Avatar of General Scales
  • Last Seen: 6 yrs ago
  • Old Guild Username: General Scales
  • Joined: 12 yrs ago
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    1. General Scales 12 yrs ago

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Sweet. I'm looking forward to this.


Makaria Nislen

Age: 25.

Gender: Female.

Equipment: Old, but, thick winter coat two sizes too big for her. 4" utility knife with some rust. A couple pieces of frozen, cured fish and a can of beans, what kind of fish she doesn't know. Lastly, her old pair of ice skates.

Skills: Sneaking, getting into small spaces, scavenging, rather good night vision, great spatial awareness,

Personality: Makaria is best described as being fairly skittish around people she doesn't know though it does fade the longer she it around them. She is very much a realist when it comes to other people having very little trust to begin with but eventually warming up as her confidence in them does. Though she hates to admit it she is easily frightened but her small size and speed make it more of a boon when danger comes knocking. Its an instinct that bothers her because where she would like to help others out she can't exactly carry or support them which has been a big blow to her self confidence. However, she gets very feisty if cornered or being restrained which usually ends up with her being stuck and frustrated though she has and will break out if given a seconds chance using any means necessary. She is quiet and can go unnoticed most of the time if she doesn't pipe up which can be a gift and a curse depending on her though when in trouble she can get loud quickly which is the only real time she gets particularly vocal.

Pre-Ice Age- Makaria never had much of an impact on her life until right before the new ice age hit. Her wealthy parents had been more than a little protective and controlling when it came to her because she was their only child and they thought she was too fragile to be left to her own devices especially given her habit of getting to places she shouldn't and hiding around. She was born and raised in Finland but she ended up moving around quite a bit once her parents found out she was an extremely good at ice skating. It was the only thing she really ended up knowing how to do after that because there was no way she wasn't going be put in the spotlight by her mother in particular who enjoyed the limelight more than she did. To be fair she would admit that she was never left wanting for much except for some freedom and time alone because she started to despise going out and doing her performances. She eventually disappeared from the public eye having fought her parents over it vehemently until they gave in that she wanted none of it anymore.

Post-Ice Age- Makaria ended up alone quickly after the snow and ice fell being more vulnerable several other survivors or groups didn't think someone like her would last long never knowing just how wrong they were. She had been mostly alone in the family home and had managed to stay there for awhile eventually having to leave and taking what she could. Sure she was small and weak but stupid she is not making use of her own skills to keep alive and keeping moving while staying out of sight if possible. It was a wise thought because if people were going to turn selfish and violent now would be the time and she has been witness to some horrible things that she managed to avoid herself. It was the group that found her however and not the other way around because finding what looked like a single person camp next to a dug out tunnel into a solid snow bank. She hadn't dug the tunnel herself but it was plenty big enough for her to stay out of the wind and keep from freezing while making the fire had been tricky but it let her eat.

Makaria had been less than pleased being woken up by someone moving around outside her makeshift shelter and had at first refused to come out not willing to trust them so easily. It took some prompting but eventually coaxing her out once they had managed to get in through that they weren't hostile or going to mess with her, a rather big fear of hers. She might not have seemed like much at first but showed the skills that kept her alive and fed which would become invaluable when trying to get into old buildings or looking for supplies. She has since sort of warmed up to the others but still keeps her distance a bit while pulling what weight she can to keep herself and the others alive in the cold.
I wouldn't count it dead regardless, just a break from it in the meantime.
I'd like to join in myself, haven't done a good old survival for awhile.


You asked for it.


Psy-Warp [Link]
Energy: 2/10
20/9(12)/6(8)



Violet smiled at the impact against the robots, they certainly hadn't been expecting it and the force was enough to throw them off guard. It was going to take more than that as even more of the machines were approaching but a couple looked different and were a bit smaller but a hell of a lot faster. She then was more than a little upset They might be a solution to her getting to throw something without pissing anyone off but she wasn't holding her breath for that so she would wing it if she got the chance. It looked like one of the robots was about to go and trapped but despite the shield it would be possible to give it that last push.

Violet had a look at the closest other robot(3) and started to press and crush its leg/knee joint close to the nearly downed robot in an attempt to collapse it over the other wanting to play a much more dangerous game of dominos. It was going to be fun if it worked or maybe just a disappointment but she honestly didn't care because she wanted to anyways.


+1 Energy

Gear: Commlink(10% extra Teamwork xp), 2xEnergy cell(+5 Energy on use once), Medkit(One time healing equal to the user's Defense on a single target, may be used on yourself for 1/2 effect)

Psy-Warp is currently Inspired! +2 Attack and +3 Defense

Action: Try to crush the leg joint and play dominos with mech 2 and 3.
Got a nice idea for dealing with mech 2 and hurting 3, see if we can take a leg out on 3 making it domino into 2 and trigger snakebite's damage.


Psy-Warp [Link]
Energy: 7/10
20/9/6



Violet was pleased at the speed they managed to dismantle the first enemy and chuckling a bit at the look Ironside gave Flare in the meantime. When the next three came barreling at them seeing the water and electric bolts, not to mention the second Ironside, being sent in the direction of the robots it occurred to her that keeping them there was probably something the team would want. However, she would exercise her mind a bit in the process getting back into the swing of using larger amounts power at once. Violet focused creating a compact orb throwing it at knee level to the approaching machines before detonating it wanting to slow them and keep them in the water for longer as well as throw a blast out for fun.


+1 Energy

Gear: Commlink(10% extra Teamwork xp), 2xEnergy cell(+5 Energy on use once), Medkit(One time healing equal to the user's Defence on a single target, may be used on yourself for 1/2 effect)

No Status effects currently.

Action: TK blast to the knees. -6 Energy
We'll miss ya buddy.


Psy-Warp [Link]
Energy: 10/10
20/9/6



Violet looked at the rather large mechanical thing charging them, she didn't have the words to fully describe it, and watched at several of her teammates sprung into action though only one engaged the hostile directly. If the mission had not stated to not cause property damage if possible she probably would have already thrown a car or truck at it but she decided against it because she really wanted to stay outside of the base for as long as possible and doing the opposite of that would probably be bad. So lacking other options she decided on throwing up a barrier around the machine to keep it in place so they could pound on it a bit easier.


Gear: Commlink(10% extra Teamwork xp), 2xEnergy cell(+5 Energy on use once), Medkit(One time healing equal to the user's Defence on a single target, may be used on yourself for 1/2 effect)

No effects present.

Action: Use TK Barrier to contain the robot and protect allies.
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