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How do you pick up the pieces? If only there was enough time to heal and forget.
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Bio
Hello all,
I have a few original characters, one of the major one's are Sophia and Marianna. They will mostly be used for Medieval/Fantasy role-plays(They might include the Greek Gods). Sometimes their information will change depending on the story-line they are involved in and I will experiment with them a little. I mostly play female characters, given I feel more comfortable with that role.
The characters that I play Vary :) I play Hybrids of any two species including a Titan/Witch, a Mortal/Demon, Siren/Banshee, Titan/Phoenix, Werewolf/Phoenix Demoness (Succubus) A Dryad A Mortal A Valkyrie Elven Princess/Elven Priestess An Angel A Shadowess (Half Spirit) A Faerie A Vampire The Sphinx with a Seer Guardian A Water Nymph A Leopard Shifter A Sword Dancer A Pirate A Necromancer A Blood-Doll
Here's a little bit more information that might help:
I mostly do Female characters (Males don't come to me that often, if they do. It takes a lot for me to write them). I have done some male characters in the past, on other web-sites but never stuck with them to be honest. I prefer Females for obvious reasons, being I am one and it's easier to relate to.
As for Races/Species, I do pretty much anything apart from a Giant maybe. Never really been a fan of them.
I do have a fantasy character that I created a realm to go with it. It was fun :) When I get the right inspiration, I like making new characters and worlds to go with it.
Valence Amunet Echo Mortal Appearance: Leopard Appearance: 25 Years Old ~ Leopard Shifter
Job: Skilled Hunter/Gatherer for her Tribe Protector of Tribe
Skills/Powers: Shapeshifts into a Leopard Enhanced Speed/Agility/Strength/Other Senses Survival in the Wilderness Making tools e.g. bowls,. baskets etc.. Skilled Belly Dancer Skilled with Weapons e.g Knives, Swords General knowledge of Herbs etc.. Healing powers/Dabbles in some Egyptian Magic
Personality: Valence is a young, intellectual and ambitious girl. She’s clearly not just beauty, but brains too which is shown with her highly attained skills, orientation around Streoewana as well. At times people have described her as a selfish, cunning woman. But deep down, Valence is caring and loving towards those who she cares about and loves. But she is not afraid to stand up for herself and eliminate competition, if someone poses a threat to her Tribe. When in Battle she’s almost always victorious, highly vigilant and ruthless. She shows no mercy to the weak or enemies. Valence is also highly loyal to her religion and worship of the Egyptian Gods.
Bio: Born in the distant planes of Streoewana, Valence Echo is the daughter of Chief Alpha Echo from the tribes of Efilan that reside in the Stuvaln Wilds. Valence is the only child of the Alpha and his wife in their tribe. Valence grew up being taught by the best, the skills of expertise and knowledge have been passed down to her by the Elders as well as her parents. Even though at the age of 25, people from their tribe believe that she will one day make a good and worthy leader of the Efilan Tribe. Valence had spent most of her early years being trained and educated by the people of her Tribe. But there were times where she was allowed a normal childhood, go exploring and do all those things that a young child would do; even if it meant having fun by getting into trouble. As she grew older, she visited the temples of the Egyptian gods and spent hour ours admiring and worshiping the beauty of the Gods and their temples. When she was 18, her mother sadly passed away after a duel between the Shifters and the Hybrids The Cerulean Territories. This left Valence as one of the few women left in the Efilan Tribe. Her father has tried to marry her off a few dozen times, but it seems like no one can keep up with the young woman. Valence is the Beta of the Tribe and she helps teach young children and the rest of the women of the tribe, as well as proving them with food and protection.
The Efilan Tribe is quite a large tribes in the depths of the Stuvaln Wilds. There are only a few mortals or half-breeds among the Leopard Shifters (those being the rescued or young children, if some of the men and women mixed with a mortal from the other regions of Streoewana). They are like a one big family, protecting their own and very loyal to one another, until deceit and lies destroy their ties to each other. In their Tribe, the Chief Alpha is regarded as the King that rules over the Tribe (Bring the chosen ruler and leader by the Gods). They are treated like Royalty among the commoners. After The Pharaoh it is said to be believed, that they are next in line in the Graph of Hierarchy.
The Efilan tribe are worshippers of the Egyptian Gods. The temples devoted to the Gods can be found in the Scarlet Realms where the Tribes people visit often, to show their respects and provide their gifts/or sacrifices on the full moon or the duration of rain. Their biggest believes include: The God Ra provides them with the sunshine. Each night he would get swallowed by the Sky Goddess Nut, and reborn with each sunrise. The Goddess Isis would offer them help in a time of need, or any time the Efilan people would make a worthy sacrifice. The Goddess Amunet is secretly hidden Among them and is the secret behind their witchcraft and healing magic. The God Amitt is the Devourer of Death, he helps Anubis with judgement and eats the hearts of those who are not worthy. The Dead souls of the Efilan people pass through the Final River after Judgment if they survive. After survival of the Judgement they are united with the Gods of their worship and hard works.
The Cerulean Territories are ruled over by the Hybrids. They have been known to be the enemies of the Leopard Shifters since the dawn of time. The Territories are a no-zone for many, apart from the Brave of stubborn minded people. The Cerulean planes are full of danger and death. The Vampires and Werewolves rule along-side the Hybrids, due to their alliance through blood and next of Kin through Inter Marriages.
The Scarlet Realms is known as the Pharaoh's Empire. He is charge of all the Mythical and Mystical Creatures surrounding Streoewana, it’s also mostly a home for the commoners and Mortals of the Realm. When the people of the Tribes and the surrounding parts of Streoewana don’t gather or hunt their fruit from the Wild, they get it at the daily market in the Town’s square. It’s a place where many including the Efilan come for more entertainment outside of the Tribes Village. On the Outskirts of the Scarlet Realms are the Temples devoted to the Egyptian Gods. Some of them are guarded by a Shifter Guardian or some of them have a Priestess or a Priest to look after them.
This Part of the Streoewana is the home to many more Mythical Creatures including the other Shapeshifters, Elves, Faerie Folk, Half-lings, Orcs, Angels and much more. They work alongside each other to keep their home and the rest of the realm protected from Danger. The Enigma Terrain is rumored to the the most beautiful and peaceful of all the Realms when it comes to the Nature and it’s secrets. The woods expand to the Stuvaln Wilds where many of the Mythical creatures hide and reside. The waterfalls and lakes are the homes of the alluring Sirens and Nymphs that help protect the natural springs.
The Final Lake is the place of the dead. Judgement day happens in this part of Streoewana. Those souls who pass, shall enter the Realm of the Egyptian Gods and await their awards. Those who are not worthy and have sinned, get punished and banned into the Underworld by the Demonic Guards that live around the swamps near by. Those who drink from the lake, gain the ability to see the dead on the other side. If someone has the desire to swim across the lake; they drown and join the dead and await their judgement by the Gods.
Powers/Skills: Ability to breathe under-water for long periods of time Very skilled/athletic swimmer Water generation/manipulation Water Mimicry Healing powers
Bio: Amalthea is one of the daughters of Poseidon and a Water Nymph. Amalthea is very tender, and curious Water Nymph. At times she can be rather shy and withdrawn around new people, until she gets to know them and learn to trust them. Once people get to know her, they see that is a bubbly, lively and friendly Water Nymph. Even though she moves from river, to river sometimes to the sea and ocean to explore what each water bed has to offer. She does like to visit land and explore the forest, as she has a few nature Nymphs and Dryads who are her friends. Amalthea also knows, that when time for fun is over; she has to get back to her job and protect her natural habitat. The Water Nymph has never met a mortal being before. It has been said, the mortals that see a Water Nymph are driven mad by their beauty and fall in love with them. Amalthea is not sure, if it’s just a myth or reality because she has never heard it happen to any of her sisters before. Amalthea likes to sing, any time she is sitting on the river/sea banks. Her voice has been described as alluring and enigmatic. It’s one of those things that draws in a human’s attention. She can’t help but be curious about ‘Mortals’ and their ways.
General context from History: It usually has the haunches of a lion, sometimes with the wings of a great bird, and the face of a human. It is mythicised as treacherous and merciless. Those who cannot answer its riddle suffer a fate typical in such mythological stories, as they are killed and eaten by this ravenous monster. This deadly version of a sphinx appears in the myth and drama of Oedipus. Unlike the Greek sphinx which was a woman, the Egyptian sphinx is typically shown as a man (an androsphinx). In addition, the Egyptian sphinx was viewed as benevolent, but having a ferocious strength similar to the malevolent Greek version and both were thought of as guardians often flanking the entrances to temples. In European decorative art, the sphinx enjoyed a major revival during the Renaissance. Later, the sphinx image, something very similar to the original Ancient Egyptian concept, was exported into many other cultures, albeit often interpreted quite differently due to translations of descriptions of the originals and the evolution of the concept in relation to other cultural traditions. Sphinxes are generally associated with architectural structures such as royal tombs or religious temples. The oldest known sphinx was found near Gobekli Tepe at another site, Nevali Çori, or possibly 120 miles to the east at Kortik Tepe, Turkey, and was dated to 9,500 BCE.
Bio: One of the Sphinx in Ancient Greece is under the protection of the Seer by the name of Cassandra. The Seer herself is un-aging and has been asked by the Gods and Deities of Olympus to serve and protect one of the most Famous Sphinx. Anyone who shall try to pass by, will hear her voice. The Sphinx/Cassandra will decide if they are worthy to pass if they complete three tasks. If they do not complete them, or shall fail to impress her with their deeds. They will die on the spot. For those who seek the truth, and want to know more about their future will often go to the Sphinx and seek out Cassandra in person; when this happens the Seer will tell them more of their future, what they can expect/what they should look out for. But Cassandra also dabbles in Witchcraft and dark magic. Some of the magic helps out the Darker Gods and Goddess, whilst some of her magic helps aid, heal and protect those in danger. It is rare to see Cassandra away from the Sphinx, let alone her being in her mortal shell. If people do see her, it’s by luck as she mostly tries to stay hidden away from the view of the mortal eyes. She keeps to herself, or stricks to her duty.
Powers: Gift of Foresight Master at Spells and Tonics Can possess others and gain control of their powers/gifts
Job: Guardian of the Sphinx
Cassandra:
She is very straight forward, due to her powers and her job. She may come off as blunt, mean and arrogant when someone makes her angry. She doesn't totally understanding the 'concept' of some human feelings/emotions as she has not experienced them herself, mostly due to the fact that she focus on her job and what the Gods Of Olympus want her to do. Cassandra has never really been privileged enough to stay away from Sphinx for long. Something always seems to come up and steals away her freedom to experience properly. Somewhere Deep down inside of her, is rather humble and just longs for the things that anyone would want. If people do meet her; in her human form away from her home/job they always seemed hypnotized by her voice and beauty. Something about her always draws people in. Even if it may be dangerous.
Jezebel Nightingale 23 (700 years old) ~ Vampire (Former Witch)
Strengths/Powers: Semi-Immortality Enhanced Strength/Speed/Other Senses/Combat Night Vision Regenerative Healing Factor Mind Reading/Control No Shadow (Unless caught on camera) Changing Appearances e.g. can look hideous if desired Can be inhabited by Demons/Ghouls Sensory Deprivation Tracking Senses Pain Illusion Visual Projection
Weaknesses: Too much sunlight~weakens the body and powers. Moonlight heals Garlic Wooden stakes Powerful Witch Magic ~ can seriously injure/kill Fire/Decapitation are fatal Holy water/symbols
Bio: Jezebel Nightingale was born as a Witch, near the outskirts of Russia; her family was rather poor. Her forming magic was the only thing that helped keep her family going, as well as her stealing from people richer than she and her family. She had regularly attended the Witch's Sabbath in the forest, dancing by the fire and sharing blood with the creatures of the night..Many people in Russia rebelled against the Orthodox church and it’s beliefs, which have been around before she was born. Even though, she was young and not experienced in such matters, she rebelled along with the Witches against being prejudiced. The demonstrations, the riots and the protests soon brought up Witch Trials in Russia. Many people in the Villages and Cities in Russia as well as outside of it, believed in the folklore about Witches; someone who Jezebel believed was close to her, turned her in. After being captured, she was tortured for answers; not willing to confuse she was dragged to the stake with many wounds inflicted. Being tied to the pole, with a few off her fellow witches, each stake was set a-light; killing the witches in front of a big crowd. But the blood, that was still in her system had turned Jezebel into a Vampire. The former Witch awoke, in a state of frenzy and confusion; she killed half the spokesmen, who set her and her fellow witches on fire. Before she run off, hiding and trying to escape the new crime she had committed. When she reached an English village; she got found by a coven of Vampires who resided there. They took her in and taught her everything she would need to know about being a Vampire and surviving.
Skills/Powers: Flight Ability to grow-look human Faerie dust can make others fly if they don’t posses the ability already Guardian of the Roses~Red, White, Purple, Pink, Orange and Blue. Helps bring Spring, awakes nature from it’s winter slumber. Elemental-controls Air, Fire, Water and Earth.Use these elements to support the natural courses of nature as it moves around the Divine circle of change; birth, life, death and spirit. Invisible to humans, only can be seen at a certain time~ e.g night-time and during the holidays off the 3 Pagan Sabbaths. Healing/Protecting animals, nature and people. Skilled with Archery. Can also sing, sounds like an angel when singing.
Vilotta has grown up in the realm of the Faeries. Amongst the many sacred and unique Fae, she specializes in looking and protecting the Flowers Roses. Vilotta is one of the few calm and sweet, somewhat shy around humans; whilst her sisters and family from the Faerie community are a bit more mischievous and get into trouble. She tries to keep to herself and do her job, when required in time with the seasons of the year. But living in a magical kingdom full of mortals and other supernatural creatures she is not safe...no one is. Vilotta lives in fear of her most common enemies: Gnomes, Night Elves, Evil Fae, Vampires, Hybrids ect...they all want to see her kind extinct, in one way or another. Which is why,she doesn’t trust anybody easily. But once she opens up to you, lets people into her heart and life, she won't ever disappoint them and always stick by their side, with trust, honesty and loyalty.
Hello all,
I have a few original characters, one of the major one's are Sophia and Marianna. They will mostly be used for Medieval/Fantasy role-plays(They might include the Greek Gods). Sometimes their information will change depending on the story-line they are involved in and I will experiment with them a little.
I mostly play female characters, given I feel more comfortable with that role.
The characters that I play Vary :)
I play Hybrids of any two species including a Titan/Witch, a Mortal/Demon, Siren/Banshee, Titan/Phoenix, Werewolf/Phoenix
Demoness (Succubus)
A Dryad
A Mortal
A Valkyrie
Elven Princess/Elven Priestess
An Angel
A Shadowess (Half Spirit)
A Faerie
A Vampire
The Sphinx with a Seer Guardian
A Water Nymph
A Leopard Shifter
A Sword Dancer
A Pirate
A Necromancer
A Blood-Doll
<div style="white-space:pre-wrap;">Hello all,<br><br>I have a few original characters, one of the major one's are Sophia and Marianna. They will mostly be used for Medieval/Fantasy role-plays(They might include the Greek Gods). Sometimes their information will change depending on the story-line they are involved in and I will experiment with them a little.<br>I mostly play female characters, given I feel more comfortable with that role.<br><br>The characters that I play Vary :)<br>I play Hybrids of any two species including a Titan/Witch, a Mortal/Demon, Siren/Banshee, Titan/Phoenix, Werewolf/Phoenix<br>Demoness (Succubus) <br>A Dryad<br>A Mortal<br>A Valkyrie <br>Elven Princess/Elven Priestess<br>An Angel <br>A Shadowess (Half Spirit)<br>A Faerie<br>A Vampire<br>The Sphinx with a Seer Guardian<br>A Water Nymph<br>A Leopard Shifter<br>A Sword Dancer<br>A Pirate<br>A Necromancer<br>A Blood-Doll</div>