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Barracker’s eyes flickered open. He wiped the sleep from his eyes. He placed his hand on his head, his heart raced and his mind drowned in the thoughts of that night. The menacing event which changed his life. His recurring dream usually prevented him from having a peaceful nap, But he was back to full energy and that was the point. Ever since Barracker was inflicted with vampirism, he did not require full episodes of sleep. Just a few hours here and there to restore his energy, especially if he went roaming about under the blazing sun.

Barracker rose off the bed and checked his pouch, just to see how many vials he had. He unclipped the mask from his belt and put it on. Even though people couldn’t see his face through the mask, he could see through it. It was enchanted. It also offered some protection from the scorching heat of the sun. He left his weapon in his room knowing it wasn’t too far away.

“I should pay my respects to Hades, then I will see how the old man is doing.”

As he was walking down the corridor towards the shrine room he saw Areleth with someone he thought was a priest but realised it was a cleric when they turned into the ritual chamber.

“A new cleric. This should be interesting,” Barracker muttered to himself as he approached.

He posted up outside the room, in the cover of shadows. Barracker watched the ceremony take place as the results were more than fascinating. A bit of water managed to hit his boots in the explosive reaction. “A cleric with all eighteen gods. That's unheard of.”

He was even more surprised as Areleth called his name and offered his sword to the man's adventurers party. He went along with it of course. This was the high septum talking. Barracker had learned to take orders without questioning them, after serving in the army as a teenager, and joining the order of paladins when he woke up one day with the gift of the source crystal. Barracker looked into the clerics eyes and seen a fierce spirit, it was a first impression that the paladin respected. Barracker took his mask off and tilted his head as a greeting to the man Areleth had called James.

"Sooo Barracker was it?

“Barracker Kassel, at your service.” Barracker said in a formal manner.

Do you, ah, mind if I talk with my party before we agree to anything? We are staying at the Mended Drum if you want to look for us tomorrow"

“Understandable.” Barracker nodded. “I’ll be outside the mended drum in the morning.”

After James and Areleth left his sight, he went to pay his respect to Hades. After that he would need to speak to Areleth and ask him what all this was about.


The northwestern gate of the city of Valhiem is the entrance which falls in the jurisdiction of the paladin's protection. The building nestled into the space next to the big grated, iron spiked gate. This building is called ‘Paladin’s Respite’. In the service of the ‘Church of the Source’ they uphold duties to chosen deities, whether they were partying adventurers or not. Gifted with the Source crystal or not.

Barracker entered the town of Valhiem through the northwestern gate. Two paladins grunted under their breath as a sign of a not so warm greeting to the young man. He walked through and passed them without a tilt of the head or any acknowledgement. Barracker strode past the fencing area of where lay the training grounds. There were a couple of paladins practising the art of fighting on combat dummies.

Inside, Barracker walked down the long hallway lined with candle sconces towards a concrete table at the end, where he turned left into the main chamber. He was met with an Inquisitor where he could hand in the trophy of the dead witches. Barracker narrowed his eyes with disgust for the man sitting across from him. You wouldn’t be able to tell as he was still wearing his face mask.

“So,” the Inquisitor grinded his teeth, “what can i do for the devils spawn?”

Barracker held out his fist and sprinkled a dozen and half nails onto the table. “Three witches.” Witches use three fingers to cast magic. Their fingernails have special markings of the dark domain and also Hell, the oblivion plane. “Hades will look down on you if you count them wrong again.”

Barracker had been accidentally underpaid for his last two jobs hunting creatures who walked in the shadow of the oblivion plane. “ Aah yes it will be done,” the Inquisitor replied apologetically and waved him off.

Barracker wasn’t convinced these were accidents. It wasn’t exactly a secret most paladins weren’t happy that a man with vampirism could serve the church. These were the kinds of afflictions that the paladins were trying to purge from the world. So everytime Barracker completed a job and was rewarded with Piety, increasing his reputation and standing with the church. It was regarded as an insult to everything they stood for. Barracker remained unphased and did not care, as long the high septum Areleth had faith in him.

Barracker left ‘Paladins Respite’ and went to take a rest at his dorm in the Temple of the Quinity. It was late afternoon, and he was tired as he’d been in the sun all day.
hello everyone thanks for the warm welcome really appreciate it
hello everyone. it is nice to write with you all
Name: Barracker Kassel

Age: 25 years old

Race: Human with Lesser Vampirism.

Location of birth: Valhiem, Mytheria

Appearance:

Without armour


With armour and with face mask on


Personality: Barracker is level headed, calm and composed. Doesn't talk too much more than needed. Takes alot to become angry but when he see's red it takes alot to calm down. And lastly very reserved even before he became abit of an outcast among his peers.

Brief Backstory: Grew up in an orphanage with two close friends. He joined the church and trained to become a soldier of Valhiem's army. He received a source crystal at twenty and became a paladin. When Valhiem's army was sent east to fight against the witch queen, the battle turned bad and Barracker held off the enemy so his fellow soldiers could escape. He was inflicted with a bite wound and turned into a vampire and that's how he had the strength and endurance to escape. The high priest of the temple of the quinity in Valhiem, was grateful for his service and felt bad for him, so he became a protector from the shadows and an instrument of Hades to hunt for the church.

Adventurer Class: Paladin

Starting Common Gear: Tower shield and claymore greatsword. Leather armour.

Special item: Full metal face mask enchanted to be able to see out of.

Notable skills or abilities: Barrier spell twice a day. Protects allies for two rounds.

Thick Skin spell twice a day. Makes him almost stone-like so he's able to tank damage for one round.

Enhanced strength, agility and endurance from lesser vampirism.

Paladin training.

Eats and sleeps and heals like normal but requires one blood vial per three days to keep daemonic fever away.
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