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    1. Hydrophobe 6 yrs ago

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6 yrs ago
Current I mean I'd rather start counting my years from when I came into this world rather than when my parents had sex to conceive me. Maybe that's just me
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Yes please I need more RWBY in my life. Hope you don't mind me re-using a character from another RWBY RP that didn't quite get off it's feet.

Potential interest here :D
Interested here as well, if you still have room.
I'm super sorry friends. This RP just made it to the back of my mind and kind of stayed there. I got a post up. Promise I won't keep holding you guys up in the future.
Clara Cuhullin



Panic set in as Clara slowly realized she had gotten lost from the group that she was supposed to be with. She had stepped away for just a moment to admire some of the natural beauty in the terrain around her, and without realizing it, she had been left behind. Unfortunately, no one had made it a priority to let her know that they were getting ready to move on. All she knew is that as a new recruit, she was supposed to be joining the others at some sort of arena in order to have their abilities assessed by the headmaster. Or something like that. The change in environment was really a lot to take in, and Clara was still not sure that she was even ready to fight others.

"Come on, Clara. You're already screwing up. Just find the stupid group," she said to herself. Fortunately, a rather kind faunus had heard her frustrations and pointed her in the direction that she was supposed to be. She gave them a quick smile and took off at a light jog, hoping to not be too late. The thought of not being able to give good first impressions brought a frown to her face. This was supposed to be a new beginning. She was meant to do great things. Now she was probably going to get stuck with the rejects, the lazy, the inept. All because she was late to this stupid assessment.

Fortunately, she had finally stumbled across the group of students that she was originally with. They might have been hard to recognize if it weren't for the incredibly tall girl standing among the others. Her height was slightly intimidating, and made her someone Clara wouldn't easily forget. Clara slipped in between some of the other students, hoping that her tardiness would go unnoticed. Clara had arrived just in time to hear talk of scouting beyond the walls. The headmaster wanted volunteers to perform this task, and several students had already volunteered. It was the perfect opportunity to prove herself to her peers.

"I'd like to join, if you all would have me," she said confidently outloud to no one in particular.

Name-
Clara Cuhullin

Age-
19

Species-
Human

Aura Color-
Light grey/near-white

Semblance-
Heavenly Wings:
Clara's semblance appears through the manifestation of a pair of brilliantly white, transparent wings sprouting from her upper back. Clara can choose when her semblance is active and when it isn't. While active, her wings give her slightly enhanced movement abilities (higher jumps, slower descents, quicker forward/backward motions, etc.), though if she wishes to truly fly she must sacrifice a significant portion of her aura, making it nearly useless in a combat situation. Flying anything above roughly 20 feet drains her aura completely in mere seconds. Due to the wings being completely made of her aura, she is able to use it to block incoming attacks, as well as send out razor-sharp feather projectiles at her enemies.

Weapon-
Zephyr:
Zephyr is Clara's multi-form sword. Zephyr's first form is a one-hand basket-hilted sword (Depicted in Clara's appearance). This is Clara's preferred form, as it allows for more versatile combat. She can choose to get up close and personal, or keep them at a range with the 2.5 foot double-edged blade. It's ornamental hilt is also excellent at protecting her hand from cheap shots while fighting. Zephyr's second form is a two-handed longsword. The basket-hilt shifts into a winged guard, extending roughly 6 inches in either direction. The blade's length extends outward, adding an additional foot of deadly-sharp blade that allows Clara to swing harder and rip through even the toughest Grimm hides.

Other Equipment-
N/A

History-
Clara lived with her family, consisting of her mother, father, two brothers, and one sister. They lived in a modest house in the heart of Vale for most of her life. Clara's parents found it difficult to provide for the four young children, leaving Clara to help out as she was the oldest and most responsible. At the age of 11, Clara's father committed suicide and left Clara and her mother to take care of the other children. Her mother spiraled into a deep depression, resorting to drinking in order to numb the loss of her husband. Clara took on the responsibility of taking care of the other three children at an incredibly young age. She began working wherever she could in order to support the family - and her mother's drinking habit.

Clara had to stay strong. If not for herself, then for her siblings. Clara managed to stabilize the situation, though things were still rough. Things were starting to look up for their family. The next oldest, her brother Oliver began taking on some of the responsibilities. Their mother, while still suffering from constant drunkenness and depression, started down a journey of recovery.

Unfortunately, just as things began to look up, the global wave of Grimm attacks devastated Clara's family. Huntsmen all around tried to defend them from the onslaught of Grimm, but it was useless. Clara lost her family to the beasts. She was the only survivor. It was this event that drove her to become a Huntress. She had failed to protect her family, and she wasn't going to let the same happen to anyone else if she could help it. The only thing that mattered now was that no one else would have to experience her pain.

Personality-
Clara clings to people. A lot. She knows just how fragile life can be, and so her goal is to make the best of what she can. This often leads to her overstepping boundaries and attempting to become too close to an individual too quickly, which many might see as a little invasive. Unfortunately, Clara knows this about herself and she tends to try and hide it, leading to many conflicting inner feelings.

Aside from that, she tries to see the good in everyone. In her eyes, the only truly evil thing in this world is the Grimm. Clara tends to be incredibly protective over anyone she meets. She would sacrifice herself if it meant that she could save the life of another.

Fighting Style-
Clara fights with calculated aggression. She tends to open cautiously aggressive, attempting to figure her opponents out in the first few moments of combat. Blocking patterns, favored sides, etc. After making mental notes of these, she tries to capitalize on any weaknesses she found by keeping up her aggressive onslaught. Clara uses her semblance in conjunction with Zephyr in order to chain together devestating combos of ranged attacks weaved into her melee strikes.
Here we go:


Name-
Clara Cuhullin

Age-
19

Species-
Human

Aura Color-
Light grey/near-white

Semblance-
Heavenly Wings:
Clara's semblance appears through the manifestation of a pair of brilliantly white, transparent wings sprouting from her upper back. Clara can choose when her semblance is active and when it isn't. While active, her wings give her slightly enhanced movement abilities (higher jumps, slower descents, quicker forward/backward motions, etc.), though if she wishes to truly fly she must sacrifice a significant portion of her aura, making it nearly useless in a combat situation. Flying anything above roughly 20 feet drains her aura completely in mere seconds. Due to the wings being completely made of her aura, she is able to use it to block incoming attacks, as well as send out razor-sharp feather projectiles at her enemies.

Weapon-
Zephyr:
Zephyr is Clara's multi-form sword. Zephyr's first form is a one-hand basket-hilted sword (Depicted in Clara's appearance). This is Clara's preferred form, as it allows for more versatile combat. She can choose to get up close and personal, or keep them at a range with the 2.5 foot double-edged blade. It's ornamental hilt is also excellent at protecting her hand from cheap shots while fighting. Zephyr's second form is a two-handed longsword. The basket-hilt shifts into a winged guard, extending roughly 6 inches in either direction. The blade's length extends outward, adding an additional foot of deadly-sharp blade that allows Clara to swing harder and rip through even the toughest Grimm hides.

Other Equipment-
N/A

History-
Clara lived with her family, consisting of her mother, father, two brothers, and one sister. They lived in a modest house in the heart of Vale for most of her life. Clara's parents found it difficult to provide for the four young children, leaving Clara to help out as she was the oldest and most responsible. At the age of 11, Clara's father committed suicide and left Clara and her mother to take care of the other children. Her mother spiraled into a deep depression, resorting to drinking in order to numb the loss of her husband. Clara took on the responsibility of taking care of the other three children at an incredibly young age. She began working wherever she could in order to support the family - and her mother's drinking habit.

Clara had to stay strong. If not for herself, then for her siblings. Clara managed to stabilize the situation, though things were still rough. Things were starting to look up for their family. The next oldest, her brother Oliver began taking on some of the responsibilities. Their mother, while still suffering from constant drunkenness and depression, started down a journey of recovery.

Unfortunately, just as things began to look up, the global wave of Grimm attacks devastated Clara's family. Huntsmen all around tried to defend them from the onslaught of Grimm, but it was useless. Clara lost her family to the beasts. She was the only survivor. It was this event that drove her to become a Huntress. She had failed to protect her family, and she wasn't going to let the same happen to anyone else if she could help it. The only thing that mattered now was that no one else would have to experience her pain.

Personality-
Clara clings to people. A lot. She knows just how fragile life can be, and so her goal is to make the best of what she can. This often leads to her overstepping boundaries and attempting to become too close to an individual too quickly, which many might see as a little invasive. Unfortunately, Clara knows this about herself and she tends to try and hide it, leading to many conflicting inner feelings.

Aside from that, she tries to see the good in everyone. In her eyes, the only truly evil thing in this world is the Grimm. Clara tends to be incredibly protective over anyone she meets. She would sacrifice herself if it meant that she could save the life of another.

Fighting Style-
Clara fights with calculated aggression. She tends to open cautiously aggressive, attempting to figure her opponents out in the first few moments of combat. Blocking patterns, favored sides, etc. After making mental notes of these, she tries to capitalize on any weaknesses she found by keeping up her aggressive onslaught. Clara uses her semblance in conjunction with Zephyr in order to chain together devestating combos of ranged attacks weaved into her melee strikes.
I'll have my sheet up tonight. I was working on it and accidentally closed the tab when I had almost finished it, so I lost a pretty much finished sheet. I'll have to rewrite it but it will definitely be up sometime today.
Oooh pick me! Interest being expressed here!
Bumpity bump. Really interested in the original setting I put up. Also up for others.
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