode Cheatsheet