Avatar of Innue
  • Last Seen: 5 yrs ago
  • Old Guild Username: Innue
  • Joined: 12 yrs ago
  • Posts: 1478 (0.33 / day)
  • VMs: 1
  • Username history
    1. Innue 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Re-released our creature capture thread: roleplayerguild.com/topics/…
9 yrs ago
Mostly Janna is best summoner name. Sadly, Project, that is mine.
9 yrs ago
FF12 Zodiac Age players - if you want to have the optimal party, PM me. Working on a spreadsheet to determine best party makeups and I will share it once done.
1 like
9 yrs ago
Too many things I want to write right now, which is resulting in 0 writing getting done. Yaaaaaay.
9 yrs ago
Pondering re-releasing my western fantasy thread. >.>
1 like

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Most Recent Posts

Awesome!

Note on the spell schools everyone can start out with two. Electromancy is under a rework, so keep that in mind!
Once we finish a few more of the modified spell schools, we should be able to relaunch.
If you'd like a Sample bio, I can throw up mine.
Awesome. There are a few things we have to wrap up in terms of design then I can start the OOC. If you want to work on your character in the meantime, you have the above format and we can assist with it.
I wanted to gauge the interest of a creature capture thread.

You would take the role of a trainer. Your purpose in the world is for you to decide, but for many the completion of something known as Rites (essentially the Gym Challenge from Pokemon) is the main goal.

The world is fairly modern and set a few years after a major war between the East and the West of Atren over political representation.

We utilize a custom set of creatures, moves, and abilities which can be found in our database links. We use a dice system to determine encounters with wild Natrelmon, ensuring fairness for everyone and to make rares truly be rares. Trainers do have access to magic, as well as weapons if they are so bold. As a world with magic, there is a deep, rich lore that can be uncovered through various small subplots.

Name:
Age:
Gender:
Appearance:
Hometown: See Here
Personality:
Relic Description Relics convert to the style of the trainer. Some use bracelets, some use keys on a chain around their neck, some use stones embedded into a glove.
Starting Natrelmon: See here
Starting Spell Schools: See here
History: We aren't really looking for anything too astounding. Natrelmon is very much about development as you go. The few that have trainers that are returning from last incarnation have changed a lot over the course of the thread. The history can be simple one to two paragraphs. An example can be found here.
Professions: See here - Select two professions
Noteworthy Skills: Examples of this would be having some kind of survival training, skill with computers, etc.
SoleAccord said
Posting within the next couple hours, I just got settled. Did anyone know that moving sucks?I mean REALLY sucks?A LOT?


It sucks. A lot.

I also got in a car accident a couple days ago. I'm fine, just dealing with some things.
I will try to get a post up tomorrow.
Vordak said
Im afraid i don't quite get what you mean. Could you please provide some example, perhaps, to make it clearer for me?


I'm unable to explain with an example really, since it would currently effect the battle. In this case, one person created a post utilizing their potential time well, while an other did not.
Tuujaimaa said
I would be hesitant to put things into such objective terms. A lot of combat is knowledge of how one uses the time one has correctly - obviously sound strategy and proficiency of use of weaponry/techniques are major factors, but time is the most important thing to note the use of.


This.
I'm so fancy.
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