Name: Wes Joplin
Character name: Lord Ocberioth The Just
Class: Shield Lord (15)
Elementalist (Earth) (15)
Personality: An extremely idealistic young boy, whose character represents his idealized vision of what a source of true justice is. His naivety and innocence are a strong backdrop to his actions in Yggdrasil, where he is viewed as a kind of shepherd to the lambs in the Ardent Heralds' congregation. He is largely responsible for the guild's spur of the moment good deeds, which he views as a manifestation of Ocberioth's noble ideals.
Background: Grew up in a bad neighbourhood surrounded by crime and misfortune. Wes could only ever play a bootlegged copy of Yggdrasil on the computer in the public library. Despite troubles and trials at school, at home, and with the poor quality of hardware that he had to use to play Yggdrasil, Wes continued to find his solace in the virtual world, and in the ideals he acted out through Ocberioth the Just.
The Shield of Courage - Legendary Item - This shield can defend against any attack that the wielder is expecting and chooses to guard against with a quick enough reaction. However, if the wielder does not feel that they can endure the attack, due to emotional trepidation, the item will break.
The Hammer of Truth - Legendary Item - This hammer can disarm any weapon wielded with deceitful intent. If a sneak attack is discovered before it hits home, the hammer will righteously separate the attacker from their chosen means of attack. This effect pertains solely to close quarters combat encounters.
Gauntlet of Charity - Legendary Item - This piece of armour has a unique ability to refresh/restore mana pools for allied characters, at the price of draining the user's mana to zero. The potentially infinite mana pool contained within the gauntlet is restricted to usage by characters who have at least some minuscule amount of mana reserve left, which means that its true power is only accessible to those whom are willing to share.
The Helm of Heroes - Legendary Item - This helm allows the user to grant morale boosting shouts of encouragement, to identify their allies from their foes on the battlefield through magical means, and to magically (via invisibility) uncover their likeness so as to inspire their allies further by seeing their (still-armoured) uncovered visage.
Just Desserts - Delayed - Upon taking damage, Ocberioth demands that the attacker give him mercy. In this circumstance, if the attacker spares Ocberioth, Just Desserts activates its first effect; Ocberioth's health is restored by the respective amount of HP that the attacker possesses. If the attacker chooses to finish off Ocberioth, then Just Desserts' second effect activates; the attacker's blow rebounds and does equivalent damage to Ocberioth's full number of HP.
Champion of the Weak - Passive - Ocberioth's stats are buffed, the more members of his party are weakened. In the most dire of straits, Ocberioth will rise to the challenge. This ability caps at 1.5x Ocberioth's maximum power, however it also affects Ocberioth when he is weakened, meaning that he gains access to second winds the enemy may not be expecting.
Virtuous Condemnation - Activation - Ocberioth castigates an especially immoral, cruel, or evil opponent. This immensely powerful magical ability manifests as a psychic attack that affects the target's perceptions of their own identity, which is molded by Ocberioth's accusation. In essence, it strips opponents of their ability to be on their own side and justify their actions selfishly. The net effect is variously a momentary stunning effect, psychic damage (if Ocberioth's condemnation is falsely given), or even a changing of allegiances, allowing Ocberioth to recruit enemy units. This ability depends highly upon Ocberioth's usage of it, and thus, he must be careful in his accusations if he wishes to fulfil the highest potential of the ability.