Avatar of GreivousKhan
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    1. GreivousKhan 12 yrs ago

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In Swordfight 12 yrs ago Forum: Arena Roleplay
Schradinger said
Oh? Why does that surprise you?


I suggested a melee fight, then you said something about 'why cant swords alone be interesting?'
In Swordfight 12 yrs ago Forum: Arena Roleplay
Schradinger said
The speed I'm talking about has more to do with acceleration and momentum. Yes, it's very fast at the tip, but what if he misses? Then he's got all that weight dragging his swing past the striking point and leaving him open to counter-attack. Even being stronger than most humans, it'll take longer to recover from that than it would for David or Mordem to recover from a similar strike.


Not that smaller weapon means one should take greater risk, the time it takes to recover from a committed blow is such, that regardless of the weapon, you rarely see any one fully commit to a strike in a real sword fight.
In Swordfight 12 yrs ago Forum: Arena Roleplay
He no longer has a breast plate, so only his arms are protected, which seems to be the extent of armors so far. Meat I suppose being something of a exception.

And I'm well aware larger swords have slower recovery then smaller weapons.

Surprised Schradinger didn't bring a sword. :P
In Swordfight 12 yrs ago Forum: Arena Roleplay
Vordak said
Still, even in his current state, Zakith is superior to Meats, having nearly everything Meats has, only inherently better. And if he enters the Red Mist, he will not only have a stat boost, but also gain the vitality and pain immunity he was devoid of, leaving the highly situational omnidirectional view as Meats' only advantage.And i kinda think that Meats is already a tad bit too powerful compared to the other two characters.


Red mist would have him stand stock still for two post before entering his rage mode(which I forgot to add a time table to), while meat starts off that way. Also the rage makes him extremely predicable and leaves him exhausted after it wears off..
In Swordfight 12 yrs ago Forum: Arena Roleplay
I don't like looking at other sheets until after I finish mine, if anything is more then what was put in I can always change it. We're all reasonable human begins here after all.
In Swordfight 12 yrs ago Forum: Arena Roleplay
Schradinger said
4 tons is 8 times what the strongest human alive can lift, and your guy can as much as that.What Green said was that Wanted and the first Matrix movie can be used as a reference, so taking the Wanted side into account, it can be reasonably deduced that he didn't mean Neo at the end of the Matrix, and he probably didn't mean the agents either. Even if he did, Zakith could cut down half a dozen agents without breaking a sweat.And it's not just the strength that tips him over the edge. Right now, he's most definitely far stronger than any of the other three characters, but he's also just as skilled, just as fast (probably actually faster, given his ability to somehow use air as a cutting weapon) and far more durable. If the only advantage he had was his strength (and even at half the strength he currently has that would be a significant advantage), then he might be okay, but as it stands he's got every physical advantage possible over the others, AND he's wearing armor. This is supposed to be a 1 vs 1 vs 1 vs 1 fight. Not a 3 vs 1 fight.


I already lowered his lift weight a good while ago, and I remove the durability.

At least you didn't attack me like Vordak, geesh dude calm down.
In Swordfight 12 yrs ago Forum: Arena Roleplay
Vordak said
Khan, just so you know.Armor is frowned upon in this fight, especialy as heavy as your character's


Why?

Only fast wall jumping characters allowed?

Schradinger said
Also, this is a low tier fight, and zarkith is definitely intermediate.


Your going to have to point out what makes you consider him intermediate.

As the Matrix, which the OP used as an example, is well within intermediate. (in other words none of that stuff is even close to low tier)
In Swordfight 12 yrs ago Forum: Arena Roleplay
Name: Zarkith Zackarian

Titles: Master of Arms

Age: 32

Alignment: True Neutral

Race: Human (Zackarian)

Class: Warrior

Height: 6'5

Weight: 247 Ib

Description: Towering at 6'5 Zarkith is a bear of a man, wide wide shoulders and thickly muscled arms. He possess dirty white hair he keeps cut short (white hair a distinct trait of his linage), with dark grey eyes that almost contrast with his ebony dark skin. His large frame is decorated with numerous battle scars. Keeping a warrior's pragmatism has caused him to keep his hair close-cropped to prevent foes from grabbing it during combat.

Personality: Zarkith is a man of action - brave, impulsive and straightforward. He is ambitious, and starves for greater power. He is an inspiring leader, leading his men by example, but always pushing them harder to the point they almost resent him for it. As a man of action, Zarkith is not given to idle chatter or threats; he does what he means to and means what he does. Ill-tempered the blood of the berserker runs strongly in his veins.

Abilities:

Breed for Perfection- Zarkith possesses incredible strength. He can shatter stone with little difficulty, and often overpowers opponents much larger than himself (300 pounds). His durability and stamina is potent as well, thanks to his mental and physical training.

Clan Zack Perfection- Although Zarkith's relies heavily on his great sword, with which he was extremely skilled; he also displays extraordinary physical capabilities. For one, his strength, and stamina are far beyond that of a normal person, to the extent that he can even parry arrows with his sword, with his abilities extending to apparently peak human. Thanks mostly to his fine breeding from his clan, Zarkith was born to reach peak human condition, and even for a Zackarian he is formidable, and possesses an enhanced sense of smell, as potent as a blood hounds, coupled with extraordinary hearing on par with an elephant. Finally Zarkith has the ability to accurately predict the movements of an enemy by observing their muscles, and thus react accordingly. It is assumed however, that this ability could be nullified if the enemy in question were to wear a pressurized suit.

Sword Master- Even by Clan Zachery's expectations Zarkith possess preternatural skills with a blade. Zarkith is able to demonstrate a natural aptitude for the ways of the sword. He is able to wield a sword with great proficiency in, power, and skill, allowing him to perform feats such as stopping and deflecting bolts, decimate large objects, and skillfully cutting through hard materials such as ice. He is also able to operate with little effort, delivering skillful strikes to weak points with great precision. He is also an accomplished hand-to-hand fighter, using his greater strength to his advantage.

Red Mist- Those within the Clan of Zack possess the curse (or blessing) of the 'blood rage', red mist, or more commonly known as the power of the Berserker. After two turns of prep, in order to enter into the right mind frame, Zarkith can fly into a rage-his muscles bulging, speed and strength doubling along with his own resilience. Feared throughout the realms as nightmarishly violent warriors, the Zackarian are both aided and hampared by the legendary "Red Mist".

In the grip of this madness, born from the clan’s pact with their accursed blade, Zarkith becomes seemingly invincible, but is simply merely totally unresponsive to pain. Within the grips of "Red Mist" Zarkith will fight regardless of injury level, to the extent that a user void of all four limbs continue gnashing past brain death until total somatic death. The curse of the Red Mist causes fear or rage shifts from the mental control from the frontal lobes, responsible for reasoning, to the limbic system, responsible for aggression and survival. During that shift, Zackarian and humans exhibit diminished capacity for logic and self-control. In such a state Zarkith relies competently on his natural warrior instinct breed into him from birth. Once it wears off however, (three post), Zarkith becomes extremely exhausted, becoming half as strong and much slower prior the rage, the give and take of Red Mist leaves it as a tool that must be used with great care.

Warrior Instinct- Zarkith's training mentally allows his mind and heightened senses process information at such speeds that time appears to have slowed down to him, allowing him mere moments to perceive what would normally be moving too fast to see and respond accordingly. The ability only last for a limited period of time and thus leaves a small window for him to react, and is useless if he does not know of the coming attack. While the senses and mind can follow the attacks, however, his body may not be able to act in time to do anything about it.
Equipment:

Splitter- He wields a magical great-sword simply called Splitter. Splitter is capable of penetrating nearly any material, thought it needs a great amount of momentum to do so, and it is capable of dispelling magic with a successful hit. Zarkith likes to attend to his sword, having convinced himself that the sword (though not sentient) appreciates it. The hilt and pommel appears in black, with edgings of silver along the guard.

It has the overall length of 76.9 inches (6' feet and 4 inches) and weighing roughly 13.0 pounds (5 kg) with a blade width and thickness of 7/32".

A large sword but don't let its size fool you, as there is nothing awkward or clumsy about this potent sword. Sure its big and meant to be carried over the shoulder in its scabbard, but it’s extremely well balanced and easily wielded by people of larger stature and physical strength. To protect the hands from opposing weapons, it features a large guard with side rings plus integral parrying hooks that allow the blade to be shortened for close range slashing and stabbing attacks. The handle is made of hardened wood and covered with leather and is extra-long to afford a full two handed grip. Whats more, its capped by a heavy steel pommel that helps counter balance its long blade and serves as an effective weapon in its own right. The Two Handed Great Sword, Splitter is sturdy, and strong.

Armor- Zarkith wears a black dyed duergar made vambraces, unlike normal full armor which can be cumbersome, enough-so to slow any warrior down a bit. This duergar made infantry armour offers a solution to that issue too an extent at the cost of protection, though, by equipping a warrior with plenty of core protection, while leaving the legs free to move, and forgoing a helm. The legs possessing simple leather and cloth with little real protection. The armor combines numerous pieces of protection, including pauldrons, and cannons, which ensures that Zarkith's shoulders and upper extremities are all kept safe from harm. Each piece is crafted from 18 gauge reinforced steel, which ensures hardy strength, enough so to withstand the rigors of combat. The pauldrons connect to the armor by leather straps and buckles. The included 'cannons' are, themselves, a combination of a rerebrace, couter, and vambrace, ensuring that the upper and lower arm, as well as the elbow, is kept completely safe. The two final touches come in the form of the tassets, belted onto the front of the breastplate.

Short Sword- Zarkith also employs a wickedly sharp, enchanted short sword at his belt for use for close encounters. The sword is approximately 29.25 Inches in overall length.
In Swordfight 12 yrs ago Forum: Arena Roleplay
Schradinger said
According to Crapton in the previous Multiverse, tier 1's have no outstanding traits or skills at all. So a tier 1 melee fight would essentially be the equivalent of a bunch of rednecks slugging it out in a bar. Not my idea of a test of skill.And I think we'll wait for Khan to submit his character before getting started. Assuming it doesn't take too long.


You never watched sword of the stranger then.

Also PC incoming.
TheBiddz said
No no, the way I was interpreting it, even if the tower didn't collapse, Tab still would have fallen, because there would nothing for him to hold on to, whether or not the tower was still there. So, when he lands, he throws the sword, the sword gets stuck, and because he's running at the tower, it's easier to hit the tower with both feet and then launch off of it.


Hmm did I make it that confusing?

Anyway, he jumped toward the tower cut it, then bounded off, the fact he has no hold is precisely why he would not linger. (skilled as he is in parkour)

Can't expect him to fall forward through the ice tower then run toward it and still jump off after throwing his sword for no reason point blank at the pillar. :/
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