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    1. Ink 10 yrs ago

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VitaVitaAR and Rin, I'm going to give you until tomorrow to get your stuff up and then I'll start regardless. There'll still be time for new applications for a while into the rp, but it's not fair to make everyone else wait for a couple people.
Spookyhat, you're accepted. :> VitaVitaAR and Asuras, if you can just finish up your character sheets you'll be golden. After that we only need one more magical girl to complete the team and we'll be good to start.
Name: Akiko Yamaguchi (given name - surname)
Age: 16
Gender: Female
Appearance: +
Personality: Akiko is very energetic and high-spirited. She gets over-excited about things she's passionate about, and tends to obsess about them. She gets frustrated easily when other people aren't as enthusiastic. Overall, she means well; as an extrovert, she thrives on interaction with others, and likes making people happy. However, she often accidentally annoys them. She's very optimistic, and always wants to believe the best in people, which often leads to cases of extreme naivety. She's also very stubborn, and doesn't give up on things easily. Unfortunately, as a dreamer with her head in the clouds, she either has no goals, preferring her inner fantasies, or her goals are almost larger than life and extremely difficult to accomplish.
Bio: Akiko lives with her single father and 11-year-old sister Haruhi. Their mother died shortly after Haruhi's birth, leaving their father as the only caregiver for his five-year-old and infant daughters. He took on the job with zeal, performing the best he could in every aspect of parenting without losing his cheerfulness. Akiko turned out much like he did; bright and happy, with a never-give-up attitude. She helps to look after her younger sister, who's much more quiet and demure than her family members, and wanted to get a part time job to help support the family, but her father wouldn't allow it. He would always just tell her that she needs to focus on her school work, which isn't her best achievement. It's not that she's not intelligent, but she has a hard time focusing on school; her mind is always preoccupied with exciting dreams and ideas. She used to get lost in daydreams, imagining fantasy worlds bright and exciting to match her enthusiasm. But when the magical girl craze started, she was pulled out of the clouds and down to Earth. Finally, there was something as amazing as the things she could imagine in the real world.

Unlike others who waited for a convenient time and viewed the powers in a casual way, Akiko went to the fountain the very day she heard about it. She was overjoyed with her new abilities, and with the concept of magical girls themselves. When the Mahou Shoujo League was formed, she was an avid follower from the beginning, watching every match she could and learning about all the competitors. When teams were formed and specific groups started becoming famous, she was on the frontline of their fandoms. She became a bit of a magical girl geek, obsessing over their abilities and battle tactics, along with their characters and stories. Along the line, she decided that that was what she wanted: to become a big shot magical girl team leader and get to go toe-to-toe with her idols. Now she's passionately searching for other girls to form a team with, optimistic that they can make it no matter how rag-tag they are.

Magical Girl Name: Bright Angel Hikari
Main Costume Color: yellow/gold
Magical Appearance: see normal appearance image
Stage Persona: (as written by Akiko, smilies and all) Hikari was the littlest angel in the Heavenly Cloud Kingdom. She meant well, but always seemed to get into some kind of trouble. One day, when she was playing too close to the edge of the clouds, she tripped and fell all the way down to Earth! Her wings burned up on the way down, so she had no way to fly back to her angel friends. :( Now, to get her wings back and return home, Hikari must make new friends and get their help to fight evil and spread happiness. It may take a while, but Hikari knows that with her pure heart and shining smile, she can spread the powers of love and friendship and earn back her wings! :D

Power Theme: Light/Angelic
Weapon: A winged, golden wand
Abilities:
- Holy Bolt: Fires a piercing arrow of light at the target.
- Cross Barrier: Large crosses rise out of the ground. They can be used to block an attack or to encase and opponent.
- Shining Flare: A blinding flash of light emanates from Akiko, damaging all enemies within a ten-foot radius. It only harms those who she wishes to harm, but it decreases visibility for everyone nearby while in effect.

Okay, there's my CS, finally. I'm out of time to write up her stage persona right now, but I'll get around to it soon. We need the two other WIP apps to be completed and another two apps to be submitted, and we'll have enough characters to start!
Asuras- Well, I suppose that does sound possible for a very powerful magical girl, but it seems like more of a maxed-out final level move. Even though she won't be new to fighting like the others, she does still need some room to grow over the course of the story. How about you save that ability for her to learn later on?

ERode- Your app looks amazing, definitely accepted! As for living accommodations, the team will be more like a sports team who all live in their own homes, but if they get into the big leagues a shared house is a possibility.

benit149- Mm, I'm not really sure... Your character just doesn't look like she'd fit in the RP easily at all, MSL team member or otherwise. Her powers and appearance don't quite give off a normal mahou shoujo vibe, and we already have Octyxia as a darker-themed magical girl. This is meant to parody typical cutesy magical girl stories, having too many dark characters would turn it into more of a deconstruction than a parody. You're welcome to apply with a different character, though.
ERode- Absolutely! A manager character would be fun to have. :> If you do want to be a magical girl, we'll likely either have an opening on the first team or enough characters to form a second team, or you could just be a manager who's a magical girl but doesn't fight. If not, it'll be great to have a non-magic girl/boy in the mix.

Asuras, your CS looks amazing so far, but your powers seem a biiit overpowered, even for an experienced magical girl. I love the Lovecraftian theme, but I think summoning eldritch gods and breaking reality is just too much.
Alright, I added the CS and additional info to the first post. Go crazy!
I just didn't really know what to call it, since it's not exactly a traditional magical girl story. <xD It's a bit satire-y in that magical girls become so common they're mundane and lose their function, and the personas and stories the teams create are sort of a mockup of normal magical girl teams.
Like any city, Hoshiko had its share of urban legends. Myths and rumors, shared in hushed tones or with sarcastic laughter. Few people put any stock in them, not wanting to look stupid when they were proved wrong. But there is one rumor that holds just enough hope to tempt a few desperates to at least give it a shot: it's said that if a girl tosses a coin in Negai Fountain at midnight and makes a purehearted wish, a miracle will occur. While their wishes did not suddenly come true, the handful of girls who did so found themselves with the ability to change into a new magical form, equipped with the abilities needed to fight Hexes, evil spirits composed of a human's ill will towards another. For decades, these small groups of girls defended Hoshiko, keeping the rumor of the fountain just that: a rumor.

But in this computer age, urban legends can rarely go undisturbed. A skeptical high school girl decided to test the myth. Taking a single yen coin and a video camera with her to Negai fountain at midnight, she proved- to her own shock- that the legend was real. Of course, the obvious thing to do was to go on the web. At first, people cried fake at the video of her transformation; but as more and more girls decided to give it a go, posting their own videos, it became clear that the magic was very real.

Hoshiko found itself with a sudden boom of magical protectors; every night, the courtyard at Negai Fountain was crawling with middle and high school age girls, taking turns tossing in their coins and wishing some frivolous goodwill on a loved one. A midnight trip to the fountain became a popular Friday night activity for teen girls, and for anyone who wanted to witness the magical transformations for themselves. Anyone who was anyone was getting magic powers. By the time the government stepped in, approximately 80% of girls ages 12 to 17 in Hoshiko were magical girls, along with a number of tourists who had come to visit the fountain. City officials prohibited the tossing of coins in the fountain and closed it off completely from 11 pm to 1 am (though they still allowed visitors otherwise; it had become a popular tourist attraction). But the damage was already done; Hoshiko now had more magical girls than there were Hexes for them to fight.

Flowing with newfound power and nothing to use it on, these new mahou shoujo began picking fights with each other. For the most part, they kept it contained within the distortion bubbles they used to fight Hexes, preventing any damage to the regular world; but some were more reckless, careless, or desparate to show off to normal humans who couldn't enter these bubbles, and fought on the streets. The government condemned these fights, but had no way to enforce a prohibition; police weren't equipped to fight against magic. So, in order to create a more acceptable outlet and hopefully avoid more damage to public property, the Mahou Shoujo League was formed. It started out as mere unembellished matchups between girls, often with tournament style progression, but as people realized the viewership value of extravagant magic fights, it quickly evolved into something more similar to American wrestling leagues. Girls constructed personas for their magical girl forms, making up backstories and plot arcs to feed the drama.

Soon the idea of teams was introduced, and a subdivision was created for girls to fight each other in teams of five. This proved to be the biggest hit yet, with the most popular teams becoming as renowned and idolized as popstar groups. With these flashy bigshot magical girl teams weaving dramatic stories to back their battles and signing endorsement deals to advertise for companies, the one-on-one matches of the league faded to the level of high school sports. The only way to have a chance at fame as a magical girl was to put together a good team and battle your way through the ranks, and that was exactly what Akiko planned to do.
So the story of this RP is basically focused on these magical girls fighting in the MSL to try to become famous. It'll start with my character, Akiko, trying to put together a team of five, but presuming there're more than four applicants, they can form additional teams. The plot will focus both on the girls trying to win fights and create an interesting 'story' for their fighting personas, and trying to maintain their normal lives with school and relationships.

Would anyone be interested in this RP? If I get at least 4, I'll post a character sheet and hold signups.

UPDATE: There's enough interest, so I'll go ahead and post the CS. But first, to describe how magical girls work.

Magical girls are created out of a wish for another's happiness (note: these wishes are not in any way granted by becoming a magical girl, nor do they affect the girl's powers), while Hexes, the monsters they fight, are created when a human curses another to misfortune. Hexes are essentially evil spirit creatures, residing primarily within distortion bubbles, but upon entering the real world they can be seen by humans. Now, however, Hexes are usually eliminated almost upon creation by the surplus of magical girls.

Distortion bubbles are pocket dimensions that only magical girls can see and access, similar to a witch's labyrinth in Madoka Magica, but less detailed and surreal. The ability to conjure these bubbles is one that all magical girls have, along with several other shared generic powers. All magical girls are able to:
- create and access distortion bubbles
- sustain much more magical damage than a normal human can, and recover from it quickly
- shoot generic, weak energy beams and bursts
- create generic, weak energy barriers and shields
- jump extremely high and "glide" through the air, remaining suspended long enough to attack

All of these can be accomplished with no effort or magical exertion; freebie powers, if you will. In addition to these, every magical girl also has her own set of unique powers (though with so many girls, there is often overlap). These powers tend to follow a single theme (fire, ice, technology, illusions, etc.) and consist of attacks, defensive moves, and support abilities. These powers take effort and energy to use, but are much more powerful and flashy than generic powers. Girls usually start out with two to four individual "moves", and with experience learn upgraded versions of these moves along with ones that do a larger variety of things. In the MSL, it's customary to name and call out one's unique abilities when using them, especially powerful moves used as a finisher.

CHARACTER SHEET

Name:
Age: (magical girls can be 12 to 17, but you must be 14 to compete in the MSL. younger non-competitor characters are okay)
Gender: *
Appearance: (picture or short description)
Personality:
Bio: (doesn't have to be long; I imagine many will just have had uninteresting average lives before the fountain thing started)

Magical Girl Name: (what they go by in the MSL)
Main Costume Color: (teams usually try to avoid overlapping or clashing colors for aesthetic appeal)
Magical Appearance: (picture or simple description of their outfit)
Stage Persona: (the personality and backstory of the "character" a girl portrays in the MSL)

Power Theme: (best if it can be described in one or two words)
Weapon: (wands/staves are most common, but there are more traditional weapons and firearms, along with those who have no weapons)
Abilities: (2-4 basic moves with names and descriptions; you can add more later. if she's not new to fighting, she can know more powerful ones)

Do you want her to join Akiko's new team, another new team, or be on an already established team?: (teams will be fully solidified and named once all characters are accepted)

*If you want to play a normal boy as a spectator/fan/friend of a magical girl/manager of a new team/etc. just leave off the parts of the CS specific to magical girls. This also counts for nonmagical female characters.

ACCEPTED CHARACTERS
- Akiko Yamaguchi (female/16/magical girl)
- Katsuo Kasane (male/19/team manager)
- Shizuke Ibuki (female/15/magical girl)
- Izumi Kurosawa (female/17/magical girl)

Tentatively Accepted (CS's unfinished)
- Inoue Yumiko (female/16/magical girl)
I think that's about all for now. I'll post Akiko's CS as soon as I finish drawing her, but know that her theme color is yellow/gold and she has light-based powers so that there's no overlap within her own team at least. Try to submit your CS's by the end of the week at the latest so we can start!
Yay c: So do you have any idea when the rp will start?
Girl:
Name: Momoko Higashizawa (given name - surname order)
Age: 16
Gender: Female
Appearance: See regalia appearance, but with black hair.
Personality: Momoko is a bit of a grouch. "A bit" being an understatement. Even when there's no real reason for her to be upset, she'll act grumpy simply because that's how she's used to being. She doesn't get along well with others, getting annoyed easily over silly things, and so doesn't really have any friends (except for online). As such, she's not very used to socializing in real life, and is very awkward in a conversation. She claims to dislike "cutesy" things, but she has a soft spot for animals, especially her pet cat Ichigo (with whom she speaks more to than any actual person). She doesn't like bright colors or people with bright personalities, saying that they give her a headache.
Backstory: Other than being a social recluse, Momoko's life is fairly average; she goes to school like normal, comes home, does her homework, and stays up later than she should surfing the internet and talking to chatroom friends. Her parents give most of their attention to her younger brother, which suits her just fine. All she needs is Ichigo and the internet, she tells herself. She's not lonely at all. When she finds the Rose Quartz regalia and gets swept up into the whole magical girl business, it's extremely difficult for her to adapt; not only does she despise the outfit she has to fight in, but she doesn't really know how to work with the other girls.
Regalia: Rose Quartz

Regalia:
Name: Rose Quartz
Title: "The Resentfully Blooming Blossom!"
Appearance: "Oh my GOD, why does it have to be PINK?"
Abilities:
- Attack with flurries of rose petals
- Summon thorny rose bushes/vines from the ground
- Create gigantic roses that encase the target to either protect them or trap them (will burst apart if they take enough damage)
Weapon: A pink wand with a rosebud on top that can open to release a thorny vine, making a whip.

I hope this is okay! c:
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