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    1. IncredibleBee 12 yrs ago

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I was still reviewing Enkidu anyways. I guess Lancer's open to whomever grabs him first.
Stalin's good; you're in.
Tatsua Aiisen said
He uses the dimensional refraction phenomenon to sublimate phantom mirages of himself, relating to the way that countless swordsmen that existed during that time period all had their heroic deeds attributed to Sasaki Kojiro, who was inherently a fictional existence. It is essentially what would happen if you attempted to replicate the phenomenon called Sasaki Kojiro using the all-powerful wish-granting ability of the Holy Grail.


Wait, so you're saying this is just an explanation for Kojiro being here in the first place? Because if it is, that's cool; you didn't even need a NP for that. Nasuverse already has fictional characters be real; you don't need a NP to justify Sasaki Kojiro, who in the first place was probably real, to be here.
I see Pious was edited. It's an odd power, but it's acceptable, so you can join.
Something about Ahab doesn't sit right with me. Maybe it's the insta-kill harpoon, maybe it's the referring to an albino whale as a legendary divine superweapon on par with dragons and stuff to justify it. I'm sorry, but I don't think I should accept Ahab as our Rider.
Dracula seems alright, but I think his NP should just be Rank A, since it's strong, but not immeasurably strong. Also, it should be noted that a lot of the people Dracula ate were Transylvanian dirt farmers he needed for food; only a portion would be soldiers and would-be vampire slayers. I'm also gonna enforce the huge mana drain because it's still a top-tier NP.
Also, I'm honestly a little iffy on the Infection skill, since it allows you to make an army of vampires outside your NP. I think if the bites created something like Ghouls, that'd be a bit better.

Aiisen, I like Sasaki Kojiro so I'm willing to allow him to be summoned as Assassin; we can just say the summoning ritual got bungled up. Again. That means we don't have to go out of our way to make sure one of our servants summons another servant. What I really need to clarify is his NP, since that seems to be an invention of your own. If I'm reading it right, he can't die? Or he has unlimited respawns, rather. Am I reading this right, or how many respawns were you thinking he should have?

Pious is mostly okay, but I notice his magic includes "Mind Control" which is always a big No for me in freeform, since it actively takes away player agency and it's tricky to resolve. If you don't mind, I'd like that to be altered or removed before you join.
Alright, you can both be in.
Name: Miyamoto Musashi
Class: Saber
Dates born-died: 1584-1645
Appearance:
Bio: Musashi was a famous ronin from 17th century Japan, notorious for being an expert duelist, winning numerous fights throughout his life through a combination of wit and skill. Most famously, he fought and killed Sasaki Kojiro when he was about twenty-nine or thirty. Besides this, Musashi was known for his skills as an artist, philosopher, and writer. He was said to have a rough appearance and mannerisms, despite his skill.
Skills: Niten Ichi-ryƫ (N/A)
When Musashi was attacked by dozens of Yoshioka Matashichiro's supporters, he drew his second sword to defend himself and created the foundations of his two-sword style. Musashi fights with a blade that is always in two places at once, and his ability to parry and evade attacks is at the limit of what can be achieved solely through skill.

True Strategist A
Musashi relied equally on skill and strategy. He became the world's greatest duelist not only because of his phenomenal skill but because he approached each duel as if it were a battle, coming prepared with a plan and strategy. If Musashi is prepared to face a special skill or even a Noble Phantasm in a duel, his swordsmanship is on such a high level that he may devise a strategy to counter it.

Eye of the Mind (True) A
Despite his countless duels and battles, Musashi mastered many forms of art aside from swordfighting. His powers of observation and analysis have been honed through a lifetime of experience.

Utilitarian B
Musashi was known for winning even without a metal sword. Any sword or sword-like weapon used by Musashi is laced with prana, becoming a weapon capable of damaging other Servants.

Noble Phantasm(s): N/A
Musashi has no Noble Phantasm

Other: Musashi has a technique called "Striking the Face" and that's pretty cool.
For the past two hundred years, Magi have held a battle royale to decide the owner of the Holy Grail, an infinitely powerful magical object capable of granting a singular wish to the winner of this bloody contest.
The magi fight by summoning familiars designated as Servants, Heroic Spirits from history and legend; their summoners are designated as Masters. These powerful familiars fight to the death until only one remains.

In Paris, the city of lights, in the year 2014, fate has decided that you will enter the next Holy Grail War.
I made a Fate/ game, but it's gonna have a personal touch on it later.
For those of you who don't know about the Fate series, it's essentially wizards and legends fighting each other. For the fans, welcome aboard. I hope you enjoy the ride. If you need more info about the world or character creation, etc. just ask me; I always like to help my players with stuff. I'm trying to keep the base stuff on the simple side, though, so it's not overwhelming to players new to the series.

Before I forget, Masters should know that you get three Command Seals. These magical hand tattoos allow you to give a singular, distinct order to your servant that they must obey, like "Kill this guy" or "Don't kill me!". If you use all three, however, you lose your status as a master and are no longer eligible to win the Grail War.
Servants are divided into seven classes, Archer, Lancer, Rider, Caster, Saber, Berserker, and Assassin, based on their weapons and life. Archers use any ranged weapon and Assassins utilize stealth, for example. Anyone who has been known to have gone into a blind rage is eligible as Berserker.

Quick note on character slots, Fate calls for 14 characters, but I'm initially only going to allow 1 character per player until I see how the numbers pan out. Additional characters will be divvied out later.

MASTER CS

Name:
Age:
Appearance:
Bio: (Tell us a bit about yourself, your history and personality)
Skills and Abilities:
Magic: (This typically isn't anything fabulous or strong enough to hurt Servants, but it's useful. Check the Type Moon wiki for ideas.)
Other:
Command Seal: (Optional, preferably drawn in MS Paint)

SERVANT CS

Name:
Class: (Saber, Lancer, Archer, Rider, Caster, Assassin, Berserker)
Dates born-died:
Appearance:
Bio: (Tell us a bit about your hero)
Skills: (Rank E through A depending on power. EX denotes something immeasurable.)
Noble Phantasm(s): (Rank E through A, plus EX again.)
Other:
"Yeah, if you have an ocarina you can tame the fastest horse in Lon Lon Ranch, and use her to win a race, then you get to keep her. It's faster than walking." Bee explained.
"And Ganondorf's this magical desert wizard guy. He's got this really strong artifact that makes him an immortal super wizard. If we wanna seal him, we need a holy weapon; I'd say the Master Sword, but none of us are the Hero of Time. The guy with the green hat is. I think...." he went on, remembering what he could about the game.

"No but yeah we need some divine weapons to beat him. Magic is weird."
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