Jakar knew something was wrong almost before he heard Dyllon yelling and swearing. There was no mistaking the subtle twang of arrows being released. He dropped low, cursing himself for his negligence, and nocked an arrow to his bow. Up ahead of him, a halfling burst out of the carriage and charged like a berserker towards what he assumed were their attackers. There were no halflings in their company that he had observed, so he trusted that it was a ploy of Galawayn's, a suspicion confirmed when he saw Sionnie and Jethro preparing to attack under the confusion.
Satisfied that his companions in the carriage had the situation up front under control, he quickly scanned their surroundings, trying to discern any signs of the archers hiding in the undergrowth. (Perception 14+2+1)
Right, option B is what I'm talking about. Just want to make at least someone is aware if there are other punks surrounding us while the three hoodlums up front are distracting us so they can yell it out to the party
I like it! Only thing is if Jakar is going to try and put an arrow through forehead of one of Belligerent Bandit's goons, probably Arthur or Zayga ought to pick up that perception check, try and find the ones who were shooting arrows at the caravan
may i also suggest our character's at least know each other's name's just for simplicity's sake. I'd say a friendly hour long lunch and four hours on the road constitutes some kind of conversation and introductions.
Agreed, writing "the tiefling", "the gnome", "the other guy" is going to get old very quickly, haha
ok, and how 'bout if I do that perception check since I can shoot back if there are any more on the fringes?
Also, d'you think we can get everyone's characters up on the characters page? I'm having a bit of trouble remembering who can do exactly what, would be nice to have a reference
oho, now we're getting somewhere! So what do we do, group? Between all of us we probably have enough ranged firepower to deal with those three, but then there's the matter of how many are hiding in the bush. Do we try to draw them out? What about the civilians?
hey! remember when I said I was going to play the dead guy? not even joking, check this out:
James Foster
(and Psychopomp)
"Er... have you tried turning it off and then back on again?"
James is tall and gangly, with brown hair and eyes. His shoulders are narrow, and his clothing definitely tends towards practical over trendy. He always wears the same pair of glasses. His head is currently unattached to his torso.
His psychopomp manifests as an empty set of robes, but is only visible to James. Usually between 6 to 8 inches tall, but capable of assuming full size (nearly 7 feet) when it feels it needs James' full attention.
Age: 26/ageless
Gender: Male/genderless
Occupation: Tier 1 Tech Support/Escorting the souls of mortals to the next stage of their existence
Abilities: - Apparently unable to die? - Appalling luck
Skills: - Good google-fu - Can touch tip of nose with tongue - Knows a couple of card tricks - Can get through most of "100 Years" on the piano if you give him a couple of tries
Personality: James isn't really the type to have odes written in his honour. He's never been considered particularly clever, brave, or charismatic, but he does consider himself a fairly typical chap who tries his best to maintain common decency while minding his own business. Tends to be a bit awkward, and his emotions run all the wild, expansive range in between "cautious optimism" and "weary resignation".
His psychopomp, who is basically out of its depth at the moment, tends to behave like an agitated bureaucrat.
Biography: James was born and raised in Cambridge, England and from an early age demonstrated a certain knack for computers. He only recently finished up school and moved out to work IT for a company based in London. One night, on his way home, he decided to stop in at a pub he'd never seen before for a drink. Rather unfortunate selection of seating led to his decapitation by the effects of the sudden appearance of a sinister magical artifact. For reasons not currently well-understood by anyone, it seems this occurrence did not, in fact, kill him, and he is currently trying to adjust to his new state of affairs.
His psychopomp is a manifestation of forces existing outside our reality and seems to be stuck on assignment to James until some sort of kink in the system gets worked out on the... other end.
Likes: - A hot cup of tea - Computers - Sleeping in - Football
Dislikes: - Clueless users - Stinging nettle - That there are never enough trains on the Circle line
Fears: - Talking to girls - Unemployment - Being trapped in a never-ending state of nebulously defined undeath - Arsenal winning the FA cup
Weaknesses: - Not in particularly great shape - Snores - Terrible vision without his glasses
Other: Once, he was goaded by some friends into climbing up and placing a traffic cone on top of one of King's College chapel's spires.