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    1. josephb 12 yrs ago

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Yeah that's probably the best idea.
I'd like to do the oblivion idea if thats okay with you. How would you like to start it, in kvatch?
I'd rather leave dragons out of it if you're alright with it haha I like the idea of bandits or the oblivion one I said
Good haha any ideas on what we could do it on, I always like the idea of doing the oblivion storyline but with loads of people instead of one hero.
I was just wondering if people would be interested in doing a role play set in the Elder Scrolls Universe and would help me write it.
Stitchblades, I'll help Co GM it with you if you want.
Sorry about the long back story but I like fleshing out my character.

Name: Fendryn Omaren

Race: Dunmer

Age: 67

Appearance: Fendryn stands around 6 foot with un-kept charcoal black hair that comes to his neck and has massive shoulders and very physically fit. The shade of his skin is dark blue. He has a big nose, which is bent from the amount of times he’s broken it. He has little scars all over his body, from his encounters with animals in the Forrest, but none are that noticeable. He is like every Dunmer and has red eyes. He has ten black gems pierced through his left ear in a row, for no other reason than he likes the look of them, they don't do anything. Three green stripes run diagonally across his face where he has used his three middle fingers as paint brushes.

Personality: Fendryn is a very outgoing Dunmer and a complete opposite to most of his race. He usually makes friends quick and loves to drink and sing with the people he is with. He loves to wind up people who thinks take life too seriously, usually making sarcastic comments towards them. He has been the left hand man of many various mercanary companies because of his talent for leading and tactics on the battlefield.

Equipment: Leather Armour, Thick dark green hooded cloak, steel bow, 30 iron arrows, 2 steel shortswords, bed roll, various hunting and fire lighting equipment.

Class: Ex Blacksmith, current scout.

Occupation: Mercanary/sellsword

Brief History: Fendryn was raised in the city of Cheydinhal, were he and his father owned a blacksmithing company. Since an early age he had been learning how to use the forge and how to create all types of weapons and armour. When he turned fifteen his father thought that he was a friendly enough person to become the salesman when his dad was busy and he became good at bartering with the customers. In his spare time he practised with all the weapons that he was creating and stood out in dual wielding two short swords and using the bow. A few years later his dad lost a bet, were he gambled a lot of his money and his shop to another business owner. They had lost everything and would soon lose the house having no way to pay the ever increasing taxes that Cheydinhal were demanding. Fendryns father became depressed and started drink, a few weeks later was found dead, after he stumbled into one of the ponds and drowned.
Having nothing left, Fendryn sold his house, barely making any money due to the unpaid bills and decided to leave. He gathered a few bits of equipment first, which he bought with the last of his money, and headed off looking for jobs. He learned how to hunt animals so he could survive in the wilds. When he was 20 he signed up for a mercenary company. He was mainly used as a scout finding weak spots that the contracts had and finding the quickest route through the forests, sometimes when they needed him to fix their armour and weapons he would. He went to different mercenary groups after that. A few months after his 67th birthday his contract ended and he decided to leave with his two friends that he had made: a Nord Warrior named Ulrer The Tall, he was 5 foot 8 and was given the name to annoy him because any time somebody mentions his height he goes crazy. Also an Imperial Mage called Quintus Jannus who had a terrible stutter.
You still taking characters?
I'm interested in this.
This my cs, I'll start posting when you've done the oblivion gate, just thought I would post it just incase theres a problem with it

Name: Fendryn Omaren

Race: Dunmer

Gender: Male

Age: 24

Appearance: Fendryn stands around 6 foot with un-kept charcoal black hair that comes to his neck and has massive shoulders and is very physically fit. The shade of his skin is dark blue. His nose is larger than average dunmers, which is also bent from the amount of times he’s broken it. He has little scars all over his body, from encounters with animals in the Forrest, but none are that noticeable. He is like every Dunmer and has red eyes. He has ten black gems pierced through his left ear in a row, they don't do anything, he just likes the look of them. Three green stripes run diagonally across his face where he has used his three middle fingers as paint brushes.

Major Skills – Forging, Speechcraft and Mercantile, Marksman, One Handed Weapons, Athletics and Acrobatics.

Minor Skills – Lockpicking, Lights Armour, Sneak, Two Handed Weapons and Spears

Class name: Ranger

Backstory: Fendryn was raised in the city of Cheydinhal, were he and his father owned a blacksmithing company. Since an early age he had been learning how to use the forge and how to create all types of weapons and armour. When he turned fifteen his father thought that he was a friendly enough person to become the salesman when his dad was busy and he became good at bartering with the customers. In his spare time he practised with all the weapons that he was creating and stood out in dual wielding two short swords and using the bow. A few years later his dad lost a bet, were he gambled a lot of his money and his shop to another business owner. They had lost everything and would soon lose the house having no way to pay the ever increasing taxes that Cheydinhal were demanding. Fendryns father became depressed and started drink, a few weeks later was found dead, after he stumbled into one of the ponds and drowned.

Having nothing left, Fendryn sold his house, barely making any money due to the unpaid bills and decided to leave. He gathered a few bits of equipment first, which he bought with the last of his money, and headed off looking for jobs. He learned how to hunt animals so he could survive in the wilds. When he was 20 he signed up for the mercenary company “The Hundred Hounds.” He was accepted for his wide range of skills and signed a four year contract. He was mainly used as a scout finding weak spots that the contracts had and finding the quickest route through the forests, sometimes when they needed him to fix their armour and weapons he would. A few months after his 24th his contract ended and he decided to leave with his two friends that he had made: a Nord Warrior named Ulrer The Tall, he was 5 foot 8 and was given the name to annoy him because anytime somebody mentions his height he goes crazy. Also an Imperial Mage called Quintus Jannus who had a terrible stutter.

They were currently heading south from Bruma to the Imperial Imperial City.
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