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    1. guyvolk 10 yrs ago

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Mr Allen J said
Koschei would be a threat due to his regeneration and boners, if you get him in close quarters, he'd probably wreck whoever isn't a friend.


*snerk*
Mr Allen J said
Not to mention Etain probably has the most overall experience of the cast.


Comes with being thousands of years old
(@Prince it's Koschei with an I)
Vasily Voskresensky, Reporting for duty!
Woo Hoo!
@Iryhor I think you forgot me
Also added an opinion of other gods to CS
EDIT: I see me now
Image:


Name: Scratch

Age: 56

Gender: Male

Suit: Hearts

Card: Jack

Personality:
To those who see him on the street corner Scratch is a muddled, daft old man who spends his days sitting by the street and begging for coin. But the Game Master knows him for what he truly is, a master thief and source of information that only those who can move unseen can learn. Scratch is amicable and polite all "yes sirs" and "no ma'am". When he needs to be but this is at best a small part of him. When encountering those he needs to he can be very persuasive and convincing and is an expert at distraction and obfuscation.

Biography:
Not much is known about Old Scratch except that it seems that he has been on the corner begging for coin since the beginning of time. Though rumor as always abounds among the other urchins and beggars. They claim he was a rich man who lost his wealth and wife in a risky venture to America yet others say he was an officer in the Royal Navy who was kicked out for insubordination, despite this speculation the truth is still unknown except to two men and neither are willing to talk.

Why you are part of The Game:
Scratch is an expert thief in his own right able to lift anything without so much as a hint he had been responsible, he also maintains a loose network of other urchins and beggars which keeps him informed of what they hear and see, you'd be surprised what is said in front of those who are beneath notice. He then uses this information to organize robberies, muggings and to keep people one step ahead of the police. He fills a scouting and reconnaissance role for the Fifty-Two keeping them informed on the movements and knowledge of their enemies while keeping their activities hidden.

How did you ascend to the position you are in now:
On the streets it's who you know that's more important than much anything else and with his introduction into the Fifty-Two Scratch was able to garner the influence of other street urchins and begin building his "Network" of informants and spies.
I find myself liking the second map quite a bit.
I'm all excited for the mix of gods we've got going
Name: Gilder



Goal: A mix of both, war can disrupt trade routes and makes the roads dangerous. However when war rages its spoils are both great and plentiful and the extra customers can always be appreciated.

Domain: Coin, Commerce, Work, Patronage and Contracts
Work hard and gather wealth and with it the world will bow to you- The Accounts of Gilder


Powers:
Honest Days Work: Gilder inspires his followers to work harder and faster and produce wondrous things all in the name of their merchant god.

Honest Days Pay: Gilder takes the relationship between Employer and Employee very seriously and the quickest way to earn his ire is to cheat anyone and is a quick way to have the Tally-Men hunting you.

Bound in Blood(And Ink): To make a deal with The Merchant is to be bound by your word and deed until such time as it has been fulfilled. To break these contracts is nigh impossible for mortals and difficult even for other gods.

Artifacts:
Gilders Scales: These scales are made from a portion of Gilders own essence and can measure anything from the weight of a measure to the truth of your words. One half of the scale is polished and burnished brass while the other half is scratched and rusted.

The Tally-Men: The Tally-Men are constructs who follow the word of their master unwaveringly and fulfill the role of police and mediators in Gilders lands settling disputes and keeping the peace. Tally men look like a tall muscular human but with their head encased in a heavy metal safe.

Territory: Gilders lands sit nestled in a mountain range on the coast which trends towards the cold and wet end of the spectrum and gets more temperate as you reach the ocean. his lands are sparsely populated with most of the population centered in the three large cities that form a line to the ocean and are known as the Jewels of Gilder. Kortmun is the smallest of the three great jewels and is situated the highest in the mountains its main feature is the Krakrock Mines from which flows a substantial amount of ore and other bounties of the stone which are sent down to the other great cities. Jotun is the middle and largest of the three jewels seated at the foot of the mountains it is the home of the great factories and Foundries that produce the myriad common consumer goods that are then sold to merchants and distributed to the other lands. The last of the Great Jewels is the city of Maravale it is home to the Merchants Guild and is referred to as the City of Coin as it is the center of the great trading houses of Gilders land and is home to the great Vaults which are said to hold more wealth than any man has ever beheld in his life.

Other Info:
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