Avatar of Kaga
  • Last Seen: 9 yrs ago
  • Old Guild Username: Kagamine
  • Joined: 12 yrs ago
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    1. Kaga 12 yrs ago
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SamTheGingerNinja said
I hadn't realised stuff from oldguild was on the Wayback Machine, but that doesn't seem all that useful seeing as it doesn't have threads archived.


If you still have a link to the thread lying around (like, bookmarked or something), you can actually find a lot of threads. Unfortunately, they'll usually only have the first page. Still, it's good for recovering whatever info you had on the first page of a roleplay or something.
If you get "game over" and then the opportunity to use a "continue", and you use it, do you almost feel like... a ghost? Like, you ALREADY DIED but you keep playing. You weren't willing to just sit there and accept your death so you kept going - but because you'd already lost the game of life the whole thing feels hollow and almost meaningless. Like, on one hand you sort of want to finish what you started, that's why you chose continue, but on the other hand... you KNOW that you shouldn't still be moving forward with it, anyway. YOU LOST. Any "victory" now is kind of meaningless. You know it really shouldn't count.

Which raises the question, why put a continue in there in the first place? I know it originated from the old arcade games, where in order to accept that "continue" you had to put in another quarter - but that made sense. You had a real choice to make, then: either accept your loss, or desperately reach into your pockets and hand the machine more money so you'd have one more chance. If you kept losing, you'd eventually reach the point where you'd decide you'd spent enough money and it was time to throw in the towel. But with a game you own, there's no decision like that to make. It's just like... game over! Except, not really! Want to keep playing?

I just don't get it.

And yet I admit to using "continue"'s all the time. It still makes me feel like a ghost, though.
Wayback machine is one way to get things from oldGuild. As for the thing built into Google, I believe you're thinking of "cache", though I don't know much about how to use it.
Baconator said
Question. What kind of culture setting is this about? IE Modern.. feudal.. sci fi, ect. The kind of clothes these people wear. Things like that. I need more to go off of before making a character.. though i am interested.


The way the term "village" is used in the OP made me assume feudal, but I suppose I could be wrong.
idlehands said
I remember when there were cigarette ads on TV and in magazines. Then they yanked them out of concern for the public. Just to have them replaced with prescription drug ads.


Eh, I don't think that's such a bad thing. At least the prescription drug ads openly acknowledge all the health risks, taking the time to spend more than half the commercial listing them, while the only good thing they say about their product is "this may help your depression/anxiety/whatever it is you have".

And that in itself means they're only appealing to a small audience anyway. Unlike cigarette ads which can target virtually anyone, each prescription drug is only designed to treat one ailment, and statistically speaking, most of the people watching won't have whatever it is they're trying to help with. *shrugs*
It just occurred to me: did you plan on making a CS for your character, Antman?
Joegreenbeen said
It can also seem that their happier than they were in the rest of the commercial. :ultimateworriedface :worriedface :worried


Now that you mention it, they do kind of sound like that most of the time. It's as if they're making a conscious decision to make the potentially deadly side effects sound as trivial as possible.
that list a thousand horrible side-effects that are all so much worse than whatever they're trying to treat in the first place. The best part is that they always say it in such a calm, soothing voice. Like that sort of voice works well for selling the product I guess but then when that same voice also says "also, you may experience heart attacks, stroke, thoughts of suicide, comas or death" like it's just this small little thing you don't need to worry about, the ad suddenly becomes a lot less compelling. XD

Edit: Just noticed the typo in the thread title. This is why I shouldn't post and watch TV at the same time.
I have a habit of proofreading posts immediately after I post them, and then quickly editing out any mistakes, as opposed to the more practical approach of proofreading first.
Genkai said
In Pokemon X, I never used the GTS or the training thing until very recently. I beat the game months ago but haven't picked it up in a long time (thanks Animal Crossing and Etrain Odyssey). So a few days ago, I decided to finally connect to the internet and give it a go. I did a few trades, did some battles and had a lot of fun. I have my pokemon near their max but I prefer to battle with everyone set to 50. *shrugs* I've done about 20 battles and won most of them. But what annoys me is when people use all legendary pokemon to steamroll me. I have no issues with losing. It comes down to luck and who has a good strategy, that's that. But I don't like using legendary pokemon, even if I catch them, they pretty much sit in my Box, unused. It's been this way since Gen 1, not sure why. Most people I've battled don't use them either, or if they do, it's one or two. That's cool with me. But what I think is a very dick move, is to challenge people with a team that is pretty powerful and aggressively so. Where is the fun in K.O'ing within five minutes of beginning? I don't mind losing, granted the fight is a fair one. What I do mind is when people are jerks and to me, building a team of super powered cheap thrills and then act like they're awesome. I dunno, it rubs me the wrong way. As a note, whether I win or lose in a battle, I do try to give the person a nice o-power for hatching or money-related, but when I battle dicks who just want an easy victory, I tend to keep any "prizes" I'd give away, to myself. So yeah, just something that's annoying and a bit pointless to me.


Man, the Pokemon wi-fi community is a joke.

...I need to utilize it in order to fill my dex, but it's still a joke. And in a number of ways, the choices made by some of the programmers at Gamefreak really don't help any.

I don't battle as much as I trade, but man is trading ridiculous. Firstly, the GTS. Everyone puts up trash and asks for some rare legendary or a level 100 or something. Want a laugh? Search for Magikarp and see what people want for theirs. Granted with something like Magikarp I'd like to believe that some of the people there are just partaking in innocent trolling and aren't serious, but with other, semi-decent Pokemon, it sure seems like people don't even realize they're dealing with actual humans and just think the GTS is filled with NPC's that are more than willing to trade their Mew for your Chimchar. Makes it near-impossible to get your hands on all the Pokemon that are kind of rare and valuable and hard to find on your own... but aren't worth those gem legends.

Speaking of legends, the GTS is absolutely ridiculous with how it deals with some of them - particularly the event legends (you know, the really rare ones like Mew, Jirachi, Arceus, etc). See, you can't trade event legends at all through the GTS. Nope. Not in any way. You can't offer one up or trade one for that nice-looking Magikarp someone put on display. Why does this bother me? It still lets you ask for them. Nearly all the players doing the thing I mentioned above are asking for Pokemon that are not only ridiculous requests given what they have to offer, but you couldn't accept their offers even if you wanted to. They are completely meaningless trades that do nothing but take up space on the GTS and taunt you with wares you can't have.

Oh, and the one-on-one trades you can set up with the PSS aren't much of a step up. You have no restrictions on what species you can trade, at least, but the way it's programmed just makes it impossible to communicate or negotiate trades efficiently. On the surface it looks mostly like the "GTS negotiations" from Gen V, and for the most part it is... without the negotiations part. Without so much as the simple smiley and frowney faces from Gen V, there's no way to effectively communicate whether or not you like what your trade partner is offering. And worst of all, there's this thing (hard to say whether or not it's intentional, but I sure hope it isn't), where, once you choose to "offer" a Pokemon, you're stuck. You can't take back your offer until your partner chooses to trade something for it. Which means, for example, say you've chosen to "offer" a Pokemon you have in exchange for something your partner showed that you liked, but then, they changed their mind and stopped showing off their Pokemon, deciding they didn't like yours. Now, they're rummaging through their boxes, showing off various Pokemon, or perhaps one of the same species as yours to imply that they already have one and thus don't want yours, all while you WISH you could take yours back and just keep trading without seeming like the asshole who can't stop pushing an offer that the other person clearly doesn't want, and while you're completely incapable of yelling "I'M STUCK", even though you wouldn't be in that problem without such shoddy programming, and you wouldn't even be in that problem if you were simply able to easily tell your partner what you do and don't want from their collection.

But instead, the closest I can get to effective communication is attempting to spell out words and Pokemon names with my Unoun collection. ...And most people don't pick up on what I'm attempting to do, there, and instead just think I'm showing off my Unouns.

Filling the dex is a real struggle.

(Side note: you wouldn't happen to have a Keldeo, would you?)
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