Avatar of Grnmachine
  • Last Seen: 8 yrs ago
  • Joined: 12 yrs ago
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    1. Grnmachine 12 yrs ago

Status

Recent Statuses

10 yrs ago
I prefer small groups/1x1s.
10 yrs ago
Back after a long hibernation :P

Bio

User has no bio, yet

Most Recent Posts

Name: Akande "Doomfist" Ogundimu

Appearance:



Personality: Akande is charismatic, intelligent and charming. His general beliefs are that humanity grows stronger through conflict alone, and war is necessary to evolve humanity.

Bio: Akande was born to a wealthy prosthetics company. His love at the time was Martial Arts. He competed in several worldwide tournaments, relying on his speed and agility to read his opponents and punish them.

All of that fell apart however, after the Omnic Crisis- a war between humans and sentient robots. He lost his right arm, and though it was replaced by his family, he was no longer allowed to compete in martial arts tournaments due to this.

Akinjide Adeyemi, Doomfist (at the time) gave young Akande a chance to fill the void in his heart by fighting as a mercenary for a group called Talon. He proved to be a great asset to the organization and quickly became one of the top members. During this time, Akande killed his master, and took the Doomfist Gauntlet, becoming the third to hold the title of Doomfist.

Overwatch, however, had a different plan. Tracer, Genji and Winston all confronted him and managed to subdue Akande, and took the Gauntlet from him. He was then imprisoned by Helix Security International, and bode his time, waiting for a rescue. Eventually, another Talon agent- Reaper- freed him, and Akande succeeded in re-obtaining his Gauntlet, becoming Doomfist once again.

He was recently stirring the pot between humans and Omnics (sentient androids), hoping to start a second Omnic Crisis. That is, until the Multiverse became apparent. Now he's spreading conflict throughout the universes, convinced that only the strong will survive.

Age: 45

Skills:

The Best Defense...
Doomfist can temporarily shield himself if he lands any of his other abilities. These prevent his main health from depleting until they're destroyed, and deteriorate slowly over time.

Hand Cannon
On his left arm is a miniature four-shell shotgun that wraps around his knuckles, which fires energy based projectiles and recharges quickly over time. The spread isn't horrible, but it's damage really starts to drop off at longer ranges.

Seismic Slam
Doomfist can leap forward, and land on the ground with the Gauntlet first, causing a very small shockwave in front of him, damaging enemies and knocking them towards Akande.

Rising Uppercut
The Gauntlet can also be used to uppercut Akande and any nearby enemies into the air, while also damaging them.

Rocket Punch
Doomfist can charge up the Gauntlet for a short while, before dashing forward, fist first. If he hits anybody, they're knocked back a far distance, and take damage again if they hit a wall. For many people who arent wearing armor or protective gear, this will insta-kill.

Meteor Strike
Doomfist's final ability- he can leap into the air for a short while, and come back down in the location of his choice. This creates a shockwave decently large area around where Doomfist lands, and damages anybody within range. The closer to the center, the more damage they take, and if they're in the epicenter, it will insta-kill.

Faction (Imperium of Suffering/New Multiverse Government/Custom): Imperium of Suffering
Name: Akande "Doomfist" Ogundimu

Appearance:



Personality: Akande is charismatic, intelligent and charming. His general beliefs are that humanity grows stronger through conflict alone, and war is necessary to evolve humanity.

Bio: Akande was born to a wealthy prosthetics company. His love at the time was Martial Arts. He competed in several worldwide tournaments, relying on his speed and agility to read his opponents and punish them.

All of that fell apart however, after the Omnic Crisis- a war between humans and sentient robots. He lost his right arm, and though it was replaced by his family, he was no longer allowed to compete in martial arts tournaments due to this.

Akinjide Adeyemi, Doomfist (at the time) gave young Akande a chance to fill the void in his heart by fighting as a mercenary for a group called Talon. He proved to be a great asset to the organization and quickly became one of the top members. During this time, Akande killed his master, and took the Doomfist Gauntlet, becoming the third to hold the title of Doomfist.

Overwatch, however, had a different plan. Tracer, Genji and Winston all confronted him and managed to subdue Akande, and took the Gauntlet from him. He was then imprisoned by Helix Security International, and bode his time, waiting for a rescue. Eventually, another Talon agent- Reaper- freed him, and Akande succeeded in re-obtaining his Gauntlet, becoming Doomfist once again.

He was recently stirring the pot between humans and Omnics (sentient androids), hoping to start a second Omnic Crisis. That is, until the Multiverse became apparent. Now he's spreading conflict throughout the universes, convinced that only the strong will survive.

Age: 45

Skills:

The Best Defense...
Doomfist can temporarily shield himself if he lands any of his other abilities. These prevent his main health from depleting until they're destroyed, and deteriorate slowly over time.

Hand Cannon
On his left arm is a miniature four-shell shotgun that wraps around his knuckles, which fires energy based projectiles and recharges quickly over time. The spread isn't horrible, but it's damage really starts to drop off at longer ranges.

Seismic Slam
Doomfist can leap forward, and land on the ground with the Gauntlet first, causing a very small shockwave in front of him, damaging enemies and knocking them towards Akande.

Rising Uppercut
The Gauntlet can also be used to uppercut Akande and any nearby enemies into the air, while also damaging them.

Rocket Punch
Doomfist can charge up the Gauntlet for a short while, before dashing forward, fist first. If he hits anybody, they're knocked back a far distance, and take damage again if they hit a wall. For many people who arent wearing armor or protective gear, this will insta-kill.

Meteor Strike
Doomfist's final ability- he can leap into the air for a short while, and come back down in the location of his choice. This creates a shockwave decently large area around where Doomfist lands, and damages anybody within range. The closer to the center, the more damage they take, and if they're in the epicenter, it will insta-kill.

Faction (Imperium of Suffering/New Multiverse Government/Custom): Imperium of Suffering
Name: Mami Tomoe

Appearance:


Personality: To others, Mami acts confident and sure of herself, but not prideful or stuck up. She tries her best to be a gentle leader, especially in battle. However, Mami is very scared of being alone and abandoned, and isn't willing to share her true feelings very easily.

Bio: Mami's life before becoming a Magical Girl isn't specified very much. All that we know of in the canon is that she was in a car crash that killed her parents and any other immediate relatives she may have had. She nearly died, before a white cat-like creature known as Kyubey approached her and offered to make her into a Magical Girl in exchange for a wish. Though the exact wording isn't known, her wish was something along the lines of saving her life.

As a Magical Girl, it's Mami's duty to defeat Witches and save people whenever possible. In the first universe (Each new universe over-writes the previous one), Mami was a seasoned veteran who mentored Madoka Kaname and Sayaka Miki while they decided whether or not to become Magical Girls. As they accompanied her on a Witch hunt, she died, because she was overconfident and distracted at the fact that Madoka would become a Magical Girl, therefore ending Mami's loneliness.

In the second universe, she's still a veteran, however, the enemies are Wraiths. In this second universe, Madoka doesn't exist and Sayaka dies shortly after becoming a Magical Girl, but she's now allies with her rivals from the previous universe, Homura Akemi and Kyoko Sakura. Due to Kyubey, however, Mami is forced to fight Homura in a Witch form (Alongside ALL of the previous girls, and a new girl, Nagisa Momoe (Its very complicated, PM me if you want more details)). Mami works with the other girls and succeeds in returning Homura to a Magical Girl instead of killing her.

In the third (And final) universe, Mami appears to be an ordinary girl. It's currently unclear if she has powers or not, but it is likely, considering Sayaka has her abilities from the previous universe. She also appears to be the guardian of Nagisa Momoe in this universe.

Based on all of the available information, i personally think it would be best if i pulled from the second universe.

Age: 15

Skills: Mami's ability as a Magical Girl is to summon and fight with yellow ribbons. Theoretically, she could use them to restrain or whip people, but we only ever see her retraining her enemies. Instead, she uses her magic to augment the ribbons, and turn them into muskets, each of which can fire once. She can "upgrade" any of her muskets with more magical power and turn it into an absurdly large gun, with a proportionally large bullet. She calls this technique "Tiro Finale".

As a Magical Girl, Mami must maintain her Soul Gem, which was created when she made her wish. As time passes and she uses magic, it's glow grows darker. Mami must use either Grief Seeds (From Witches) or Curses (From Wraiths) in order to "purify" her soul gem. If she doesn't, it will grow completely dark, and she will either turn into a Witch (First universe), or simply die (Second universe).

She can also use her magic for other utility things, albeit with much less effectiveness. She can augment normal objects, such as taking a Baseball Bat and magically enchanting it. She must transform from her normal form to her Magical Girl form in order to use any significant amount of magic. In her normal form, she might be able to temporarily enchant an item or use a ribbon to grab someone, but the muskets and Tiro Finale must be done in her Magical Girl form.

Faction (Imperium of Suffering/New Multiverse Government/Custom): New Multiverse Govt., preferably in some sort of "Team Leader" position.
Iirc, yes, he regen'd from a drop of blood in one of the comics.
Mind if i ask if im accepted? You said to fix the images, but that was it.
In Grove 8 yrs ago Forum: Casual Roleplay
"Nice to meet you. My name is Markus." He said, a much kinder introduction than to Seymour. "And yes, this string of disappearances has piqued my curiosity. Is there any sort of pattern among the victims? The timing of the vanishings?" He directed his questions to Leo, and took a sip of the Ale before him.

It was then that Markus recognized the man as the one he'd spoken to before, in the square. He stood a tad bit taller than Markus or Seymour, and he was physically fit, but did not have a great amount of muscles. Markus then took note of the ears. They were pointed slightly, almost as if he was an elf.... a half-elf. That's what he was.
I forgot those existed. They're not in the formatting cheat-sheet i think. Ill fix that up real quick.
Name: Mami Tomoe

Appearance:


Personality: To others, Mami acts confident and sure of herself, but not prideful or stuck up. She tries her best to be a gentle leader, especially in battle. However, Mami is very scared of being alone and abandoned, and isn't willing to share her true feelings very easily.

Bio: Mami's life before becoming a Magical Girl isn't specified very much. All that we know of in the canon is that she was in a car crash that killed her parents and any other immediate relatives she may have had. She nearly died, before a white cat-like creature known as Kyubey approached her and offered to make her into a Magical Girl in exchange for a wish. Though the exact wording isn't known, her wish was something along the lines of saving her life.

As a Magical Girl, it's Mami's duty to defeat Witches and save people whenever possible. In the first universe (Each new universe over-writes the previous one), Mami was a seasoned veteran who mentored Madoka Kaname and Sayaka Miki while they decided whether or not to become Magical Girls. As they accompanied her on a Witch hunt, she died, because she was overconfident and distracted at the fact that Madoka would become a Magical Girl, therefore ending Mami's loneliness.

In the second universe, she's still a veteran, however, the enemies are Wraiths. In this second universe, Madoka doesn't exist and Sayaka dies shortly after becoming a Magical Girl, but she's now allies with her rivals from the previous universe, Homura Akemi and Kyoko Sakura. Due to Kyubey, however, Mami is forced to fight Homura in a Witch form (Alongside ALL of the previous girls, and a new girl, Nagisa Momoe (Its very complicated, PM me if you want more details)). Mami works with the other girls and succeeds in returning Homura to a Magical Girl instead of killing her.

In the third (And final) universe, Mami appears to be an ordinary girl. It's currently unclear if she has powers or not, but it is likely, considering Sayaka has her abilities from the previous universe. She also appears to be the guardian of Nagisa Momoe in this universe.

Based on all of the available information, i personally think it would be best if i pulled from the second universe.

Age: 15

Skills: Mami's ability as a Magical Girl is to summon and fight with yellow ribbons. Theoretically, she could use them to restrain or whip people, but we only ever see her retraining her enemies. Instead, she uses her magic to augment the ribbons, and turn them into muskets, each of which can fire once. She can "upgrade" any of her muskets with more magical power and turn it into an absurdly large gun, with a proportionally large bullet. She calls this technique "Tiro Finale".

As a Magical Girl, Mami must maintain her Soul Gem, which was created when she made her wish. As time passes and she uses magic, it's glow grows darker. Mami must use either Grief Seeds (From Witches) or Curses (From Wraiths) in order to "purify" her soul gem. If she doesn't, it will grow completely dark, and she will either turn into a Witch (First universe), or simply die (Second universe).

She can also use her magic for other utility things, albeit with much less effectiveness. She can augment normal objects, such as taking a Baseball Bat and magically enchanting it. She must transform from her normal form to her Magical Girl form in order to use any significant amount of magic. In her normal form, she might be able to temporarily enchant an item or use a ribbon to grab someone, but the muskets and Tiro Finale must be done in her Magical Girl form.

Faction (Imperium of Suffering/New Multiverse Government/Custom): New Multiverse Govt., preferably in some sort of "Team Leader" position.
Ive actually not hosted any RPs here. However, you can get a look at my writing style in these RPs:

roleplayerguild.com/topics/168072-for…

roleplayerguild.com/topics/168882-gro…

roleplayerguild.com/topics/168780-uss…
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