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  • Old Guild Username: jimi
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    1. jimi87smith 12 yrs ago

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Hey guys, sorry for the delay (>_<). Here is my character. IC will be up shortly, I promise.



Name: Miguel Collins
Age: 33
Appearance: (See Above)
Weapons: Wooden Louisville Slugger baseball bat; Folding knife (4in. blade).
Gear:
- Backpack
- M40 Gas mask (2 extra filters)
- Medical kit (band-aids, gauze, adhesive tape, antiseptic wipes, etc.)
- LED Flashlight
- Box of strike matches
- Can of chicken noodle soup
- 20oz bottle of water (half-empty)
- Small, fold up shovel
With a gloved fist, Miguel raps on the wrought-iron door in a series of distinct knocks: four rapid, two slow and one heavy. There are a few awkward moments as he can hear the faint sound of someone tinkering with a metal lock from the other side. Finally, the door opens slightly. "Who goes there?" An old voice calls out. "MC," Miguel responds in a hushed tone. There is a light-hearted chuckle before the door swings open, flooding the tunnel with light and forcing Miguel to squint his eyes against the abrupt brightness.

An elderly man of about 70 summers greets him with a wide, toothless grin of reassurance. Thin white wisps of hair hardly cover his weathered scalp. His frail skeleton is clearly visible through his old, leathery skin. His blue eyes glow with a thousand stories of action and adventure. This man is just one of the many look-outs throughout the Safe Zone. He spends most of his time carving wood in his shop, making little statues and painting them. It makes him joyful inside and provides an escape from the raw, unforgiving world outside.

"You've been gone for quite some time, friend. Come in," the elderly man waves Miguel through with a bony hand. They are huddled in a small storage room. Two florescent shop lights extending across the low ceiling provide illumination. The walls are solid concrete, the floor is dirt. The air is cold and clammy.

"I ran into some trouble," Miguel says, half-crouching as he enters the cramped space. The old man shuts the door behind him and secures its lock while grumbling under his breath at the mention of trouble, as though well used to it. Then, he leads Miguel upward through an uneven staircase to another door. Beyond here is the elderly man's wood-carving shop. They both enter quietly.

This room is much larger and far more comfortable to stand in. The air is warm and reeks of wood. A single light hangs over a round, wooden table and a folding chair positioned roughly in the center of the room. There is a lively fire roaring and crackling in a massive stone fireplace set into the wall to his right. A fine display of knives, axes and machetes hangs on the wall to his left. "Come," The elderly man tugs at Miguel's sleeve, offering for him to sit. "I will pour you some tea." Miguel politely dismisses the offer, "I have somewhere I need to be, Jownz." He gently rests a hand on his shoulder, "Perhaps another time, yes?" The elderly man - Jownz - nods and smiles in agreement before leading Miguel to the front door.

The rickety, wooden floor creaks beneath their feet as they move across the room. Jownz fidgets with a lock on the door before finally pulling it ajar. The bright morning light pours in along with the crisp, cool air from outside. Miguel pauses to retrieve something from his coat pocket. He holds it up for Jownz to see: a red Swiss Army folding knife. The elderly man's eyes gleam with excitement. "I found it, sitting on the countertop in coffee shop," Miguel chimes as he flips the blade open to show its fairly good condition. Then, he closes it again and hands it to Jownz, "Happy early birthday." The old man takes the knife with a wide grin and lightly pats Miguel on the arm. Miguel returns the gesture with a pat on the old man's back, then exits through the door, stepping into the street outside. "Be safe," Jownz calls after him before quietly shutting the door and locking it.

With a refreshing sigh, Miguel takes in a deep breath of cool air and turns his footsteps east, toward his destination: the safe house.
TP!! Yeah man, you can join. For everyone else, you're all accepted. I will be posting my character as soon as I get the chance and then this RP will officially begin!!
I hope its not too much of a problem, but my character didn't make it to the Safe House in the opening post. I was planning on reaching the Safe House in my second post but if that's not okay, I will go and edit it. (>_<)
I have a modern, zombie\survival\post-apocalyptic RP that I'm about to launch soon. The OOC is here.
Lol, no worries. Questions get us all onto the same page. Extra characters to help your main character's development - such as NPCs - are totally fine. I'm probably going to be throwing a few NPCs into the RP here & there myself. No particular posting order, just please no over-posting. Everyone needs an equal chance to post without getting drown out by a tidal wave of other peoples' posts, unless they become inactive... then I'm killing them off. Lastly, we don't have to wait for everyone, just the main people who showed interest. Others will catch up soon enough, I'm sure.
Hey guys. Yeah, I was off for a bit. My apologies. Normally I prefer each player to keep it to a max of 2 characters, because usually it starts to get kind of hectic with any more than that. I will be roleplaying 2 characters myself. As for the military thing, yes I'm okay with it. Not a problem.
The massive door slams shut with a resounding boom, echoing throughout the vast expanse of tunnels as faint voices approach in a frantic manner. Miguel drops the equally massive steel beam down into place - across the door - barricading himself in. The muffled sound of fists desperately pounding on the other side is barely audible. They've been chasing him through the maze of underground passages for the better part of an hour. Raiders. Three of them. They followed him to a secret entryway nestled within the basement of an abandoned apartment building outside of the safe zone. Now he's kicking himself in the ass for being so careless. They'll have to be dealt with before he can go any further. They'll have to die.

As a second-hand safety measure, Miguel slides a small latch into place on the door, securing it with a hefty padlock which clicks into place. Then, he steps away from the door and navigates a small passageway that leads North. After about 70 feet, he stops and reaches upward, grabbing hold of a small, black wrought-iron handle welded into the ceiling. A light tug reveals a small hatch, wide enough for a man to fit through, opening into uninviting darkness above. Miguel jumps up to catch hold of a small ladder, first dangling by his fingers before pulling his body up and disappearing into the pitch blackness beyond. His gloved hand reaches down to quietly close the hatch below himself.

A stack of makeshift pipe bombs is hardly visible by the faint glow of a flashlight from below. Miguel finds them more by memory than sight. There are a thousand other stacks of bombs located all over in the subterranean network used by smugglers such as himself.

Miguel holds one of the bombs firmly in his grasp as he peers down through a small pinhole between himself and the passage below. He observes the assailants for a few minutes while they babble among themselves in hushed tones. Then, knowing they need to be dealt with accordingly before attracting unwanted attention, Miguel makes his move. He pokes a finger through the pinhole and quietly pulls upward to reveal another secret hatch. Next, he leans away from the hole to strike a match and light the pipe bomb before silently dropping it into the passage below and setting the hatch back into place. There are a few moments of muffled voices responding with surprise and confusion before a deafening blast rips through the tunnel.

Miguel lifts the hatch again and drops down into the smokey passageway, this time with a knife in hand. He quickly takes in the scene before him. One of the raiders is huddled over another who is sprawled out on the floor. The third, a guy with a piss-yellow mohawk and ragged black clothing, is checking himself to make sure he's still in one piece after the blast. Miguel steps across the passageway, immediately closing the distance, and drives the blade of his knife into the raider's neck before carving outward, ripping his throat open. The raider clutches at his gruesome wound as a horrid look of surprise plays across his face. He reels away and collapses, choking to death on his own blood.

The second raider, still huddled over his comrade, now rises to his feet, approaches and swings. Miguel ducks and drives the blade of his knife up into the raider's armpit. The guy lets out a cry of intense pain before collapsing to his knees. Miguel finishes him off with a stab to the neck and a twist of the blade. The raider slumps to the floor and expires.

Finally, he turns his attention to the third raider still sprawled out on the floor. He speculates that the guy had been knocked unconscious by the blast. Approaching, Miguel stands over him and raises a booted foot. A quick stomp to the head, followed by the loud crack of bone, confirms a broken neck.

Miguel then climbs back up through the secret hatch, disappearing into the darkness beyond.
Good questions.

A) its been 3 weeks since the outbreak of the infection.
B) there are 2 different types of zombies: runners & clickers.

Runners: The usual hollywood-style Z's made popular by movies such as 28 Days/Weeks Later; Dawn Of The Dead; I Am Legend. They can transfer the infection through bites/scratches. A shot to the head will put them down.

Clickers: Inspired by the zombies in the videogame The Last Of Us. These zombies are blind and therefore use echolocation to navigate/hunt. That being said, silence is the key to working around these guys without confrontation. They too can transfer the infection through bites/scratches. A few shots to the head will usually put them down.
In asdfds 12 yrs ago Forum: Test Forum
Wut?
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