Avatar of GreivousKhan
  • Last Seen: 5 yrs ago
  • Old Guild Username: greviouskhan
  • Joined: 12 yrs ago
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    1. GreivousKhan 12 yrs ago

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MelonHead said
Well, Asuras rage quit and I had no one else to fight with my low tier.Presumably he's still waiting around in some not obliterated part of Necropolis.


Well should have taken her out more and to nicer places.
ActRaiserTheReturned said
Ya klar.


?
To error is human.
Interesting how there was a flood of low characters suddenly none are in play. XP
MelonHead said
Khan, can you give me the rundown on what sort of structure it is I'm assaulting, and how I can interact with it effectively. I'd rather not just wander right up to it, but I'm lacking a little in information and you know I'd hate to stand on your toes by messing with your building.

Aye,

Area Around it:
The structure looks mostly like the pic in the first post, only replace all that green with icy rocks and snow (the tower for the most part remains the same color). The region leading up to it is full of geysers that spew hot water periodically, and lots of hot water springs/pools about. The ice and rock is split apart in allot of area's by huge fissures almost miles deep--far enough down you eventually hit magma. This is in the far north, so the harsh environment is that of mostly arctic conditions. As for weather, mostly storm conditions almost constantly, made all the worse by blizzards that run through periodically. The ground starts to slop upward, as the structure itself is posed amidst a small mountain. Also, yes this is the Arieki continent, and the spot is a pretty harsh place, hence why they hid there from the empire in the first place.

(weather is kind of like the first call of Duty mission. Ice climb is optional)


The Tower:
The tower itself is split into there 'areas'. The first Area is the lower ground level, made up of five floors and possess the most foot traffic. The floors of the structure are designed in a kind of pyramid fashion. Where you have to reach the other end of the tower to get to the stairs leading up to the next level. The lower floor houses the hanger bay, motor pool, and storage chambers. The second area is made up of three floors and houses the main sleeping quarters, armory, and med-bay. The final Area is the upper tower segment, more or less the head of the tower, which houses the Main labs.

Defenses:
The toughest defense forces are those on the main floor, in the form of ether gun turrets, pill box's, patrols, and sentry shade drones. Second level is made up of mostly infantry forces but are by and large tougher then the ones on the main floor. Being these dudes are a cult of assassins it should come as no surprise the area around it and the tower itself possess more then a few motion detectors, thermal scanners, surveillance cams, and mines. (those these explode like those grenades the dark elves use in Thor Dark World.)

If anyone has any further questions feel free to ask. ^^

I thinking of a patrol coming across you guys once y'all get closer to the Tower. Depending on how you want to approach the Tower and such. Or we could always play it by the ear.
Ah, yes I haven't forgotten that, I'm catching up on all my over due post.
So all of Evvies victories thus far have been extremely lucky.
If not a little anti-climatic.
LeeRoy said
Ragnara Kolbjorn's review: As long as those are followed I think that Ragnara should be good to go.


Makes sense to me, though I believe Bladewind would fit under the semi-closed rules for use of ranged weapons. Not exactly sure how grab rules would apply for what is basically a spread attack.
Alphakoka said
Nope, because the every time I read it, it's usually fell to those two.


Alphakoka said
Huh, this is new.


I can't be blamed if you don't read up on it, you have been here long enough to know better Koka.
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