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    1. KabenSaal 13 yrs ago

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I'm waiting to know if there is any banned Yokai or if they are all up fro grabs. Geisha must be having some problems RL.
Cyclone said
I'm not sure I entirely agree with you there Gecko. It doesn't necessarily limit Keeper types; a necromancer could keep human slaves around because they're bound to be smarter and in some ways more useful than mindless undead automatons. Even Sauron had human slaves. Sure, a fake benevolent Keeper would have the advantage of happy slaves, though this comes at the disadvantage of having to maintain the facade of being good. That means no terrifying monsters running around, no alliances with the other Keepers that are a bit more open about their intention


You could also have a Spirits Keeper, who's military is based around people possessed by spirits. Which adds another layer to the need for humans.
AbigailTenshi said
Dx Mean!


Does Kurisa not suit cat-ears?
Don't know how I feel about this. I don't like things moving quickly, but this seems slower than I like.
paigesweetheart said
Uhhh. Yay for time skip.


Gotta agree with my darling Paige, for no other reason than its my darling Paige xD
DR_TRAPEZOID said
Hey, been awhile since I checked on this. Explosions, and whatnot.Looking back at these posts, I do really like the ideas, and it seems that you have addressed most, if not all of the problems that I saw. I agree with Cyclone- Air, Earth, Fire, and Water is just a bit too cliche. I could throw out some ideas to make new, but original cities, but I don't think this website supports that many characters. Now that I have free time, I will be more active, and actually... Here and stuff.


How about, Heat, Storm Nature and Metal? Still archtype elements that make it easy to keep track of, but also unique and not as old-hat as the Four Elements - even though Fire is not an element but a Reaction, and Water is a compound, and if you are speaking of Air in the sense of what we breath, then that about four different elements -
AbigailTenshi said
Why not? o.O


Because Yaoi.
BBeast said
We need to start from scratch. Our world is too big, and the scope of our planned plot is too broad.I've already had ideas for the next DK milling around in my head (I don't have any ideas for a Keeper, though, as Calvartem would not nicely fit a model requiring live humans). For setting, I'm thinking a small patch of land, no more than a few hundred km across (like a European country), bordered by ocean, tundra, mountains, and desert. Its inhabitants are split into four nations, each with an affinity to particular branches of magic and augmentation (current plan: fire/strength (like Annointed of Caldor and Paterdomans), earth/defence, water/life (Like Disciples of Unda and Biomancers), storms/speed). Keeping with the idea of scarcity of resources, each nation has an abundance of a resource that others mostly lack. Fire: cement/construction, Earth: metals, Water: food/wood, Storms: ???. Barbarians inhabit the borders. Each nation would also have their own religions. There would be a simple web of alliances and enemies between the four nations.GMs would need to play these four nations, at least for major actions. To prevent a conflict of interest, their Keeper and their NPC nation(s) should not be in the same area.Any feedback?


Storms......they could be the people who have Harnessed The Lightning and put it to use, or some stuff.
How many other votes are there?
Asura is happy about something. RUN FOR YOUR LIFE!
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